Compare commits
2 Commits
spawn_enti
...
8f00ee24e8
| Author | SHA1 | Date | |
|---|---|---|---|
| 8f00ee24e8 | |||
| 1adc0ef5b7 |
@@ -2,7 +2,6 @@ extends CharacterBody3D
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class_name AIBase
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class_name AIBase
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@export_group("Movement")
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@export var speed: float = 4.0
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@export var speed: float = 4.0
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var _enable_state_machine: bool = true
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var _enable_state_machine: bool = true
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@export var enable_state_machine: bool:
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@export var enable_state_machine: bool:
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@@ -12,18 +11,12 @@ var _enable_state_machine: bool = true
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get:
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get:
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return _enable_state_machine
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return _enable_state_machine
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@export var anim_player: AnimationPlayer
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@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
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@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
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@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
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@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
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@onready var state_machine: StateMachine = $%StateMachine
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@onready var state_machine: StateMachine = $%StateMachine
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@export_group("Entities")
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enum EntityType { HUMANOID, ANIMAL }
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@export var entity_type: EntityType = EntityType.HUMANOID
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@export var entity_name: String = ""
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@export var allowed_biomes: Array[String] = []
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@export_range(0.0, 100.0, 0.1) var spawn_uniqueness: float = 1.0
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func _ready() -> void:
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func _ready() -> void:
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randomize()
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randomize()
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toggle_enable_state_machine()
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toggle_enable_state_machine()
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@@ -48,6 +41,11 @@ func _physics_process(delta: float) -> void:
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velocity.x = direction.x * speed
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velocity.x = direction.x * speed
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velocity.z = direction.z * speed
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velocity.z = direction.z * speed
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if velocity.length_squared() > 0.1:
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var look_dir = Vector3(velocity.x, 0, velocity.z)
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var target_transform = global_transform.looking_at(global_position - look_dir, Vector3.UP)
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global_transform = global_transform.interpolate_with(target_transform, delta * 10.0)
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move_and_slide()
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move_and_slide()
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func navigate_to_random_point() -> void:
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func navigate_to_random_point() -> void:
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@@ -56,3 +54,15 @@ func navigate_to_random_point() -> void:
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var target_point_in_space = global_position + Vector3(randf_range(-1, 1), 0, randf_range(-1, 1)).normalized() * randf_range(0, patrol_radius)
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var target_point_in_space = global_position + Vector3(randf_range(-1, 1), 0, randf_range(-1, 1)).normalized() * randf_range(0, patrol_radius)
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var closest_valid_point = NavigationServer3D.map_get_closest_point(nav_map_rid, target_point_in_space)
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var closest_valid_point = NavigationServer3D.map_get_closest_point(nav_map_rid, target_point_in_space)
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nav_agent.target_position = closest_valid_point
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nav_agent.target_position = closest_valid_point
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func run_walking_animation() -> void:
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if anim_player and anim_player.has_animation("custom/walking"):
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var anim = anim_player.get_animation("custom/walking")
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anim.loop_mode = Animation.LOOP_LINEAR
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anim_player.play("custom/walking")
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func run_idle_animation() -> void:
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if anim_player and anim_player.has_animation("custom/idle"):
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var anim = anim_player.get_animation("custom/idle")
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anim.loop_mode = Animation.LOOP_LINEAR
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anim_player.play("custom/idle")
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@@ -14,7 +14,6 @@ radius = 20.0
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[node name="AiBase" type="CharacterBody3D" unique_id=1228675528]
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[node name="AiBase" type="CharacterBody3D" unique_id=1228675528]
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script = ExtResource("1_4d1nn")
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script = ExtResource("1_4d1nn")
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entity_name = "Humanoid"
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=214482161]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=214482161]
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mesh = SubResource("CapsuleMesh_mh3lg")
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mesh = SubResource("CapsuleMesh_mh3lg")
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@@ -2,11 +2,13 @@ extends State
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const PATROL_STATE_ID: StringName = &"patrol"
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const PATROL_STATE_ID: StringName = &"patrol"
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@onready var agent: AIBase = owner
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@export var wait_time: float = 3.0
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@export var wait_time: float = 3.0
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var runtime_timer: Timer
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var runtime_timer: Timer
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func enter() -> void:
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func enter() -> void:
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agent.run_idle_animation()
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runtime_timer = Timer.new()
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runtime_timer = Timer.new()
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runtime_timer.name = "IdleTimer"
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runtime_timer.name = "IdleTimer"
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add_child(runtime_timer)
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add_child(runtime_timer)
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@@ -6,6 +6,7 @@ const IDLE_STATE_ID: StringName = &"idle"
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func enter() -> void:
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func enter() -> void:
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agent.navigate_to_random_point()
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agent.navigate_to_random_point()
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agent.run_walking_animation()
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func physics_update(_delta) -> void:
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func physics_update(_delta) -> void:
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if agent.nav_agent.is_navigation_finished():
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if agent.nav_agent.is_navigation_finished():
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53
core/ai/agents/cow/ai_cow.tscn
Normal file
53
core/ai/agents/cow/ai_cow.tscn
Normal file
@@ -0,0 +1,53 @@
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[gd_scene format=3 uid="uid://dd8wn62anbts8"]
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[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_p2hpa"]
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[ext_resource type="PackedScene" uid="uid://bjp8wbrtfl4v2" path="res://core/ai/agents/cow/cow_mannequin.tscn" id="2_6gadt"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_6gadt"]
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size = Vector3(1, 1.4033203, 2.201294)
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[node name="AiCow" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_p2hpa")]
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anim_player = NodePath("CowMannequin/AnimationPlayer")
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[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
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visible = false
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[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.20166016, 0.24859619)
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shape = SubResource("BoxShape3D_6gadt")
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[node name="CowMannequin" parent="." index="5" unique_id=1390675137 instance=ExtResource("2_6gadt")]
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transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, -0.9, 0)
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[node name="Skeleton3D" parent="CowMannequin/Armature" parent_id_path=PackedInt32Array(1390675137, 698629112) index="0" unique_id=1122133347]
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bones/1/position = Vector3(-0.00911771, 0.0010000349, 0.006467142)
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bones/3/position = Vector3(0.0017672703, 0.020791268, -0.0029404918)
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bones/4/position = Vector3(-0.0032468068, 0.0023884464, 0.01873094)
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bones/4/rotation = Quaternion(0.10042217, -0.10042243, 0.69993955, 0.69993955)
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bones/5/rotation = Quaternion(0.67686933, -0.7237772, -0.07669845, 0.11005373)
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bones/6/rotation = Quaternion(0.2912588, -0.018159404, 0.0055299345, 0.95645595)
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bones/8/position = Vector3(-0.0032468068, 0.003527336, -0.02178527)
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bones/8/rotation = Quaternion(-0.13840333, 0.13840266, 0.6934296, 0.6934297)
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bones/9/rotation = Quaternion(0.63873273, -0.71572495, 0.1725141, -0.22360067)
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bones/10/rotation = Quaternion(-0.5624951, 0.015998652, 0.010887203, 0.82657415)
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bones/12/position = Vector3(0.0026304817, 0.0015686632, 0.01873094)
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bones/12/rotation = Quaternion(0.69003975, 0.6900398, -0.15441875, 0.15441847)
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bones/13/rotation = Quaternion(-0.06197851, -0.1282304, 0.73018706, 0.6682384)
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bones/14/rotation = Quaternion(0.1410681, 0.051763278, -0.0073862504, 0.9886182)
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bones/16/position = Vector3(0.0026304817, 0.005057063, -0.02178527)
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bones/16/rotation = Quaternion(0.70645297, 0.7064531, 0.030399354, -0.030400336)
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bones/17/rotation = Quaternion(0.198508, 0.20028433, 0.69889957, 0.65728253)
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bones/18/rotation = Quaternion(-0.4085358, -0.008673466, -0.0038824743, 0.9126928)
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bones/20/position = Vector3(-0.0003228268, 0.009853916, -0.026626632)
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bones/26/position = Vector3(-0.00072195934, 0.0076745725, 0.016512236)
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bones/26/rotation = Quaternion(0.0042201285, 0.8477673, 0.5299017, -0.021842854)
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bones/27/rotation = Quaternion(0.1513493, -0.04170839, -0.04666066, 0.9864972)
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bones/28/rotation = Quaternion(-0.6312453, -0.17917253, 0.17600863, 0.73378986)
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bones/30/position = Vector3(-0.0003228271, 0.011335416, -0.01734586)
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bones/33/position = Vector3(-0.008358625, 0.004613471, -0.013200058)
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bones/33/rotation = Quaternion(0.76341635, -5.672201e-07, -6.704141e-07, 0.6459068)
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bones/35/position = Vector3(0.008608938, 0.0010000349, 0.028441517)
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bones/35/rotation = Quaternion(0.7071068, -6.866289e-07, -1.22965e-06, 0.7071067)
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bones/37/position = Vector3(0.007849856, 0.0010000349, -0.02901155)
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[editable path="CowMannequin"]
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BIN
core/ai/agents/cow/cow.fbx
Normal file
BIN
core/ai/agents/cow/cow.fbx
Normal file
Binary file not shown.
