5 Commits

Author SHA1 Message Date
Matteo Sonaglioni
be320d3881 Merge branch 'main' into polish2 2026-05-11 15:29:31 +02:00
Matteo Sonaglioni
4e9a5bc24d add river chunk 2026-05-07 22:10:36 +02:00
Matteo Sonaglioni
1d03bb0156 chunk zen garden 2026-05-07 19:14:21 +02:00
Matteo Sonaglioni
36ce503aca river curve chunk 2 2026-05-07 02:45:51 +02:00
d22479bae4 Merge pull request 'main' (#13) from main into polish2
Reviewed-on: #13
2026-05-06 20:30:18 +00:00
155 changed files with 252 additions and 5514 deletions

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@@ -7,8 +7,6 @@ const CHUNK_TYPE_CURVED_TRACK: int = 2
const CHUNK_GENERATION_STEPS_PER_FRAME: int = 2 const CHUNK_GENERATION_STEPS_PER_FRAME: int = 2
const CHUNK_CLEANUP_STEPS_PER_FRAME: int = 4 const CHUNK_CLEANUP_STEPS_PER_FRAME: int = 4
const LAMPPOST_WIRE_STEPS_PER_FRAME: int = 1 const LAMPPOST_WIRE_STEPS_PER_FRAME: int = 1
const MAX_CHUNK_UNIQUENESS: int = 5
const RAILWAY_SCENE_DIRECTORY: String = "res://tgcc/chunk/railway/scene" const RAILWAY_SCENE_DIRECTORY: String = "res://tgcc/chunk/railway/scene"
const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"] const RIVER_SIDE_ORDER: Array[String] = ["north", "est", "south", "west"]
const RIVER_DIRECTIONS: Dictionary = { const RIVER_DIRECTIONS: Dictionary = {
@@ -25,32 +23,33 @@ const RIVER_NEIGHBOUR_OFFSETS: Dictionary = {
} }
@export_group("Rails") @export_group("Rails")
@export var rail_path: Path3D #rail path @export var rail_path: Path3D
@export_group("Biomes") @export_group("Biomes")
@export var biome_list: Array[Biome] #list of scenes for the biome @export var biome_list: Array[Biome]
@export_group("Grid and Area") @export_group("Grid and Area")
@export var chunk_size: float = 20.0 #size of a cell; default 20 (global position is defined dividing x and z for this value) @export var chunk_size: float = 20.0
@export var eye_line: int = 3 #cells to be considerated around the train (e.g. 3 => a square of cells from -3 to 3 around train cell) @export var eye_line: int = 3
@export var district_scale: float = 0.05 #noise value to distribuite biome; low values create large area, high values create biome with more variants @export var district_scale: float = 0.05
@export_group("Lamppost") @export_group("Lamppost")
@export var lamppost_wire_material: ShaderMaterial @export var lamppost_wire_material: ShaderMaterial
@export_range(0.01, 1.0) var wire_thickness: float = 0.05 @export_range(0.01, 1.0) var wire_thickness: float = 0.05
@export var lamppost_dist_factor: int = 10 #max distance of connections @export var lamppost_dist_factor: int = 10
var board: Dictionary = {} var board: Dictionary = {}
var last_pos_train: Vector2i = Vector2i(999999, 999999) var last_pos_train: Vector2i = Vector2i(999999, 999999)
var noise_generator: FastNoiseLite var noise_generator: FastNoiseLite
var altitude_generator: FastNoiseLite var altitude_generator: FastNoiseLite
var wire_connections: Dictionary = {} var wire_connections: Dictionary = {}
var chunk_candidate_cache: Dictionary = {} #node cache (metadata) var chunk_candidate_cache: Dictionary = {}
var pending_generation_cells: Array[Vector2i] = [] var pending_generation_cells: Array[Vector2i] = []
var pending_cleanup_cells: Array[Vector2i] = [] var pending_cleanup_cells: Array[Vector2i] = []
var pending_wire_cells: Array[Vector2i] = [] var pending_wire_cells: Array[Vector2i] = []
var pending_wire_lookup: Dictionary = {} var pending_wire_lookup: Dictionary = {}
var rail_chunk_catalogue: Dictionary = {} #rails chunk list var pending_radar_update: bool = false
var rail_chunk_catalogue: Dictionary = {}
var manual_biome: Biome = null var manual_biome: Biome = null
@@ -59,8 +58,7 @@ func _ready() -> void:
#connect events #connect events
UIEvents.update_rail_chunks.connect(_update_rail_chunks) UIEvents.update_rail_chunks.connect(_update_rail_chunks)
#noise generator for biome and altitute
noise_generator = FastNoiseLite.new() noise_generator = FastNoiseLite.new()
noise_generator.noise_type = FastNoiseLite.TYPE_PERLIN noise_generator.noise_type = FastNoiseLite.TYPE_PERLIN
noise_generator.seed = randi() noise_generator.seed = randi()
@@ -71,10 +69,8 @@ func _ready() -> void:
altitude_generator.seed = randi() altitude_generator.seed = randi()
altitude_generator.frequency = district_scale * 0.5 altitude_generator.frequency = district_scale * 0.5
#fill cache with available chunk
_warm_chunk_candidate_cache() _warm_chunk_candidate_cache()
_warm_rail_chunk_catalogue() _warm_rail_chunk_catalogue()
#set unique pieces
_update_set_pieces() _update_set_pieces()
func _update_set_pieces() -> void: func _update_set_pieces() -> void:
@@ -129,13 +125,16 @@ func _destroy_and_regenrate_world() -> void:
var train_pos = rail_path.train_instance.global_position var train_pos = rail_path.train_instance.global_position
var current_pos = Vector2i(roundi(train_pos.x / chunk_size), roundi(train_pos.z / chunk_size)) var current_pos = Vector2i(roundi(train_pos.x / chunk_size), roundi(train_pos.z / chunk_size))
_refresh_world(current_pos) _refresh_world(current_pos)
pending_radar_update = true
func _process(_delta: float) -> void: func _process(_delta: float) -> void:
#based on constant values the queue are evalutated by frame and not all together
_drain_cleanup_queue() _drain_cleanup_queue()
_drain_generation_queue() _drain_generation_queue()
_drain_wire_queue() _drain_wire_queue()
if pending_radar_update:
pending_radar_update = false
func _physics_process(_delta: float) -> void: func _physics_process(_delta: float) -> void:
if rail_path == null or rail_path.train_instance == null: return if rail_path == null or rail_path.train_instance == null: return
@@ -147,6 +146,7 @@ func _physics_process(_delta: float) -> void:
if current_pos != last_pos_train: if current_pos != last_pos_train:
last_pos_train = current_pos last_pos_train = current_pos
_refresh_world(current_pos) _refresh_world(current_pos)
pending_radar_update = true
func collect_all_chunkinfo(root: Node, list: Array[Node]) -> void: func collect_all_chunkinfo(root: Node, list: Array[Node]) -> void:
if root == null: return if root == null: return
@@ -157,15 +157,6 @@ func collect_all_chunkinfo(root: Node, list: Array[Node]) -> void:
for child in root.get_children(): for child in root.get_children():
collect_all_chunkinfo(child, list) collect_all_chunkinfo(child, list)
func collect_all_propinfo(root: Node, list: Array[Node]) -> void:
if root == null: return
if "available_props" in root:
list.append(root)
for child in root.get_children():
collect_all_propinfo(child, list)
func _warm_chunk_candidate_cache() -> void: func _warm_chunk_candidate_cache() -> void:
var unique_scenes: Dictionary = {} var unique_scenes: Dictionary = {}
@@ -248,7 +239,6 @@ func _get_chunk_scene_metadata(scene: PackedScene) -> Dictionary:
"info_path": info_path, "info_path": info_path,
"rotations": rotations, "rotations": rotations,
"has_lamppost": "have_lamppost" in info_node and info_node.have_lamppost, "has_lamppost": "have_lamppost" in info_node and info_node.have_lamppost,
"uniqueness": _get_chunk_uniqueness_from_info(info_node),
} }
preview_chunk.queue_free() preview_chunk.queue_free()
chunk_candidate_cache[key] = metadata chunk_candidate_cache[key] = metadata
@@ -283,6 +273,7 @@ func _clear_pending_world_work() -> void:
pending_cleanup_cells.clear() pending_cleanup_cells.clear()
pending_wire_cells.clear() pending_wire_cells.clear()
pending_wire_lookup.clear() pending_wire_lookup.clear()
pending_radar_update = false
func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void: func _collect_replaceable_rail_chunks(root: Node, result: Array[Node3D]) -> void:
if root == null: if root == null:
@@ -479,78 +470,6 @@ func _get_procedural_biome_name(value: float) -> String:
