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18 Commits
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28338982bf
| Author | SHA1 | Date | |
|---|---|---|---|
| 28338982bf | |||
| 05b01f70cc | |||
| b059a2ef1d | |||
| 5fc3d600bc | |||
| 3f5e6309fa | |||
| 36dd5631ea | |||
| 9e5946ddab | |||
| d823cf4554 | |||
| 0c237430ea | |||
| b22f219a5e | |||
| 8f00ee24e8 | |||
|
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e061eb7275 | ||
| 64a9efcbc3 | |||
| ee8d6458ed | |||
| 1adc0ef5b7 | |||
| fcab02469a | |||
| 0e56a84a95 | |||
| 22877bffbe |
@@ -2,6 +2,7 @@ extends CharacterBody3D
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|||||||
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||||||
class_name AIBase
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class_name AIBase
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||||||
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||||||
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@export_group("Settings")
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||||||
@export var speed: float = 4.0
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@export var speed: float = 4.0
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||||||
var _enable_state_machine: bool = true
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var _enable_state_machine: bool = true
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||||||
@export var enable_state_machine: bool:
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@export var enable_state_machine: bool:
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||||||
@@ -10,13 +11,19 @@ var _enable_state_machine: bool = true
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|||||||
toggle_enable_state_machine()
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toggle_enable_state_machine()
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||||||
get:
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get:
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||||||
return _enable_state_machine
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return _enable_state_machine
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||||||
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@export var anim_player: AnimationPlayer
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||||||
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||||||
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@export_group("Entities")
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||||||
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enum EntityType { HUMANOID, ANIMAL }
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||||||
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@export var entity_type: EntityType = EntityType.HUMANOID
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||||||
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@export var entity_name: String = ""
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||||||
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@export var allowed_biomes: Array[String] = []
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||||||
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@export_range(0.0, 100.0, 0.1) var spawn_uniqueness: float = 1.0
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||||||
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||||||
@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
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@onready var patrol_radius_shape: CollisionShape3D = $%PatrolRadiusShape
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||||||
@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
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@onready var nav_agent: NavigationAgent3D = $%NavigationAgent3D
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||||||
@onready var state_machine: StateMachine = $%StateMachine
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@onready var state_machine: StateMachine = $%StateMachine
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||||||
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||||||
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func _ready() -> void:
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func _ready() -> void:
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randomize()
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randomize()
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toggle_enable_state_machine()
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toggle_enable_state_machine()
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||||||
@@ -41,6 +48,11 @@ func _physics_process(delta: float) -> void:
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|||||||
velocity.x = direction.x * speed
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velocity.x = direction.x * speed
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velocity.z = direction.z * speed
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velocity.z = direction.z * speed
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||||||
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if velocity.length_squared() > 0.1:
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var look_dir = Vector3(velocity.x, 0, velocity.z)
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var target_transform = global_transform.looking_at(global_position - look_dir, Vector3.UP)
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global_transform = global_transform.interpolate_with(target_transform, delta * 10.0)
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||||||
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move_and_slide()
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move_and_slide()
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||||||
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func navigate_to_random_point() -> void:
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func navigate_to_random_point() -> void:
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||||||
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|||||||
@@ -2,40 +2,20 @@
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|||||||
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||||||
[ext_resource type="Script" uid="uid://b30p1yqojbbbk" path="res://core/ai/agents/base/ai_base.gd" id="1_4d1nn"]
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[ext_resource type="Script" uid="uid://b30p1yqojbbbk" path="res://core/ai/agents/base/ai_base.gd" id="1_4d1nn"]
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||||||
[ext_resource type="Script" uid="uid://ps3vlu2qvmop" path="res://core/ai/framework/state_machine.gd" id="2_q1hg3"]
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[ext_resource type="Script" uid="uid://ps3vlu2qvmop" path="res://core/ai/framework/state_machine.gd" id="2_q1hg3"]
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||||||
[ext_resource type="Script" uid="uid://nga8qx56iwgu" path="res://core/ai/agents/base/idle_state.gd" id="3_26faq"]
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||||||
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/agents/base/patrol_state.gd" id="4_lim44"]
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||||||
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||||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_mh3lg"]
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||||||
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||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_mh3lg"]
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||||||
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||||||
[sub_resource type="SphereShape3D" id="SphereShape3D_lim44"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_lim44"]
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radius = 20.0
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radius = 20.0
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[node name="AiBase" type="CharacterBody3D" unique_id=1228675528]
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[node name="AiBase" type="CharacterBody3D" unique_id=1228675528]
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script = ExtResource("1_4d1nn")
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script = ExtResource("1_4d1nn")
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entity_name = "Humanoid"
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=214482161]
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mesh = SubResource("CapsuleMesh_mh3lg")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=92811823]
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shape = SubResource("CapsuleShape3D_mh3lg")
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||||||
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1370024449]
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1370024449]
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unique_name_in_owner = true
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unique_name_in_owner = true
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||||||
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[node name="StateMachine" type="Node" parent="." unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
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[node name="StateMachine" type="Node" parent="." unique_id=1286404264]
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unique_name_in_owner = true
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unique_name_in_owner = true
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script = ExtResource("2_q1hg3")
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script = ExtResource("2_q1hg3")
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initial_state = NodePath("IdleState")
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[node name="IdleState" type="Node" parent="StateMachine" unique_id=763668255]
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script = ExtResource("3_26faq")
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state_id = &"idle"
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[node name="PatrolState" type="Node" parent="StateMachine" unique_id=2054606629]
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script = ExtResource("4_lim44")
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state_id = &"patrol"
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[node name="PatrolRadiusShape" type="CollisionShape3D" parent="." unique_id=1379515938]
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[node name="PatrolRadiusShape" type="CollisionShape3D" parent="." unique_id=1379515938]
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||||||
unique_name_in_owner = true
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unique_name_in_owner = true
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||||||
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|||||||
@@ -1,26 +0,0 @@
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extends State
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const PATROL_STATE_ID: StringName = &"patrol"
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@export var wait_time: float = 3.0
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var runtime_timer: Timer
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||||||
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||||||
func enter() -> void:
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runtime_timer = Timer.new()
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runtime_timer.name = "IdleTimer"
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add_child(runtime_timer)
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||||||
runtime_timer.one_shot = true
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runtime_timer.timeout.connect(_on_timer_timeout)
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runtime_timer.start(wait_time)
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func exit() -> void:
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if runtime_timer:
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if runtime_timer.is_connected("timeout", _on_timer_timeout):
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runtime_timer.timeout.disconnect(_on_timer_timeout)
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runtime_timer.queue_free()
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runtime_timer = null
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func _on_timer_timeout() -> void:
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transitioned.emit(self, PATROL_STATE_ID)
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@@ -1 +0,0 @@
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|||||||
uid://nga8qx56iwgu
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||||||
40
core/ai/agents/cow/ai_cow.tscn
Normal file
@@ -0,0 +1,40 @@
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|||||||
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[gd_scene format=3 uid="uid://dd8wn62anbts8"]
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||||||
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||||||
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[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_p2hpa"]
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||||||