4159
core/ai/agents/cow/cow.fbx.import
Normal file
4159
core/ai/agents/cow/cow.fbx.import
Normal file
File diff suppressed because it is too large
Load Diff
81
core/ai/agents/cow/cow_mannequin.tscn
Normal file
81
core/ai/agents/cow/cow_mannequin.tscn
Normal file
@@ -0,0 +1,81 @@
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|||||||
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[gd_scene format=3 uid="uid://bjp8wbrtfl4v2"]
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||||||
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[ext_resource type="PackedScene" uid="uid://b7d57tyxi41r1" path="res://core/ai/agents/cow/cow.fbx" id="1_60f5q"]
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||||||
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[ext_resource type="Animation" uid="uid://bsuoywknbbnm0" path="res://core/ai/agents/cow/idle.res" id="2_5ukcj"]
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[ext_resource type="Animation" uid="uid://ckmybsnuf4stp" path="res://core/ai/agents/cow/walking.res" id="3_0mu5m"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_lowte"]
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_data = {
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&"idle": ExtResource("2_5ukcj"),
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&"walking": ExtResource("3_0mu5m")
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}
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[node name="CowMannequin" unique_id=786985233 instance=ExtResource("1_60f5q")]
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[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(698629112) index="0" unique_id=1122133347]
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bones/1/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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bones/1/scale = Vector3(1, 1, 1)
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||||||
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bones/4/rotation = Quaternion(0.0015316998, -0.0015319793, 0.70710516, 0.70710516)
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||||||
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bones/5/position = Vector3(1.3183898e-16, 0.006025583, -6.675722e-10)
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bones/5/rotation = Quaternion(0.703962, -0.69745475, -0.08083715, 0.10705068)
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||||||
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bones/5/scale = Vector3(1, 0.99999976, 1)
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||||||
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bones/6/position = Vector3(-1.403955e-10, 0.009248152, 3.7406075e-11)
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bones/6/rotation = Quaternion(0.18324056, -0.018661192, 0.0034790868, 0.98288476)
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bones/6/scale = Vector3(1, 1, 1)
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||||||
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bones/8/scale = Vector3(0.99999994, 0.99999994, 1)
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bones/9/position = Vector3(-3.8163916e-17, 0.0046958304, 1.907358e-10)
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bones/9/rotation = Quaternion(0.6754388, -0.68119305, 0.18401879, -0.21423234)
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bones/9/scale = Vector3(1, 0.99999994, 1.0000001)
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bones/10/position = Vector3(7.2902e-10, 0.011755081, -3.0995417e-10)
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bones/10/rotation = Quaternion(-0.35146433, 0.018116632, 0.0068026204, 0.9360013)
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bones/10/scale = Vector3(0.9999999, 1, 1.0000001)
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bones/12/rotation = Quaternion(0.707105, 0.70710486, 0.0016303749, -0.0016306548)
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bones/12/scale = Vector3(1, 1, 1)
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||||||
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bones/13/position = Vector3(-1.5265567e-16, 0.0060255853, 6.6757205e-10)
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bones/13/rotation = Quaternion(-0.057434652, -0.13032891, 0.70625645, 0.69348216)
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||||||
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bones/13/scale = Vector3(0.99999994, 1, 0.9999999)
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||||||
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bones/14/position = Vector3(-4.5945833e-10, 0.009248151, -5.7053273e-09)
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bones/14/rotation = Quaternion(0.18302466, 0.051401887, -0.0095829815, 0.9817169)
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||||||
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bones/14/scale = Vector3(1, 1.0000001, 0.99999994)
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||||||
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bones/16/rotation = Quaternion(0.7071062, 0.7071063, 0.0008663558, -0.0008670737)
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||||||
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bones/16/scale = Vector3(1, 1, 1)
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||||||
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bones/17/position = Vector3(1.7347235e-17, 0.0046958304, -1.9073432e-10)
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bones/17/rotation = Quaternion(0.1907959, 0.2076444, 0.67355627, 0.6832297)
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||||||
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bones/17/scale = Vector3(1, 1, 1.0000001)
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||||||
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bones/18/position = Vector3(1.834215e-10, 0.011755081, -1.7500804e-09)
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bones/18/rotation = Quaternion(-0.35151497, -0.0088962475, -0.003340601, 0.93613404)
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bones/18/scale = Vector3(1, 1.0000001, 0.99999994)
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||||||
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bones/20/rotation = Quaternion(0.60080343, -0.03016121, 0.03526711, 0.7980488)
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bones/21/position = Vector3(0.00011168665, 0.0039693406, -0.013754063)
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||||||
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bones/21/rotation = Quaternion(0.98885596, 3.1474094e-08, 2.23642e-07, -0.14887528)
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bones/21/scale = Vector3(1, 1.0000001, 1.0000001)
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||||||
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bones/22/position = Vector3(-2.5714557e-11, 0.00836347, -9.433328e-09)
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||||||
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bones/22/rotation = Quaternion(-0.6231534, 9.0575064e-08, -7.589477e-08, 0.78209966)
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||||||
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bones/22/scale = Vector3(1, 0.9999999, 0.99999994)
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bones/23/position = Vector3(-2.1545942e-12, 0.0072733457, -2.594807e-09)
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bones/23/rotation = Quaternion(-1.8223004e-08, 0.98608583, -0.16623694, 2.7314604e-07)
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||||||
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bones/23/scale = Vector3(1, 0.9999997, 0.9999997)
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bones/24/position = Vector3(3.3663968e-13, 0.006993335, -2.8376712e-09)
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bones/24/rotation = Quaternion(-0.048028953, 2.6759114e-08, 4.5447155e-08, 0.998846)
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||||||
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bones/24/scale = Vector3(1, 0.99999994, 1.0000001)
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bones/26/rotation = Quaternion(0.0054439656, 0.86556005, 0.50029516, -0.021930087)
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bones/26/scale = Vector3(1, 1.0000002, 1)
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bones/27/position = Vector3(1.8971762e-10, 0.013189232, -5.7312505e-10)
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bones/27/rotation = Quaternion(0.15129425, -0.018451845, -0.013046658, 0.9882304)
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bones/27/scale = Vector3(0.99999994, 0.99999994, 1.0000001)
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bones/28/position = Vector3(-2.1601461e-10, 0.013573305, 4.8459786e-10)
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bones/28/rotation = Quaternion(-0.6245376, -0.19781438, 0.16660775, 0.7369289)
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bones/28/scale = Vector3(1, 0.9999999, 1.0000001)
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bones/30/rotation = Quaternion(3.5765906e-06, 0.67050743, 0.7419029, 3.2289404e-06)
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||||||
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bones/31/position = Vector3(-1.2499713e-14, 0.01925819, -1.2902629e-09)
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||||||
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bones/31/rotation = Quaternion(0.086390205, 0.0012038474, -0.013495129, 0.99616927)
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||||||
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bones/31/scale = Vector3(0.9999999, 0.99999994, 1)
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||||||
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bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
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||||||
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bones/33/scale = Vector3(1, 1, 1)
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||||||
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bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
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||||||
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bones/35/scale = Vector3(1, 1, 1)
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||||||
|
bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/37/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="." index="1" unique_id=1944296898]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_lowte")
|
||||||
BIN
core/ai/agents/cow/idle.res
Normal file
BIN
core/ai/agents/cow/idle.res
Normal file
Binary file not shown.
BIN
core/ai/agents/cow/walking.res
Normal file
BIN
core/ai/agents/cow/walking.res
Normal file
Binary file not shown.
61
core/ai/agents/horse/ai_horse.tscn
Normal file
61
core/ai/agents/horse/ai_horse.tscn
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
[gd_scene format=3 uid="uid://cayakdk7gmlyg"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_e5v3h"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dqhueybnlrrqx" path="res://core/ai/agents/horse/horse_mannequin.tscn" id="2_4t6jw"]
|
||||||
|
[ext_resource type="Animation" uid="uid://doyi6etqvy4n2" path="res://core/ai/agents/horse/idle.res" id="3_qe4rt"]
|
||||||
|
[ext_resource type="Animation" uid="uid://hotr7r3fd1sq" path="res://core/ai/agents/horse/walking.res" id="4_q8m0v"]
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_4t6jw"]
|
||||||
|
size = Vector3(1, 1.4991455, 1.7949219)
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_or6xs"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_qe4rt"),
|
||||||
|
&"walking": ExtResource("4_q8m0v")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiHorse" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_e5v3h")]
|
||||||
|
anim_player = NodePath("HorseMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2074585, 0.14794922)
|
||||||
|
shape = SubResource("BoxShape3D_4t6jw")
|
||||||
|
|
||||||
|
[node name="HorseMannequin" parent="." index="5" unique_id=1289880358 instance=ExtResource("2_4t6jw")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="HorseMannequin/Armature" parent_id_path=PackedInt32Array(1289880358, 502167939) index="0" unique_id=972507008]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
|
||||||
|
bones/4/rotation = Quaternion(0.0012952884, -0.0012955684, 0.7071056, 0.7071057)
|
||||||
|
bones/5/rotation = Quaternion(0.70685357, -0.70227593, -0.04508998, 0.07164877)
|
||||||
|
bones/6/rotation = Quaternion(0.13314606, -0.018813655, 0.0025279524, 0.9909147)
|
||||||
|
bones/8/rotation = Quaternion(0.00078355736, -0.00078427553, 0.70710635, 0.70710635)
|
||||||
|
bones/9/rotation = Quaternion(0.6711558, -0.6744515, 0.20213859, -0.23195927)
|
||||||
|
bones/10/rotation = Quaternion(-0.3574636, 0.018072592, 0.006918765, 0.9337266)
|
||||||
|
bones/12/rotation = Quaternion(0.7071054, 0.7071055, 0.0013743625, -0.0013746425)
|
||||||
|
bones/13/rotation = Quaternion(-0.02159133, -0.09508795, 0.70796114, 0.69948786)
|
||||||
|
bones/14/rotation = Quaternion(0.13298893, 0.051821847, -0.0069631753, 0.9897374)
|
||||||
|
bones/16/rotation = Quaternion(0.7071064, 0.70710653, 0.00066260004, -0.00066331815)
|
||||||
|
bones/17/rotation = Quaternion(0.20885532, 0.22542001, 0.6690968, 0.6766645)
|
||||||
|
bones/18/rotation = Quaternion(-0.3575147, -0.008874607, -0.003397635, 0.9338592)
|
||||||
|
bones/20/rotation = Quaternion(0.6010642, -0.021428203, 0.02848876, 0.79840535)
|
||||||
|
bones/21/rotation = Quaternion(0.99267024, 2.482745e-08, 2.2239277e-07, -0.12085533)
|
||||||
|
bones/22/rotation = Quaternion(-0.6165577, 9.507701e-08, -7.2693986e-08, 0.7873097)
|
||||||
|
bones/23/rotation = Quaternion(-1.5614631e-08, 0.9891947, -0.14660779, 2.7153942e-07)
|
||||||
|
bones/24/rotation = Quaternion(0.03904001, 3.5621138e-08, 1.47960275e-08, 0.99923766)
|
||||||
|
bones/26/rotation = Quaternion(0.008421451, 0.95973384, 0.27944198, -0.027427308)
|
||||||
|
bones/27/rotation = Quaternion(-0.08868468, -0.022488868, -0.01781765, 0.9956465)
|
||||||
|
bones/28/rotation = Quaternion(-0.62453747, -0.1978144, 0.1666077, 0.736929)
|
||||||
|
bones/30/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
|
||||||
|
bones/31/rotation = Quaternion(0.053752482, 0.0007617086, -0.013526975, 0.9984624)
|
||||||
|
bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
|
||||||
|
bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="HorseMannequin" index="1" unique_id=868895357]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_or6xs")
|
||||||
|
|
||||||
|
[editable path="HorseMannequin"]
|
||||||
BIN
core/ai/agents/horse/horse.fbx
Normal file
BIN
core/ai/agents/horse/horse.fbx
Normal file
Binary file not shown.
4159
core/ai/agents/horse/horse.fbx.import
Normal file
4159
core/ai/agents/horse/horse.fbx.import
Normal file
File diff suppressed because it is too large
Load Diff
5
core/ai/agents/horse/horse_mannequin.tscn
Normal file
5
core/ai/agents/horse/horse_mannequin.tscn
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dqhueybnlrrqx"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://be1ql8okme4n7" path="res://core/ai/agents/horse/horse.fbx" id="1_fbqil"]
|
||||||
|
|
||||||
|
[node name="HorseMannequin" unique_id=1289880358 instance=ExtResource("1_fbqil")]
|
||||||
BIN
core/ai/agents/horse/idle.res
Normal file
BIN
core/ai/agents/horse/idle.res
Normal file
Binary file not shown.
BIN
core/ai/agents/horse/walking.res
Normal file
BIN
core/ai/agents/horse/walking.res
Normal file
Binary file not shown.