var index = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1) var index = clamp(int(normalized_value * biome_list.size()), 0, biome_list.size() - 1)
return biome_list[index].name return biome_list[index].name
func _get_chunk_uniqueness_from_info(info_node: Node) -> int:
if info_node != null and "uniqueness" in info_node:
return clampi(info_node.uniqueness, 0, MAX_CHUNK_UNIQUENESS)
return 0
func _has_nearby_unique_chunk(grid_pos: Vector2i, uniqueness: int) -> bool:
if uniqueness <= 0:
return false
for nearby_pos in board.keys():
var nearby_uniqueness = int(board[nearby_pos].get("uniqueness", 0))
if nearby_uniqueness <= 0:
continue
var min_distance = maxi(uniqueness, nearby_uniqueness)
var dist_x = abs(nearby_pos.x - grid_pos.x)
var dist_z = abs(nearby_pos.y - grid_pos.y)
if dist_x <= min_distance and dist_z <= min_distance:
return true
return false
func _get_uniqueness_pick_weight(uniqueness: int) -> float:
return 1.0 / pow(float(uniqueness + 1), 2.0)
func _pick_weighted_candidate(candidates: Array) -> Dictionary:
var total_weight = 0.0
for candidate in candidates:
total_weight += candidate.weight
if total_weight <= 0.0:
return candidates.pick_random()
var target_weight = randf() * total_weight
var current_weight = 0.0
for candidate in candidates:
current_weight += candidate.weight
if current_weight >= target_weight:
return candidate
return candidates.back()
func _pick_backup_scene(zone_catalogue: Array[PackedScene], grid_pos: Vector2i) -> PackedScene:
for scene in zone_catalogue:
var metadata = _get_chunk_scene_metadata(scene)
var uniqueness = int(metadata.get("uniqueness", 0))
if not _has_nearby_unique_chunk(grid_pos, uniqueness):
return scene
return zone_catalogue[0]
func _spawn_props_for_chunk(root: Node) -> void:
var prop_markers: Array[Node] = []
collect_all_propinfo(root, prop_markers)
for marker in prop_markers:
_spawn_prop_for_marker(marker)
func _spawn_prop_for_marker(marker: Node) -> void:
if marker.available_props.is_empty():
return
var prop_scene = marker.available_props.pick_random()
if prop_scene == null:
return
var prop_instance = prop_scene.instantiate()
var prop_node = prop_instance as Node3D
if prop_node == null:
prop_instance.queue_free()
return
marker.add_child(prop_node)
prop_node.transform = Transform3D.IDENTITY
func _register_cell_with_ray(grid_pos: Vector2i) -> bool: func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
if board.has(grid_pos): return true if board.has(grid_pos): return true
@@ -598,7 +517,6 @@ func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
var river_exit_found = {"north": false, "est": false, "south": false, "west": false} var river_exit_found = {"north": false, "est": false, "south": false, "west": false}
var height_found = {"north": 0, "est": 0, "south": 0, "west": 0} var height_found = {"north": 0, "est": 0, "south": 0, "west": 0}
var have_lamppost = false var have_lamppost = false
var uniqueness = 0
#Get node info #Get node info
if right_info_node != null: if right_info_node != null:
@@ -612,8 +530,6 @@ func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
if "have_lamppost" in right_info_node: if "have_lamppost" in right_info_node:
have_lamppost = right_info_node.have_lamppost have_lamppost = right_info_node.have_lamppost
uniqueness = _get_chunk_uniqueness_from_info(right_info_node)
#Add piece to the grid #Add piece to the grid
board[grid_pos] = { board[grid_pos] = {
"type": "obstacle", "type": "obstacle",
@@ -622,8 +538,7 @@ func _register_cell_with_ray(grid_pos: Vector2i) -> bool:
"heights": height_found, "heights": height_found,
"node": root_chunk, "node": root_chunk,
"info": right_info_node, "info": right_info_node,
"have_lamppost": have_lamppost, "have_lamppost": have_lamppost
"uniqueness": uniqueness
} }
if have_lamppost: if have_lamppost:
@@ -664,9 +579,6 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
var u_conn = data["connections"] var u_conn = data["connections"]
var u_river_conn = data["river_connections"] var u_river_conn = data["river_connections"]
var u_height = data["heights"] var u_height = data["heights"]
var uniqueness = int(metadata.get("uniqueness", 0))
if _has_nearby_unique_chunk(grid_pos, uniqueness):
continue
var match_conn_n = (req_conn_north == -1) or ((req_conn_north == 1) == u_conn["north"]) var match_conn_n = (req_conn_north == -1) or ((req_conn_north == 1) == u_conn["north"])
var match_conn_e = (req_conn_est == -1) or ((req_conn_est == 1) == u_conn["est"]) var match_conn_e = (req_conn_est == -1) or ((req_conn_est == 1) == u_conn["est"])
@@ -695,14 +607,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
if req_height_south == -1 and u_height["south"] == height_target: score += 1 if req_height_south == -1 and u_height["south"] == height_target: score += 1
if req_height_west == -1 and u_height["west"] == height_target: score += 1 if req_height_west == -1 and u_height["west"] == height_target: score += 1
valid_candidates.append({ valid_candidates.append({"scene": scene, "rotation": rot, "data": data, "score": score})
"scene": scene,
"rotation": rot,
"data": data,
"score": score,
"weight": _get_uniqueness_pick_weight(uniqueness),
"uniqueness": uniqueness
})
if valid_candidates.size() > 0: if valid_candidates.size() > 0:
var max_score = -1 var max_score = -1
@@ -713,12 +618,11 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
for c in valid_candidates: for c in valid_candidates:
if c.score == max_score: best_candidate.append(c) if c.score == max_score: best_candidate.append(c)
var choise = _pick_weighted_candidate(best_candidate) var choise = best_candidate.pick_random()
var new_chunk = choise.scene.instantiate() var new_chunk = choise.scene.instantiate()
new_chunk.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size) new_chunk.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
new_chunk.rotation.y = choise.rotation * (-PI / 2.0) new_chunk.rotation.y = choise.rotation * (-PI / 2.0)
add_child(new_chunk) add_child(new_chunk)
_spawn_props_for_chunk(new_chunk)
var info_new = _get_cached_chunk_info(new_chunk, choise.scene) var info_new = _get_cached_chunk_info(new_chunk, choise.scene)
@@ -737,22 +641,18 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
"heights": choise.data["heights"], "heights": choise.data["heights"],
"node": new_chunk, "node": new_chunk,
"info": info_new, "info": info_new,
"have_lamppost": have_lamppost, "have_lamppost": have_lamppost
"uniqueness": choise.uniqueness
} }
if have_lamppost: if have_lamppost:
_queue_lamppost_wire_connection(grid_pos) _queue_lamppost_wire_connection(grid_pos)
else: else:
var backup_scene = _pick_backup_scene(zone_catalogue, grid_pos) var backup = zone_catalogue[0].instantiate()
var backup = backup_scene.instantiate()
backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size) backup.position = Vector3(grid_pos.x * chunk_size, 0, grid_pos.y * chunk_size)
add_child(backup) add_child(backup)
_spawn_props_for_chunk(backup)
var info_backup = _get_cached_chunk_info(backup, backup_scene) var info_backup = _get_cached_chunk_info(backup, zone_catalogue[0])
var backup_uniqueness = _get_chunk_uniqueness_from_info(info_backup)
var safe_heights = { var safe_heights = {
"north": req_height_north if req_height_north != -1 else height_target, "north": req_height_north if req_height_north != -1 else height_target,
@@ -768,8 +668,7 @@ func _add_compatible_biome(grid_pos: Vector2i) -> void:
"heights": safe_heights, "heights": safe_heights,
"node": backup, "node": backup,
"info": info_backup, "info": info_backup,
"have_lamppost": false, "have_lamppost": false
"uniqueness": backup_uniqueness
} }
func _calculate_river_flow_direction(grid_pos: Vector2i, river_connections: Dictionary) -> Vector2: func _calculate_river_flow_direction(grid_pos: Vector2i, river_connections: Dictionary) -> Vector2:

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@@ -5,7 +5,6 @@ class_name ChunkInfo
@export_group("Set Piece Rules (Unique pieces)") @export_group("Set Piece Rules (Unique pieces)")
@export var exclusive_biome: String = "" # Es: "Forest" @export var exclusive_biome: String = "" # Es: "Forest"
@export_range(0, 5, 1) var uniqueness: int = 0 #0=common; 5=unique
@export_group("Base exit") @export_group("Base exit")
@export var north: bool = false @export var north: bool = false

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@@ -1,4 +0,0 @@
extends Marker3D
class_name PropInfo
@export var available_props: Array[PackedScene]

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@@ -1 +0,0 @@
uid://dg6ngy4pmtsyc

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@@ -67,12 +67,12 @@ grad_intensity_morning = 0.05
grad_intensity_afternoon = 0.1 grad_intensity_afternoon = 0.1
grad_intensity_night = 0.5 grad_intensity_night = 0.5
fog_color_morning = Color(0.7490196, 0.8509804, 0.9490196, 1) fog_color_morning = Color(0.7490196, 0.8509804, 0.9490196, 1)
fog_color_afternoon = Color(0.9823975, 0.8034449, 0.8778439, 1) fog_color_afternoon = Color(0.9647059, 0.5882353, 0.7607843, 1)
fog_color_night = Color(0.38409987, 0.28720453, 0.5907528, 1) fog_color_night = Color(0.14901961, 0.101960786, 0.2509804, 1)
fog_density_morning = 0.01 fog_density_morning = 0.01
fog_density_afternoon = 0.02 fog_density_afternoon = 0.02
glow_morning = 0.4 glow_morning = 0.4
glow_night = 0.8 glow_night = 0.6
material_fog = SubResource("ShaderMaterial_b5atu") material_fog = SubResource("ShaderMaterial_b5atu")
material_drops = SubResource("StandardMaterial3D_r4tfj") material_drops = SubResource("StandardMaterial3D_r4tfj")
material_clouds = SubResource("ShaderMaterial_ruhh7") material_clouds = SubResource("ShaderMaterial_ruhh7")

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@@ -1,8 +1,156 @@
[gd_scene format=3 uid="uid://0kgjaqijaqku"] [gd_scene format=3 uid="uid://0kgjaqijaqku"]
[ext_resource type="PackedScene" uid="uid://dtee3qewqnqpm" path="res://tgcc/train/rail.tscn" id="2_u53q0"] [ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_0y2rr"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_m6haf"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.08235294, 0.105882354, 0.10980392, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_duyun"]
[sub_resource type="BoxMesh" id="BoxMesh_w0ibq"]
size = Vector3(0.2, 0.2, 2)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fttrp"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.08061289, 0.10506997, 0.11154168, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hb1ej"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pp4r2"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.2584173, 0.19781098, 0.10103748, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pur2n"]
[sub_resource type="BoxMesh" id="BoxMesh_ysg1u"]
size = Vector3(2.5, 0.15, 0.5)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_x2uev"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.25882354, 0.19607843, 0.101960786, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qv8m2"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5u2u8"]
render_priority = 0
shader = ExtResource("2_0y2rr")
shader_parameter/albedo_color = Color(0.22494644, 0.08867701, 0.01631488, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="BoxMesh" id="BoxMesh_m6haf"]
size = Vector3(3.705, 0.2, 1.92)
[node name="rails" type="Node3D" unique_id=1464572050 groups=["weather_node", "wind_node"]] [node name="rails" type="Node3D" unique_id=1464572050 groups=["weather_node", "wind_node"]]
[node name="rail" parent="." unique_id=651719760 instance=ExtResource("2_u53q0")] [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1040579890]
transform = Transform3D(1.53, 0, 0, 0, 1.53, 0, 0, 0, 1.53, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7, 0.214, 0)
material_override = SubResource("ShaderMaterial_m6haf")
material_overlay = SubResource("ShaderMaterial_duyun")
mesh = SubResource("BoxMesh_w0ibq")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="." unique_id=1870708237]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7, 0.214, 0)
material_override = SubResource("ShaderMaterial_fttrp")
material_overlay = SubResource("ShaderMaterial_hb1ej")
mesh = SubResource("BoxMesh_w0ibq")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=170245195]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0.5)
material_override = SubResource("ShaderMaterial_pp4r2")
material_overlay = SubResource("ShaderMaterial_pur2n")
mesh = SubResource("BoxMesh_ysg1u")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="." unique_id=1389288735]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, -0.5)
material_override = SubResource("ShaderMaterial_x2uev")
material_overlay = SubResource("ShaderMaterial_qv8m2")
mesh = SubResource("BoxMesh_ysg1u")
[node name="MeshInstance3D5" type="MeshInstance3D" parent="." unique_id=1376217081]
visible = false
material_override = SubResource("ShaderMaterial_5u2u8")
mesh = SubResource("BoxMesh_m6haf")

View File

@@ -4,14 +4,9 @@
[ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"] [ext_resource type="Script" uid="uid://dg2h4kbqe8j3m" path="res://core/biome_generator/chunk_info.gd" id="2_4d433"]
[ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"] [ext_resource type="Material" uid="uid://blqelpjvdv23j" path="res://tgcc/chunk/material/grassflat_chunk.tres" id="2_ewqv4"]
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"] [ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="3_4d433"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="3_ckjyx"]
[ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"] [ext_resource type="Material" uid="uid://ce0bdk3mx2xao" path="res://tgcc/chunk/material/water_chunk.tres" id="4_r06ll"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="4_vtfy7"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="5_mm7rq"]
[ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"] [ext_resource type="Material" uid="uid://fnjxocmx16b7" path="res://tgcc/chunk/prop/grass/grass_chunk.tres" id="5_sddh0"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="6_bpm3x"]
[ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"] [ext_resource type="Material" uid="uid://jygb1hcokks5" path="res://tgcc/chunk/prop/grass/grass_bank.tres" id="6_ckjyx"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="7_mm7rq"]
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_y2fk3"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_vtfy7"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="10_r06ll"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="10_r06ll"]
@@ -57,32 +52,22 @@ have_lamppost = true
connection_left = [NodePath("PaloLuce/sx")] connection_left = [NodePath("PaloLuce/sx")]
connection_right = [NodePath("PaloLuce/dx")] connection_right = [NodePath("PaloLuce/dx")]
[node name="Prop1" type="Marker3D" parent="." index="0" unique_id=1846012620] [node name="Argini_001" parent="." index="0" unique_id=439223507]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 5.7180157, 0.35683155, -5.504174)
script = ExtResource("3_ckjyx")
available_props = Array[PackedScene]([ExtResource("4_vtfy7"), ExtResource("5_mm7rq"), ExtResource("6_bpm3x"), ExtResource("7_mm7rq")])
[node name="Prop2" type="Marker3D" parent="." index="1" unique_id=210098136]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -5.9134417, 0.35683155, 5.9683104)
script = ExtResource("3_ckjyx")
available_props = Array[PackedScene]([ExtResource("4_vtfy7"), ExtResource("5_mm7rq"), ExtResource("6_bpm3x"), ExtResource("7_mm7rq")])
[node name="Argini_001" parent="." index="2" unique_id=439223507]
surface_material_override/0 = ExtResource("2_ewqv4") surface_material_override/0 = ExtResource("2_ewqv4")
[node name="Chunk_005" parent="." index="3" unique_id=1955568282] [node name="Chunk_005" parent="." index="1" unique_id=1955568282]
surface_material_override/0 = ExtResource("2_ewqv4") surface_material_override/0 = ExtResource("2_ewqv4")
[node name="Chunk_036" parent="." index="4" unique_id=1808067169 groups=["weather_node"]] [node name="Chunk_036" parent="." index="2" unique_id=1808067169 groups=["weather_node"]]
surface_material_override/0 = ExtResource("3_4d433") surface_material_override/0 = ExtResource("3_4d433")
[node name="Chunk_037" parent="." index="5" unique_id=1338393481 groups=["weather_node"]] [node name="Chunk_037" parent="." index="3" unique_id=1338393481 groups=["weather_node"]]
surface_material_override/0 = ExtResource("3_4d433") surface_material_override/0 = ExtResource("3_4d433")
[node name="Water_003" parent="." index="6" unique_id=1175879696] [node name="Water_003" parent="." index="4" unique_id=1175879696]
surface_material_override/0 = ExtResource("4_r06ll") surface_material_override/0 = ExtResource("4_r06ll")
[node name="grass" type="Node3D" parent="." index="7" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]] [node name="grass" type="Node3D" parent="." index="5" unique_id=924191951 groups=["weather_vegetables_node", "wind_node"]]
[node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548] [node name="grass_plane" type="MeshInstance3D" parent="grass" index="0" unique_id=1701437548]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0) transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0)
@@ -113,7 +98,7 @@ material_override = ExtResource("8_vtfy7")
cast_shadow = 0 cast_shadow = 0
multimesh = SubResource("MultiMesh_sddh0") multimesh = SubResource("MultiMesh_sddh0")
[node name="rice" type="Node3D" parent="." index="8" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]] [node name="rice" type="Node3D" parent="." index="6" unique_id=318026795 groups=["weather_vegetables_node", "wind_node"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -86.08408, 0, 0)
[node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490] [node name="rice_plane61" type="MeshInstance3D" parent="rice" index="0" unique_id=1796062490]
@@ -926,7 +911,7 @@ cast_shadow = 0
mesh = SubResource("PlaneMesh_oviqx") mesh = SubResource("PlaneMesh_oviqx")
surface_material_override/0 = ExtResource("7_y2fk3") surface_material_override/0 = ExtResource("7_y2fk3")
[node name="PaloLuce" parent="." index="9" unique_id=1607500596 instance=ExtResource("10_r06ll")] [node name="PaloLuce" parent="." index="7" unique_id=1607500596 instance=ExtResource("10_r06ll")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.4629593, 0, -1.4456635)
[editable path="PaloLuce"] [editable path="PaloLuce"]