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[ext_resource type="PackedScene" uid="uid://bjp8wbrtfl4v2" path="res://core/ai/agents/cow/cow_mannequin.tscn" id="2_6gadt"]
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||||||
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[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_vlvvc"]
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||||||
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[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_su7en"]
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||||||
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||||||
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[sub_resource type="BoxShape3D" id="BoxShape3D_6gadt"]
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||||||
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size = Vector3(1, 1.4033203, 2.201294)
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||||||
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||||||
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[node name="AiCow" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_p2hpa")]
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||||||
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anim_player = NodePath("CowMannequin/AnimationPlayer")
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||||||
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||||||
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[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
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||||||
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visible = false
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||||||
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||||||
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[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
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||||||
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.20166016, 0.24859619)
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||||||
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shape = SubResource("BoxShape3D_6gadt")
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||||||
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||||||
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[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
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||||||
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initial_state = NodePath("IdleState")
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||||||
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||||||
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[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=2033863310]
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||||||
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script = ExtResource("2_vlvvc")
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||||||
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state_id = &"idle"
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||||||
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next_state_id = &"patrol"
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||||||
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animation_name = "custom/idle"
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||||||
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||||||
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[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=2076820654]
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||||||
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script = ExtResource("3_su7en")
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||||||
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state_id = &"patrol"
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||||||
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next_state_id = &"idle"
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||||||
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animation_name = "custom/walking"
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||||||
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exit_on_action_finished = true
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||||||
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||||||
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[node name="CowMannequin" parent="." index="5" unique_id=1390675137 instance=ExtResource("2_6gadt")]
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||||||
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transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, -0.9, 0)
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||||||
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||||||
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[editable path="CowMannequin"]
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||||||
BIN
core/ai/agents/cow/cow.fbx
Normal file
4159
core/ai/agents/cow/cow.fbx.import
Normal file
81
core/ai/agents/cow/cow_mannequin.tscn
Normal file
@@ -0,0 +1,81 @@
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|||||||
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[gd_scene format=3 uid="uid://bjp8wbrtfl4v2"]
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||||||
|
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||||||
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[ext_resource type="PackedScene" uid="uid://b7d57tyxi41r1" path="res://core/ai/agents/cow/cow.fbx" id="1_60f5q"]
|
||||||
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[ext_resource type="Animation" uid="uid://bsuoywknbbnm0" path="res://core/ai/agents/cow/idle.res" id="2_5ukcj"]
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||||||
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[ext_resource type="Animation" uid="uid://ckmybsnuf4stp" path="res://core/ai/agents/cow/walking.res" id="3_0mu5m"]
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||||||
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||||||
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_lowte"]
|
||||||
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_data = {
|
||||||
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&"idle": ExtResource("2_5ukcj"),
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||||||
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&"walking": ExtResource("3_0mu5m")
|
||||||
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}
|
||||||
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|
||||||
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[node name="CowMannequin" unique_id=786985233 instance=ExtResource("1_60f5q")]
|
||||||
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|
||||||
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[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(792301245) index="0" unique_id=1950086664]
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||||||
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bones/1/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
|
||||||
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bones/1/scale = Vector3(1, 1, 1)
|
||||||
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bones/4/rotation = Quaternion(0.0015316998, -0.0015319793, 0.70710516, 0.70710516)
|
||||||
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bones/5/position = Vector3(1.3183898e-16, 0.006025583, -6.675722e-10)
|
||||||
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bones/5/rotation = Quaternion(0.703962, -0.69745475, -0.08083715, 0.10705068)
|
||||||
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bones/5/scale = Vector3(1, 0.99999976, 1)
|
||||||
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bones/6/position = Vector3(-1.403955e-10, 0.009248152, 3.7406075e-11)
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||||||
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bones/6/rotation = Quaternion(0.18324056, -0.018661192, 0.0034790868, 0.98288476)
|
||||||
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bones/6/scale = Vector3(1, 1, 1)
|
||||||
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bones/8/scale = Vector3(0.99999994, 0.99999994, 1)
|
||||||
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bones/9/position = Vector3(-3.8163916e-17, 0.0046958304, 1.907358e-10)
|
||||||
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bones/9/rotation = Quaternion(0.6754388, -0.68119305, 0.18401879, -0.21423234)
|
||||||
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bones/9/scale = Vector3(1, 0.99999994, 1.0000001)
|
||||||
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bones/10/position = Vector3(7.2902e-10, 0.011755081, -3.0995417e-10)
|
||||||
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bones/10/rotation = Quaternion(-0.35146433, 0.018116632, 0.0068026204, 0.9360013)
|
||||||
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bones/10/scale = Vector3(0.9999999, 1, 1.0000001)
|
||||||
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bones/12/rotation = Quaternion(0.707105, 0.70710486, 0.0016303749, -0.0016306548)
|
||||||
|
bones/12/scale = Vector3(1, 1, 1)
|
||||||
|
bones/13/position = Vector3(-1.5265567e-16, 0.0060255853, 6.6757205e-10)
|
||||||
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bones/13/rotation = Quaternion(-0.057434652, -0.13032891, 0.70625645, 0.69348216)
|
||||||
|
bones/13/scale = Vector3(0.99999994, 1, 0.9999999)
|
||||||
|
bones/14/position = Vector3(-4.5945833e-10, 0.009248151, -5.7053273e-09)
|
||||||
|
bones/14/rotation = Quaternion(0.18302466, 0.051401887, -0.0095829815, 0.9817169)
|
||||||
|
bones/14/scale = Vector3(1, 1.0000001, 0.99999994)
|
||||||
|
bones/16/rotation = Quaternion(0.7071062, 0.7071063, 0.0008663558, -0.0008670737)
|
||||||
|
bones/16/scale = Vector3(1, 1, 1)
|
||||||
|
bones/17/position = Vector3(1.7347235e-17, 0.0046958304, -1.9073432e-10)
|
||||||
|
bones/17/rotation = Quaternion(0.1907959, 0.2076444, 0.67355627, 0.6832297)
|
||||||
|
bones/17/scale = Vector3(1, 1, 1.0000001)
|
||||||
|
bones/18/position = Vector3(1.834215e-10, 0.011755081, -1.7500804e-09)
|
||||||
|
bones/18/rotation = Quaternion(-0.35151497, -0.0088962475, -0.003340601, 0.93613404)
|
||||||
|
bones/18/scale = Vector3(1, 1.0000001, 0.99999994)
|
||||||
|
bones/20/rotation = Quaternion(0.60080343, -0.03016121, 0.03526711, 0.7980488)
|
||||||
|
bones/21/position = Vector3(0.00011168665, 0.0039693406, -0.013754063)
|
||||||
|
bones/21/rotation = Quaternion(0.98885596, 3.1474094e-08, 2.23642e-07, -0.14887528)
|
||||||
|
bones/21/scale = Vector3(1, 1.0000001, 1.0000001)
|
||||||
|
bones/22/position = Vector3(-2.5714557e-11, 0.00836347, -9.433328e-09)
|
||||||
|
bones/22/rotation = Quaternion(-0.6231534, 9.0575064e-08, -7.589477e-08, 0.78209966)
|
||||||
|
bones/22/scale = Vector3(1, 0.9999999, 0.99999994)
|
||||||
|
bones/23/position = Vector3(-2.1545942e-12, 0.0072733457, -2.594807e-09)
|
||||||
|
bones/23/rotation = Quaternion(-1.8223004e-08, 0.98608583, -0.16623694, 2.7314604e-07)
|
||||||
|
bones/23/scale = Vector3(1, 0.9999997, 0.9999997)
|
||||||
|
bones/24/position = Vector3(3.3663968e-13, 0.006993335, -2.8376712e-09)
|
||||||
|
bones/24/rotation = Quaternion(-0.048028953, 2.6759114e-08, 4.5447155e-08, 0.998846)
|
||||||
|
bones/24/scale = Vector3(1, 0.99999994, 1.0000001)
|
||||||
|
bones/26/rotation = Quaternion(0.0054439656, 0.86556005, 0.50029516, -0.021930087)
|
||||||
|
bones/26/scale = Vector3(1, 1.0000002, 1)
|
||||||
|
bones/27/position = Vector3(1.8971762e-10, 0.013189232, -5.7312505e-10)
|
||||||
|
bones/27/rotation = Quaternion(0.15129425, -0.018451845, -0.013046658, 0.9882304)
|
||||||
|
bones/27/scale = Vector3(0.99999994, 0.99999994, 1.0000001)
|
||||||
|
bones/28/position = Vector3(-2.1601461e-10, 0.013573305, 4.8459786e-10)
|
||||||
|
bones/28/rotation = Quaternion(-0.6245376, -0.19781438, 0.16660775, 0.7369289)
|
||||||
|
bones/28/scale = Vector3(1, 0.9999999, 1.0000001)
|
||||||
|
bones/30/rotation = Quaternion(3.5765906e-06, 0.67050743, 0.7419029, 3.2289404e-06)
|
||||||
|
bones/31/position = Vector3(-1.2499713e-14, 0.01925819, -1.2902629e-09)
|
||||||
|
bones/31/rotation = Quaternion(0.086390205, 0.0012038474, -0.013495129, 0.99616927)
|
||||||
|
bones/31/scale = Vector3(0.9999999, 0.99999994, 1)
|
||||||
|
bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
|
||||||
|
bones/33/scale = Vector3(1, 1, 1)
|
||||||
|
bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/35/scale = Vector3(1, 1, 1)
|
||||||
|
bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/37/scale = Vector3(1, 1, 1)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="." index="1" unique_id=1401028430]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_lowte")
|
||||||
BIN
core/ai/agents/cow/idle.res
Normal file
BIN
core/ai/agents/cow/walking.res
Normal file
79
core/ai/agents/horse/ai_horse.tscn
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
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||||||
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|
||||||
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|
||||||
|
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|
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||||||
|
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|
||||||
|
[ext_resource type="Animation" uid="uid://doyi6etqvy4n2" path="res://core/ai/agents/horse/idle.res" id="3_qe4rt"]