58
core/ai/agents/human/ai_human.tscn
Normal file
58
core/ai/agents/human/ai_human.tscn
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
[gd_scene format=3 uid="uid://mvh2v6v72stt"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_hko2w"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://legcajdd0jsy" path="res://core/ai/agents/human/human_mannequin.tscn" id="2_cnrgi"]
|
||||||
|
|
||||||
|
[node name="AiHuman" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_hko2w")]
|
||||||
|
anim_player = NodePath("HumanMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="HumanMannequin" parent="." index="5" unique_id=333236377 instance=ExtResource("2_cnrgi")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="SK_Mannequin" parent="HumanMannequin" index="0" unique_id=377304892]
|
||||||
|
transform = Transform3D(0.99999994, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="HumanMannequin/SK_Mannequin" index="0" unique_id=427572412]
|
||||||
|
bones/2/rotation = Quaternion(-2.1971985e-24, 0, -0.062388558, 0.99805194)
|
||||||
|
bones/3/rotation = Quaternion(4.135903e-25, 1.6543612e-24, 0.12241964, 0.99247843)
|
||||||
|
bones/4/rotation = Quaternion(2.2850868e-23, 0, 0.024252614, 0.9997059)
|
||||||
|
bones/5/rotation = Quaternion(0.20891805, 0.7294167, 0.12304399, 0.6396598)
|
||||||
|
bones/6/rotation = Quaternion(0.11299576, 0.33062968, -0.16141911, 0.92296255)
|
||||||
|
bones/7/rotation = Quaternion(-0.05401651, -0.079182714, -0.26340967, 0.9599103)
|
||||||
|
bones/8/rotation = Quaternion(-0.61789525, 0.019371983, 0.010653294, 0.7859496)
|
||||||
|
bones/9/rotation = Quaternion(0.1333045, -0.0031801206, 0.22317973, 0.96561414)
|
||||||
|
bones/10/rotation = Quaternion(0.012043531, -0.0029058352, 0.10444825, 0.9944532)
|
||||||
|
bones/12/rotation = Quaternion(0.028522171, -0.05687394, 0.19848494, 0.9780366)
|
||||||
|
bones/13/rotation = Quaternion(-0.018628873, 0.007972199, 0.10711657, 0.99404)
|
||||||
|
bones/15/rotation = Quaternion(-0.1295377, -0.18789689, 0.14421311, 0.9628693)
|
||||||
|
bones/16/rotation = Quaternion(0.010359715, -0.010519396, 0.09774818, 0.9951017)
|
||||||
|
bones/18/rotation = Quaternion(-0.095480494, -0.116765715, 0.18851167, 0.9704188)
|
||||||
|
bones/19/rotation = Quaternion(0.00430111, -0.0141675975, 0.11596311, 0.9931432)
|
||||||
|
bones/21/rotation = Quaternion(0.6303091, 0.37152508, -0.07729015, 0.6772783)
|
||||||
|
bones/22/rotation = Quaternion(0.0026046867, 0.086798474, 0.13014112, 0.98768544)
|
||||||
|
bones/26/rotation = Quaternion(0.7294168, -0.20891781, -0.6396598, 0.12304417)
|
||||||
|
bones/27/rotation = Quaternion(0.11299576, 0.33062968, -0.16141911, 0.92296255)
|
||||||
|
bones/28/rotation = Quaternion(-0.05401651, -0.079182714, -0.26340967, 0.9599103)
|
||||||
|
bones/29/rotation = Quaternion(-0.61789525, 0.019371983, 0.010653294, 0.7859496)
|
||||||
|
bones/30/rotation = Quaternion(0.1333045, -0.0031801206, 0.22317973, 0.96561414)
|
||||||
|
bones/31/rotation = Quaternion(0.012043531, -0.0029058352, 0.10444825, 0.9944532)
|
||||||
|
bones/33/rotation = Quaternion(0.028522171, -0.05687394, 0.19848494, 0.9780366)
|
||||||
|
bones/34/rotation = Quaternion(-0.018628873, 0.007972199, 0.10711657, 0.99404)
|
||||||
|
bones/36/rotation = Quaternion(-0.1295377, -0.18789689, 0.14421311, 0.9628693)
|
||||||
|
bones/37/rotation = Quaternion(0.010359715, -0.010519396, 0.09774818, 0.9951017)
|
||||||
|
bones/39/rotation = Quaternion(-0.095480494, -0.116765715, 0.18851167, 0.9704188)
|
||||||
|
bones/40/rotation = Quaternion(0.00430111, -0.0141675975, 0.11596311, 0.9931432)
|
||||||
|
bones/42/rotation = Quaternion(0.6303091, 0.37152508, -0.07729015, 0.6772783)
|
||||||
|
bones/43/rotation = Quaternion(0.0026047025, 0.08679848, 0.13014114, 0.98768544)
|
||||||
|
bones/47/rotation = Quaternion(-1.5923227e-23, 0, -0.20371072, 0.97903115)
|
||||||
|
bones/49/rotation = Quaternion(0.07370486, -0.062138822, -0.008584324, 0.9953053)
|
||||||
|
bones/50/rotation = Quaternion(-0.048884246, 0.018863896, -0.06552225, 0.99647444)
|
||||||
|
bones/52/rotation = Quaternion(-0.0058857696, 0.03199128, 0.07035475, 0.9969916)
|
||||||
|
bones/55/rotation = Quaternion(0.062138822, 0.07370486, 0.9953054, 0.008584333)
|
||||||
|
bones/56/rotation = Quaternion(-0.048884246, 0.018863896, -0.06552225, 0.99647444)
|
||||||
|
bones/58/rotation = Quaternion(-0.0058857696, 0.03199128, 0.07035475, 0.9969916)
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
BIN
core/ai/agents/human/human_idle.fbx
Normal file
BIN
core/ai/agents/human/human_idle.fbx
Normal file
Binary file not shown.
2103
core/ai/agents/human/human_idle.fbx.import
Normal file
2103
core/ai/agents/human/human_idle.fbx.import
Normal file
File diff suppressed because it is too large
Load Diff
90
core/ai/agents/human/human_mannequin.tscn
Normal file
90
core/ai/agents/human/human_mannequin.tscn
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
[gd_scene format=3 uid="uid://legcajdd0jsy"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://ys8pesrqeyv2" path="res://core/ai/agents/human/human_mannequin_mixamo.fbx" id="1_561x5"]
|
||||||
|
[ext_resource type="Animation" uid="uid://b2wo1mpqihko6" path="res://core/ai/agents/human/idle.res" id="2_b4vfe"]
|
||||||
|
[ext_resource type="Animation" uid="uid://cd02fn4tl8pxt" path="res://core/ai/agents/human/walking.res" id="3_jl3mr"]
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3r4wv"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("2_b4vfe"),
|
||||||
|
&"walking": ExtResource("3_jl3mr")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="HumanMannequin" unique_id=1583776159 instance=ExtResource("1_561x5")]
|
||||||
|
|
||||||
|
[node name="SK_Mannequin" parent="." index="0" unique_id=377304892]
|
||||||
|
transform = Transform3D(0.9976258, -0.04861942, 0.048771314, -0.04795494, 0.017819177, 0.99869055, -0.049424794, -0.9986584, 0.015445333, -0.05003774, -0.025284957, -0.009851909)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="SK_Mannequin" index="0" unique_id=427572412]
|
||||||
|
bones/2/rotation = Quaternion(0.0031313226, -0.013143469, -0.06403692, 0.9978561)
|
||||||
|
bones/3/rotation = Quaternion(0.0060529755, -0.0043215775, 0.11905511, 0.9928599)
|
||||||
|
bones/4/position = Vector3(0.13407329, 0.004204774, -5.584202e-15)
|
||||||
|
bones/4/rotation = Quaternion(0.005354738, -0.005161587, 0.020867111, 0.9997546)
|
||||||
|
bones/5/rotation = Quaternion(0.15400349, 0.7897888, 0.010658391, 0.59363556)
|
||||||
|
bones/6/position = Vector3(0.15784872, 1.4317955e-11, 6.3591354e-11)
|
||||||
|
bones/6/rotation = Quaternion(0.04945157, 0.4279849, -0.15578857, 0.8888832)
|
||||||
|
bones/7/position = Vector3(0.3033993, 8.407472e-11, 3.197531e-11)
|
||||||
|
bones/7/rotation = Quaternion(0.1100848, 0.10641666, -0.25697437, 0.95421225)
|
||||||
|
bones/8/position = Vector3(0.26975143, 1.572964e-11, -9.6207486e-11)
|
||||||
|
bones/8/rotation = Quaternion(-0.46975335, -0.009780162, -0.20075577, 0.8596124)
|
||||||
|
bones/9/rotation = Quaternion(0.11536587, 0.112830326, 0.39687443, 0.9035766)
|
||||||
|
bones/10/position = Vector3(0.04287498, -2.9850333e-10, 5.048406e-11)
|
||||||
|
bones/10/rotation = Quaternion(-0.0044350666, 0.31514773, 0.57789063, 0.752798)
|
||||||
|
bones/11/position = Vector3(0.0339379, 1.1695445e-10, -2.349232e-11)
|
||||||
|
bones/12/rotation = Quaternion(-0.026846388, 0.13234028, 0.54907507, 0.82479215)
|
||||||
|
bones/13/position = Vector3(0.046403743, -3.648193e-11, 1.830866e-11)
|
||||||
|
bones/13/rotation = Quaternion(-0.017277073, 0.20109688, 0.7544296, 0.62457794)
|
||||||
|
bones/14/position = Vector3(0.036488436, -1.9989443e-10, 1.6076356e-11)
|
||||||
|
bones/15/rotation = Quaternion(-0.26582807, -0.019897597, 0.63471824, 0.7253084)
|
||||||
|
bones/16/position = Vector3(0.03570981, 1.8669866e-10, 3.9181436e-12)
|
||||||
|
bones/16/rotation = Quaternion(0.036874738, -0.06492835, 0.74109465, 0.66723555)
|
||||||
|
bones/17/position = Vector3(0.029856307, -3.005879e-10, -4.0375425e-11)
|
||||||
|
bones/18/rotation = Quaternion(-0.1965758, 0.008460626, 0.5697997, 0.7978814)
|
||||||
|
bones/19/position = Vector3(0.04430177, 4.6665116e-11, -9.4033115e-12)
|
||||||
|
bones/19/rotation = Quaternion(0.008596869, -0.008138666, 0.79523915, 0.6061805)
|
||||||
|
bones/20/position = Vector3(0.034766525, -1.6786372e-10, 2.768652e-11)
|
||||||
|
bones/21/rotation = Quaternion(0.601964, 0.35209224, 0.09299817, 0.7106489)
|
||||||
|
bones/22/position = Vector3(0.038696717, 5.0118687e-11, 9.9849684e-11)
|
||||||
|
bones/22/rotation = Quaternion(0.0021266919, -0.004949208, 0.064930424, 0.9978753)
|
||||||
|
bones/23/position = Vector3(0.040621713, 1.0721979e-11, -5.127232e-12)
|
||||||
|
bones/24/position = Vector3(0.14, 1.110223e-16, 2.220446e-16)
|
||||||
|
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|
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|
bones/25/rotation = Quaternion(-9.540979e-18, -2.7755576e-17, 9.540979e-18, 1)
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|
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|
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|
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|
bones/29/position = Vector3(-0.26975244, 2.563412e-07, -1.1905385e-08)
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
bones/52/rotation = Quaternion(-0.00021856392, -0.0061088647, 0.036131103, 0.9993284)
|
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|
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|
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|
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|
bones/56/rotation = Quaternion(-0.11438767, 0.007083657, -0.2708839, 0.95576525)
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|
bones/57/position = Vector3(0.20476907, 0, -5.551115e-17)
|
||||||
|
bones/58/rotation = Quaternion(-0.00023867, -0.056162532, 0.13990264, 0.98857117)
|
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|
bones/60/position = Vector3(0.22094241, 3.035766e-18, -2.7755576e-17)
|
||||||
|
bones/67/position = Vector3(-4.440892e-16, 0, 7.632783e-17)
|
||||||
|
bones/67/rotation = Quaternion(-2.8449465e-16, 8.326673e-17, 2.7755576e-17, 1)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="." index="1" unique_id=233699491]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_3r4wv")
|
||||||
BIN
core/ai/agents/human/human_mannequin_mixamo.fbx
Normal file
BIN
core/ai/agents/human/human_mannequin_mixamo.fbx
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Binary file not shown.
2103
core/ai/agents/human/human_mannequin_mixamo.fbx.import
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2103
core/ai/agents/human/human_mannequin_mixamo.fbx.import
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BIN
core/ai/agents/human/human_walking.fbx
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core/ai/agents/human/human_walking.fbx
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Binary file not shown.
2103
core/ai/agents/human/human_walking.fbx.import
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2103
core/ai/agents/human/human_walking.fbx.import
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Load Diff
BIN
core/ai/agents/human/idle.res
Normal file
BIN
core/ai/agents/human/idle.res
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Binary file not shown.