View File

@@ -10,11 +10,6 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_sun4k"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="7_sun4k"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_xu1ds"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="8_xu1ds"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="10_x1bjv"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="10_x1bjv"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="11_wt3n1"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="12_wjqm7"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="13_newgk"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="14_lgi3t"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="15_8pj4d"]
[sub_resource type="PlaneMesh" id="PlaneMesh_wt3n1"] [sub_resource type="PlaneMesh" id="PlaneMesh_wt3n1"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -960,13 +955,3 @@ transform = Transform3D(-0.99579215, -0.09164066, -8.742278e-08, -0.09164066, 0.
[node name="Bambù99" parent="Bambu" index="102" unique_id=1720440871 instance=ExtResource("10_x1bjv")] [node name="Bambù99" parent="Bambu" index="102" unique_id=1720440871 instance=ExtResource("10_x1bjv")]
transform = Transform3D(-0.99390334, -0.110254735, -8.742278e-08, -0.110254735, 0.99390334, 0, 8.688979e-08, 9.638775e-09, -1, -35.707153, 0.16506004, -4.648711) transform = Transform3D(-0.99390334, -0.110254735, -8.742278e-08, -0.110254735, 0.99390334, 0, 8.688979e-08, 9.638775e-09, -1, -35.707153, 0.16506004, -4.648711)
[node name="Prop1" type="Marker3D" parent="." index="7" unique_id=308396303]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -5.899247, 0.35683155, 5.9334393)
script = ExtResource("11_wt3n1")
available_props = Array[PackedScene]([ExtResource("12_wjqm7"), ExtResource("13_newgk"), ExtResource("14_lgi3t"), ExtResource("15_8pj4d")])
[node name="Prop2" type="Marker3D" parent="." index="8" unique_id=1683081972]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -0.00079250336, 0.35683155, -5.8335304)
script = ExtResource("11_wt3n1")
available_props = Array[PackedScene]([ExtResource("12_wjqm7"), ExtResource("13_newgk"), ExtResource("14_lgi3t"), ExtResource("15_8pj4d")])

View File

@@ -16,11 +16,10 @@
[ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="11_5yfr5"] [ext_resource type="Material" uid="uid://4xhpd6lust7w" path="res://tgcc/chunk/material/path_chunk.tres" id="11_5yfr5"]
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="11_sjr85"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="11_sjr85"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="12_5yfr5"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="12_5yfr5"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01/tree_01.tscn" id="18_fqrww"] [ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="18_fqrww"]
[ext_resource type="Shader" uid="uid://cs0xl7pc6e26h" path="res://core/daynight/tree_leaves.gdshader" id="19_s7klq"] [ext_resource type="Shader" uid="uid://cs0xl7pc6e26h" path="res://core/daynight/tree_leaves.gdshader" id="19_s7klq"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="20_fqrww"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="20_fqrww"]
[ext_resource type="Texture2D" uid="uid://c3grftlmap4q5" path="res://tgcc/chunk/prop/tree/leaf1_alpha.png" id="20_q66oc"] [ext_resource type="Texture2D" uid="uid://c3grftlmap4q5" path="res://tgcc/chunk/prop/tree/leaf1_alpha.png" id="20_q66oc"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="21_s7klq"]
[sub_resource type="PlaneMesh" id="PlaneMesh_fqrww"] [sub_resource type="PlaneMesh" id="PlaneMesh_fqrww"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -74,7 +73,6 @@ shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.0 shader_parameter/random_mix = 0.0
shader_parameter/cast_shadow_strength = 0.0 shader_parameter/cast_shadow_strength = 0.0
shader_parameter/wetness_darkening = 0.25 shader_parameter/wetness_darkening = 0.25
shader_parameter/snow_visibility = 1.0
[sub_resource type="Gradient" id="Gradient_5yfr5"] [sub_resource type="Gradient" id="Gradient_5yfr5"]
offsets = PackedFloat32Array(1, 1) offsets = PackedFloat32Array(1, 1)
@@ -505,10 +503,7 @@ omni_range = 10.0
omni_attenuation = 2.0 omni_attenuation = 2.0
[node name="PaloLuce" parent="." index="23" unique_id=1607500596 instance=ExtResource("20_fqrww")] [node name="PaloLuce" parent="." index="23" unique_id=1607500596 instance=ExtResource("20_fqrww")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.9962759, 0, -1.8516524) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.92608833, 0, -0.97701275)
[node name="VendingMachine_1" parent="." index="24" unique_id=1157270784 instance=ExtResource("21_s7klq")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 0.91498923, 0, -0.5683732)
[editable path="TreeTest3"] [editable path="TreeTest3"]
[editable path="TreeTest4"] [editable path="TreeTest4"]