|
||||||
|
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|
||||||
|
|
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|
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|
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|
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
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|
||||||
|
anim_player = NodePath("HorseMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
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|
||||||
|
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|
||||||
|
|
||||||
|
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|
||||||
|
script = ExtResource("2_or6xs")
|
||||||
|
state_id = &"idle"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/idle"
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1748382252]
|
||||||
|
script = ExtResource("3_n63jb")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"idle"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[node name="HorseMannequin" parent="." index="5" unique_id=1289880358 instance=ExtResource("2_4t6jw")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
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||||||
|
|
||||||
|
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|
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|
||||||
|
bones/4/rotation = Quaternion(0.0012952884, -0.0012955684, 0.7071056, 0.7071057)
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||||||
|
bones/5/rotation = Quaternion(0.70685357, -0.70227593, -0.04508998, 0.07164877)
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|
bones/6/rotation = Quaternion(0.13314606, -0.018813655, 0.0025279524, 0.9909147)
|
||||||
|
bones/8/rotation = Quaternion(0.00078355736, -0.00078427553, 0.70710635, 0.70710635)
|
||||||
|
bones/9/rotation = Quaternion(0.6711558, -0.6744515, 0.20213859, -0.23195927)
|
||||||
|
bones/10/rotation = Quaternion(-0.3574636, 0.018072592, 0.006918765, 0.9337266)
|
||||||
|
bones/12/rotation = Quaternion(0.7071054, 0.7071055, 0.0013743625, -0.0013746425)
|
||||||
|
bones/13/rotation = Quaternion(-0.02159133, -0.09508795, 0.70796114, 0.69948786)
|
||||||
|
bones/14/rotation = Quaternion(0.13298893, 0.051821847, -0.0069631753, 0.9897374)
|
||||||
|
bones/16/rotation = Quaternion(0.7071064, 0.70710653, 0.00066260004, -0.00066331815)
|
||||||
|
bones/17/rotation = Quaternion(0.20885532, 0.22542001, 0.6690968, 0.6766645)
|
||||||
|
bones/18/rotation = Quaternion(-0.3575147, -0.008874607, -0.003397635, 0.9338592)
|
||||||
|
bones/20/rotation = Quaternion(0.6010642, -0.021428203, 0.02848876, 0.79840535)
|
||||||
|
bones/21/rotation = Quaternion(0.99267024, 2.482745e-08, 2.2239277e-07, -0.12085533)
|
||||||
|
bones/22/rotation = Quaternion(-0.6165577, 9.507701e-08, -7.2693986e-08, 0.7873097)
|
||||||
|
bones/23/rotation = Quaternion(-1.5614631e-08, 0.9891947, -0.14660779, 2.7153942e-07)
|
||||||
|
bones/24/rotation = Quaternion(0.03904001, 3.5621138e-08, 1.47960275e-08, 0.99923766)
|
||||||
|
bones/26/rotation = Quaternion(0.008421451, 0.95973384, 0.27944198, -0.027427308)
|
||||||
|
bones/27/rotation = Quaternion(-0.08868468, -0.022488868, -0.01781765, 0.9956465)
|
||||||
|
bones/28/rotation = Quaternion(-0.62453747, -0.1978144, 0.1666077, 0.736929)
|
||||||
|
bones/30/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
|
||||||
|
bones/31/rotation = Quaternion(0.053752482, 0.0007617086, -0.013526975, 0.9984624)
|
||||||
|
bones/33/rotation = Quaternion(0.7071068, -6.209646e-07, -6.209645e-07, 0.7071067)
|
||||||
|
bones/35/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/37/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="HorseMannequin" index="1" unique_id=272680130]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_or6xs")
|
||||||
|
|
||||||
|
[editable path="HorseMannequin"]
|
||||||
BIN
core/ai/agents/horse/horse.fbx
Normal file
4159
core/ai/agents/horse/horse.fbx.import
Normal file
5
core/ai/agents/horse/horse_mannequin.tscn
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dqhueybnlrrqx"]
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||||||
|
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||||||
|
[ext_resource type="PackedScene" uid="uid://be1ql8okme4n7" path="res://core/ai/agents/horse/horse.fbx" id="1_fbqil"]
|
||||||
|
|
||||||
|
[node name="HorseMannequin" unique_id=1289880358 instance=ExtResource("1_fbqil")]
|
||||||
BIN
core/ai/agents/horse/idle.res
Normal file
BIN
core/ai/agents/horse/walking.res
Normal file
10
core/ai/agents/human/ai_citizen.tscn
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bdqeshcwwnyc4"]
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||||||
|
|
||||||
|
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||||||
|
|
||||||
|
[node name="AiCitizen" unique_id=1228675528 instance=ExtResource("1_awhwq")]
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("")
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
53
core/ai/agents/human/ai_citizen_sitter.tscn
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bbseno7clbepx"]
|
||||||
|
|
||||||
|
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|
||||||
|
|
||||||
|
[node name="AiCitizenSitter" unique_id=1228675528 instance=ExtResource("1_cduuu")]
|
||||||
|
|
||||||
|
[node name="SK_Mannequin" parent="HumanMannequin" parent_id_path=PackedInt32Array(333236377) index="0" unique_id=377304892]
|
||||||
|
transform = Transform3D(0.99906886, 0.025971904, -0.03444738, 0.038254507, -0.16420224, 0.98568463, 0.019943757, -0.98608464, -0.1650429, 0.034450583, -0.44864154, 0.18535595)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="HumanMannequin/SK_Mannequin" index="0" unique_id=427572412]
|
||||||
|
bones/2/rotation = Quaternion(-0.007029906, 0.032859802, -0.23654123, 0.97104025)
|
||||||
|
bones/3/rotation = Quaternion(-0.000884556, 0.0033522977, 0.10280211, 0.99469584)
|
||||||
|
bones/4/rotation = Quaternion(-0.00040807336, 0.0034836144, 0.0045103733, 0.9999837)
|
||||||
|
bones/5/rotation = Quaternion(0.13797933, 0.74176145, 0.017092831, 0.6560942)
|
||||||
|
bones/6/rotation = Quaternion(0.049281683, 0.43982458, -0.36467218, 0.81923133)
|
||||||
|
bones/7/rotation = Quaternion(-0.049351897, 0.03842162, -0.476375, 0.87701494)
|
||||||
|
bones/8/rotation = Quaternion(-0.41694272, -0.05554785, -0.18030654, 0.889136)
|
||||||
|
bones/9/rotation = Quaternion(0.094457716, 0.050416686, 0.50820345, 0.85455555)
|
||||||
|
bones/10/rotation = Quaternion(0.011606372, 0.08610083, 0.2719557, 0.95838)
|
||||||
|
bones/12/rotation = Quaternion(-0.00016985182, 0.0032503307, 0.42722064, 0.90414155)
|
||||||
|
bones/13/rotation = Quaternion(-0.018024907, 0.015150134, 0.27278355, 0.9617873)
|
||||||
|
bones/15/rotation = Quaternion(-0.13467012, -0.10029431, 0.2853874, 0.94358844)
|
||||||
|
bones/16/rotation = Quaternion(0.010311794, -0.034373257, 0.13259757, 0.9905202)
|
||||||
|
bones/18/rotation = Quaternion(-0.09865642, -0.08747626, 0.37470394, 0.917721)
|
||||||
|
bones/19/rotation = Quaternion(0.0042531197, -0.033760007, 0.1860149, 0.98195755)
|
||||||
|
bones/21/rotation = Quaternion(0.70078146, 0.36200625, -0.001720201, 0.61469823)
|
||||||
|
bones/22/rotation = Quaternion(-0.001820262, 0.12128391, 0.22490783, 0.9668006)
|
||||||
|
bones/26/rotation = Quaternion(0.76902086, -0.13267346, -0.62528044, -0.005393706)
|
||||||
|
bones/27/rotation = Quaternion(0.034201004, 0.38763282, -0.48749813, 0.7816117)
|
||||||
|
bones/28/rotation = Quaternion(-0.053170834, 0.025972798, -0.32202634, 0.9448796)
|
||||||
|
bones/29/rotation = Quaternion(-0.43919632, 0.049489442, -0.098192796, 0.89163643)
|
||||||
|
bones/30/rotation = Quaternion(0.103668794, 0.04579189, 0.46590617, 0.8775462)
|
||||||
|
bones/31/rotation = Quaternion(0.011519267, 0.09922818, 0.29214594, 0.95114243)
|
||||||
|
bones/33/rotation = Quaternion(9.437185e-05, 0.009016322, 0.44048977, 0.89771235)
|
||||||
|
bones/34/rotation = Quaternion(-0.018226523, 0.017689873, 0.23132406, 0.97254515)
|
||||||
|
bones/36/rotation = Quaternion(-0.13272016, -0.101737194, 0.26830983, 0.9487069)
|
||||||
|
bones/37/rotation = Quaternion(0.010193698, -0.046628788, 0.19672133, 0.97929704)
|
||||||
|
bones/39/rotation = Quaternion(-0.110196866, -0.05036995, 0.35450295, 0.9271716)
|
||||||
|
bones/40/rotation = Quaternion(0.0042593707, -0.028552007, 0.17841409, 0.983532)
|
||||||
|
bones/42/rotation = Quaternion(0.7297342, 0.26573184, -0.09265223, 0.6231294)
|
||||||
|
bones/43/rotation = Quaternion(0.06426929, 0.22943345, 0.1991351, 0.95056564)
|
||||||
|
bones/47/rotation = Quaternion(0.00421817, -0.00037953872, -0.21590644, 0.9764049)
|
||||||
|
bones/49/rotation = Quaternion(0.14012733, -0.038448263, 0.6819175, 0.7168505)
|
||||||
|
bones/50/rotation = Quaternion(-0.05631607, 0.020481886, -0.74316776, 0.6664162)
|
||||||
|
bones/52/rotation = Quaternion(-0.0004946971, -0.048858073, -0.0074254284, 0.998778)
|
||||||
|
bones/55/rotation = Quaternion(0.0132777635, 0.10731075, 0.71409845, -0.6916441)
|
||||||
|
bones/56/rotation = Quaternion(0.03920827, -0.09832406, -0.75485575, 0.64729285)
|
||||||
|
bones/58/rotation = Quaternion(0.01656407, -0.06386153, 0.030505493, 0.9973549)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="HumanMannequin" parent_id_path=PackedInt32Array(333236377) index="1" unique_id=233699491]
|
||||||
|
autoplay = &"custom/sit"
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
25
core/ai/agents/human/ai_citizen_walker.tscn
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bnnuke5e7e1yr"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bdqeshcwwnyc4" path="res://core/ai/agents/human/ai_citizen.tscn" id="1_dms8s"]
|
||||||
|
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_awhwq"]
|
||||||
|
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_8d0tj"]
|
||||||
|
|
||||||
|
[node name="AiCitizenWalker" unique_id=1228675528 instance=ExtResource("1_dms8s")]
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("IdleState")
|
||||||
|
|
||||||
|
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=42226979]
|
||||||
|
script = ExtResource("2_awhwq")
|
||||||
|
state_id = &"idle"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/idle"
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1357892786]
|
||||||
|
script = ExtResource("3_8d0tj")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"idle"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
26
core/ai/agents/human/ai_farmer.tscn
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
[gd_scene format=3 uid="uid://ceqxsqfiotm5j"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"]
|
||||||
|
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_2oda6"]
|
||||||
|
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="4_2oda6"]
|
||||||
|
|
||||||
|
[node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")]
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("GatherState")
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="0" unique_id=930272128]
|
||||||
|
script = ExtResource("3_2oda6")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"gather"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[node name="GatherState" type="Node" parent="StateMachine" index="1" unique_id=48091671]
|
||||||
|
script = ExtResource("4_2oda6")
|
||||||
|
state_id = &"gather"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/gather"
|
||||||
|
exit_on_animation_finished = true
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
58
core/ai/agents/human/ai_human.tscn
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
[gd_scene format=3 uid="uid://mvh2v6v72stt"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_hko2w"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://legcajdd0jsy" path="res://core/ai/agents/human/human_mannequin.tscn" id="2_cnrgi"]
|
||||||
|
|
||||||
|
[node name="AiHuman" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_hko2w")]
|
||||||
|
anim_player = NodePath("HumanMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="HumanMannequin" parent="." index="5" unique_id=333236377 instance=ExtResource("2_cnrgi")]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="SK_Mannequin" parent="HumanMannequin" index="0" unique_id=377304892]
|
||||||
|
transform = Transform3D(0.99999994, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="HumanMannequin/SK_Mannequin" index="0" unique_id=427572412]
|
||||||
|
bones/2/rotation = Quaternion(-2.1971985e-24, 0, -0.062388558, 0.99805194)
|
||||||
|
bones/3/rotation = Quaternion(4.135903e-25, 1.6543612e-24, 0.12241964, 0.99247843)
|
||||||
|
bones/4/rotation = Quaternion(2.2850868e-23, 0, 0.024252614, 0.9997059)
|
||||||
|
bones/5/rotation = Quaternion(0.20891805, 0.7294167, 0.12304399, 0.6396598)
|
||||||
|
bones/6/rotation = Quaternion(0.11299576, 0.33062968, -0.16141911, 0.92296255)
|
||||||
|
bones/7/rotation = Quaternion(-0.05401651, -0.079182714, -0.26340967, 0.9599103)
|
||||||
|
bones/8/rotation = Quaternion(-0.61789525, 0.019371983, 0.010653294, 0.7859496)
|
||||||
|
bones/9/rotation = Quaternion(0.1333045, -0.0031801206, 0.22317973, 0.96561414)
|
||||||
|
bones/10/rotation = Quaternion(0.012043531, -0.0029058352, 0.10444825, 0.9944532)
|
||||||
|
bones/12/rotation = Quaternion(0.028522171, -0.05687394, 0.19848494, 0.9780366)
|
||||||
|
bones/13/rotation = Quaternion(-0.018628873, 0.007972199, 0.10711657, 0.99404)
|
||||||
|
bones/15/rotation = Quaternion(-0.1295377, -0.18789689, 0.14421311, 0.9628693)
|
||||||
|
bones/16/rotation = Quaternion(0.010359715, -0.010519396, 0.09774818, 0.9951017)