BIN
core/ai/agents/human/walking.res
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core/ai/agents/human/walking.res
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68
core/ai/agents/pig/ai_pig.tscn
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68
core/ai/agents/pig/ai_pig.tscn
Normal file
@@ -0,0 +1,68 @@
|
|||||||
|
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|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_j8spt"]
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||||||
|
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||||||
|
[ext_resource type="Animation" uid="uid://cneiflmpalcg5" path="res://core/ai/agents/pig/idle.res" id="3_lvpc5"]
|
||||||
|
[ext_resource type="Animation" uid="uid://0563r715lmw1" path="res://core/ai/agents/pig/walking.res" id="4_3f3hl"]
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_lvpc5"]
|
||||||
|
size = Vector3(1, 1.4848633, 1.960083)
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_lvpc5"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_lvpc5"),
|
||||||
|
&"walking": ExtResource("4_3f3hl")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiPig" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_j8spt")]
|
||||||
|
anim_player = NodePath("PigMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.24243164, 0.10699463)
|
||||||
|
shape = SubResource("BoxShape3D_lvpc5")
|
||||||
|
|
||||||
|
[node name="PigMannequin" parent="." index="5" unique_id=926755470 instance=ExtResource("2_qmc2e")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="PigMannequin/Armature" parent_id_path=PackedInt32Array(926755470, 1135672511) index="0" unique_id=689596368]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/3/position = Vector3(5.37765e-05, 0.017809996, -0.007695386)
|
||||||
|
bones/3/rotation = Quaternion(-0.027121998, 0, 0, 0.99963224)
|
||||||
|
bones/4/position = Vector3(-0.004269575, -0.0009057691, 0.018837402)
|
||||||
|
bones/4/rotation = Quaternion(-0.20850496, 0.20850474, 0.675667, 0.6756669)
|
||||||
|
bones/5/rotation = Quaternion(0.70767504, -0.7007484, -0.04928623, 0.07562217)
|
||||||
|
bones/6/rotation = Quaternion(0.5074964, -0.016355418, 0.009635334, 0.86144483)
|
||||||
|
bones/8/position = Vector3(-0.004269574, 0.0008725248, -0.02819033)
|
||||||
|
bones/8/rotation = Quaternion(-0.021000031, 0.020999499, 0.7067949, 0.7067949)
|
||||||
|
bones/9/rotation = Quaternion(0.6762797, -0.7030302, 0.13760945, -0.17163305)
|
||||||
|
bones/10/rotation = Quaternion(-0.76131815, 0.012544005, 0.014735432, 0.64808965)
|
||||||
|
bones/12/position = Vector3(0.0036532492, -0.0009057691, 0.018837402)
|
||||||
|
bones/12/rotation = Quaternion(0.67572093, 0.6757209, -0.20832984, 0.20832963)
|
||||||
|
bones/13/rotation = Quaternion(-0.025831472, -0.099082425, 0.70891863, 0.6978179)
|
||||||
|
bones/14/rotation = Quaternion(0.50689334, 0.045050938, -0.026540417, 0.8604216)
|
||||||
|
bones/16/position = Vector3(0.0036521717, 0.0008013838, -0.028183708)
|
||||||
|
bones/16/rotation = Quaternion(0.7068031, 0.7068031, -0.020723455, 0.020722982)
|
||||||
|
bones/17/rotation = Quaternion(0.1443776, 0.16487122, 0.6747477, 0.7047611)
|
||||||
|
bones/18/rotation = Quaternion(-0.7649948, -0.0061196624, -0.0072699804, 0.64396644)
|
||||||
|
bones/20/position = Vector3(-0.00042349403, 0.0063493187, -0.030968314)
|
||||||
|
bones/20/rotation = Quaternion(0.60138106, 0.012805484, 0.0019118772, 0.79885745)
|
||||||
|
bones/22/position = Vector3(-0.0002038494, 0.0041766805, 0.0044565103)
|
||||||
|
bones/22/rotation = Quaternion(0.0076635648, 0.7548352, 0.6556045, -0.018651871)
|
||||||
|
bones/23/rotation = Quaternion(0.065689825, -0.010677165, -0.019551655, 0.99759144)
|
||||||
|
bones/24/rotation = Quaternion(-0.24106143, -0.2388839, 0.03569213, 0.9399734)
|
||||||
|
bones/26/position = Vector3(-0.00032282702, 0.010153349, -0.021613695)
|
||||||
|
bones/26/rotation = Quaternion(3.6196245e-06, 0.6452338, 0.7639852, 3.2175833e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.0455184, 0.00040800165, -0.025042463, 0.99864954)
|
||||||
|
bones/29/position = Vector3(-0.01117923, 0.0010000349, -0.03163386)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -6.178108e-07, -6.178107e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
|
bones/33/position = Vector3(0.010670463, 0.0010000349, -0.03166372)
|
||||||
|
bones/33/rotation = Quaternion(0.70755845, -7.1388774e-07, -1.0355643e-06, 0.7066547)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="PigMannequin" index="1" unique_id=1348500176]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_lvpc5")
|
||||||
|
|
||||||
|
[editable path="PigMannequin"]
|
||||||
BIN
core/ai/agents/pig/idle.res
Normal file
BIN
core/ai/agents/pig/idle.res
Normal file
Binary file not shown.
BIN
core/ai/agents/pig/pig.fbx
Normal file
BIN
core/ai/agents/pig/pig.fbx
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4159
core/ai/agents/pig/pig.fbx.import
Normal file
4159
core/ai/agents/pig/pig.fbx.import
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Load Diff
5
core/ai/agents/pig/pig_mannequin.tscn
Normal file
5
core/ai/agents/pig/pig_mannequin.tscn
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[gd_scene format=3 uid="uid://b0xb7kl4rjd66"]
|
||||||
|
|
||||||
|
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|
||||||
|
|
||||||
|
[node name="PigMannequin" unique_id=926755470 instance=ExtResource("1_ptg6h")]
|
||||||
BIN
core/ai/agents/pig/walking.res
Normal file
BIN
core/ai/agents/pig/walking.res
Normal file
Binary file not shown.
40
core/ai/agents/pug/ai_pug.tscn
Normal file
40
core/ai/agents/pug/ai_pug.tscn
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[gd_scene format=3 uid="uid://2md4l83fy8kr"]
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||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_0bu1i"]
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||||||
|
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|
||||||
|
[ext_resource type="Animation" uid="uid://cwrfo6h44qghm" path="res://core/ai/agents/pug/idle.res" id="3_hv1px"]
|
||||||
|
[ext_resource type="Animation" uid="uid://dbv2ikwa8h4nb" path="res://core/ai/agents/pug/walking.res" id="4_cjq2y"]
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_iapui"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_hv1px"),
|
||||||
|
&"walking": ExtResource("4_cjq2y")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiPug" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_0bu1i")]
|
||||||
|
anim_player = NodePath("PugMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="PugMannequin" parent="." index="5" unique_id=1732134047 instance=ExtResource("2_n0mit")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="PugMannequin/Armature" parent_id_path=PackedInt32Array(1732134047, 251322627) index="0" unique_id=1067550931]
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||||||
|
bones/8/position = Vector3(-0.0054483665, 0.008346455, -0.020266803)
|
||||||
|
bones/8/rotation = Quaternion(-0.007561639, 0.007561228, 0.70706636, 0.70706636)
|
||||||
|
bones/9/rotation = Quaternion(0.6665347, -0.6790185, 0.20055033, -0.23333457)
|
||||||
|
bones/10/rotation = Quaternion(-0.37439552, 0.017943675, 0.007246467, 0.92706716)
|
||||||
|
bones/14/rotation = Quaternion(0.13296904, 0.051822018, -0.0069621373, 0.9897401)
|
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|
bones/16/position = Vector3(0.0048320387, 0.008252437, -0.02027757)
|
||||||
|
bones/16/rotation = Quaternion(0.7070978, 0.7070978, -0.0035577225, 0.0035573125)
|
||||||
|
bones/17/rotation = Quaternion(0.20727697, 0.22687204, 0.66435784, 0.68131787)
|
||||||
|
bones/18/rotation = Quaternion(-0.38250104, -0.0087800585, -0.0036350952, 0.9239062)
|
||||||
|
bones/20/rotation = Quaternion(0.6013276, -0.007656022, 0.017799761, 0.79876757)
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||||||
|
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||||||
|
bones/27/rotation = Quaternion(0.05229574, 5.703821e-05, -0.025155801, 0.99831474)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="PugMannequin" index="1" unique_id=2146190163]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_iapui")
|
||||||
|
|
||||||
|
[editable path="PugMannequin"]
|
||||||
BIN
core/ai/agents/pug/idle.res
Normal file
BIN
core/ai/agents/pug/idle.res
Normal file
Binary file not shown.
BIN
core/ai/agents/pug/pug.fbx
Normal file
BIN
core/ai/agents/pug/pug.fbx
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Binary file not shown.
4159
core/ai/agents/pug/pug.fbx.import
Normal file
4159
core/ai/agents/pug/pug.fbx.import
Normal file
File diff suppressed because it is too large
Load Diff
29
core/ai/agents/pug/pug_mannequin.tscn
Normal file
29
core/ai/agents/pug/pug_mannequin.tscn
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
[gd_scene format=3 uid="uid://c16j3umhplew4"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://buqmw5lbfom07" path="res://core/ai/agents/pug/pug.fbx" id="1_3c2yk"]
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||||||
|
|
||||||
|
[node name="PugMannequin" unique_id=1732134047 instance=ExtResource("1_3c2yk")]
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(251322627) index="0" unique_id=1067550931]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -8.7384586e-07, -8.7384575e-07, 0.7071067)
|
||||||
|
bones/3/position = Vector3(5.37765e-05, 0.023020823, -0.0001735416)
|
||||||
|
bones/4/rotation = Quaternion(0.0013124894, -0.0013127187, 0.7071056, 0.7071056)
|
||||||
|
bones/5/rotation = Quaternion(0.7071125, -0.70201516, -0.045116592, 0.07163183)
|
||||||
|
bones/6/rotation = Quaternion(0.13312602, -0.018813718, 0.0025276097, 0.9909174)
|
||||||
|
bones/8/rotation = Quaternion(0.0006567046, -0.0006571151, 0.7071065, 0.7071065)
|
||||||
|
bones/9/rotation = Quaternion(0.66675293, -0.67880416, 0.20062506, -0.23327015)
|
||||||
|
bones/10/rotation = Quaternion(-0.35678986, 0.01807761, 0.006905738, 0.9339843)
|
||||||
|
bones/12/rotation = Quaternion(0.70710534, 0.70710546, 0.0014091316, -0.0014093613)
|
||||||
|
bones/13/rotation = Quaternion(-0.021626502, -0.09508007, 0.7082199, 0.6992257)
|
||||||
|
bones/14/rotation = Quaternion(0.13296904, 0.051822014, -0.0069621364, 0.98974)
|
||||||
|
bones/16/rotation = Quaternion(0.7071066, 0.7071067, 0.00044525132, -0.00044566192)
|
||||||
|
bones/17/rotation = Quaternion(0.20738536, 0.2267729, 0.6646832, 0.6810004)
|
||||||
|
bones/18/rotation = Quaternion(-0.35684106, -0.008877046, -0.003391197, 0.93411684)
|
||||||
|
bones/20/rotation = Quaternion(0.6013276, -0.007656024, 0.017799761, 0.79876757)
|
||||||
|
bones/22/rotation = Quaternion(0.0076703057, 0.9327372, 0.3595561, -0.025732514)
|
||||||
|
bones/23/rotation = Quaternion(-0.089636706, -0.019697238, -0.01825219, 0.99561244)
|
||||||
|
bones/24/rotation = Quaternion(-0.44343108, -0.23039742, 0.11800072, 0.85811526)
|
||||||
|
bones/26/rotation = Quaternion(5.170388e-06, 0.6954638, 0.7185612, 5.0026606e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.052304644, 0.00074447604, -0.01352817, 0.99853927)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.2110207e-06, -1.2110205e-06, 0.7071067)
|
||||||
BIN
core/ai/agents/pug/walking.res
Normal file
BIN
core/ai/agents/pug/walking.res
Normal file
Binary file not shown.