View File

@@ -12,15 +12,6 @@
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_52lxu"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_52lxu"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_s0twx"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_s0twx"]
[ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="12_on7te"] [ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="12_on7te"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="13_3qh3w"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="13_fspb5"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="15_yg7g5"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="16_x3b0m"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="17_fo87f"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="18_aebao"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="19_13g36"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="20_le1e5"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="21_f427r"]
[sub_resource type="PlaneMesh" id="PlaneMesh_piek1"] [sub_resource type="PlaneMesh" id="PlaneMesh_piek1"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -909,28 +900,3 @@ transform = Transform3D(-4.371139e-08, 0.013473534, -0.9999092, 0, 0.9999092, 0.
[node name="Tori" parent="." index="8" unique_id=426190097 instance=ExtResource("12_on7te")] [node name="Tori" parent="." index="8" unique_id=426190097 instance=ExtResource("12_on7te")]
transform = Transform3D(-2.6226832e-08, 0, -0.59999996, 0, 0.59999996, 0, 0.59999996, 0, -2.6226832e-08, 8.541672, 0, 0) transform = Transform3D(-2.6226832e-08, 0, -0.59999996, 0, 0.59999996, 0, 0.59999996, 0, -2.6226832e-08, 8.541672, 0, 0)
[node name="Prop2" type="Marker3D" parent="." index="9" unique_id=778261734]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="Prop3" type="Marker3D" parent="." index="10" unique_id=820130140]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.9794493, 0.7136631, -5.921642)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="Prop4" type="Marker3D" parent="." index="11" unique_id=632231780]
transform = Transform3D(1.3113416e-07, 0, 1, 0, 1, 0, -1, 0, 1.3113416e-07, 5.927927, 1.0704947, 6.158152)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("13_fspb5"), ExtResource("15_yg7g5"), ExtResource("16_x3b0m"), ExtResource("17_fo87f")])
[node name="Prop6" type="Marker3D" parent="." index="12" unique_id=871422935]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.1217992, 0.042618692, 9.309157)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("17_fo87f"), ExtResource("19_13g36"), ExtResource("18_aebao"), ExtResource("21_f427r"), ExtResource("20_le1e5")])
[node name="Prop7" type="Marker3D" parent="." index="13" unique_id=1199373586]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.663, 0, -1.181)
script = ExtResource("13_3qh3w")
available_props = Array[PackedScene]([ExtResource("17_fo87f"), ExtResource("19_13g36"), ExtResource("18_aebao"), ExtResource("21_f427r"), ExtResource("20_le1e5")])

View File

@@ -17,17 +17,6 @@
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="10_uvq4s"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="10_uvq4s"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_w75rp"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_w75rp"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_rr5ye"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_rr5ye"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_18gw6"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="19_mw0dk"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="20_qayvj"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="21_6iw0h"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="22_e3wev"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="23_xydfo"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="24_1bb53"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="25_e3wev"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="26_xydfo"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="27_1bb53"]
[ext_resource type="PackedScene" uid="uid://co2r77xcdktu1" path="res://tgcc/chunk/prop/windhousedecoration/wind_decoration.tscn" id="28_xydfo"]
[sub_resource type="PlaneMesh" id="PlaneMesh_kiycf"] [sub_resource type="PlaneMesh" id="PlaneMesh_kiycf"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -785,22 +774,3 @@ transform = Transform3D(0.99893546, 0.04613013, 0, -0.046085197, 0.9979625, 0.04
[node name="Bambù59" parent="Bambu" index="29" unique_id=510984514 instance=ExtResource("17_rr5ye")] [node name="Bambù59" parent="Bambu" index="29" unique_id=510984514 instance=ExtResource("17_rr5ye")]
transform = Transform3D(0.99893546, 0.04613013, 0, -0.046085197, 0.9979625, 0.044125047, 0.002035494, -0.044078074, 0.999026, 5.1329484, 4.7683716e-07, 4.9982896) transform = Transform3D(0.99893546, 0.04613013, 0, -0.046085197, 0.9979625, 0.044125047, 0.002035494, -0.044078074, 0.999026, 5.1329484, 4.7683716e-07, 4.9982896)
[node name="VendingMachine_1" parent="." index="18" unique_id=1157270784 instance=ExtResource("18_18gw6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.6109447, 0, 1.013597)
[node name="Prop7" type="Marker3D" parent="." index="19" unique_id=228771879]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.7960589, 0.042618692, -0.8912107)
script = ExtResource("19_mw0dk")
available_props = Array[PackedScene]([ExtResource("20_qayvj"), ExtResource("21_6iw0h"), ExtResource("22_e3wev"), ExtResource("23_xydfo"), ExtResource("24_1bb53")])
[node name="Prop2" type="Marker3D" parent="." index="20" unique_id=1453317700]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("19_mw0dk")
available_props = Array[PackedScene]([ExtResource("25_e3wev"), ExtResource("26_xydfo"), ExtResource("27_1bb53"), ExtResource("20_qayvj")])
[node name="WindDecoration" parent="." index="21" unique_id=2146740679 instance=ExtResource("28_xydfo")]
transform = Transform3D(1.9905398, 0.19395185, 0.011580614, -0.19368553, 1.9901968, -0.04003887, -0.015406657, 0.03872799, 1.9995658, 4.4318647, 2.1423423, -3.9336014)
[node name="WindDecoration2" parent="." index="22" unique_id=1273410990 instance=ExtResource("28_xydfo")]
transform = Transform3D(1.999275, -0.053754073, 0.003284915, 0.05310862, 1.9881506, 0.21080151, -0.008931173, -0.21063784, 1.9888572, 4.7311583, 2.1197329, -3.9115348)

View File

@@ -20,17 +20,8 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="15_eqqqg"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="15_eqqqg"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="16_gwwx4"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="16_gwwx4"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_nekti"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_nekti"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01/tree_01.tscn" id="21_jphge"] [ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://tgcc/chunk/prop/tree/tree_01.tscn" id="21_jphge"]
[ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="22_jphge"] [ext_resource type="PackedScene" uid="uid://dluogg3j2kcgs" path="res://tgcc/chunk/prop/Tori/tori.tscn" id="22_jphge"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="23_aj7x1"]
[ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="24_ufr67"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="25_8sefc"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="26_dvfkd"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="27_ap8sf"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="28_mtqws"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="29_kujqa"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="30_jwe44"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="31_dvfkd"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_en6je"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_en6je"]
render_priority = 0 render_priority = 0
@@ -90,7 +81,6 @@ shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.0 shader_parameter/random_mix = 0.0
shader_parameter/cast_shadow_strength = 0.0 shader_parameter/cast_shadow_strength = 0.0
shader_parameter/wetness_darkening = 0.25 shader_parameter/wetness_darkening = 0.25
shader_parameter/snow_visibility = 1.0
[sub_resource type="MultiMesh" id="MultiMesh_eqqqg"] [sub_resource type="MultiMesh" id="MultiMesh_eqqqg"]
transform_format = 1 transform_format = 1
@@ -144,28 +134,6 @@ shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.0 shader_parameter/random_mix = 0.0
shader_parameter/cast_shadow_strength = 0.0 shader_parameter/cast_shadow_strength = 0.0
shader_parameter/wetness_darkening = 0.25 shader_parameter/wetness_darkening = 0.25
shader_parameter/snow_visibility = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ufr67"]
render_priority = 0
shader = ExtResource("6_badpr")
shader_parameter/albedo_color = Color(0.14418072, 0.1760445, 0.47109693, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="chunk_country_cross3_03" unique_id=643218732 instance=ExtResource("1_udhcw")] [node name="chunk_country_cross3_03" unique_id=643218732 instance=ExtResource("1_udhcw")]
script = ExtResource("2_cu4ct") script = ExtResource("2_cu4ct")
@@ -184,12 +152,6 @@ surface_material_override/0 = ExtResource("5_dwl4p")
[node name="Cortile_003" parent="." index="2" unique_id=1183773984 groups=["weather_node"]] [node name="Cortile_003" parent="." index="2" unique_id=1183773984 groups=["weather_node"]]
surface_material_override/0 = ExtResource("5_dwl4p") surface_material_override/0 = ExtResource("5_dwl4p")
[node name="Cube_041" parent="." index="3" unique_id=2123223496]
visible = false
[node name="Cube_042" parent="." index="4" unique_id=1973044231]
visible = false
[node name="Cylinder_007" parent="." index="5" unique_id=1954949661] [node name="Cylinder_007" parent="." index="5" unique_id=1954949661]
surface_material_override/0 = SubResource("ShaderMaterial_en6je") surface_material_override/0 = SubResource("ShaderMaterial_en6je")
@@ -548,36 +510,5 @@ material_override = SubResource("ShaderMaterial_aj7x1")
[node name="Tori" parent="." index="22" unique_id=426190097 instance=ExtResource("22_jphge")] [node name="Tori" parent="." index="22" unique_id=426190097 instance=ExtResource("22_jphge")]
transform = Transform3D(4.5298744e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, 4.5298744e-08, 8.327267, 0, 0) transform = Transform3D(4.5298744e-08, 0, -0.6, 0, 0.6, 0, 0.6, 0, 4.5298744e-08, 8.327267, 0, 0)
[node name="VendingMachine_1" parent="." index="23" unique_id=595764774 instance=ExtResource("23_aj7x1")]
transform = Transform3D(0.785, 0, 0, 0, 0.785, 0, 0, 0, 0.785, -2.9157195, 0, 4.0503273)
[node name="Cartello" parent="VendingMachine_1" index="0" unique_id=83833849]
visible = false
[node name="VendingMachine_2" parent="." index="24" unique_id=200256890 instance=ExtResource("23_aj7x1")]
transform = Transform3D(0.785, 0, 0, 0, 0.785, 0, 0, 0, 0.785, -2.9157195, 0, 2.9496164)
[node name="Cartello" parent="VendingMachine_2" index="0" unique_id=83833849]
visible = false
[node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963]
surface_material_override/1 = SubResource("ShaderMaterial_ufr67")
[node name="well_stone" parent="." index="25" unique_id=2044144917 instance=ExtResource("24_ufr67")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -7.960206, 0, -7.837294)
[node name="Prop7" type="Marker3D" parent="." index="26" unique_id=1712576644]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.7960589, 0.042618692, -0.8912107)
script = ExtResource("25_8sefc")
available_props = Array[PackedScene]([ExtResource("26_dvfkd"), ExtResource("27_ap8sf"), ExtResource("28_mtqws"), ExtResource("29_kujqa"), ExtResource("30_jwe44")])
[node name="Tenda" parent="." index="27" unique_id=1345812366 instance=ExtResource("31_dvfkd")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -3.3930097, 0.71891594, -1.0331697)
[node name="Tenda2" parent="." index="28" unique_id=1021665362 instance=ExtResource("31_dvfkd")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -3.3930097, 0.71891594, -3.0399761)
[editable path="TreeTest5"] [editable path="TreeTest5"]
[editable path="TreeTest6"] [editable path="TreeTest6"]
[editable path="VendingMachine_1"]
[editable path="VendingMachine_2"]

