Shader Water - Risaie - New House

This commit is contained in:
Matteo Sonaglioni
2026-03-21 21:45:52 +01:00
parent a208fb84bd
commit 3d7af76005
87 changed files with 2356 additions and 1612 deletions

24
Materials/Argini.tres Normal file
View File

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[gd_resource type="ShaderMaterial" format=3 uid="uid://cs7owfgg600jg"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_smvye"]
[resource]
render_priority = 0
shader = ExtResource("1_smvye")
shader_parameter/albedo_color = Color(0.2509804, 0.34901962, 0.14901961, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0