36
core/ai/agents/sheep/ai_sheep.tscn
Normal file
36
core/ai/agents/sheep/ai_sheep.tscn
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bs1bdtm7jdtgb"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_smbiq"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://58u6viv3qd63" path="res://core/ai/agents/sheep/sheep_mannequin.tscn" id="2_hnenk"]
|
||||||
|
[ext_resource type="Animation" uid="uid://ifn4akvcgaua" path="res://core/ai/agents/sheep/idle.res" id="3_i3d22"]
|
||||||
|
[ext_resource type="Animation" uid="uid://52eg4664eik0" path="res://core/ai/agents/sheep/walking.res" id="4_hxh1r"]
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_hnenk"]
|
||||||
|
size = Vector3(1, 1.4770508, 1.3725281)
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vlyix"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_i3d22"),
|
||||||
|
&"walking": ExtResource("4_hxh1r")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiSheep" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_smbiq")]
|
||||||
|
anim_player = NodePath("SheepMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.23852539, 0.11299133)
|
||||||
|
shape = SubResource("BoxShape3D_hnenk")
|
||||||
|
|
||||||
|
[node name="SheepMannequin" parent="." index="5" unique_id=1153770042 instance=ExtResource("2_hnenk")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Armature" parent="SheepMannequin" index="0" unique_id=1644576745]
|
||||||
|
transform = Transform3D(100, 0, 0, 0, -4.3711384e-06, 99.99999, 0, -99.99999, -4.3711384e-06, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="SheepMannequin" index="1" unique_id=770197846]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_vlyix")
|
||||||
|
|
||||||
|
[editable path="SheepMannequin"]
|
||||||
BIN
core/ai/agents/sheep/idle.res
Normal file
BIN
core/ai/agents/sheep/idle.res
Normal file
Binary file not shown.
BIN
core/ai/agents/sheep/sheep.fbx
Normal file
BIN
core/ai/agents/sheep/sheep.fbx
Normal file
Binary file not shown.
4159
core/ai/agents/sheep/sheep.fbx.import
Normal file
4159
core/ai/agents/sheep/sheep.fbx.import
Normal file
File diff suppressed because it is too large
Load Diff
29
core/ai/agents/sheep/sheep_mannequin.tscn
Normal file
29
core/ai/agents/sheep/sheep_mannequin.tscn
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
[gd_scene format=3 uid="uid://58u6viv3qd63"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://oog8biov508a" path="res://core/ai/agents/sheep/sheep.fbx" id="1_pnkxh"]
|
||||||
|
|
||||||
|
[node name="SheepMannequin" unique_id=1153770042 instance=ExtResource("1_pnkxh")]
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(1644576745) index="0" unique_id=811031257]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/4/rotation = Quaternion(0.0017592248, -0.0017595046, 0.7071046, 0.7071046)
|
||||||
|
bones/5/rotation = Quaternion(0.706397, -0.7005701, -0.057003256, 0.08339989)
|
||||||
|
bones/6/rotation = Quaternion(0.17354831, -0.018694565, 0.003295098, 0.98464245)
|
||||||
|
bones/8/rotation = Quaternion(0.0011415672, -0.0011422854, 0.7071059, 0.7071059)
|
||||||
|
bones/9/rotation = Quaternion(0.66940695, -0.67618734, 0.20153745, -0.23248184)
|
||||||
|
bones/10/rotation = Quaternion(-0.38440856, 0.017864142, 0.0074402345, 0.92296034)
|
||||||
|
bones/12/rotation = Quaternion(0.70710427, 0.7071044, 0.001866237, -0.0018665171)
|
||||||
|
bones/13/rotation = Quaternion(-0.033540055, -0.106803544, 0.7078988, 0.6973861)
|
||||||
|
bones/14/rotation = Quaternion(0.17334078, 0.051493812, -0.009075931, 0.9834729)
|
||||||
|
bones/16/rotation = Quaternion(0.70710605, 0.7071062, 0.0009843343, -0.0009850523)
|
||||||
|
bones/17/rotation = Quaternion(0.2082713, 0.22595985, 0.6673435, 0.67839366)
|
||||||
|
bones/18/rotation = Quaternion(-0.384463, -0.008772296, -0.0036537221, 0.92309153)
|
||||||
|
bones/20/rotation = Quaternion(0.6012591, 0.022893472, -0.005923484, 0.7987042)
|
||||||
|
bones/22/rotation = Quaternion(0.006586622, 0.9146406, 0.40345904, -0.02469813)
|
||||||
|
bones/23/rotation = Quaternion(0.07927493, -0.021147288, -0.014362239, 0.996525)
|
||||||
|
bones/24/rotation = Quaternion(-0.6495659, -0.19198355, 0.17329836, 0.71496445)
|
||||||
|
bones/26/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.0651835, 0.0008379451, -0.017830681, 0.9977136)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
|
bones/33/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
BIN
core/ai/agents/sheep/walking.res
Normal file
BIN
core/ai/agents/sheep/walking.res
Normal file
Binary file not shown.
@@ -1,14 +1,8 @@
|
|||||||
extends Node3D
|
extends Node3D
|
||||||
|
|
||||||
#constants about biome, pieces and entity spawn
|
|
||||||
const CHUNK_TYPE_BIOME: int = 0
|
const CHUNK_TYPE_BIOME: int = 0
|
||||||
const CHUNK_TYPE_STRAIGHT_TRACK: int = 1
|
const CHUNK_TYPE_STRAIGHT_TRACK: int = 1
|
||||||
const CHUNK_TYPE_CURVED_TRACK: int = 2
|
const CHUNK_TYPE_CURVED_TRACK: int = 2
|
||||||
const ENTITY_TYPE_HUMANOID: int = 0
|
|
||||||
const ENTITY_TYPE_ANIMAL: int = 1
|
|
||||||
const ENTITY_SPAWN_ANY: int = 0
|
|
||||||
const ENTITY_SPAWN_HUMANOID_ONLY: int = 1
|
|
||||||
const ENTITY_SPAWN_ANIMAL_ONLY: int = 2
|
|
||||||
|
|
||||||
const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks
|
const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks
|
||||||
const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup
|
const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup
|
||||||
@@ -24,6 +18,7 @@ const LAMPPOST_WIRE_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per i fili dei lam
|
|||||||
#abbassare cleanup a 500
|
#abbassare cleanup a 500
|
||||||
|
|
||||||
const MAX_CHUNK_UNIQUENESS: int = 5
|
const MAX_CHUNK_UNIQUENESS: int = 5
|
||||||
|
const RAILWAY_SCENE_DIRECTORY: String = "res://tgcc/chunk/railway/scene"
|
||||||
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
|
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
|
||||||
const RIVER_DIRECTIONS: Dictionary = {
|
const RIVER_DIRECTIONS: Dictionary = {
|
||||||
"north": Vector2(0.0, -1.0),
|
"north": Vector2(0.0, -1.0),
|
||||||
@@ -40,16 +35,10 @@ const RIVER_NEIGHBOUR_OFFSETS: Dictionary = {
|
|||||||
|
|
||||||
@export_group("Rails")
|
@export_group("Rails")
|
||||||
@export var rail_path: Path3D #rail path
|
@export var rail_path: Path3D #rail path
|
||||||
@export var railway_pool: Resource
|
|
||||||
|
|
||||||
@export_group("Biomes")
|
@export_group("Biomes")
|
||||||
@export var biome_list: Array[Biome] #list of scenes for the biome
|
@export var biome_list: Array[Biome] #list of scenes for the biome
|
||||||
|
|
||||||
@export_group("Entities")
|
|
||||||
@export var entity_pool: Resource
|
|
||||||
@export_range(0.0, 1.0, 0.01) var entity_spawn_probability: float = 0.6
|
|
||||||
@export_range(0, 20, 1) var max_entities_per_chunk: int = 3
|
|
||||||
|
|
||||||
@export_group("Grid and Area")
|
@export_group("Grid and Area")
|
||||||
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value)
|
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value)
|
||||||
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell)
|
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell)
|
||||||
@@ -67,7 +56,6 @@ var altitude_generator: FastNoiseLite
|
|||||||
var wire_connections: Dictionary = {}
|
var wire_connections: Dictionary = {}
|
||||||
var chunk_candidate_cache: Dictionary = {} #node cache (metadata)
|
var chunk_candidate_cache: Dictionary = {} #node cache (metadata)
|
||||||
var prop_candidate_cache: Dictionary = {}
|
var prop_candidate_cache: Dictionary = {}
|
||||||
var entity_candidate_cache: Dictionary = {}
|
|
||||||
var pending_generation_cells: Array[Vector2i] = []
|
var pending_generation_cells: Array[Vector2i] = []
|
||||||
var pending_cleanup_cells: Array[Vector2i] = []
|
var pending_cleanup_cells: Array[Vector2i] = []
|
||||||
var pending_wire_cells: Array[Vector2i] = []
|
var pending_wire_cells: Array[Vector2i] = []
|
||||||
@@ -98,7 +86,6 @@ func _ready() -> void:
|
|||||||
|
|
||||||
#fill cache with available chunk
|
#fill cache with available chunk
|
||||||
_warm_chunk_candidate_cache()
|
_warm_chunk_candidate_cache()
|
||||||
_warm_entity_candidate_cache()
|
|
||||||
_warm_rail_chunk_catalogue()
|
_warm_rail_chunk_catalogue()
|
||||||
#set unique pieces
|
#set unique pieces
|
||||||
_update_set_pieces()
|
_update_set_pieces()
|
||||||
@@ -133,7 +120,6 @@ func _update_set_pieces() -> void:
|
|||||||
|
|
||||||
func _destroy_and_regenrate_world() -> void:
|
func _destroy_and_regenrate_world() -> void:
|
||||||
_warm_chunk_candidate_cache()
|
_warm_chunk_candidate_cache()
|
||||||
_warm_entity_candidate_cache()
|
|
||||||
_clear_pending_world_work()
|
_clear_pending_world_work()
|
||||||
|
|
||||||
#Turn off old temples
|
#Turn off old temples
|
||||||
@@ -193,24 +179,6 @@ func collect_all_propinfo(root: Node, list: Array[Node]) -> void:
|
|||||||
for child in root.get_children():
|
for child in root.get_children():
|
||||||
collect_all_propinfo(child, list)
|
collect_all_propinfo(child, list)
|
||||||
|
|
||||||
func collect_all_entityinfo(root: Node, list: Array[Node]) -> void:
|
|
||||||
if root == null: return
|
|
||||||
|
|
||||||
if "entity_type" in root:
|
|
||||||
list.append(root)
|
|
||||||
|
|
||||||
for child in root.get_children():
|
|
||||||
collect_all_entityinfo(child, list)
|
|
||||||
|
|
||||||
func collect_all_entity_spawn_points(root: Node, list: Array[Node]) -> void:
|
|
||||||
if root == null: return
|
|
||||||
|
|
||||||
if "allowed_type" in root or root.is_in_group("entity_spawn_point"):
|
|
||||||
list.append(root)
|
|
||||||
|
|
||||||
for child in root.get_children():
|
|
||||||
collect_all_entity_spawn_points(child, list)
|
|
||||||
|
|
||||||
func _warm_chunk_candidate_cache() -> void:
|
func _warm_chunk_candidate_cache() -> void:
|
||||||
var unique_scenes: Dictionary = {}
|
var unique_scenes: Dictionary = {}
|
||||||
|
|
||||||
@@ -231,30 +199,27 @@ func _warm_chunk_candidate_cache() -> void:
|
|||||||
for scene in unique_scenes.values():
|
for scene in unique_scenes.values():
|
||||||
_get_chunk_scene_metadata(scene)
|
_get_chunk_scene_metadata(scene)
|
||||||
|
|
||||||
func _warm_entity_candidate_cache() -> void:
|
|
||||||
entity_candidate_cache.clear()
|
|
||||||
if entity_pool == null or not "available_entities" in entity_pool:
|
|
||||||
return
|
|
||||||
|
|
||||||
for scene in entity_pool.available_entities:
|
|
||||||
if scene == null:
|
|
||||||
continue
|
|
||||||
_get_entity_scene_metadata(scene)
|
|
||||||
|
|
||||||
func _warm_rail_chunk_catalogue() -> void:
|
func _warm_rail_chunk_catalogue() -> void:
|
||||||
rail_chunk_catalogue.clear()
|
rail_chunk_catalogue.clear()
|
||||||
if railway_pool == null or not "available_railways" in railway_pool:
|
|
||||||