|
||||||
|
bones/18/rotation = Quaternion(-0.095480494, -0.116765715, 0.18851167, 0.9704188)
|
||||||
|
bones/19/rotation = Quaternion(0.00430111, -0.0141675975, 0.11596311, 0.9931432)
|
||||||
|
bones/21/rotation = Quaternion(0.6303091, 0.37152508, -0.07729015, 0.6772783)
|
||||||
|
bones/22/rotation = Quaternion(0.0026046867, 0.086798474, 0.13014112, 0.98768544)
|
||||||
|
bones/26/rotation = Quaternion(0.7294168, -0.20891781, -0.6396598, 0.12304417)
|
||||||
|
bones/27/rotation = Quaternion(0.11299576, 0.33062968, -0.16141911, 0.92296255)
|
||||||
|
bones/28/rotation = Quaternion(-0.05401651, -0.079182714, -0.26340967, 0.9599103)
|
||||||
|
bones/29/rotation = Quaternion(-0.61789525, 0.019371983, 0.010653294, 0.7859496)
|
||||||
|
bones/30/rotation = Quaternion(0.1333045, -0.0031801206, 0.22317973, 0.96561414)
|
||||||
|
bones/31/rotation = Quaternion(0.012043531, -0.0029058352, 0.10444825, 0.9944532)
|
||||||
|
bones/33/rotation = Quaternion(0.028522171, -0.05687394, 0.19848494, 0.9780366)
|
||||||
|
bones/34/rotation = Quaternion(-0.018628873, 0.007972199, 0.10711657, 0.99404)
|
||||||
|
bones/36/rotation = Quaternion(-0.1295377, -0.18789689, 0.14421311, 0.9628693)
|
||||||
|
bones/37/rotation = Quaternion(0.010359715, -0.010519396, 0.09774818, 0.9951017)
|
||||||
|
bones/39/rotation = Quaternion(-0.095480494, -0.116765715, 0.18851167, 0.9704188)
|
||||||
|
bones/40/rotation = Quaternion(0.00430111, -0.0141675975, 0.11596311, 0.9931432)
|
||||||
|
bones/42/rotation = Quaternion(0.6303091, 0.37152508, -0.07729015, 0.6772783)
|
||||||
|
bones/43/rotation = Quaternion(0.0026047025, 0.08679848, 0.13014114, 0.98768544)
|
||||||
|
bones/47/rotation = Quaternion(-1.5923227e-23, 0, -0.20371072, 0.97903115)
|
||||||
|
bones/49/rotation = Quaternion(0.07370486, -0.062138822, -0.008584324, 0.9953053)
|
||||||
|
bones/50/rotation = Quaternion(-0.048884246, 0.018863896, -0.06552225, 0.99647444)
|
||||||
|
bones/52/rotation = Quaternion(-0.0058857696, 0.03199128, 0.07035475, 0.9969916)
|
||||||
|
bones/55/rotation = Quaternion(0.062138822, 0.07370486, 0.9953054, 0.008584333)
|
||||||
|
bones/56/rotation = Quaternion(-0.048884246, 0.018863896, -0.06552225, 0.99647444)
|
||||||
|
bones/58/rotation = Quaternion(-0.0058857696, 0.03199128, 0.07035475, 0.9969916)
|
||||||
|
|
||||||
|
[editable path="HumanMannequin"]
|
||||||
BIN
core/ai/agents/human/gather.fbx
Normal file
2103
core/ai/agents/human/gather.fbx.import
Normal file
BIN
core/ai/agents/human/gather.res
Normal file
BIN
core/ai/agents/human/human_idle.fbx
Normal file
2103
core/ai/agents/human/human_idle.fbx.import
Normal file
94
core/ai/agents/human/human_mannequin.tscn
Normal file
@@ -0,0 +1,94 @@
|
|||||||
|
[gd_scene format=3 uid="uid://legcajdd0jsy"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://ys8pesrqeyv2" path="res://core/ai/agents/human/human_mannequin_mixamo.fbx" id="1_561x5"]
|
||||||
|
[ext_resource type="Animation" uid="uid://c3rjx3uo8mbt3" path="res://core/ai/agents/human/gather.res" id="2_3r4wv"]
|
||||||
|
[ext_resource type="Animation" uid="uid://b2wo1mpqihko6" path="res://core/ai/agents/human/idle.res" id="2_b4vfe"]
|
||||||
|
[ext_resource type="Animation" uid="uid://ckkmrph86jlsd" path="res://core/ai/agents/human/walking.res" id="3_jl3mr"]
|
||||||
|
[ext_resource type="Animation" uid="uid://biaxql3fr1787" path="res://core/ai/agents/human/sit.res" id="4_xaokg"]
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3r4wv"]
|
||||||
|
_data = {
|
||||||
|
&"gather": ExtResource("2_3r4wv"),
|
||||||
|
&"idle": ExtResource("2_b4vfe"),
|
||||||
|
&"sit": ExtResource("4_xaokg"),
|
||||||
|
&"walking": ExtResource("3_jl3mr")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="HumanMannequin" unique_id=1583776159 instance=ExtResource("1_561x5")]
|
||||||
|
|
||||||
|
[node name="SK_Mannequin" parent="." index="0" unique_id=377304892]
|
||||||
|
transform = Transform3D(0.9990688, 0.025971903, -0.034447376, 0.038254507, -0.16420223, 0.9856846, 0.019943757, -0.9860846, -0.16504289, 0.034450583, -0.44864154, 0.18535595)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="SK_Mannequin" index="0" unique_id=427572412]
|
||||||
|
bones/2/rotation = Quaternion(-0.007029906, 0.032859802, -0.23654123, 0.97104025)
|
||||||
|
bones/3/rotation = Quaternion(-0.000884556, 0.0033522977, 0.10280211, 0.99469584)
|
||||||
|
bones/4/position = Vector3(0.13407329, 0.004204774, -5.584202e-15)
|
||||||
|
bones/4/rotation = Quaternion(-0.00040807336, 0.0034836144, 0.0045103733, 0.9999837)
|
||||||
|
bones/5/rotation = Quaternion(0.13797933, 0.74176145, 0.017092831, 0.6560942)
|
||||||
|
bones/6/position = Vector3(0.15784872, 1.4317955e-11, 6.3591354e-11)
|
||||||
|
bones/6/rotation = Quaternion(0.049281683, 0.43982458, -0.36467218, 0.81923133)
|
||||||
|
bones/7/position = Vector3(0.3033993, 8.407472e-11, 3.197531e-11)
|
||||||
|
bones/7/rotation = Quaternion(-0.049351897, 0.03842162, -0.476375, 0.87701494)
|
||||||
|
bones/8/position = Vector3(0.26975143, 1.572964e-11, -9.6207486e-11)
|
||||||
|
bones/8/rotation = Quaternion(-0.41694272, -0.05554785, -0.18030654, 0.889136)
|
||||||
|
bones/9/rotation = Quaternion(0.094457716, 0.050416686, 0.50820345, 0.85455555)
|
||||||
|
bones/10/position = Vector3(0.04287498, -2.9850333e-10, 5.048406e-11)
|
||||||
|
bones/10/rotation = Quaternion(0.011606372, 0.08610083, 0.2719557, 0.95838)
|
||||||
|
bones/11/position = Vector3(0.0339379, 1.1695445e-10, -2.349232e-11)
|
||||||
|
bones/12/rotation = Quaternion(-0.00016985182, 0.0032503307, 0.42722064, 0.90414155)
|
||||||
|
bones/13/position = Vector3(0.046403743, -3.648193e-11, 1.830866e-11)
|
||||||
|
bones/13/rotation = Quaternion(-0.018024907, 0.015150134, 0.27278355, 0.9617873)
|
||||||
|
bones/14/position = Vector3(0.036488436, -1.9989443e-10, 1.6076356e-11)
|
||||||
|
bones/15/rotation = Quaternion(-0.13467012, -0.10029431, 0.2853874, 0.94358844)
|
||||||
|
bones/16/position = Vector3(0.03570981, 1.8669866e-10, 3.9181436e-12)
|
||||||
|
bones/16/rotation = Quaternion(0.010311794, -0.034373257, 0.13259757, 0.9905202)
|
||||||
|
bones/17/position = Vector3(0.029856307, -3.005879e-10, -4.0375425e-11)
|
||||||
|
bones/18/rotation = Quaternion(-0.09865642, -0.08747626, 0.37470394, 0.917721)
|
||||||
|
bones/19/position = Vector3(0.04430177, 4.6665116e-11, -9.4033115e-12)
|
||||||
|
bones/19/rotation = Quaternion(0.0042531197, -0.033760007, 0.1860149, 0.98195755)
|
||||||
|
bones/20/position = Vector3(0.034766525, -1.6786372e-10, 2.768652e-11)
|
||||||
|
bones/21/rotation = Quaternion(0.70078146, 0.36200625, -0.001720201, 0.61469823)
|
||||||
|
bones/22/position = Vector3(0.038696717, 5.0118687e-11, 9.9849684e-11)
|
||||||
|
bones/22/rotation = Quaternion(-0.001820262, 0.12128391, 0.22490783, 0.9668006)
|
||||||
|
bones/23/position = Vector3(0.040621713, 1.0721979e-11, -5.127232e-12)
|
||||||
|
bones/24/position = Vector3(0.14, 1.110223e-16, 2.220446e-16)
|
||||||
|
bones/24/rotation = Quaternion(-2.7755576e-17, -6.938894e-17, -6.938894e-18, 1)
|
||||||
|
bones/25/position = Vector3(0.005, -2.7755576e-17, 0)
|
||||||
|
bones/25/rotation = Quaternion(-9.540979e-18, -2.7755576e-17, 9.540979e-18, 1)
|
||||||
|
bones/26/rotation = Quaternion(0.76902086, -0.13267346, -0.62528044, -0.005393706)
|
||||||
|
bones/27/rotation = Quaternion(0.034201004, 0.38763282, -0.48749813, 0.7816117)
|
||||||
|
bones/28/rotation = Quaternion(-0.053170834, 0.025972798, -0.32202634, 0.9448796)
|
||||||
|
bones/29/position = Vector3(-0.26975244, 2.563412e-07, -1.1905385e-08)
|
||||||
|
bones/29/rotation = Quaternion(-0.43919632, 0.049489442, -0.098192796, 0.89163643)
|
||||||
|
bones/30/rotation = Quaternion(0.103668794, 0.04579189, 0.46590617, 0.8775462)
|
||||||
|
bones/31/rotation = Quaternion(0.011519267, 0.09922818, 0.29214594, 0.95114243)
|
||||||
|
bones/33/rotation = Quaternion(9.437185e-05, 0.009016322, 0.44048977, 0.89771235)
|
||||||
|
bones/34/rotation = Quaternion(-0.018226523, 0.017689873, 0.23132406, 0.97254515)
|
||||||
|
bones/36/rotation = Quaternion(-0.13272016, -0.101737194, 0.26830983, 0.9487069)
|
||||||
|
bones/37/rotation = Quaternion(0.010193698, -0.046628788, 0.19672133, 0.97929704)
|
||||||
|
bones/39/rotation = Quaternion(-0.110196866, -0.05036995, 0.35450295, 0.9271716)
|
||||||
|
bones/40/rotation = Quaternion(0.0042593707, -0.028552007, 0.17841409, 0.983532)
|
||||||
|
bones/42/rotation = Quaternion(0.7297342, 0.26573184, -0.09265223, 0.6231294)
|
||||||
|
bones/43/rotation = Quaternion(0.06426929, 0.22943345, 0.1991351, 0.95056564)
|
||||||
|
bones/45/rotation = Quaternion(-0.1176271, 1.3974802e-16, -6.288661e-17, 0.99305785)
|
||||||
|
bones/46/rotation = Quaternion(-0.17323487, -2.099698e-25, 1.9374898e-17, 0.9848805)
|
||||||
|
bones/47/rotation = Quaternion(0.00421817, -0.00037953872, -0.21590644, 0.9764049)
|
||||||
|
bones/48/position = Vector3(0.092836134, 0.0036415688, 2.7747754e-17)
|
||||||
|
bones/48/rotation = Quaternion(1.2661336e-17, 9.989056e-18, 0.13354194, 0.99104315)
|
||||||
|
bones/49/rotation = Quaternion(0.14012733, -0.038448263, 0.6819175, 0.7168505)
|
||||||
|
bones/50/position = Vector3(-0.42572036, 1.7074263e-12, -4.667877e-12)
|
||||||
|
bones/50/rotation = Quaternion(-0.05631607, 0.020481886, -0.74316776, 0.6664162)
|
||||||
|
bones/51/position = Vector3(-0.20476776, -1.3877788e-17, 0)
|
||||||
|
bones/52/position = Vector3(-0.4019669, -3.933849e-11, 1.899425e-12)
|
||||||
|
bones/52/rotation = Quaternion(-0.0004946971, -0.048858073, -0.0074254284, 0.998778)
|
||||||
|
bones/54/position = Vector3(-0.22094238, 4.7704896e-18, 0)
|
||||||
|
bones/55/rotation = Quaternion(0.0132777635, 0.10731075, 0.71409845, -0.6916441)
|
||||||
|
bones/56/rotation = Quaternion(0.03920827, -0.09832406, -0.75485575, 0.64729285)
|
||||||
|
bones/57/position = Vector3(0.20476907, 0, -5.551115e-17)
|
||||||
|
bones/58/rotation = Quaternion(0.01656407, -0.06386153, 0.030505493, 0.9973549)
|
||||||
|
bones/60/position = Vector3(0.22094241, 3.035766e-18, -2.7755576e-17)
|
||||||
|
bones/67/position = Vector3(-4.440892e-16, 0, 7.632783e-17)
|
||||||
|
bones/67/rotation = Quaternion(-2.8449465e-16, 8.326673e-17, 2.7755576e-17, 1)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="." index="1" unique_id=233699491]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_3r4wv")
|
||||||
BIN
core/ai/agents/human/human_mannequin_mixamo.fbx
Normal file
2103
core/ai/agents/human/human_mannequin_mixamo.fbx.import
Normal file
BIN
core/ai/agents/human/human_walking.fbx
Normal file
2103
core/ai/agents/human/human_walking.fbx.import
Normal file
BIN
core/ai/agents/human/idle.res
Normal file
BIN
core/ai/agents/human/sit.fbx
Normal file
2103
core/ai/agents/human/sit.fbx.import
Normal file
BIN
core/ai/agents/human/sit.res
Normal file
BIN
core/ai/agents/human/walking.res
Normal file
86
core/ai/agents/pig/ai_pig.tscn
Normal file
@@ -0,0 +1,86 @@
|
|||||||
|
[gd_scene format=3 uid="uid://c2hg6hu2y5srb"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_j8spt"]
|
||||||
|
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_acc6o"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b0xb7kl4rjd66" path="res://core/ai/agents/pig/pig_mannequin.tscn" id="2_qmc2e"]
|
||||||
|
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_3n8ak"]
|
||||||
|
[ext_resource type="Animation" uid="uid://c4ingpw0co8v2" path="res://core/ai/agents/pig/idle.res" id="3_lvpc5"]
|
||||||
|
[ext_resource type="Animation" uid="uid://0563r715lmw1" path="res://core/ai/agents/pig/walking.res" id="4_3f3hl"]
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_lvpc5"]
|
||||||
|
size = Vector3(1, 1.4848633, 1.960083)
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_lvpc5"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_lvpc5"),
|
||||||
|
&"walking": ExtResource("4_3f3hl")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiPig" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_j8spt")]
|
||||||
|
anim_player = NodePath("PigMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.24243164, 0.10699463)
|
||||||
|
shape = SubResource("BoxShape3D_lvpc5")
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("IdleState")
|
||||||
|
|
||||||
|
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=403305255]
|
||||||
|
script = ExtResource("2_acc6o")
|
||||||
|
state_id = &"idle"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/idle"
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1237150984]
|
||||||
|
script = ExtResource("3_3n8ak")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"idle"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[node name="PigMannequin" parent="." index="5" unique_id=926755470 instance=ExtResource("2_qmc2e")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="PigMannequin/Armature" parent_id_path=PackedInt32Array(926755470, 695496535) index="0" unique_id=725647261]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/3/position = Vector3(5.37765e-05, 0.017809996, -0.007695386)
|
||||||
|
bones/3/rotation = Quaternion(-0.027121998, 0, 0, 0.99963224)
|
||||||
|
bones/4/position = Vector3(-0.004269575, -0.0009057691, 0.018837402)
|
||||||
|
bones/4/rotation = Quaternion(-0.20850496, 0.20850474, 0.675667, 0.6756669)
|
||||||
|
bones/5/rotation = Quaternion(0.70767504, -0.7007484, -0.04928623, 0.07562217)
|
||||||
|
bones/6/rotation = Quaternion(0.5074964, -0.016355418, 0.009635334, 0.86144483)
|
||||||
|
bones/8/position = Vector3(-0.004269574, 0.0008725248, -0.02819033)
|
||||||
|
bones/8/rotation = Quaternion(-0.021000031, 0.020999499, 0.7067949, 0.7067949)
