Test new roof

This commit is contained in:
Matteo Sonaglioni
2026-03-18 20:23:07 +01:00
parent d86a9bfb10
commit a208fb84bd
7 changed files with 125 additions and 9 deletions

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@@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ewguxhxuwva"
path="res://.godot/imported/HouseTest_Paia_1.fbx-2a5d6c85a3041d4218482d7f4844df90.scn"
[deps]
source_file="res://Assets/Meshes/House/HouseTest_Paia_1.fbx"
dest_files=["res://.godot/imported/HouseTest_Paia_1.fbx-2a5d6c85a3041d4218482d7f4844df90.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

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@@ -20,7 +20,7 @@ shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 3.0000001425
shader_parameter/glint_intensity = 2.000000095
shader_parameter/glint_sharpness = 7.000000285
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0

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@@ -18,7 +18,7 @@
[ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="9_aqvmj"]
[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="10_is3ra"]
[ext_resource type="PackedScene" uid="uid://co3scydwgpvgc" path="res://Scenes/Chunk_Scene/Orto/test_orto_big.tscn" id="11_is3ra"]
[ext_resource type="PackedScene" uid="uid://mj15bepbgy02" path="res://Scenes/house_test_4.tscn" id="18_26pld"]
[ext_resource type="PackedScene" uid="uid://bw7bkveyj6c5r" path="res://Scenes/house_test_paia_1.tscn" id="20_e6du4"]
[ext_resource type="PackedScene" uid="uid://4iye3qapad4y" path="res://Scenes/Test/Colonnina_Blockout.tscn" id="20_raxwl"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e6du4"]
@@ -459,12 +459,12 @@ material_override = SubResource("ShaderMaterial_gpw8b")
cast_shadow = 0
multimesh = SubResource("MultiMesh_6bpc0")
[node name="HouseTest_4" parent="." index="35" unique_id=1727780766 instance=ExtResource("18_26pld")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.123956, 0, 5.567298)
[node name="ArtTest3" parent="." index="36" unique_id=143340255 instance=ExtResource("20_raxwl")]
[node name="ArtTest3" parent="." index="35" unique_id=143340255 instance=ExtResource("20_raxwl")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3400893, 0, 0.8650651)
[node name="HouseTest_Paia_1" parent="." index="36" unique_id=395840673 instance=ExtResource("20_e6du4")]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 6.381235, 0, 5.6316314)
[editable path="Grass4"]
[editable path="Grass2"]
[editable path="Grass6"]

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@@ -782,9 +782,9 @@ script = ExtResource("1_cr3ar")
color_mattina = Color(0.9342753, 0.77912414, 0.6057529, 1)
color_pomeriggio = Color(0.9485261, 0.6254264, 0.38133258, 1)
color_notte = Color(0.18353948, 0.18552834, 0.48496485, 1)
rotazione_sole_mattina = Vector3(-66, 85, 0)
rotazione_sole_pomeriggio = Vector3(-150, 8, 0)
rotazione_sole_notte = Vector3(-66, 85, 0)
rotazione_sole_mattina = Vector3(-50, -90, 0)
rotazione_sole_pomeriggio = Vector3(-120, -90, 0)
rotazione_sole_notte = Vector3(-130, -90, 0)
esposizione_mattina = 0.8
esposizione_pomeriggio = 0.7
esposizione_notte = 0.7

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@@ -0,0 +1,72 @@
[gd_scene format=3 uid="uid://bw7bkveyj6c5r"]
[ext_resource type="PackedScene" uid="uid://ewguxhxuwva" path="res://Assets/Meshes/House/HouseTest_Paia_1.fbx" id="1_086pn"]
[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_0ypm1"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="2_ceun5"]
[ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://Materials/House_Emissiv.tres" id="3_0ypm1"]
[ext_resource type="Texture2D" uid="uid://diocw7vrerh45" path="res://Assets/Textures/Texture_Train.png" id="3_axbqd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_axbqd"]
render_priority = 0
shader = ExtResource("2_0ypm1")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iqk7h"]
render_priority = 0
shader = ExtResource("2_ceun5")
shader_parameter/albedo_color = Color(1, 1, 1, 1)
shader_parameter/albedo_texture = ExtResource("3_axbqd")
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 2.000000095
shader_parameter/glint_sharpness = 7.000000285
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pe8jl"]
render_priority = 0
shader = ExtResource("2_0ypm1")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ph6yh"]
render_priority = 0
shader = ExtResource("2_ceun5")
shader_parameter/albedo_color = Color(1, 1, 1, 1)
shader_parameter/albedo_texture = ExtResource("3_axbqd")
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 2.000000095
shader_parameter/glint_sharpness = 7.000000285
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="HouseTest_Paia_1" unique_id=1814542734 instance=ExtResource("1_086pn")]
[node name="Cube_004" parent="." index="0" unique_id=271000650]
material_overlay = SubResource("ShaderMaterial_axbqd")
surface_material_override/0 = SubResource("ShaderMaterial_iqk7h")
[node name="Cube_284" parent="." index="1" unique_id=1649613992]
material_overlay = SubResource("ShaderMaterial_pe8jl")
surface_material_override/0 = SubResource("ShaderMaterial_ph6yh")
surface_material_override/1 = ExtResource("3_0ypm1")