|
var directory := DirAccess.open(RAILWAY_SCENE_DIRECTORY)
|
||||||
|
if directory == null:
|
||||||
return
|
return
|
||||||
|
|
||||||
for scene in railway_pool.available_railways:
|
directory.list_dir_begin()
|
||||||
if scene == null:
|
var file_name := directory.get_next()
|
||||||
continue
|
while file_name != "":
|
||||||
|
if not directory.current_is_dir() and file_name.ends_with(".tscn"):
|
||||||
var chunk_type = _get_chunk_type_from_scene(scene)
|
var scene_path := "%s/%s" % [RAILWAY_SCENE_DIRECTORY, file_name]
|
||||||
if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK:
|
var scene := load(scene_path) as PackedScene
|
||||||
if not rail_chunk_catalogue.has(chunk_type):
|
if scene != null:
|
||||||
rail_chunk_catalogue[chunk_type] = []
|
var chunk_type = _get_chunk_type_from_scene(scene)
|
||||||
rail_chunk_catalogue[chunk_type].append(scene)
|
if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK:
|
||||||
|
if not rail_chunk_catalogue.has(chunk_type):
|
||||||
|
rail_chunk_catalogue[chunk_type] = []
|
||||||
|
rail_chunk_catalogue[chunk_type].append(scene)
|
||||||
|
file_name = directory.get_next()
|
||||||
|
directory.list_dir_end()
|
||||||
|
|
||||||
func _get_chunk_scene_cache_key(scene: PackedScene) -> String:
|
func _get_chunk_scene_cache_key(scene: PackedScene) -> String:
|
||||||
if scene == null:
|
if scene == null:
|
||||||
@@ -341,7 +306,7 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
|
|||||||
|
|
||||||
if root is Node3D:
|
if root is Node3D:
|
||||||
var node_3d := root as Node3D
|
var node_3d := root as Node3D
|
||||||
if _is_railway_scene_registered(node_3d.scene_file_path):
|
if node_3d.scene_file_path.begins_with(RAILWAY_SCENE_DIRECTORY):
|
||||||
var info_list: Array[Node] = []
|
var info_list: Array[Node] = []
|
||||||
collect_all_chunkinfo(node_3d, info_list)
|
collect_all_chunkinfo(node_3d, info_list)
|
||||||
var info_node = info_list[0] if info_list.size() > 0 else null
|
var info_node = info_list[0] if info_list.size() > 0 else null
|
||||||
@@ -354,17 +319,6 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
|
|||||||
for child in root.get_children():
|
for child in root.get_children():
|
||||||
_collect_replaceable_rail_chunks(child, result)
|
_collect_replaceable_rail_chunks(child, result)
|
||||||
|
|
||||||
func _is_railway_scene_registered(scene_path: String) -> bool:
|
|
||||||
if scene_path == "":
|
|
||||||
return false
|
|
||||||
|
|
||||||
for candidates in rail_chunk_catalogue.values():
|
|
||||||
for candidate in candidates:
|
|
||||||
var scene := candidate as PackedScene
|
|
||||||
if scene != null and scene.resource_path == scene_path:
|
|
||||||
return true
|
|
||||||
return false
|
|
||||||
|
|
||||||
func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene:
|
func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene:
|
||||||
var candidates: Array = rail_chunk_catalogue.get(chunk_type, [])
|
var candidates: Array = rail_chunk_catalogue.get(chunk_type, [])
|
||||||
if candidates.is_empty():
|
if candidates.is_empty():
|
||||||
@@ -411,7 +365,7 @@ func _replace_rail_chunk_instance(chunk_root: Node3D) -> bool:
|
|||||||
chunk_root.queue_free()
|
chunk_root.queue_free()
|
||||||
return true
|
return true
|
||||||
|
|
||||||
#rebuild the scene catalogue from railway_pool,
|
#rebuild the scene catalogue from res://tgcc/chunk/railway/scene,
|
||||||
#than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind)
|
#than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind)
|
||||||
func _refresh_rail_chunks() -> void:
|
func _refresh_rail_chunks() -> void:
|
||||||
print("update rail chunks")
|
print("update rail chunks")
|
||||||
@@ -567,13 +521,6 @@ func _choose_catalogue_by_cell(grid_pos: Vector2i) -> Array[PackedScene]:
|
|||||||
var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
|
var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
|
||||||
return biome_list[indice].available_chunks
|
return biome_list[indice].available_chunks
|
||||||
|
|
||||||
func _choose_biome_name_by_cell(grid_pos: Vector2i) -> String:
|
|
||||||
if manual_biome != null:
|
|
||||||
return manual_biome.name
|
|
||||||
|
|
||||||
var value = noise_generator.get_noise_2d(grid_pos.x, grid_pos.y)
|
|
||||||
return _get_procedural_biome_name(value)
|
|
||||||
|
|
||||||
func _get_procedural_biome_name(value: float) -> String:
|
func _get_procedural_biome_name(value: float) -> String:
|
||||||
if manual_biome != null:
|
if manual_biome != null:
|
||||||
return manual_biome.name
|
return manual_biome.name
|
||||||
@@ -645,41 +592,6 @@ func _get_prop_scene_cache_key(scene: PackedScene) -> String:
|
|||||||
return scene.resource_path
|
return scene.resource_path
|
||||||
return "prop_scene_%s" % scene.get_instance_id()
|
return "prop_scene_%s" % scene.get_instance_id()
|
||||||
|
|
||||||
func _get_entity_scene_cache_key(scene: PackedScene) -> String:
|
|
||||||
if scene == null:
|
|
||||||
return ""
|
|
||||||
if scene.resource_path != "":
|
|
||||||
return scene.resource_path
|
|
||||||
return "entity_scene_%s" % scene.get_instance_id()
|
|
||||||
|
|
||||||
func _get_entity_scene_metadata(scene: PackedScene) -> Dictionary:
|
|
||||||
if scene == null:
|
|
||||||
return {}
|
|
||||||
|
|
||||||
var key = _get_entity_scene_cache_key(scene)
|
|
||||||
if entity_candidate_cache.has(key):
|
|
||||||
return entity_candidate_cache[key]
|
|
||||||
|
|
||||||
var preview_entity = scene.instantiate()
|
|
||||||
var entity_info_list: Array[Node] = []
|
|
||||||
collect_all_entityinfo(preview_entity, entity_info_list)
|
|
||||||
var info_node = entity_info_list[0] if entity_info_list.size() > 0 else null
|
|
||||||
|
|
||||||
if info_node == null:
|
|
||||||
preview_entity.queue_free()
|
|
||||||
entity_candidate_cache[key] = {}
|
|
||||||
return {}
|
|
||||||
|
|
||||||
var metadata = {
|
|
||||||
"type": info_node.entity_type,
|
|
||||||
"name": info_node.entity_name if "entity_name" in info_node else "",
|
|
||||||
"allowed_biomes": info_node.allowed_biomes.duplicate() if "allowed_biomes" in info_node else [],
|
|
||||||
"weight": maxf(info_node.spawn_uniqueness if "spawn_uniqueness" in info_node else 1.0, 0.0001)
|
|
||||||
}
|
|
||||||
preview_entity.queue_free()
|
|
||||||
entity_candidate_cache[key] = metadata
|
|
||||||
return metadata
|
|
||||||
|
|
||||||
func _get_prop_scene_uniqueness(scene: PackedScene) -> int:
|
func _get_prop_scene_uniqueness(scene: PackedScene) -> int:
|
||||||
if scene == null:
|
if scene == null:
|
||||||
return -1
|
return -1
|
||||||
@@ -752,90 +664,6 @@ func _spawn_prop_for_marker(marker: Node) -> void:
|
|||||||
marker.add_child(prop_node)
|
marker.add_child(prop_node)
|
||||||
prop_node.transform = Transform3D.IDENTITY
|
prop_node.transform = Transform3D.IDENTITY
|
||||||
|
|
||||||
func _spawn_entities_for_chunk(root: Node, biome_name: String) -> void:
|
|
||||||
if entity_pool == null or not "available_entities" in entity_pool:
|
|
||||||
return
|
|
||||||
if entity_pool.available_entities.is_empty():
|
|
||||||
return
|
|
||||||
if entity_spawn_probability <= 0.0 or max_entities_per_chunk <= 0:
|
|
||||||
return
|
|
||||||
if entity_candidate_cache.is_empty():
|
|
||||||
_warm_entity_candidate_cache()
|
|
||||||
|
|
||||||
var spawn_points: Array[Node] = []
|
|
||||||
collect_all_entity_spawn_points(root, spawn_points)
|
|
||||||
if spawn_points.is_empty():
|
|
||||||
return
|
|
||||||
|
|
||||||
spawn_points.shuffle()
|
|
||||||
var spawned_count: int = 0
|
|
||||||
for spawn_point in spawn_points:
|
|
||||||
if spawned_count >= max_entities_per_chunk:
|
|
||||||
break
|
|
||||||
|
|
||||||
var point_node = spawn_point as Node3D
|
|
||||||
if point_node == null:
|
|
||||||
continue
|
|
||||||
|
|
||||||
var spawn_chance = entity_spawn_probability
|
|
||||||
if "spawn_chance" in spawn_point:
|
|
||||||
spawn_chance *= spawn_point.spawn_chance
|
|
||||||
if randf() > spawn_chance:
|
|
||||||
continue
|
|
||||||
|
|
||||||
var entity_scene = _pick_compatible_entity(biome_name, _get_spawn_point_type_filter(spawn_point))
|
|
||||||
if entity_scene == null:
|
|
||||||
continue
|
|
||||||
|
|
||||||
var entity_instance = entity_scene.instantiate()
|
|
||||||
var entity_node = entity_instance as Node3D
|
|
||||||
if entity_node == null:
|
|
||||||
entity_instance.queue_free()
|
|
||||||
continue
|
|
||||||
|
|
||||||
root.add_child(entity_node)
|
|
||||||
entity_node.global_transform = point_node.global_transform
|
|
||||||
if "random_y_rotation" in spawn_point and spawn_point.random_y_rotation:
|
|
||||||
entity_node.rotate_y(randf() * TAU)
|
|
||||||
spawned_count += 1
|
|
||||||
|
|
||||||
func _get_spawn_point_type_filter(spawn_point: Node) -> int:
|
|
||||||
if "allowed_type" in spawn_point:
|
|
||||||
match spawn_point.allowed_type:
|
|
||||||
ENTITY_SPAWN_HUMANOID_ONLY:
|
|
||||||
return ENTITY_TYPE_HUMANOID
|
|
||||||
ENTITY_SPAWN_ANIMAL_ONLY:
|
|
||||||
return ENTITY_TYPE_ANIMAL
|
|
||||||
return -1
|
|
||||||
|
|
||||||
func _pick_compatible_entity(biome_name: String, type_filter: int) -> PackedScene:
|
|
||||||
if entity_pool == null or not "available_entities" in entity_pool:
|
|
||||||
return null
|
|
||||||
|
|
||||||
var candidates = []
|
|
||||||
for entity_scene in entity_pool.available_entities:
|
|
||||||
if entity_scene == null:
|
|
||||||
continue
|
|
||||||
|
|
||||||
var metadata = _get_entity_scene_metadata(entity_scene)
|
|
||||||
if metadata.is_empty():
|
|
||||||
continue
|
|
||||||
if type_filter != -1 and int(metadata["type"]) != type_filter:
|
|
||||||
continue
|
|
||||||
|
|
||||||
var allowed_biomes: Array = metadata.get("allowed_biomes", [])
|
|
||||||
if not allowed_biomes.is_empty() and not allowed_biomes.has(biome_name):
|
|
||||||
continue
|
|
||||||
|
|
||||||
candidates.append({
|
|
||||||
"scene": entity_scene,
|
|
||||||
"weight": float(metadata.get("weight", 1.0))
|
|
||||||
})
|
|
||||||
|
|
||||||
if candidates.is_empty():
|
|
||||||
return null
|
|
||||||
return _pick_weighted_candidate(candidates).scene
|
|
||||||
|
|
||||||
#Using a vertical raycast from the top to the bottom at the center of the cell
|
#Using a vertical raycast from the top to the bottom at the center of the cell
|
||||||
#If there is a collision search for a new chunk node
|
#If there is a collision search for a new chunk node
|
||||||
func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
|
func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
|
||||||
@@ -944,7 +772,6 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1)
|
var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1)
|
||||||
|
|
||||||
var zone_catalogue = _choose_catalogue_by_cell(grid_pos)
|
var zone_catalogue = _choose_catalogue_by_cell(grid_pos)
|
||||||
var biome_name = _choose_biome_name_by_cell(grid_pos)