|
||||||
|
bones/9/rotation = Quaternion(0.6762797, -0.7030302, 0.13760945, -0.17163305)
|
||||||
|
bones/10/rotation = Quaternion(-0.76131815, 0.012544005, 0.014735432, 0.64808965)
|
||||||
|
bones/12/position = Vector3(0.0036532492, -0.0009057691, 0.018837402)
|
||||||
|
bones/12/rotation = Quaternion(0.67572093, 0.6757209, -0.20832984, 0.20832963)
|
||||||
|
bones/13/rotation = Quaternion(-0.025831472, -0.099082425, 0.70891863, 0.6978179)
|
||||||
|
bones/14/rotation = Quaternion(0.50689334, 0.045050938, -0.026540417, 0.8604216)
|
||||||
|
bones/16/position = Vector3(0.0036521717, 0.0008013838, -0.028183708)
|
||||||
|
bones/16/rotation = Quaternion(0.7068031, 0.7068031, -0.020723455, 0.020722982)
|
||||||
|
bones/17/rotation = Quaternion(0.1443776, 0.16487122, 0.6747477, 0.7047611)
|
||||||
|
bones/18/rotation = Quaternion(-0.7649948, -0.0061196624, -0.0072699804, 0.64396644)
|
||||||
|
bones/20/position = Vector3(-0.00042349403, 0.0063493187, -0.030968314)
|
||||||
|
bones/20/rotation = Quaternion(0.60138106, 0.012805484, 0.0019118772, 0.79885745)
|
||||||
|
bones/22/position = Vector3(-0.0002038494, 0.0041766805, 0.0044565103)
|
||||||
|
bones/22/rotation = Quaternion(0.0076635648, 0.7548352, 0.6556045, -0.018651871)
|
||||||
|
bones/23/rotation = Quaternion(0.065689825, -0.010677165, -0.019551655, 0.99759144)
|
||||||
|
bones/24/rotation = Quaternion(-0.24106143, -0.2388839, 0.03569213, 0.9399734)
|
||||||
|
bones/26/position = Vector3(-0.00032282702, 0.010153349, -0.021613695)
|
||||||
|
bones/26/rotation = Quaternion(3.6196245e-06, 0.6452338, 0.7639852, 3.2175833e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.0455184, 0.00040800165, -0.025042463, 0.99864954)
|
||||||
|
bones/29/position = Vector3(-0.01117923, 0.0010000349, -0.03163386)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -6.178108e-07, -6.178107e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
|
bones/33/position = Vector3(0.010670463, 0.0010000349, -0.03166372)
|
||||||
|
bones/33/rotation = Quaternion(0.70755845, -7.1388774e-07, -1.0355643e-06, 0.7066547)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="PigMannequin" index="1" unique_id=904091745]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_lvpc5")
|
||||||
|
|
||||||
|
[editable path="PigMannequin"]
|
||||||
BIN
core/ai/agents/pig/idle.res
Normal file
BIN
core/ai/agents/pig/pig.fbx
Normal file
4159
core/ai/agents/pig/pig.fbx.import
Normal file
5
core/ai/agents/pig/pig_mannequin.tscn
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
[gd_scene format=3 uid="uid://b0xb7kl4rjd66"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bi5f24frndw7j" path="res://core/ai/agents/pig/pig.fbx" id="1_ptg6h"]
|
||||||
|
|
||||||
|
[node name="PigMannequin" unique_id=926755470 instance=ExtResource("1_ptg6h")]
|
||||||
BIN
core/ai/agents/pig/walking.res
Normal file
58
core/ai/agents/pug/ai_pug.tscn
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
[gd_scene format=3 uid="uid://2md4l83fy8kr"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_0bu1i"]
|
||||||
|
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_iapui"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c16j3umhplew4" path="res://core/ai/agents/pug/pug_mannequin.tscn" id="2_n0mit"]
|
||||||
|
[ext_resource type="Animation" uid="uid://c8hy2tftqb7su" path="res://core/ai/agents/pug/idle.res" id="3_hv1px"]
|
||||||
|
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_xc1yq"]
|
||||||
|
[ext_resource type="Animation" uid="uid://bqrhidcnublea" path="res://core/ai/agents/pug/walking.res" id="4_cjq2y"]
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_iapui"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_hv1px"),
|
||||||
|
&"walking": ExtResource("4_cjq2y")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiPug" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_0bu1i")]
|
||||||
|
anim_player = NodePath("PugMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("IdleState")
|
||||||
|
|
||||||
|
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=1079848975]
|
||||||
|
script = ExtResource("2_iapui")
|
||||||
|
state_id = &"idle"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/idle"
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1573670396]
|
||||||
|
script = ExtResource("3_xc1yq")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"idle"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[node name="PugMannequin" parent="." index="5" unique_id=1732134047 instance=ExtResource("2_n0mit")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="PugMannequin/Armature" parent_id_path=PackedInt32Array(1732134047, 199608791) index="0" unique_id=33809722]
|
||||||
|
bones/8/position = Vector3(-0.0054483665, 0.008346455, -0.020266803)
|
||||||
|
bones/8/rotation = Quaternion(-0.007561639, 0.007561228, 0.70706636, 0.70706636)
|
||||||
|
bones/9/rotation = Quaternion(0.6665347, -0.6790185, 0.20055033, -0.23333457)
|
||||||
|
bones/10/rotation = Quaternion(-0.37439552, 0.017943675, 0.007246467, 0.92706716)
|
||||||
|
bones/14/rotation = Quaternion(0.13296904, 0.051822018, -0.0069621373, 0.9897401)
|
||||||
|
bones/16/position = Vector3(0.0048320387, 0.008252437, -0.02027757)
|
||||||
|
bones/16/rotation = Quaternion(0.7070978, 0.7070978, -0.0035577225, 0.0035573125)
|
||||||
|
bones/17/rotation = Quaternion(0.20727697, 0.22687204, 0.66435784, 0.68131787)
|
||||||
|
bones/18/rotation = Quaternion(-0.38250104, -0.0087800585, -0.0036350952, 0.9239062)
|
||||||
|
bones/20/rotation = Quaternion(0.6013276, -0.007656022, 0.017799761, 0.79876757)
|
||||||
|
bones/24/rotation = Quaternion(-0.45064288, -0.22904137, 0.090387635, 0.858074)
|
||||||
|
bones/27/rotation = Quaternion(0.05229574, 5.703821e-05, -0.025155801, 0.99831474)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="PugMannequin" index="1" unique_id=1653203922]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_iapui")
|
||||||
|
|
||||||
|
[editable path="PugMannequin"]
|
||||||
BIN
core/ai/agents/pug/idle.res
Normal file
BIN
core/ai/agents/pug/pug.fbx
Normal file
4159
core/ai/agents/pug/pug.fbx.import
Normal file
29
core/ai/agents/pug/pug_mannequin.tscn
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
[gd_scene format=3 uid="uid://c16j3umhplew4"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://buqmw5lbfom07" path="res://core/ai/agents/pug/pug.fbx" id="1_3c2yk"]
|
||||||
|
|
||||||
|
[node name="PugMannequin" unique_id=1732134047 instance=ExtResource("1_3c2yk")]
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(251322627) index="0" unique_id=1067550931]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -8.7384586e-07, -8.7384575e-07, 0.7071067)
|
||||||
|
bones/3/position = Vector3(5.37765e-05, 0.023020823, -0.0001735416)
|
||||||
|
bones/4/rotation = Quaternion(0.0013124894, -0.0013127187, 0.7071056, 0.7071056)
|
||||||
|
bones/5/rotation = Quaternion(0.7071125, -0.70201516, -0.045116592, 0.07163183)
|
||||||
|
bones/6/rotation = Quaternion(0.13312602, -0.018813718, 0.0025276097, 0.9909174)
|
||||||
|
bones/8/rotation = Quaternion(0.0006567046, -0.0006571151, 0.7071065, 0.7071065)
|
||||||
|
bones/9/rotation = Quaternion(0.66675293, -0.67880416, 0.20062506, -0.23327015)
|
||||||
|
bones/10/rotation = Quaternion(-0.35678986, 0.01807761, 0.006905738, 0.9339843)
|
||||||
|
bones/12/rotation = Quaternion(0.70710534, 0.70710546, 0.0014091316, -0.0014093613)
|
||||||
|
bones/13/rotation = Quaternion(-0.021626502, -0.09508007, 0.7082199, 0.6992257)
|
||||||
|
bones/14/rotation = Quaternion(0.13296904, 0.051822014, -0.0069621364, 0.98974)
|
||||||
|
bones/16/rotation = Quaternion(0.7071066, 0.7071067, 0.00044525132, -0.00044566192)
|
||||||
|
bones/17/rotation = Quaternion(0.20738536, 0.2267729, 0.6646832, 0.6810004)
|
||||||
|
bones/18/rotation = Quaternion(-0.35684106, -0.008877046, -0.003391197, 0.93411684)
|
||||||
|
bones/20/rotation = Quaternion(0.6013276, -0.007656024, 0.017799761, 0.79876757)
|
||||||
|
bones/22/rotation = Quaternion(0.0076703057, 0.9327372, 0.3595561, -0.025732514)
|
||||||
|
bones/23/rotation = Quaternion(-0.089636706, -0.019697238, -0.01825219, 0.99561244)
|
||||||
|
bones/24/rotation = Quaternion(-0.44343108, -0.23039742, 0.11800072, 0.85811526)
|
||||||
|
bones/26/rotation = Quaternion(5.170388e-06, 0.6954638, 0.7185612, 5.0026606e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.052304644, 0.00074447604, -0.01352817, 0.99853927)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -9.581396e-07, -9.581394e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.2110207e-06, -1.2110205e-06, 0.7071067)
|
||||||
BIN
core/ai/agents/pug/walking.res
Normal file
54
core/ai/agents/sheep/ai_sheep.tscn
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
[gd_scene format=3 uid="uid://bs1bdtm7jdtgb"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_smbiq"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://58u6viv3qd63" path="res://core/ai/agents/sheep/sheep_mannequin.tscn" id="2_hnenk"]
|
||||||
|
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_vlyix"]
|
||||||
|
[ext_resource type="Animation" uid="uid://bjvoxmyf4vdy8" path="res://core/ai/agents/sheep/idle.res" id="3_i3d22"]
|
||||||
|
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_uqv5v"]
|
||||||
|
[ext_resource type="Animation" uid="uid://8r05h8e7nmic" path="res://core/ai/agents/sheep/walking.res" id="4_hxh1r"]
|
||||||
|
|
||||||
|
[sub_resource type="BoxShape3D" id="BoxShape3D_hnenk"]
|
||||||
|
size = Vector3(1, 1.4770508, 1.3725281)
|
||||||
|
|
||||||
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_vlyix"]
|
||||||
|
_data = {
|
||||||
|
&"idle": ExtResource("3_i3d22"),
|
||||||
|
&"walking": ExtResource("4_hxh1r")
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="AiSheep" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_smbiq")]
|
||||||
|
anim_player = NodePath("SheepMannequin/AnimationPlayer")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" parent="." index="0" unique_id=214482161]
|
||||||
|
visible = false
|
||||||
|
|
||||||
|
[node name="CollisionShape3D" parent="." index="1" unique_id=92811823]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.23852539, 0.11299133)
|
||||||
|
shape = SubResource("BoxShape3D_hnenk")
|
||||||
|
|
||||||
|
[node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
|
||||||
|
initial_state = NodePath("IdleState")
|
||||||
|
|
||||||
|
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=190711451]
|
||||||
|
script = ExtResource("2_vlyix")
|
||||||
|
state_id = &"idle"
|
||||||
|
next_state_id = &"patrol"
|
||||||
|
animation_name = "custom/idle"
|
||||||
|
|
||||||
|
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=431976868]
|
||||||
|
script = ExtResource("3_uqv5v")
|
||||||
|
state_id = &"patrol"
|
||||||
|
next_state_id = &"idle"
|
||||||
|
animation_name = "custom/walking"
|
||||||
|
exit_on_action_finished = true
|
||||||
|
|
||||||
|
[node name="SheepMannequin" parent="." index="5" unique_id=1153770042 instance=ExtResource("2_hnenk")]
|
||||||
|
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, -0.9, 0)
|
||||||
|
|
||||||
|
[node name="Armature" parent="SheepMannequin" index="0" unique_id=62421163]
|
||||||
|
transform = Transform3D(100, 0, 0, 0, -4.3711384e-06, 99.99999, 0, -99.99999, -4.3711384e-06, 0, 0, 0)
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" parent="SheepMannequin" index="1" unique_id=676833932]
|
||||||
|
libraries/custom = SubResource("AnimationLibrary_vlyix")
|
||||||
|
|
||||||
|
[editable path="SheepMannequin"]
|
||||||
BIN
core/ai/agents/sheep/idle.res
Normal file
BIN
core/ai/agents/sheep/sheep.fbx
Normal file
4159
core/ai/agents/sheep/sheep.fbx.import
Normal file
29
core/ai/agents/sheep/sheep_mannequin.tscn
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
[gd_scene format=3 uid="uid://58u6viv3qd63"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://oog8biov508a" path="res://core/ai/agents/sheep/sheep.fbx" id="1_pnkxh"]
|
||||||
|
|
||||||
|
[node name="SheepMannequin" unique_id=1153770042 instance=ExtResource("1_pnkxh")]
|
||||||
|
|
||||||
|
[node name="Skeleton3D" parent="Armature" parent_id_path=PackedInt32Array(1644576745) index="0" unique_id=811031257]
|
||||||
|
bones/1/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/4/rotation = Quaternion(0.0017592248, -0.0017595046, 0.7071046, 0.7071046)
|
||||||
|
bones/5/rotation = Quaternion(0.706397, -0.7005701, -0.057003256, 0.08339989)
|
||||||
|
bones/6/rotation = Quaternion(0.17354831, -0.018694565, 0.003295098, 0.98464245)
|
||||||
|
bones/8/rotation = Quaternion(0.0011415672, -0.0011422854, 0.7071059, 0.7071059)
|
||||||
|
bones/9/rotation = Quaternion(0.66940695, -0.67618734, 0.20153745, -0.23248184)
|
||||||
|
bones/10/rotation = Quaternion(-0.38440856, 0.017864142, 0.0074402345, 0.92296034)
|
||||||
|
bones/12/rotation = Quaternion(0.70710427, 0.7071044, 0.001866237, -0.0018665171)
|
||||||
|
bones/13/rotation = Quaternion(-0.033540055, -0.106803544, 0.7078988, 0.6973861)
|
||||||
|
bones/14/rotation = Quaternion(0.17334078, 0.051493812, -0.009075931, 0.9834729)
|
||||||
|
bones/16/rotation = Quaternion(0.70710605, 0.7071062, 0.0009843343, -0.0009850523)
|
||||||
|
bones/17/rotation = Quaternion(0.2082713, 0.22595985, 0.6673435, 0.67839366)
|
||||||
|
bones/18/rotation = Quaternion(-0.384463, -0.008772296, -0.0036537221, 0.92309153)
|
||||||
|
bones/20/rotation = Quaternion(0.6012591, 0.022893472, -0.005923484, 0.7987042)
|
||||||
|
bones/22/rotation = Quaternion(0.006586622, 0.9146406, 0.40345904, -0.02469813)
|
||||||