View File

@@ -14,13 +14,6 @@
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="11_an7hd"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="11_an7hd"]
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="12_k6uxv"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="12_k6uxv"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="13_24u1s"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="13_24u1s"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="15_an7hd"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="16_8x1q3"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="17_jc462"]
[ext_resource type="PackedScene" uid="uid://blev8k57qnb6v" path="res://tgcc/chunk/prop/sign/scene/sign_1.tscn" id="18_e8hed"]
[ext_resource type="PackedScene" uid="uid://dho6nfkjoyqls" path="res://tgcc/chunk/prop/sign/scene/sign_2.tscn" id="19_3vlla"]
[ext_resource type="PackedScene" uid="uid://b5fhktgyjcxhn" path="res://tgcc/chunk/prop/sign/scene/sign_4.tscn" id="20_qj7ai"]
[ext_resource type="PackedScene" uid="uid://swbs2s3libd3" path="res://tgcc/chunk/prop/sign/scene/sign_3.tscn" id="21_jjc32"]
[sub_resource type="PlaneMesh" id="PlaneMesh_8pfxb"] [sub_resource type="PlaneMesh" id="PlaneMesh_8pfxb"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -77,54 +70,54 @@ est = true
south = true south = true
west = true west = true
[node name="Cavi_003" parent="." index="0" unique_id=1683040552] [node name="Cavi_003" parent="." index="0" unique_id=1536880121]
surface_material_override/0 = ExtResource("2_k6fna") surface_material_override/0 = ExtResource("2_k6fna")
surface_material_override/1 = ExtResource("2_k6fna") surface_material_override/1 = ExtResource("2_k6fna")
[node name="Chunk_008" parent="." index="1" unique_id=978229734] [node name="Chunk_008" parent="." index="1" unique_id=2026223215]
surface_material_override/0 = ExtResource("3_0aavg") surface_material_override/0 = ExtResource("3_0aavg")
[node name="Chunk_015" parent="." index="2" unique_id=916064359 groups=["weather_node"]] [node name="Chunk_015" parent="." index="2" unique_id=983339955 groups=["weather_node"]]
surface_material_override/0 = ExtResource("4_642yp") surface_material_override/0 = ExtResource("4_642yp")
[node name="Flower_016" parent="." index="3" unique_id=1070776780] [node name="Flower_016" parent="." index="3" unique_id=2061052125]
visible = false visible = false
[node name="FlowerG_015" parent="." index="4" unique_id=824525481] [node name="FlowerG_015" parent="." index="4" unique_id=1164829892]
visible = false visible = false
[node name="House_C_1_004" parent="." index="5" unique_id=518805396 groups=["weather_node"]] [node name="House_C_1_004" parent="." index="5" unique_id=1513162211 groups=["weather_node"]]
[node name="House_C_1_004|Cube_023|Dupli|" parent="House_C_1_004" index="0" unique_id=2033854223] [node name="House_C_1_004|Cube_023|Dupli|" parent="House_C_1_004" index="0" unique_id=2055325984]
surface_material_override/0 = ExtResource("5_wbwk3") surface_material_override/0 = ExtResource("5_wbwk3")
surface_material_override/1 = ExtResource("6_b82gs") surface_material_override/1 = ExtResource("6_b82gs")
[node name="House_C_1_005" parent="." index="6" unique_id=68402630 groups=["weather_node"]] [node name="House_C_1_005" parent="." index="6" unique_id=1325920285 groups=["weather_node"]]
[node name="House_C_1_005|Cube_023|Dupli|" parent="House_C_1_005" index="0" unique_id=1370013707] [node name="House_C_1_005|Cube_023|Dupli|" parent="House_C_1_005" index="0" unique_id=803929754]
surface_material_override/0 = ExtResource("5_wbwk3") surface_material_override/0 = ExtResource("5_wbwk3")
surface_material_override/1 = ExtResource("6_b82gs") surface_material_override/1 = ExtResource("6_b82gs")
[node name="House_C_1_006" parent="." index="7" unique_id=1206949995 groups=["weather_node"]] [node name="House_C_1_006" parent="." index="7" unique_id=2001122787 groups=["weather_node"]]
[node name="House_C_1_006|Cube_023|Dupli|" parent="House_C_1_006" index="0" unique_id=2100645541] [node name="House_C_1_006|Cube_023|Dupli|" parent="House_C_1_006" index="0" unique_id=1405616088]
surface_material_override/0 = ExtResource("5_wbwk3") surface_material_override/0 = ExtResource("5_wbwk3")
surface_material_override/1 = ExtResource("6_b82gs") surface_material_override/1 = ExtResource("6_b82gs")
[node name="House_C_1_007" parent="." index="8" unique_id=746675923 groups=["weather_node"]] [node name="House_C_1_007" parent="." index="8" unique_id=464621197 groups=["weather_node"]]
[node name="House_C_1_007|Cube_023|Dupli|" parent="House_C_1_007" index="0" unique_id=869496471] [node name="House_C_1_007|Cube_023|Dupli|" parent="House_C_1_007" index="0" unique_id=1780113381]
surface_material_override/0 = ExtResource("5_wbwk3") surface_material_override/0 = ExtResource("5_wbwk3")
surface_material_override/1 = ExtResource("6_b82gs") surface_material_override/1 = ExtResource("6_b82gs")
[node name="Lanterne_004" parent="." index="9" unique_id=1013830129] [node name="Lanterne_004" parent="." index="9" unique_id=993819881]
surface_material_override/0 = ExtResource("6_b82gs") surface_material_override/0 = ExtResource("6_b82gs")
surface_material_override/1 = ExtResource("5_wbwk3") surface_material_override/1 = ExtResource("5_wbwk3")
[node name="MSH_Staccioanta_1_017" parent="." index="10" unique_id=1757093874 groups=["weather_node"]] [node name="MSH_Staccioanta_1_017" parent="." index="10" unique_id=845283196 groups=["weather_node"]]
surface_material_override/0 = ExtResource("7_be1u8") surface_material_override/0 = ExtResource("7_be1u8")
[node name="PaliLuci_001" parent="." index="11" unique_id=239883314] [node name="PaliLuci_001" parent="." index="11" unique_id=1390758113]
surface_material_override/0 = ExtResource("8_vvemo") surface_material_override/0 = ExtResource("8_vvemo")
surface_material_override/1 = ExtResource("8_vvemo") surface_material_override/1 = ExtResource("8_vvemo")
@@ -482,19 +475,3 @@ shadow_enabled = true
shadow_opacity = 0.96 shadow_opacity = 0.96
omni_range = 10.0 omni_range = 10.0
omni_attenuation = 2.0 omni_attenuation = 2.0
[node name="VendingMachine_1" parent="." index="16" unique_id=1157270784 instance=ExtResource("15_an7hd")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 5.3458323)
[node name="VendingMachine_2" parent="." index="17" unique_id=2140135902 instance=ExtResource("15_an7hd")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.384242, 0, 6.6892433)
[node name="Prop7" type="Marker3D" parent="." index="18" unique_id=704248250]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.0779345, 0.042618692, 1.6671067)
script = ExtResource("16_8x1q3")
available_props = Array[PackedScene]([ExtResource("17_jc462"), ExtResource("18_e8hed"), ExtResource("19_3vlla"), ExtResource("20_qj7ai"), ExtResource("21_jjc32")])
[node name="Prop8" type="Marker3D" parent="." index="19" unique_id=572971113]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1.4561574, 0.042618692, -1.8439876)
script = ExtResource("16_8x1q3")
available_props = Array[PackedScene]([ExtResource("17_jc462"), ExtResource("18_e8hed"), ExtResource("19_3vlla"), ExtResource("20_qj7ai"), ExtResource("21_jjc32")])