|
|
||||||
var valid_candidates = []
|
var valid_candidates = []
|
||||||
|
|
||||||
for scene in zone_catalogue:
|
for scene in zone_catalogue:
|
||||||
@@ -1013,7 +840,6 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
|
new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
|
||||||
add_child(new_chunk)
|
add_child(new_chunk)
|
||||||
_spawn_props_for_chunk(new_chunk)
|
_spawn_props_for_chunk(new_chunk)
|
||||||
_spawn_entities_for_chunk(new_chunk, biome_name)
|
|
||||||
|
|
||||||
var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
|
var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
|
||||||
|
|
||||||
@@ -1045,7 +871,6 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
|
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
|
||||||
add_child(backup)
|
add_child(backup)
|
||||||
_spawn_props_for_chunk(backup)
|
_spawn_props_for_chunk(backup)
|
||||||
_spawn_entities_for_chunk(backup, biome_name)
|
|
||||||
|
|
||||||
var info_backup = _get_cached_chunk_info(backup, backup_scene)
|
var info_backup = _get_cached_chunk_info(backup, backup_scene)
|
||||||
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)
|
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)
|
||||||
|
|||||||
@@ -2,9 +2,7 @@
|
|||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"]
|
[ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"]
|
||||||
[ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"]
|
[ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"]
|
||||||
[ext_resource type="Resource" path="res://core/biome_generator/railway_pool.tres" id="3_railway_pool"]
|
|
||||||
|
|
||||||
[node name="biome_generator" type="Node3D" unique_id=1861369341]
|
[node name="biome_generator" type="Node3D" unique_id=1861369341]
|
||||||
script = ExtResource("1_c7ilo")
|
script = ExtResource("1_c7ilo")
|
||||||
railway_pool = ExtResource("3_railway_pool")
|
|
||||||
lamppost_wire_material = ExtResource("2_w42pm")
|
lamppost_wire_material = ExtResource("2_w42pm")
|
||||||
|
|||||||
@@ -1,9 +0,0 @@
|
|||||||
[gd_resource type="Resource" script_class="EntityPool" format=3 uid="uid://cmd6s6thq4f7r"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_0kfj8"]
|
|
||||||
[ext_resource type="Script" uid="uid://53ryr0fsqiq7" path="res://core/biome_generator/entity_pool.gd" id="1_vccp2"]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
script = ExtResource("1_vccp2")
|
|
||||||
name = "Entity Pool"
|
|
||||||
available_entities = Array[PackedScene]([ExtResource("1_0kfj8")])
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
extends Resource
|
|
||||||
class_name EntityPool
|
|
||||||
|
|
||||||
@export var name: String = "New Entity Pool"
|
|
||||||
@export var available_entities: Array[PackedScene] = []
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://53ryr0fsqiq7
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
extends Marker3D
|
|
||||||
class_name EntitySpawnPoint
|
|
||||||
|
|
||||||
enum AllowedType { ANY, HUMANOID_ONLY, ANIMAL_ONLY }
|
|
||||||
|
|
||||||
@export var allowed_type: AllowedType = AllowedType.ANY
|
|
||||||
@export_range(0.0, 1.0, 0.01) var spawn_chance: float = 1.0
|
|
||||||
@export var random_y_rotation: bool = true
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://c5ercbqy7srx3
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
extends Resource
|
|
||||||
class_name RailwayPool
|
|
||||||
|
|
||||||
@export var name: String = "New Railway Pool"
|
|
||||||
@export var available_railways: Array[PackedScene] = []
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://c374rv220mvh1
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
[gd_resource type="Resource" script_class="RailwayPool" format=3 uid="uid://nrm040srfjwo"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cl2ast2tk7ifw" path="res://tgcc/chunk/railway/scene/chunk_railway_curve.tscn" id="1_86h1y"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://85l80b6jcdhr" path="res://tgcc/chunk/railway/scene/chunk_railway_curve_2.tscn" id="2_r0882"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cewdxvcpqb53f" path="res://tgcc/chunk/railway/scene/chunk_railway_station_doubleside.tscn" id="3_3auto"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://d3pcshw2bioic" path="res://tgcc/chunk/railway/scene/chunk_railway_station_oneside.tscn" id="4_i1umq"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bqxpqhla2kogq" path="res://tgcc/chunk/railway/scene/chunk_railway_straight.tscn" id="5_x44at"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://c3ub6rj0tlt6q" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_2.tscn" id="6_vrrkw"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cqevecsd1cm1v" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_3.tscn" id="7_l17bw"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://f53hfrjaxkwa" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_bridge.tscn" id="8_qcl5o"]
|
|
||||||
[ext_resource type="Script" uid="uid://c374rv220mvh1" path="res://core/biome_generator/railway_pool.gd" id="9_8tdc7"]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
script = ExtResource("9_8tdc7")
|
|
||||||
name = "Railway Pool"
|
|
||||||
available_railways = Array[PackedScene]([ExtResource("1_86h1y"), ExtResource("2_r0882"), ExtResource("3_3auto"), ExtResource("4_i1umq"), ExtResource("5_x44at"), ExtResource("6_vrrkw"), ExtResource("7_l17bw"), ExtResource("8_qcl5o")])
|
|
||||||
BIN
core/main_menu/assets/main_menu_background.png
Normal file
BIN
core/main_menu/assets/main_menu_background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 MiB |
@@ -2,16 +2,16 @@
|
|||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
||||||
uid="uid://b1wg4lif82dxp"
|
uid="uid://buy4x63u237np"
|
||||||
path="res://.godot/imported/photo_2025-08-27_17-35-14.jpg-78d5e1b9cf2d920968331a684da2ca42.ctex"
|
path="res://.godot/imported/main_menu_background.png-a82c66c237b4c84234f36e08895b07ce.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://core/main_menu/assets/photo_2025-08-27_17-35-14.jpg"
|
source_file="res://core/main_menu/assets/main_menu_background.png"
|
||||||
dest_files=["res://.godot/imported/photo_2025-08-27_17-35-14.jpg-78d5e1b9cf2d920968331a684da2ca42.ctex"]
|
dest_files=["res://.godot/imported/main_menu_background.png-a82c66c237b4c84234f36e08895b07ce.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 197 KiB |
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
[ext_resource type="Script" uid="uid://csqxuftsnv1br" path="res://core/main_menu/main_menu.gd" id="1_g1whv"]
|
[ext_resource type="Script" uid="uid://csqxuftsnv1br" path="res://core/main_menu/main_menu.gd" id="1_g1whv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cxf8s80ivwj1p" path="res://core/game_menu/option_menu.tscn" id="1_uvy4f"]
|
[ext_resource type="PackedScene" uid="uid://cxf8s80ivwj1p" path="res://core/game_menu/option_menu.tscn" id="1_uvy4f"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b1wg4lif82dxp" path="res://core/main_menu/assets/photo_2025-08-27_17-35-14.jpg" id="2_mloc8"]
|
[ext_resource type="Texture2D" uid="uid://buy4x63u237np" path="res://core/main_menu/assets/main_menu_background.png" id="2_mloc8"]
|
||||||
[ext_resource type="PackedScene" uid="uid://caqf471x0kttc" path="res://core/game_menu/settings_menu.tscn" id="3_26agx"]
|
[ext_resource type="PackedScene" uid="uid://caqf471x0kttc" path="res://core/game_menu/settings_menu.tscn" id="3_26agx"]
|
||||||
|
|
||||||
[node name="MainMenu" type="Control" unique_id=889720172]
|
[node name="MainMenu" type="Control" unique_id=889720172]
|
||||||
|
|||||||
@@ -1,6 +1,11 @@
|
|||||||
[gd_scene format=3 uid="uid://dqvrhiqgkd3w1"]
|
[gd_scene format=3 uid="uid://dqvrhiqgkd3w1"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_a2xtd"]
|
[ext_resource type="PackedScene" uid="uid://dd8wn62anbts8" path="res://core/ai/agents/cow/ai_cow.tscn" id="2_fdj8t"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="2_n3ssi"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cayakdk7gmlyg" path="res://core/ai/agents/horse/ai_horse.tscn" id="3_fdj8t"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c2hg6hu2y5srb" path="res://core/ai/agents/pig/ai_pig.tscn" id="4_fj3qp"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://2md4l83fy8kr" path="res://core/ai/agents/pug/ai_pug.tscn" id="5_a3kkd"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bs1bdtm7jdtgb" path="res://core/ai/agents/sheep/ai_sheep.tscn" id="6_uj4wt"]
|
||||||
|
|
||||||
[sub_resource type="NavigationMesh" id="NavigationMesh_optuv"]
|
[sub_resource type="NavigationMesh" id="NavigationMesh_optuv"]
|
||||||
vertices = PackedVector3Array(10.984741, 0.25012434, -1.0140381, 11.234741, 0.25012434, 0.23596191, 19.484741, 0.25012434, 0.23596191, 19.484741, 0.25012434, -19.514038, 9.234741, 0.25012434, -1.0140381, -19.515259, 0.25012434, -19.514038, -19.515259, 0.25012434, -0.014038086, 8.984741, 0.25012434, -0.014038086, 10.984741, 0.25012434, 1.2359619, 19.484741, 0.25012434, 19.235962, 9.234741, 0.25012434, 1.2359619, -19.515259, 0.25012434, 19.235962)
|
vertices = PackedVector3Array(10.984741, 0.25012434, -1.0140381, 11.234741, 0.25012434, 0.23596191, 19.484741, 0.25012434, 0.23596191, 19.484741, 0.25012434, -19.514038, 9.234741, 0.25012434, -1.0140381, -19.515259, 0.25012434, -19.514038, -19.515259, 0.25012434, -0.014038086, 8.984741, 0.25012434, -0.014038086, 10.984741, 0.25012434, 1.2359619, 19.484741, 0.25012434, 19.235962, 9.234741, 0.25012434, 1.2359619, -19.515259, 0.25012434, 19.235962)
|
||||||
@@ -41,14 +46,6 @@ mesh = SubResource("BoxMesh_lmjyn")
|
|||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/Obstacle/StaticBody3D" unique_id=1663742898]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="NavigationRegion3D/Obstacle/StaticBody3D" unique_id=1663742898]
|
||||||
shape = SubResource("BoxShape3D_lmjyn")
|
shape = SubResource("BoxShape3D_lmjyn")
|
||||||
|
|
||||||
[node name="AIBase" parent="." unique_id=1228675528 instance=ExtResource("1_a2xtd")]
|
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.48246834, 0.21202153, 0.11262059)
|
|
||||||
speed = 5.0
|
|
||||||
enable_state_machine = true
|
|
||||||
|
|
||||||
[node name="Camera3D" type="Camera3D" parent="." unique_id=1148396057]
|
|
||||||
transform = Transform3D(-2.0613477e-08, 0.8818225, -0.47158146, 3.854569e-08, 0.47158146, 0.8818225, 1, -3.5527137e-15, -4.371139e-08, -18.21907, 28.71355, 0)
|
|
||||||
|
|
||||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1772424900]
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1772424900]
|
||||||
environment = SubResource("Environment_lmjyn")
|
environment = SubResource("Environment_lmjyn")
|
||||||
|
|
||||||
@@ -92,3 +89,24 @@ Parameters:
|
|||||||
- Wait Time: Delay in seconds on the IdleState node.