|
bones/23/rotation = Quaternion(0.07927493, -0.021147288, -0.014362239, 0.996525)
|
||||||
|
bones/24/rotation = Quaternion(-0.6495659, -0.19198355, 0.17329836, 0.71496445)
|
||||||
|
bones/26/rotation = Quaternion(3.4527793e-06, 0.6944211, 0.71956885, 3.3297817e-06)
|
||||||
|
bones/27/rotation = Quaternion(0.0651835, 0.0008379451, -0.017830681, 0.9977136)
|
||||||
|
bones/29/rotation = Quaternion(0.7071068, -7.052583e-07, -7.052583e-07, 0.7071067)
|
||||||
|
bones/31/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
|
bones/33/rotation = Quaternion(0.7071068, -1.0424332e-06, -1.0424329e-06, 0.7071067)
|
||||||
BIN
core/ai/agents/sheep/walking.res
Normal file
@@ -1,12 +1,10 @@
|
|||||||
extends State
|
extends State
|
||||||
|
|
||||||
const IDLE_STATE_ID: StringName = &"idle"
|
|
||||||
|
|
||||||
@onready var agent: AIBase = owner
|
|
||||||
|
|
||||||
func enter() -> void:
|
func enter() -> void:
|
||||||
|
super.enter()
|
||||||
|
run_animation()
|
||||||
agent.navigate_to_random_point()
|
agent.navigate_to_random_point()
|
||||||
|
|
||||||
func physics_update(_delta) -> void:
|
func physics_update(_delta) -> void:
|
||||||
if agent.nav_agent.is_navigation_finished():
|
if agent.nav_agent.is_navigation_finished():
|
||||||
transitioned.emit(self, IDLE_STATE_ID)
|
transitioned.emit(self, next_state_id)
|
||||||
6
core/ai/framework/run_animation_state.gd
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
extends State
|
||||||
|
|
||||||
|
|
||||||
|
func enter() -> void:
|
||||||
|
super.enter()
|
||||||
|
run_animation()
|
||||||
1
core/ai/framework/run_animation_state.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://d3hy70ec8vqo5
|
||||||
@@ -3,18 +3,61 @@ extends Node
|
|||||||
class_name State
|
class_name State
|
||||||
|
|
||||||
@export var state_id: StringName = &""
|
@export var state_id: StringName = &""
|
||||||
|
@export var next_state_id: StringName
|
||||||
|
@export var animation_name: String
|
||||||
|
@export var exit_on_action_finished: bool
|
||||||
|
@export var exit_on_animation_finished: bool
|
||||||
|
@export var min_wait_time: float = 3.0
|
||||||
|
@export var max_wait_time: float = 10
|
||||||
|
|
||||||
|
var runtime_timer: Timer
|
||||||
|
|
||||||
|
@onready var agent: AIBase = owner
|
||||||
|
|
||||||
@warning_ignore("unused_signal")
|
|
||||||
signal transitioned(state: State, new_state_id: StringName)
|
signal transitioned(state: State, new_state_id: StringName)
|
||||||
|
|
||||||
func enter() -> void:
|
func _ready() -> void:
|
||||||
|
if min_wait_time > 0 and !exit_on_action_finished:
|
||||||
|
runtime_timer = Timer.new()
|
||||||
|
runtime_timer.name = "IdleTimer"
|
||||||
|
runtime_timer.one_shot = true
|
||||||
|
add_child(runtime_timer)
|
||||||
|
runtime_timer.timeout.connect(_on_timer_timeout)
|
||||||
|
|
||||||
|
func enter() -> void:
|
||||||
|
if exit_on_animation_finished:
|
||||||
|
if not agent.anim_player.animation_finished.is_connected(_on_animation_finished):
|
||||||
|
agent.anim_player.animation_finished.connect(_on_animation_finished)
|
||||||
|
elif min_wait_time > 0 and !exit_on_action_finished:
|
||||||
|
var wait_time:= randf_range(min_wait_time, max_wait_time)
|
||||||
|
runtime_timer.start(wait_time)
|
||||||
|
|
||||||
|
func exit() -> void:
|
||||||
|
if exit_on_animation_finished and agent.anim_player.animation_finished.is_connected(_on_animation_finished):
|
||||||
|
agent.anim_player.animation_finished.disconnect(_on_animation_finished)
|
||||||
|
|
||||||
|
if runtime_timer and not runtime_timer.is_stopped():
|
||||||
|
runtime_timer.stop()
|
||||||
|
|
||||||
|
func update(_delta: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
func exit() -> void:
|
func physics_update(_delta: float) -> void:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
func update(_delta) -> void:
|
func run_animation() -> void:
|
||||||
pass
|
if agent.anim_player and agent.anim_player.has_animation(animation_name):
|
||||||
|
agent.anim_player.play(animation_name)
|
||||||
|
|
||||||
func physics_update(_delta) -> void:
|
func _on_animation_finished(anim_name: StringName) -> void:
|
||||||
pass
|
if animation_name == anim_name:
|
||||||
|
if exit_on_action_finished:
|
||||||
|
return
|
||||||
|
elif min_wait_time > 0:
|
||||||
|
var wait_time := randf_range(min_wait_time, max_wait_time)
|
||||||
|
runtime_timer.start(wait_time)
|
||||||
|
else:
|
||||||
|
transitioned.emit(self, next_state_id)
|
||||||
|
|
||||||
|
func _on_timer_timeout() -> void:
|
||||||
|
transitioned.emit(self, next_state_id)
|
||||||
|
|||||||
@@ -1,14 +0,0 @@
|
|||||||
[gd_scene format=3 uid="uid://cescrovsjlwke"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bnh1y560h55vc" path="res://core/audio/settings/audio_option.gd" id="1_orafl"]
|
|
||||||
|
|
||||||
[node name="AudioOption" type="VBoxContainer" unique_id=1509773712]
|
|
||||||
custom_minimum_size = Vector2(300, 0)
|
|
||||||
script = ExtResource("1_orafl")
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="." unique_id=781845786]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Master Volume"
|
|
||||||
|
|
||||||
[node name="HSlider" type="HSlider" parent="." unique_id=1286896253]
|
|
||||||
layout_mode = 2
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
[gd_scene format=3 uid="uid://caqf471x0kttc"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://cvr25q1blyxg" path="res://core/audio/settings/settings_menu.gd" id="1_4lekq"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cescrovsjlwke" path="res://core/audio/settings/audio_option.tscn" id="1_hwcco"]
|
|
||||||
|
|
||||||
[node name="SettingsMenu" type="Control" unique_id=1639777294]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
script = ExtResource("1_4lekq")
|
|
||||||
|
|
||||||
[node name="PanelContainer" type="PanelContainer" parent="." unique_id=315821242]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 8
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
offset_left = -79.5
|
|
||||||
offset_top = -110.0
|
|
||||||
offset_right = 79.5
|
|
||||||
offset_bottom = 110.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
|
|
||||||
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer" unique_id=648635784]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 0
|
|
||||||
theme_override_constants/margin_left = 12
|
|
||||||
theme_override_constants/margin_top = 12
|
|
||||||
theme_override_constants/margin_right = 12
|
|
||||||
theme_override_constants/margin_bottom = 12
|
|
||||||
|
|
||||||
[node name="AudioOptionsContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer" unique_id=824023653]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_constants/separation = 12
|
|
||||||
|
|
||||||
[node name="MasterVolume_AudioOption" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=1509773712 instance=ExtResource("1_hwcco")]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="HSeparator" type="HSeparator" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=1053430754]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="MusicVolume_AudioOption" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=690924616 instance=ExtResource("1_hwcco")]
|
|
||||||
layout_mode = 2
|
|
||||||
bus_name = &"Music"
|
|
||||||
label_text = "Music Volume"
|
|
||||||
|
|
||||||
[node name="HSeparator2" type="HSeparator" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=453716295]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="SFXVolume_AudioOption" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=2096291127 instance=ExtResource("1_hwcco")]
|
|
||||||
layout_mode = 2
|
|
||||||
bus_name = &"SFX"
|
|
||||||
label_text = "SFX Volume"
|
|
||||||
|
|
||||||
[node name="HSeparator3" type="HSeparator" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=498553283]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="ResetToDefault_Button" type="Button" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=720420423]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
text = "Reset To Default"
|
|
||||||
|
|
||||||
[node name="Close_Button" type="Button" parent="PanelContainer/MarginContainer/AudioOptionsContainer" unique_id=1137906684]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
text = "Close"
|
|
||||||
@@ -1,24 +1,16 @@
|
|||||||
extends Node3D
|
extends Node3D
|
||||||
|
|
||||||
|
#constants about biome, pieces and entity spawn
|
||||||
const CHUNK_TYPE_BIOME: int = 0
|
const CHUNK_TYPE_BIOME: int = 0
|
||||||
const CHUNK_TYPE_STRAIGHT_TRACK: int = 1
|
const CHUNK_TYPE_STRAIGHT_TRACK: int = 1
|
||||||
const CHUNK_TYPE_CURVED_TRACK: int = 2
|
const CHUNK_TYPE_CURVED_TRACK: int = 2
|
||||||
|
const ENTITY_TYPE_HUMANOID: int = 0
|
||||||
const CHUNK_GENERATION_FRAME_BUDGET_USEC: int = 2000 #2 ms/frame to generate chunks
|
const ENTITY_TYPE_ANIMAL: int = 1
|
||||||
const CHUNK_CLEANUP_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per cleanup
|
const ENTITY_SPAWN_ANY: int = 0
|
||||||
const LAMPPOST_WIRE_FRAME_BUDGET_USEC: int = 1000 #1 ms/frame per i fili dei lampioni
|
const ENTITY_SPAWN_HUMANOID_ONLY: int = 1
|
||||||
#(about 4 ms o work for frame)
|
const ENTITY_SPAWN_ANIMAL_ONLY: int = 2
|
||||||
#Se compaiono chunk troppo lentamente davanti al treno:
|
|
||||||
#aumentare generazione a 3000 o 4000
|
|
||||||
#Se ci sono micro-scatti:
|
|
||||||
#abbassare generazione a 1000 o 1500
|
|
||||||
#Se i fili appaiono in ritardo:
|
|
||||||
#aumentare wire a 1500 o 2000
|
|
||||||
#Se il cleanup causa scatti:
|
|
||||||
#abbassare cleanup a 500
|
|
||||||
|
|
||||||
const MAX_CHUNK_UNIQUENESS: int = 5
|
const MAX_CHUNK_UNIQUENESS: int = 5
|
||||||
const RAILWAY_SCENE_DIRECTORY: String = "res://tgcc/chunk/railway/scene"
|
|
||||||
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
|
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
|
||||||
const RIVER_DIRECTIONS: Dictionary = {
|
const RIVER_DIRECTIONS: Dictionary = {
|
||||||
"north": Vector2(0.0, -1.0),
|
"north": Vector2(0.0, -1.0),
|
||||||
@@ -33,12 +25,32 @@ const RIVER_NEIGHBOUR_OFFSETS: Dictionary = {
|
|||||||
"west": Vector2i(-1, 0),
|
"west": Vector2i(-1, 0),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@export_group("Generation")
|
||||||
|
@export var chunk_generation_frame_budget_usec: int = 1500 #2 ms/frame to generate chunks
|
||||||
|
@export var chunk_cleanup_frame_budget_usec: int = 1000 #1 ms/frame per cleanup
|
||||||
|
@export var lampost_wire_frame_budget_usec: int = 1000 #1 ms/frame per i fili dei lampioni
|
||||||
|
#(about 4 ms of work for frame)
|
||||||
|
#Se compaiono chunk troppo lentamente davanti al treno:
|
||||||
|
#aumentare generazione a 3000 o 4000
|
||||||
|
#Se ci sono micro-scatti:
|
||||||
|
#abbassare generazione a 1000 o 1500
|
||||||
|
#Se i fili appaiono in ritardo:
|
||||||
|
#aumentare wire a 1500 o 2000
|
||||||
|
#Se il cleanup causa scatti:
|
||||||
|
#abbassare cleanup a 500
|
||||||
|
|
||||||
@export_group("Rails")
|
@export_group("Rails")
|
||||||
@export var rail_path: Path3D #rail path
|
@export var rail_path: Path3D #rail path
|
||||||
|
@export var railway_pool: Resource
|
||||||
|
|
||||||
@export_group("Biomes")
|
@export_group("Biomes")
|
||||||
@export var biome_list: Array[Biome] #list of scenes for the biome
|
@export var biome_list: Array[Biome] #list of scenes for the biome
|
||||||
|
|
||||||
|
@export_group("Entities")
|
||||||
|
@export var entity_pool: Resource
|
||||||
|
@export_range(0.0, 1.0, 0.01) var entity_spawn_probability: float = 0.6
|
||||||
|
@export_range(0, 20, 1) var max_entities_per_chunk: int = 3
|
||||||
|
|
||||||
@export_group("Grid and Area")
|
@export_group("Grid and Area")
|
||||||
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value)
|
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value)
|
||||||
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell)
|
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell)
|
||||||
@@ -56,6 +68,7 @@ var altitude_generator: FastNoiseLite
|
|||||||
var wire_connections: Dictionary = {}
|
var wire_connections: Dictionary = {}
|
||||||
var chunk_candidate_cache: Dictionary = {} #node cache (metadata)
|
var chunk_candidate_cache: Dictionary = {} #node cache (metadata)
|
||||||
var prop_candidate_cache: Dictionary = {}
|
var prop_candidate_cache: Dictionary = {}
|
||||||
|
var entity_candidate_cache: Dictionary = {}
|
||||||
var pending_generation_cells: Array[Vector2i] = []
|
var pending_generation_cells: Array[Vector2i] = []
|
||||||
var pending_cleanup_cells: Array[Vector2i] = []
|
var pending_cleanup_cells: Array[Vector2i] = []
|
||||||
var pending_wire_cells: Array[Vector2i] = []
|
var pending_wire_cells: Array[Vector2i] = []
|
||||||
@@ -86,6 +99,7 @@ func _ready() -> void:
|
|||||||
|
|
||||||
#fill cache with available chunk
|
#fill cache with available chunk
|
||||||
_warm_chunk_candidate_cache()
|
_warm_chunk_candidate_cache()
|
||||||
|
_warm_entity_candidate_cache()
|
||||||
_warm_rail_chunk_catalogue()
|
_warm_rail_chunk_catalogue()
|
||||||
#set unique pieces
|
#set unique pieces
|
||||||
_update_set_pieces()
|
_update_set_pieces()
|
||||||
@@ -120,6 +134,7 @@ func _update_set_pieces() -> void:
|
|||||||
|
|
||||||
func _destroy_and_regenrate_world() -> void:
|
func _destroy_and_regenrate_world() -> void:
|
||||||
_warm_chunk_candidate_cache()
|
_warm_chunk_candidate_cache()
|
||||||
|
_warm_entity_candidate_cache()
|
||||||
_clear_pending_world_work()
|
_clear_pending_world_work()
|
||||||
|
|
||||||
#Turn off old temples
|
#Turn off old temples
|
||||||