View File

@@ -18,9 +18,6 @@
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="15_eoxu8"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="15_eoxu8"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="16_ubhkt"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="16_ubhkt"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="18_0ehik"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="18_0ehik"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="19_j41gr"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="20_eoxu8"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="21_ubhkt"]
[sub_resource type="PlaneMesh" id="PlaneMesh_7tu84"] [sub_resource type="PlaneMesh" id="PlaneMesh_7tu84"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -751,18 +748,3 @@ transform = Transform3D(0.99579215, 0.09164066, 0, -0.09164066, 0.99579215, 0, 0
[node name="Bambù50" parent="Bambu" index="16" unique_id=1800416036 instance=ExtResource("18_0ehik")] [node name="Bambù50" parent="Bambu" index="16" unique_id=1800416036 instance=ExtResource("18_0ehik")]
transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0, 0, 0, 1, -38.629272, 0.32301903, 5.7615194) transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0, 0, 0, 1, -38.629272, 0.32301903, 5.7615194)
[node name="VendingMachine_1" parent="." index="21" unique_id=1157270784 instance=ExtResource("19_j41gr")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.6880364, 0, -1.0264239)
[node name="VendingMachine_2" parent="." index="22" unique_id=100646015 instance=ExtResource("19_j41gr")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.6880364, 0, 0.12624216)
[node name="well_wood" parent="." index="23" unique_id=2128929413 instance=ExtResource("20_eoxu8")]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -3.5676882, 0, -3.665926)
[node name="Tenda" parent="." index="24" unique_id=1345812366 instance=ExtResource("21_ubhkt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.7619095, 1.1459794, 8.959272)
[node name="Tenda2" parent="." index="25" unique_id=319841493 instance=ExtResource("21_ubhkt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.7519994, 1.1459794, 8.959272)

View File

@@ -14,7 +14,6 @@
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_7l6eg"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="11_7l6eg"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="13_i5qpy"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="13_i5qpy"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="14_15guu"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="14_15guu"]
[ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="15_qv1gu"]
[sub_resource type="PlaneMesh" id="PlaneMesh_xdgj3"] [sub_resource type="PlaneMesh" id="PlaneMesh_xdgj3"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -786,7 +785,4 @@ transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0,
[node name="PaloLuce" parent="." index="11" unique_id=1607500596 instance=ExtResource("14_15guu")] [node name="PaloLuce" parent="." index="11" unique_id=1607500596 instance=ExtResource("14_15guu")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5209084, 0, -0.26294994) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5209084, 0, -0.26294994)
[node name="well_stone" parent="." index="12" unique_id=2044144917 instance=ExtResource("15_qv1gu")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.16394329, 0.10199118, -7.7422237)
[editable path="PaloLuce"] [editable path="PaloLuce"]

View File

@@ -17,9 +17,6 @@
[ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="15_eoqtk"] [ext_resource type="Material" uid="uid://baot4vy3fqrdw" path="res://tgcc/chunk/prop/flower/bush.tres" id="15_eoqtk"]
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="16_d4do4"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="16_d4do4"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_lb2j0"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="17_lb2j0"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="18_x237o"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="19_cl3bn"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="20_eoqtk"]
[sub_resource type="PlaneMesh" id="PlaneMesh_g6h4y"] [sub_resource type="PlaneMesh" id="PlaneMesh_g6h4y"]
size = Vector2(0.5, 0.5) size = Vector2(0.5, 0.5)
@@ -63,48 +60,6 @@ gradient = SubResource("Gradient_n2ly8")
fill = 2 fill = 2
fill_from = Vector2(0.5, 0.5) fill_from = Vector2(0.5, 0.5)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_cl3bn"]
render_priority = 0
shader = ExtResource("19_cl3bn")
shader_parameter/albedo_color = Color(0.023529412, 0.23529412, 0.36078432, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_eoqtk"]
render_priority = 0
shader = ExtResource("19_cl3bn")
shader_parameter/albedo_color = Color(0.024344679, 0.23358715, 0.3590951, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="chunk_country_straight_01" unique_id=926368352 instance=ExtResource("1_37ch6")] [node name="chunk_country_straight_01" unique_id=926368352 instance=ExtResource("1_37ch6")]
script = ExtResource("2_n2ly8") script = ExtResource("2_n2ly8")
north = true north = true
@@ -568,24 +523,3 @@ transform = Transform3D(0.99579215, 0.09164066, 0, -0.09164066, 0.99579215, 0, 0
[node name="Bambù14" parent="Bambu" index="32" unique_id=136590564 instance=ExtResource("17_lb2j0")] [node name="Bambù14" parent="Bambu" index="32" unique_id=136590564 instance=ExtResource("17_lb2j0")]
transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0, 0, 0, 1, -7.7769127, 0.32301903, 5.6648054) transform = Transform3D(0.99390334, 0.110254735, 0, -0.110254735, 0.99390334, 0, 0, 0, 1, -7.7769127, 0.32301903, 5.6648054)
[node name="VendingMachine_1" parent="." index="20" unique_id=1157270784 instance=ExtResource("18_x237o")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 7.076941)
[node name="VendingMachine_2" parent="." index="21" unique_id=1783997867 instance=ExtResource("18_x237o")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.4071379, -4.7683716e-07, 8.278086)
[node name="Cartello" parent="VendingMachine_2" index="0" unique_id=83833849]
visible = false
[node name="CartelloUp" parent="VendingMachine_2" index="1" unique_id=237539239]
surface_material_override/1 = SubResource("ShaderMaterial_cl3bn")
[node name="Vending machine" parent="VendingMachine_2" index="2" unique_id=989971963]
surface_material_override/1 = SubResource("ShaderMaterial_eoqtk")
[node name="Tenda" parent="." index="22" unique_id=1345812366 instance=ExtResource("20_eoqtk")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6964254, 1.0923817, -4.089067)
[editable path="VendingMachine_1"]
[editable path="VendingMachine_2"]