|
- Wait Time: Delay in seconds on the IdleState node.
|
||||||
- Area Radius: Radius of the SphereShape3D used by PatrolRadiusShape."
|
- Area Radius: Radius of the SphereShape3D used by PatrolRadiusShape."
|
||||||
autowrap_mode = 2
|
autowrap_mode = 2
|
||||||
|
|
||||||
|
[node name="AiBase" parent="." unique_id=1166354984 instance=ExtResource("2_n3ssi")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.30116, 0.94226456, 6.322365)
|
||||||
|
|
||||||
|
[node name="Camera3D" type="Camera3D" parent="." unique_id=1148396057]
|
||||||
|
transform = Transform3D(-2.0613477e-08, 0.8818225, -0.47158146, 3.854569e-08, 0.47158146, 0.8818225, 1, -3.5527137e-15, -4.371139e-08, -17.32454, 16.344711, 0)
|
||||||
|
|
||||||
|
[node name="AiCow" parent="." unique_id=1228675528 instance=ExtResource("2_fdj8t")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.127514, 0.94226265, -6.1312685)
|
||||||
|
|
||||||
|
[node name="AiHorse" parent="." unique_id=2103173512 instance=ExtResource("3_fdj8t")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.0360618, 0.94226265, 2.8466864)
|
||||||
|
|
||||||
|
[node name="AiPig" parent="." unique_id=1737929442 instance=ExtResource("4_fj3qp")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 1, -2)
|
||||||
|
|
||||||
|
[node name="AiPug" parent="." unique_id=1080338869 instance=ExtResource("5_a3kkd")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.2930422, 0.9422636, 6.726594)
|
||||||
|
|
||||||
|
[node name="AiSheep" parent="." unique_id=1308433233 instance=ExtResource("6_uj4wt")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.684046, 0.7251625, -7.7062917)
|
||||||
|
|||||||
@@ -5,7 +5,6 @@
|
|||||||
[ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"]
|
[ext_resource type="Texture2D" uid="uid://dest0qa7vaid0" path="res://core/daynight/stars_albedo.png" id="3_ncg1s"]
|
||||||
[ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"]
|
[ext_resource type="Script" uid="uid://brcimd12tx3dm" path="res://core/daynight/edge_detection_compositor.gd" id="4_5uio4"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"]
|
[ext_resource type="PackedScene" uid="uid://ujv2f1l4d2ps" path="res://core/biome_generator/biome_generator.tscn" id="5_yeh4a"]
|
||||||
[ext_resource type="Resource" uid="uid://nrm040srfjwo" path="res://core/biome_generator/railway_pool.tres" id="6_awm2r"]
|
|
||||||
[ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"]
|
[ext_resource type="Script" uid="uid://wv6kcqkibium" path="res://core/biome_generator/biome.gd" id="6_s3jnv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"]
|
[ext_resource type="PackedScene" uid="uid://crlk31ecl480n" path="res://tgcc/chunk/countryside/scene/chunk_country_corner_03.tscn" id="7_4elh6"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"]
|
[ext_resource type="PackedScene" uid="uid://b8blm6bwintf7" path="res://tgcc/chunk/countryside/scene/chunk_country_empty_01.tscn" id="7_xgfli"]
|
||||||
@@ -48,7 +47,6 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://ccgd3uy68r88h" path="res://tgcc/chunk/river/scene/chunk_river_curve_3.tscn" id="31_dsw5k"]
|
[ext_resource type="PackedScene" uid="uid://ccgd3uy68r88h" path="res://tgcc/chunk/river/scene/chunk_river_curve_3.tscn" id="31_dsw5k"]
|
||||||
[ext_resource type="PackedScene" uid="uid://mpgyaho52lii" path="res://tgcc/chunk/river/scene/chunk_river_straight_5.tscn" id="32_03yl6"]
|
[ext_resource type="PackedScene" uid="uid://mpgyaho52lii" path="res://tgcc/chunk/river/scene/chunk_river_straight_5.tscn" id="32_03yl6"]
|
||||||
[ext_resource type="PackedScene" uid="uid://q26mkh3cupic" path="res://tgcc/chunk/river/scene/chunk_river_cross_2.tscn" id="33_rlemp"]
|
[ext_resource type="PackedScene" uid="uid://q26mkh3cupic" path="res://tgcc/chunk/river/scene/chunk_river_cross_2.tscn" id="33_rlemp"]
|
||||||
[ext_resource type="Resource" uid="uid://cmd6s6thq4f7r" path="res://core/biome_generator/entities_pool.tres" id="35_hmtvu"]
|
|
||||||
|
|
||||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wjpfq"]
|
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wjpfq"]
|
||||||
fractal_lacunarity = 1.915
|
fractal_lacunarity = 1.915
|
||||||
@@ -161,9 +159,7 @@ compositor = SubResource("Compositor_mb5yv")
|
|||||||
|
|
||||||
[node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")]
|
[node name="biome_generator" parent="." unique_id=1861369341 node_paths=PackedStringArray("rail_path") instance=ExtResource("5_yeh4a")]
|
||||||
rail_path = NodePath("../rail")
|
rail_path = NodePath("../rail")
|
||||||
railway_pool = ExtResource("6_awm2r")
|
|
||||||
biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")])
|
biome_list = Array[ExtResource("6_s3jnv")]([SubResource("Resource_3qrd0")])
|
||||||
entity_pool = ExtResource("35_hmtvu")
|
|
||||||
eye_line = 5
|
eye_line = 5
|
||||||
|
|
||||||
[node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561]
|
[node name="Terrain" type="MeshInstance3D" parent="." unique_id=219178561]
|
||||||
|
|||||||
@@ -4,9 +4,10 @@
|
|||||||
[ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"]
|
[ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"]
|
||||||
[ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"]
|
[ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"]
|
||||||
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"]
|
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"]
|
||||||
[ext_resource type="Script" uid="uid://c5ercbqy7srx3" path="res://core/biome_generator/entity_spawn_point.gd" id="3_sddh0"]
|
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="3_ckjyx"]
|
||||||
[ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"]
|
[ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"]
|
||||||
[ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"]
|
[ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="5_y2fk3"]
|
||||||
[ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"]
|
[ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"]
|
||||||
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"]
|
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"]
|
||||||
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"]
|
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"]
|
||||||
@@ -53,32 +54,27 @@ have_lamppost = true
|
|||||||
connection_left = [NodePath("PaloLuce/sx")]
|
connection_left = [NodePath("PaloLuce/sx")]
|
||||||
connection_right = [NodePath("PaloLuce/dx")]
|
connection_right = [NodePath("PaloLuce/dx")]
|
||||||
|
|
||||||
[node name="Prop_Humanoid" type="Marker3D" parent="." index="0" unique_id=1846012620]
|
[node name="Prop1" type="Marker3D" parent="." index="0" unique_id=1846012620]
|
||||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 2.1078086, 4.588761, 4.5396976)
|
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 2.1078086, 4.588761, 4.5396976)
|
||||||
script = ExtResource("3_sddh0")
|
script = ExtResource("3_ckjyx")
|
||||||
allowed_type = 1
|
available_props = Array[PackedScene]([ExtResource("10_r06ll"), ExtResource("5_y2fk3")])
|
||||||
|
|
||||||
[node name="Prop_Animal" type="Marker3D" parent="." index="1" unique_id=537927515]
|
[node name="Argini_001" parent="." index="1" unique_id=1474838784]
|
||||||
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 6.568111, 8.177522, 6.6475058)
|
|
||||||
script = ExtResource("3_sddh0")
|
|
||||||
allowed_type = 2
|
|
||||||
|
|
||||||
[node name="Argini_001" parent="." index="2" unique_id=1474838784]
|
|
||||||
surface_material_override/0 = ExtResource("2_ewqv4")
|
surface_material_override/0 = ExtResource("2_ewqv4")
|
||||||
|
|
||||||
[node name="Chunk_005" parent="." index="3" unique_id=844192036]
|
[node name="Chunk_005" parent="." index="2" unique_id=844192036]
|
||||||
surface_material_override/0 = ExtResource("2_ewqv4")
|
surface_material_override/0 = ExtResource("2_ewqv4")
|
||||||
|
|
||||||
[node name="Chunk_036" parent="." index="4" unique_id=1584066508 groups=["weather_node"]]
|
[node name="Chunk_036" parent="." index="3" unique_id=1584066508 groups=["weather_node"]]
|
||||||
surface_material_override/0 = ExtResource("3_4d433")
|
surface_material_override/0 = ExtResource("3_4d433")
|
||||||
|
|
||||||
[node name="Chunk_037" parent="." index="5" unique_id=1100757609 groups=["weather_node"]]
|
[node name="Chunk_037" parent="." index="4" unique_id=1100757609 groups=["weather_node"]]
|
||||||
surface_material_override/0 = ExtResource("3_4d433")
|
surface_material_override/0 = ExtResource("3_4d433")
|
||||||
|
|
||||||
[node name="Water_003" parent="." index="6" unique_id=1047599796]
|
[node name="Water_003" parent="." index="5" unique_id=1047599796]
|
||||||
surface_material_override/0 = ExtResource("4_r06ll")
|
surface_material_override/0 = ExtResource("4_r06ll")
|
||||||
|
|
||||||
[node name="grass" type="Node3D" parent="." index="7" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]]
|
[node name="grass" type="Node3D" parent="." index="6" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]]
|
||||||
|
|
||||||
[node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548]
|
[node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0)
|
||||||
@@ -109,7 +105,7 @@ material_override = ExtResource("8_vtfy7")
|
|||||||
cast_shadow = 0
|
cast_shadow = 0
|
||||||
multimesh = SubResource("MultiMesh_sddh0")
|
multimesh = SubResource("MultiMesh_sddh0")
|
||||||
|
|
||||||
[node name="rice" type="Node3D" parent="." index="8" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]]
|
[node name="rice" type="Node3D" parent="." index="7" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0)
|
||||||
|
|
||||||
[node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490]
|
[node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490]
|
||||||
@@ -922,7 +918,7 @@ cast_shadow = 0
|
|||||||
mesh = SubResource("PlaneMesh_oviqx")
|
mesh = SubResource("PlaneMesh_oviqx")
|
||||||
surface_material_override/0 = ExtResource("7_y2fk3")
|
surface_material_override/0 = ExtResource("7_y2fk3")
|
||||||
|
|
||||||
[node name="PaloLuce" parent="." index="9" unique_id=1607500596 instance=ExtResource("10_r06ll")]
|
[node name="PaloLuce" parent="." index="8" unique_id=1607500596 instance=ExtResource("10_r06ll")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635)
|
||||||
|
|
||||||
[editable path="PaloLuce"]
|
[editable path="PaloLuce"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
[gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"]
|
[gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"]
|
||||||
|
|
||||||
[ext_resource type="Shader" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"]
|
[ext_resource type="Shader" uid="uid://dw42rl0af5h1m" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
render_priority = 0
|
render_priority = 0
|
||||||
|
|||||||
Reference in New Issue
Block a user