@@ -179,6 +194,24 @@ func collect_all_propinfo(root: Node, list: Array[Node]) -> void:
|
|||||||
for child in root.get_children():
|
for child in root.get_children():
|
||||||
collect_all_propinfo(child, list)
|
collect_all_propinfo(child, list)
|
||||||
|
|
||||||
|
func collect_all_entityinfo(root: Node, list: Array[Node]) -> void:
|
||||||
|
if root == null: return
|
||||||
|
|
||||||
|
if "entity_type" in root:
|
||||||
|
list.append(root)
|
||||||
|
|
||||||
|
for child in root.get_children():
|
||||||
|
collect_all_entityinfo(child, list)
|
||||||
|
|
||||||
|
func collect_all_entity_spawn_points(root: Node, list: Array[Node]) -> void:
|
||||||
|
if root == null: return
|
||||||
|
|
||||||
|
if "allowed_type" in root or root.is_in_group("entity_spawn_point"):
|
||||||
|
list.append(root)
|
||||||
|
|
||||||
|
for child in root.get_children():
|
||||||
|
collect_all_entity_spawn_points(child, list)
|
||||||
|
|
||||||
func _warm_chunk_candidate_cache() -> void:
|
func _warm_chunk_candidate_cache() -> void:
|
||||||
var unique_scenes: Dictionary = {}
|
var unique_scenes: Dictionary = {}
|
||||||
|
|
||||||
@@ -199,27 +232,30 @@ func _warm_chunk_candidate_cache() -> void:
|
|||||||
for scene in unique_scenes.values():
|
for scene in unique_scenes.values():
|
||||||
_get_chunk_scene_metadata(scene)
|
_get_chunk_scene_metadata(scene)
|
||||||
|
|
||||||
func _warm_rail_chunk_catalogue() -> void:
|
func _warm_entity_candidate_cache() -> void:
|
||||||
rail_chunk_catalogue.clear()
|
entity_candidate_cache.clear()
|
||||||
|
if entity_pool == null or not "available_entities" in entity_pool:
|
||||||
var directory := DirAccess.open(RAILWAY_SCENE_DIRECTORY)
|
|
||||||
if directory == null:
|
|
||||||
return
|
return
|
||||||
|
|
||||||
directory.list_dir_begin()
|
for scene in entity_pool.available_entities:
|
||||||
var file_name := directory.get_next()
|
if scene == null:
|
||||||
while file_name != "":
|
continue
|
||||||
if not directory.current_is_dir() and file_name.ends_with(".tscn"):
|
_get_entity_scene_metadata(scene)
|
||||||
var scene_path := "%s/%s" % [RAILWAY_SCENE_DIRECTORY, file_name]
|
|
||||||
var scene := load(scene_path) as PackedScene
|
func _warm_rail_chunk_catalogue() -> void:
|
||||||
if scene != null:
|
rail_chunk_catalogue.clear()
|
||||||
var chunk_type = _get_chunk_type_from_scene(scene)
|
if railway_pool == null or not "available_railways" in railway_pool:
|
||||||
if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK:
|
return
|
||||||
if not rail_chunk_catalogue.has(chunk_type):
|
|
||||||
rail_chunk_catalogue[chunk_type] = []
|
for scene in railway_pool.available_railways:
|
||||||
rail_chunk_catalogue[chunk_type].append(scene)
|
if scene == null:
|
||||||
file_name = directory.get_next()
|
continue
|
||||||
directory.list_dir_end()
|
|
||||||
|
var chunk_type = _get_chunk_type_from_scene(scene)
|
||||||
|
if chunk_type == CHUNK_TYPE_STRAIGHT_TRACK or chunk_type == CHUNK_TYPE_CURVED_TRACK:
|
||||||
|
if not rail_chunk_catalogue.has(chunk_type):
|
||||||
|
rail_chunk_catalogue[chunk_type] = []
|
||||||
|
rail_chunk_catalogue[chunk_type].append(scene)
|
||||||
|
|
||||||
func _get_chunk_scene_cache_key(scene: PackedScene) -> String:
|
func _get_chunk_scene_cache_key(scene: PackedScene) -> String:
|
||||||
if scene == null:
|
if scene == null:
|
||||||
@@ -306,7 +342,7 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
|
|||||||
|
|
||||||
if root is Node3D:
|
if root is Node3D:
|
||||||
var node_3d := root as Node3D
|
var node_3d := root as Node3D
|
||||||
if node_3d.scene_file_path.begins_with(RAILWAY_SCENE_DIRECTORY):
|
if _is_railway_scene_registered(node_3d.scene_file_path):
|
||||||
var info_list: Array[Node] = []
|
var info_list: Array[Node] = []
|
||||||
collect_all_chunkinfo(node_3d, info_list)
|
collect_all_chunkinfo(node_3d, info_list)
|
||||||
var info_node = info_list[0] if info_list.size() > 0 else null
|
var info_node = info_list[0] if info_list.size() > 0 else null
|
||||||
@@ -319,6 +355,17 @@ func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void
|
|||||||
for child in root.get_children():
|
for child in root.get_children():
|
||||||
_collect_replaceable_rail_chunks(child, result)
|
_collect_replaceable_rail_chunks(child, result)
|
||||||
|
|
||||||
|
func _is_railway_scene_registered(scene_path: String) -> bool:
|
||||||
|
if scene_path == "":
|
||||||
|
return false
|
||||||
|
|
||||||
|
for candidates in rail_chunk_catalogue.values():
|
||||||
|
for candidate in candidates:
|
||||||
|
var scene := candidate as PackedScene
|
||||||
|
if scene != null and scene.resource_path == scene_path:
|
||||||
|
return true
|
||||||
|
return false
|
||||||
|
|
||||||
func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene:
|
func _pick_replacement_rail_scene(chunk_type: int, current_scene_path: String) -> PackedScene:
|
||||||
var candidates: Array = rail_chunk_catalogue.get(chunk_type, [])
|
var candidates: Array = rail_chunk_catalogue.get(chunk_type, [])
|
||||||
if candidates.is_empty():
|
if candidates.is_empty():
|
||||||
@@ -365,7 +412,7 @@ func _replace_rail_chunk_instance(chunk_root: Node3D) -> bool:
|
|||||||
chunk_root.queue_free()
|
chunk_root.queue_free()
|
||||||
return true
|
return true
|
||||||
|
|
||||||
#rebuild the scene catalogue from res://tgcc/chunk/railway/scene,
|
#rebuild the scene catalogue from railway_pool,
|
||||||
#than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind)
|
#than serach on the current scene which chunks can be changed and for each one chose a new scene (the same kind)
|
||||||
func _refresh_rail_chunks() -> void:
|
func _refresh_rail_chunks() -> void:
|
||||||
print("update rail chunks")
|
print("update rail chunks")
|
||||||
@@ -437,7 +484,7 @@ func _queue_has_frame_budget(start_usec: int, budget_usec: int, processed: int)
|
|||||||
func _drain_generation_queue() -> void:
|
func _drain_generation_queue() -> void:
|
||||||
var processed: int = 0
|
var processed: int = 0
|
||||||
var start_usec: int = Time.get_ticks_usec()
|
var start_usec: int = Time.get_ticks_usec()
|
||||||
while pending_generation_cursor < pending_generation_cells.size() and _queue_has_frame_budget(start_usec, CHUNK_GENERATION_FRAME_BUDGET_USEC, processed):
|
while pending_generation_cursor < pending_generation_cells.size() and _queue_has_frame_budget(start_usec, chunk_generation_frame_budget_usec, processed):
|
||||||
var grid_pos: Vector2i = pending_generation_cells[pending_generation_cursor]
|
var grid_pos: Vector2i = pending_generation_cells[pending_generation_cursor]
|
||||||
pending_generation_cursor += 1
|
pending_generation_cursor += 1
|
||||||
if board.has(grid_pos):
|
if board.has(grid_pos):
|
||||||
@@ -455,7 +502,7 @@ func _drain_generation_queue() -> void:
|
|||||||
func _drain_cleanup_queue() -> void:
|
func _drain_cleanup_queue() -> void:
|
||||||
var processed: int = 0
|
var processed: int = 0
|
||||||
var start_usec: int = Time.get_ticks_usec()
|
var start_usec: int = Time.get_ticks_usec()
|
||||||
while pending_cleanup_cursor < pending_cleanup_cells.size() and _queue_has_frame_budget(start_usec, CHUNK_CLEANUP_FRAME_BUDGET_USEC, processed):
|
while pending_cleanup_cursor < pending_cleanup_cells.size() and _queue_has_frame_budget(start_usec, chunk_cleanup_frame_budget_usec, processed):
|
||||||
var grid_pos: Vector2i = pending_cleanup_cells[pending_cleanup_cursor]
|
var grid_pos: Vector2i = pending_cleanup_cells[pending_cleanup_cursor]
|
||||||
pending_cleanup_cursor += 1
|
pending_cleanup_cursor += 1
|
||||||
if not board.has(grid_pos):
|
if not board.has(grid_pos):
|
||||||
@@ -483,7 +530,7 @@ func _queue_lamppost_wire_connection(grid_pos: Vector2i) -> void:
|
|||||||
func _drain_wire_queue() -> void:
|
func _drain_wire_queue() -> void:
|
||||||
var processed: int = 0
|
var processed: int = 0
|
||||||
var start_usec: int = Time.get_ticks_usec()
|
var start_usec: int = Time.get_ticks_usec()
|
||||||
while pending_wire_cursor < pending_wire_cells.size() and _queue_has_frame_budget(start_usec, LAMPPOST_WIRE_FRAME_BUDGET_USEC, processed):
|
while pending_wire_cursor < pending_wire_cells.size() and _queue_has_frame_budget(start_usec, lampost_wire_frame_budget_usec, processed):
|
||||||
var grid_pos: Vector2i = pending_wire_cells[pending_wire_cursor]
|
var grid_pos: Vector2i = pending_wire_cells[pending_wire_cursor]
|
||||||
pending_wire_cursor += 1
|
pending_wire_cursor += 1
|
||||||
pending_wire_lookup.erase(grid_pos)
|
pending_wire_lookup.erase(grid_pos)
|
||||||
@@ -521,6 +568,13 @@ func _choose_catalogue_by_cell(grid_pos: Vector2i) -> Array[PackedScene]:
|
|||||||
var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
|
var indice = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
|
||||||
return biome_list[indice].available_chunks
|
return biome_list[indice].available_chunks
|
||||||
|
|
||||||
|
func _choose_biome_name_by_cell(grid_pos: Vector2i) -> String:
|
||||||
|
if manual_biome != null:
|
||||||
|
return manual_biome.name
|
||||||
|
|
||||||
|
var value = noise_generator.get_noise_2d(grid_pos.x, grid_pos.y)
|
||||||
|
return _get_procedural_biome_name(value)
|
||||||
|
|
||||||
func _get_procedural_biome_name(value: float) -> String:
|
func _get_procedural_biome_name(value: float) -> String:
|
||||||
if manual_biome != null:
|
if manual_biome != null:
|
||||||
return manual_biome.name
|
return manual_biome.name
|
||||||
@@ -592,6 +646,41 @@ func _get_prop_scene_cache_key(scene: PackedScene) -> String:
|
|||||||
return scene.resource_path
|
return scene.resource_path
|
||||||
return "prop_scene_%s" % scene.get_instance_id()
|
return "prop_scene_%s" % scene.get_instance_id()
|
||||||
|
|
||||||
|
func _get_entity_scene_cache_key(scene: PackedScene) -> String:
|
||||||
|
if scene == null:
|
||||||
|
return ""
|
||||||
|
if scene.resource_path != "":
|
||||||
|
return scene.resource_path
|
||||||
|
return "entity_scene_%s" % scene.get_instance_id()
|
||||||
|
|
||||||
|
func _get_entity_scene_metadata(scene: PackedScene) -> Dictionary:
|
||||||
|
if scene == null:
|
||||||
|
return {}
|
||||||
|
|
||||||
|
var key = _get_entity_scene_cache_key(scene)
|
||||||
|
if entity_candidate_cache.has(key):
|
||||||
|
return entity_candidate_cache[key]
|
||||||
|
|
||||||
|
var preview_entity = scene.instantiate()
|
||||||
|
var entity_info_list: Array[Node] = []
|
||||||
|
collect_all_entityinfo(preview_entity, entity_info_list)
|
||||||
|
var info_node = entity_info_list[0] if entity_info_list.size() > 0 else null
|
||||||
|
|
||||||
|
if info_node == null:
|
||||||
|
preview_entity.queue_free()
|
||||||
|
entity_candidate_cache[key] = {}
|
||||||
|
return {}
|
||||||
|
|
||||||
|
var metadata = {
|
||||||
|
"type": info_node.entity_type,
|
||||||
|
"name": info_node.entity_name if "entity_name" in info_node else "",
|
||||||
|
"allowed_biomes": info_node.allowed_biomes.duplicate() if "allowed_biomes" in info_node else [],
|
||||||
|
"weight": maxf(info_node.spawn_uniqueness if "spawn_uniqueness" in info_node else 1.0, 0.0001)
|
||||||
|
}
|
||||||
|
preview_entity.queue_free()
|
||||||
|
entity_candidate_cache[key] = metadata
|
||||||
|
return metadata
|
||||||
|
|
||||||
func _get_prop_scene_uniqueness(scene: PackedScene) -> int:
|
func _get_prop_scene_uniqueness(scene: PackedScene) -> int:
|
||||||
if scene == null:
|
if scene == null:
|
||||||
return -1
|
return -1
|
||||||
@@ -664,6 +753,90 @@ func _spawn_prop_for_marker(marker: Node) -> void:
|
|||||||
marker.add_child(prop_node)
|
marker.add_child(prop_node)
|
||||||
prop_node.transform = Transform3D.IDENTITY
|
prop_node.transform = Transform3D.IDENTITY
|
||||||
|
|
||||||
|
func _spawn_entities_for_chunk(root: Node, biome_name: String) -> void:
|
||||||
|
if entity_pool == null or not "available_entities" in entity_pool:
|
||||||
|
return
|
||||||
|
if entity_pool.available_entities.is_empty():
|
||||||
|
return
|
||||||
|
if entity_spawn_probability <= 0.0 or max_entities_per_chunk <= 0:
|
||||||
|
return
|
||||||
|
if entity_candidate_cache.is_empty():
|
||||||
|
_warm_entity_candidate_cache()
|
||||||
|
|
||||||
|
var spawn_points: Array[Node] = []
|
||||||
|
collect_all_entity_spawn_points(root, spawn_points)
|
||||||
|
if spawn_points.is_empty():
|
||||||
|
return
|
||||||
|
|
||||||
|
spawn_points.shuffle()
|
||||||
|
var spawned_count: int = 0
|
||||||
|
for spawn_point in spawn_points:
|
||||||
|
if spawned_count >= max_entities_per_chunk:
|
||||||
|
break
|
||||||
|
|
||||||
|
var point_node = spawn_point as Node3D
|
||||||
|
if point_node == null:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var spawn_chance = entity_spawn_probability
|
||||||
|
if "spawn_chance" in spawn_point:
|
||||||
|
spawn_chance *= spawn_point.spawn_chance
|
||||||
|
if randf() > spawn_chance:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var entity_scene = _pick_compatible_entity(biome_name, _get_spawn_point_type_filter(spawn_point))
|
||||||
|
if entity_scene == null:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var entity_instance = entity_scene.instantiate()
|
||||||
|
var entity_node = entity_instance as Node3D
|
||||||
|
if entity_node == null:
|
||||||
|
entity_instance.queue_free()
|
||||||
|
continue
|
||||||
|
|
||||||
|
root.add_child(entity_node)
|
||||||
|
entity_node.global_transform = point_node.global_transform
|
||||||
|
if "random_y_rotation" in spawn_point and spawn_point.random_y_rotation:
|
||||||
|
entity_node.rotate_y(randf() * TAU)
|
||||||
|
spawned_count += 1
|
||||||
|
|
||||||
|
func _get_spawn_point_type_filter(spawn_point: Node) -> int:
|
||||||
|
