110 lines
1.8 KiB
Plaintext
110 lines
1.8 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="tgcc"
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run/main_scene="uid://bjkhawylawqof"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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UIEvents="*uid://dehu28iq27mbn"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[global_group]
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wind_materials="Materials to apply wind"
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weather_materials=""
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[physics]
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3d/physics_engine="Jolt Physics"
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[rendering]
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textures/canvas_textures/default_texture_filter=2
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rendering_device/driver.windows="d3d12"
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anti_aliasing/quality/use_taa=true
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[shader_globals]
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global_gradient_color_bot={
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"type": "color",
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"value": Color(0, 0, 0, 1)
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}
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global_gradient_color_top={
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"type": "color",
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"value": Color(0, 0, 0, 1)
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}
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global_gradient_intensity={
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"type": "float",
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"value": 0.0
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}
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global_snow_amount={
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"type": "float",
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"value": 0.0
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}
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global_wind_speed={
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"type": "float",
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"value": 0.075
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}
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global_wind_direction={
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"type": "vec2",
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"value": Vector2(0.5, 0.2)
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}
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global_wind_scale={
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"type": "float",
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"value": 0.025
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}
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global_wind_strength={
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"type": "float",
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"value": 0.8
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}
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global_snow_threshold={
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"type": "float",
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"value": 0.0
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}
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global_snow_color={
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"type": "color",
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"value": Color(0.9309246, 0.95468724, 0.9776916, 1)
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}
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global_snow_start_time={
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"type": "float",
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"value": -1.0
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}
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global_snow_accumulation_speed={
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"type": "float",
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"value": 0.05
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}
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global_snow_melt_time={
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"type": "float",
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"value": -1.0
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}
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global_snow_melt_speed={
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"type": "float",
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"value": 0.0
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}
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global_rain_intensity={
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"type": "float",
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"value": 0.0
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}
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global_rain_puddle_amount={
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"type": "float",
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"value": 0.0
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}
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