Shader Water - Risaie - New House

This commit is contained in:
Matteo Sonaglioni
2026-03-21 21:45:52 +01:00
parent a208fb84bd
commit 3d7af76005
87 changed files with 2356 additions and 1612 deletions

View File

@@ -0,0 +1,18 @@
[gd_scene format=3 uid="uid://cjk04it47rqn4"]
[ext_resource type="PackedScene" uid="uid://rbiwrmtk4t0c" path="res://Assets/Meshes/House/House_C_3.fbx" id="1_74qb2"]
[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_1o3ka"]
[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://Materials/House.tres" id="3_1yfgn"]
[ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://Materials/House_Emissiv.tres" id="4_uitnu"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ty5ir"]
render_priority = 0
shader = ExtResource("2_1o3ka")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[node name="House_C_3" unique_id=1014653774 instance=ExtResource("1_74qb2")]
[node name="Cube_392" parent="." index="0" unique_id=1213133460]
material_overlay = SubResource("ShaderMaterial_ty5ir")
surface_material_override/0 = ExtResource("3_1yfgn")
surface_material_override/1 = ExtResource("4_uitnu")