if "allowed_type" in spawn_point:
|
||||||
|
match spawn_point.allowed_type:
|
||||||
|
ENTITY_SPAWN_HUMANOID_ONLY:
|
||||||
|
return ENTITY_TYPE_HUMANOID
|
||||||
|
ENTITY_SPAWN_ANIMAL_ONLY:
|
||||||
|
return ENTITY_TYPE_ANIMAL
|
||||||
|
return -1
|
||||||
|
|
||||||
|
func _pick_compatible_entity(biome_name: String, type_filter: int) -> PackedScene:
|
||||||
|
if entity_pool == null or not "available_entities" in entity_pool:
|
||||||
|
return null
|
||||||
|
|
||||||
|
var candidates = []
|
||||||
|
for entity_scene in entity_pool.available_entities:
|
||||||
|
if entity_scene == null:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var metadata = _get_entity_scene_metadata(entity_scene)
|
||||||
|
if metadata.is_empty():
|
||||||
|
continue
|
||||||
|
if type_filter != -1 and int(metadata["type"]) != type_filter:
|
||||||
|
continue
|
||||||
|
|
||||||
|
var allowed_biomes: Array = metadata.get("allowed_biomes", [])
|
||||||
|
if not allowed_biomes.is_empty() and not allowed_biomes.has(biome_name):
|
||||||
|
continue
|
||||||
|
|
||||||
|
candidates.append({
|
||||||
|
"scene": entity_scene,
|
||||||
|
"weight": float(metadata.get("weight", 1.0))
|
||||||
|
})
|
||||||
|
|
||||||
|
if candidates.is_empty():
|
||||||
|
return null
|
||||||
|
return _pick_weighted_candidate(candidates).scene
|
||||||
|
|
||||||
#Using a vertical raycast from the top to the bottom at the center of the cell
|
#Using a vertical raycast from the top to the bottom at the center of the cell
|
||||||
#If there is a collision search for a new chunk node
|
#If there is a collision search for a new chunk node
|
||||||
func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
|
func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
|
||||||
@@ -772,6 +945,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1)
|
var height_target = clamp(roundi((height_noise + 1.0) / 2.0), 0, 1)
|
||||||
|
|
||||||
var zone_catalogue = _choose_catalogue_by_cell(grid_pos)
|
var zone_catalogue = _choose_catalogue_by_cell(grid_pos)
|
||||||
|
var biome_name = _choose_biome_name_by_cell(grid_pos)
|
||||||
var valid_candidates = []
|
var valid_candidates = []
|
||||||
|
|
||||||
for scene in zone_catalogue:
|
for scene in zone_catalogue:
|
||||||
@@ -840,6 +1014,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
|
new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
|
||||||
add_child(new_chunk)
|
add_child(new_chunk)
|
||||||
_spawn_props_for_chunk(new_chunk)
|
_spawn_props_for_chunk(new_chunk)
|
||||||
|
_spawn_entities_for_chunk(new_chunk, biome_name)
|
||||||
|
|
||||||
var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
|
var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
|
||||||
|
|
||||||
@@ -871,6 +1046,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
|
|||||||
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
|
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
|
||||||
add_child(backup)
|
add_child(backup)
|
||||||
_spawn_props_for_chunk(backup)
|
_spawn_props_for_chunk(backup)
|
||||||
|
_spawn_entities_for_chunk(backup, biome_name)
|
||||||
|
|
||||||
var info_backup = _get_cached_chunk_info(backup, backup_scene)
|
var info_backup = _get_cached_chunk_info(backup, backup_scene)
|
||||||
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)
|
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)
|
||||||
|
|||||||
@@ -2,7 +2,9 @@
|
|||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"]
|
[ext_resource type="Script" uid="uid://ct2k25kslaxe5" path="res://core/biome_generator/biome_generator.gd" id="1_c7ilo"]
|
||||||
[ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"]
|
[ext_resource type="Material" uid="uid://b8p1sjxisi522" path="res://core/biome_generator/wires.tres" id="2_w42pm"]
|
||||||
|
[ext_resource type="Resource" path="res://core/biome_generator/railway_pool.tres" id="3_railway_pool"]
|
||||||
|
|
||||||
[node name="biome_generator" type="Node3D" unique_id=1861369341]
|
[node name="biome_generator" type="Node3D" unique_id=1861369341]
|
||||||
script = ExtResource("1_c7ilo")
|
script = ExtResource("1_c7ilo")
|
||||||
|
railway_pool = ExtResource("3_railway_pool")
|
||||||
lamppost_wire_material = ExtResource("2_w42pm")
|
lamppost_wire_material = ExtResource("2_w42pm")
|
||||||
|
|||||||
9
core/biome_generator/entities_pool.tres
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="Resource" script_class="EntityPool" format=3 uid="uid://cmd6s6thq4f7r"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_0kfj8"]
|
||||||
|
[ext_resource type="Script" uid="uid://53ryr0fsqiq7" path="res://core/biome_generator/entity_pool.gd" id="1_vccp2"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_vccp2")
|
||||||
|
name = "Entity Pool"
|
||||||
|
available_entities = Array[PackedScene]([ExtResource("1_0kfj8")])
|
||||||
5
core/biome_generator/entity_pool.gd
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
extends Resource
|
||||||
|
class_name EntityPool
|
||||||
|
|
||||||
|
@export var name: String = "New Entity Pool"
|
||||||
|
@export var available_entities: Array[PackedScene] = []
|
||||||
1
core/biome_generator/entity_pool.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://53ryr0fsqiq7
|
||||||
8
core/biome_generator/entity_spawn_point.gd
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
extends Marker3D
|
||||||
|
class_name EntitySpawnPoint
|
||||||
|
|
||||||
|
enum AllowedType { ANY, HUMANOID_ONLY, ANIMAL_ONLY }
|
||||||
|
|
||||||
|
@export var allowed_type: AllowedType = AllowedType.ANY
|
||||||
|
@export_range(0.0, 1.0, 0.01) var spawn_chance: float = 1.0
|
||||||
|
@export var random_y_rotation: bool = true
|
||||||
1
core/biome_generator/entity_spawn_point.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c5ercbqy7srx3
|
||||||
5
core/biome_generator/railway_pool.gd
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
extends Resource
|
||||||
|
class_name RailwayPool
|
||||||
|
|
||||||
|
@export var name: String = "New Railway Pool"
|
||||||
|
@export var available_railways: Array[PackedScene] = []
|
||||||
1
core/biome_generator/railway_pool.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c374rv220mvh1
|
||||||
16
core/biome_generator/railway_pool.tres
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
[gd_resource type="Resource" script_class="RailwayPool" format=3 uid="uid://nrm040srfjwo"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cl2ast2tk7ifw" path="res://tgcc/chunk/railway/scene/chunk_railway_curve.tscn" id="1_86h1y"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://85l80b6jcdhr" path="res://tgcc/chunk/railway/scene/chunk_railway_curve_2.tscn" id="2_r0882"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cewdxvcpqb53f" path="res://tgcc/chunk/railway/scene/chunk_railway_station_doubleside.tscn" id="3_3auto"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d3pcshw2bioic" path="res://tgcc/chunk/railway/scene/chunk_railway_station_oneside.tscn" id="4_i1umq"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bqxpqhla2kogq" path="res://tgcc/chunk/railway/scene/chunk_railway_straight.tscn" id="5_x44at"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c3ub6rj0tlt6q" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_2.tscn" id="6_vrrkw"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cqevecsd1cm1v" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_3.tscn" id="7_l17bw"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://f53hfrjaxkwa" path="res://tgcc/chunk/railway/scene/chunk_railway_straight_bridge.tscn" id="8_qcl5o"]
|
||||||
|
[ext_resource type="Script" uid="uid://c374rv220mvh1" path="res://core/biome_generator/railway_pool.gd" id="9_8tdc7"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("9_8tdc7")
|
||||||
|
name = "Railway Pool"
|
||||||
|
available_railways = Array[PackedScene]([ExtResource("1_86h1y"), ExtResource("2_r0882"), ExtResource("3_3auto"), ExtResource("4_i1umq"), ExtResource("5_x44at"), ExtResource("6_vrrkw"), ExtResource("7_l17bw"), ExtResource("8_qcl5o")])
|
||||||
29
core/game_menu/arrow_button.gd
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
@tool
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
class_name ArrowButton
|
||||||
|
|
||||||
|
signal on_pressed
|
||||||
|
|
||||||
|
@export var image: Texture:
|
||||||
|
set(value):
|
||||||
|
image = value
|
||||||
|
if is_inside_tree() and has_node("%Texture"):
|
||||||
|
$%Texture.texture = image
|
||||||
|
|
||||||
|
@export var flip_h: bool = false:
|
||||||
|
set(value):
|
||||||
|
flip_h = value
|
||||||
|
if is_inside_tree() and has_node("%Texture"):
|
||||||
|
if $%Texture != null:
|
||||||
|
$%Texture.flip_h = flip_h
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
if image != null and has_node("%Texture"):
|
||||||
|
$%Texture.texture = image
|
||||||
|
$%Texture.flip_h = flip_h
|
||||||
|
|
||||||
|
|
||||||
|
func _on_gui_input(event: InputEvent) -> void:
|
||||||
|
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
|
||||||
|
on_pressed.emit()
|
||||||
1
core/game_menu/arrow_button.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://3uxuhvua1036
|
||||||
38
core/game_menu/arrow_button.tscn
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
[gd_scene format=3 uid="uid://dm3skv22c60tm"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://cm7fok7lhrano" path="res://core/game_menu/assets/page_1/freccetta.png" id="1_vbu0v"]
|
||||||
|
[ext_resource type="Script" uid="uid://3uxuhvua1036" path="res://core/game_menu/arrow_button.gd" id="2_xq7pl"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dxun0jk5t0n6" path="res://core/game_menu/hoover_tween.tscn" id="3_hu4cn"]
|
||||||
|
|
||||||
|
[node name="ArrowButton" type="Control" unique_id=1696751730]
|
||||||
|
custom_minimum_size = Vector2(101, 124)
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
pivot_offset = Vector2(0.5, 0.5)
|
||||||
|
script = ExtResource("2_xq7pl")
|
||||||
|
image = ExtResource("1_vbu0v")
|
||||||
|
|
||||||
|
[node name="Texture" type="TextureRect" parent="." unique_id=91599097]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = -1
|
||||||
|
anchor_left = 0.47369793
|
||||||
|
anchor_top = 0.4425926
|
||||||
|
anchor_right = 0.5263021
|
||||||
|
anchor_bottom = 0.5574074
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
pivot_offset_ratio = Vector2(0.5, 0.5)
|
||||||
|
mouse_filter = 2
|
||||||
|
texture = ExtResource("1_vbu0v")
|
||||||
|
metadata/_edit_use_anchors_ = true
|
||||||
|
|
||||||
|
[node name="HooverTween" parent="." unique_id=2115829120 node_paths=PackedStringArray("detector_node", "visual_node") instance=ExtResource("3_hu4cn")]
|
||||||
|
detector_node = NodePath("..")
|
||||||
|
visual_node = NodePath("../Texture")
|
||||||
|
|
||||||
|
[connection signal="gui_input" from="." to="." method="_on_gui_input"]
|
||||||
BIN
core/game_menu/assets/page_1/chooseyourbiome_text.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
40
core/game_menu/assets/page_1/chooseyourbiome_text.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dqqnfnero7ckl"
|
||||||
|
path="res://.godot/imported/chooseyourbiome_text.png-4b7f54401f26c8523f3a3effe8f6caa4.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/chooseyourbiome_text.png"
|
||||||
|
dest_files=["res://.godot/imported/chooseyourbiome_text.png-4b7f54401f26c8523f3a3effe8f6caa4.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/chooseyourtrain_text.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
40
core/game_menu/assets/page_1/chooseyourtrain_text.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bjqp8kmb5y7px"
|
||||||
|
path="res://.godot/imported/chooseyourtrain_text.png-ee3b98a7555062fc260ab8ebbed86f06.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/chooseyourtrain_text.png"
|
||||||
|
dest_files=["res://.godot/imported/chooseyourtrain_text.png-ee3b98a7555062fc260ab8ebbed86f06.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/color_dx_biome.png
Normal file
|
After Width: | Height: | Size: 42 KiB |
40
core/game_menu/assets/page_1/color_dx_biome.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://c3qcivnwuisju"
|
||||||
|
path="res://.godot/imported/color_dx_biome.png-3cc724dd240e512429a7cefd5adc1412.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/color_dx_biome.png"
|
||||||
|
dest_files=["res://.godot/imported/color_dx_biome.png-3cc724dd240e512429a7cefd5adc1412.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/color_main_biome.png
Normal file
|
After Width: | Height: | Size: 117 KiB |
40
core/game_menu/assets/page_1/color_main_biome.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://dc0sl04wem136"
|
||||||
|
path="res://.godot/imported/color_main_biome.png-89de4f4e7d123065cf25b299bcc8cc19.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/color_main_biome.png"
|
||||||
|
dest_files=["res://.godot/imported/color_main_biome.png-89de4f4e7d123065cf25b299bcc8cc19.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
BIN
core/game_menu/assets/page_1/color_sx_biome.png
Normal file
|
After Width: | Height: | Size: 48 KiB |
40
core/game_menu/assets/page_1/color_sx_biome.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://cin3kt42e6w3u"
|
||||||
|
path="res://.godot/imported/color_sx_biome.png-4c5ebaa4d4bd430214af8b874b4dcc9f.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://core/game_menu/assets/page_1/color_sx_biome.png"
|
||||||
|
dest_files=["res://.godot/imported/color_sx_biome.png-4c5ebaa4d4bd430214af8b874b4dcc9f.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
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