View File

@@ -21,14 +21,6 @@
[ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="18_ujo6s"] [ext_resource type="Material" uid="uid://f5uoreickew7" path="res://tgcc/chunk/prop/flower/flower.tres" id="18_ujo6s"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_rrmel"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="20_rrmel"]
[ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="21_527eb"] [ext_resource type="PackedScene" uid="uid://bgb4pfflokl5s" path="res://tgcc/chunk/prop/pylon/pylon.tscn" id="21_527eb"]
[ext_resource type="PackedScene" uid="uid://5ap10ax3lnr7" path="res://tgcc/chunk/prop/vending machine/vending_machine_1.tscn" id="22_tsii7"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="23_5fhuo"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="24_vmqe2"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="25_g8i5r"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="26_tmdaq"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="27_w64vi"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="28_1wvnd"]
[ext_resource type="PackedScene" uid="uid://e08y0isvh5xs" path="res://tgcc/chunk/prop/tenda noren/tenda1.tscn" id="29_g8i5r"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q2s76"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_q2s76"]
render_priority = 0 render_priority = 0
@@ -173,54 +165,54 @@ have_lamppost = true
connection_left = [NodePath("PaloLuce/sx")] connection_left = [NodePath("PaloLuce/sx")]
connection_right = [NodePath("PaloLuce/dx")] connection_right = [NodePath("PaloLuce/dx")]
[node name="Argini_005" parent="." index="0" unique_id=1699913806] [node name="Argini_005" parent="." index="0" unique_id=255857931]
surface_material_override/0 = ExtResource("2_t65ww") surface_material_override/0 = ExtResource("2_t65ww")
[node name="Bags" parent="." index="1" unique_id=885374680] [node name="Bags" parent="." index="1" unique_id=2117673123]
surface_material_override/0 = SubResource("ShaderMaterial_q2s76") surface_material_override/0 = SubResource("ShaderMaterial_q2s76")
[node name="Cart" parent="." index="2" unique_id=1431553734 groups=["weather_node"]] [node name="Cart" parent="." index="2" unique_id=884973125 groups=["weather_node"]]
surface_material_override/0 = ExtResource("11_iulsg") surface_material_override/0 = ExtResource("11_iulsg")
surface_material_override/1 = SubResource("ShaderMaterial_mqw0y") surface_material_override/1 = SubResource("ShaderMaterial_mqw0y")
surface_material_override/2 = SubResource("ShaderMaterial_dxwao") surface_material_override/2 = SubResource("ShaderMaterial_dxwao")
[node name="Chunk_045" parent="." index="3" unique_id=905054485 groups=["weather_node"]] [node name="Chunk_045" parent="." index="3" unique_id=121750865 groups=["weather_node"]]
surface_material_override/0 = ExtResource("4_eev23") surface_material_override/0 = ExtResource("4_eev23")
[node name="Cortile" parent="." index="4" unique_id=1916980077 groups=["weather_node"]] [node name="Cortile" parent="." index="4" unique_id=91819151 groups=["weather_node"]]
surface_material_override/0 = ExtResource("4_eev23") surface_material_override/0 = ExtResource("4_eev23")
[node name="Flower_002" parent="." index="5" unique_id=879662150 groups=["weather_vegetables_node", "wind_node"]] [node name="Flower_002" parent="." index="5" unique_id=833640333 groups=["weather_vegetables_node", "wind_node"]]
visible = false visible = false
[node name="FlowerG_001" parent="." index="6" unique_id=506605481 groups=["weather_vegetables_node", "wind_node"]] [node name="FlowerG_001" parent="." index="6" unique_id=1651138709 groups=["weather_vegetables_node", "wind_node"]]
visible = false visible = false
[node name="Grass_006" parent="." index="7" unique_id=921275290 groups=["weather_vegetables_node", "wind_node"]] [node name="Grass_006" parent="." index="7" unique_id=2081004392 groups=["weather_vegetables_node", "wind_node"]]
surface_material_override/0 = ExtResource("2_t65ww") surface_material_override/0 = ExtResource("2_t65ww")
[node name="House_L_2" parent="." index="8" unique_id=1330804574 groups=["weather_node"]] [node name="House_L_2" parent="." index="8" unique_id=1993375668 groups=["weather_node"]]
[node name="House_L_2|Cube_349|Dupli|" parent="House_L_2" index="0" unique_id=1823344237] [node name="House_L_2|Cube_349|Dupli|" parent="House_L_2" index="0" unique_id=18124515]
surface_material_override/0 = ExtResource("5_0oa1i") surface_material_override/0 = ExtResource("5_0oa1i")
surface_material_override/1 = ExtResource("7_q2s76") surface_material_override/1 = ExtResource("7_q2s76")
[node name="MSH_Staccioanta_1_003" parent="." index="9" unique_id=1980961732] [node name="MSH_Staccioanta_1_003" parent="." index="9" unique_id=568627289]
surface_material_override/0 = ExtResource("7_apgpv") surface_material_override/0 = ExtResource("7_apgpv")
[node name="Rocks_001" parent="." index="10" unique_id=375547626 groups=["weather_node"]] [node name="Rocks_001" parent="." index="10" unique_id=2004921299 groups=["weather_node"]]
surface_material_override/0 = ExtResource("5_sy58u") surface_material_override/0 = ExtResource("5_sy58u")
surface_material_override/1 = ExtResource("5_sy58u") surface_material_override/1 = ExtResource("5_sy58u")
surface_material_override/2 = ExtResource("6_eev23") surface_material_override/2 = ExtResource("6_eev23")
[node name="Statue" parent="." index="11" unique_id=1169373891] [node name="Statue" parent="." index="11" unique_id=1814801509]
surface_material_override/0 = ExtResource("5_sy58u") surface_material_override/0 = ExtResource("5_sy58u")
surface_material_override/1 = ExtResource("7_q2s76") surface_material_override/1 = ExtResource("7_q2s76")
[node name="Water_006" parent="." index="12" unique_id=2064105008] [node name="Water_006" parent="." index="12" unique_id=1352334701]
surface_material_override/0 = ExtResource("10_r4bww") surface_material_override/0 = ExtResource("10_r4bww")
[node name="WoodPile" parent="." index="13" unique_id=1512653267] [node name="WoodPile" parent="." index="13" unique_id=1088104699]
surface_material_override/0 = ExtResource("11_iulsg") surface_material_override/0 = ExtResource("11_iulsg")
surface_material_override/1 = ExtResource("12_ytk0o") surface_material_override/1 = ExtResource("12_ytk0o")
surface_material_override/2 = SubResource("ShaderMaterial_ytk0o") surface_material_override/2 = SubResource("ShaderMaterial_ytk0o")
@@ -776,23 +768,4 @@ transform = Transform3D(-0.42840073, -0.10062032, -0.8979694, 0.015782116, 0.992
[node name="PaloLuce" parent="." index="20" unique_id=1607500596 instance=ExtResource("21_527eb")] [node name="PaloLuce" parent="." index="20" unique_id=1607500596 instance=ExtResource("21_527eb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.3137894, 0, 1.503645) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.3137894, 0, 1.503645)
[node name="VendingMachine_1" parent="." index="21" unique_id=1157270784 instance=ExtResource("22_tsii7")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.674514, 0, 1.5681319)
[node name="well_wood" parent="." index="22" unique_id=2128929413 instance=ExtResource("23_5fhuo")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 5.7742014, 0, 1.0249029)
[node name="Prop2" type="Marker3D" parent="." index="23" unique_id=1220014029]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 5.8930645, 0.35683155, -5.7293277)
script = ExtResource("24_vmqe2")
available_props = Array[PackedScene]([ExtResource("25_g8i5r"), ExtResource("26_tmdaq"), ExtResource("27_w64vi"), ExtResource("28_1wvnd")])
[node name="Prop2" type="Marker3D" parent="Prop2" index="0" unique_id=1596157579]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 11.625584, 0.35683155, 0.003191471)
script = ExtResource("24_vmqe2")
available_props = Array[PackedScene]([ExtResource("25_g8i5r"), ExtResource("26_tmdaq"), ExtResource("27_w64vi"), ExtResource("28_1wvnd")])
[node name="Tenda" parent="." index="24" unique_id=1345812366 instance=ExtResource("29_g8i5r")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.8348045, 1.0869424, -1.5693097)
[editable path="PaloLuce"] [editable path="PaloLuce"]

View File

@@ -11,13 +11,6 @@
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="8_mds5d"] [ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds.tres" id="8_mds5d"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_5s0jh"] [ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://tgcc/chunk/prop/grass/grass_chunk_weeds2.tres" id="9_5s0jh"]
[ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_7lasv"] [ext_resource type="PackedScene" uid="uid://c7hdw2g6sbygr" path="res://tgcc/chunk/prop/tree/bambù/bambù.tscn" id="11_7lasv"]
[ext_resource type="Script" uid="uid://dg6ngy4pmtsyc" path="res://core/biome_generator/prop_info.gd" id="12_keqgb"]
[ext_resource type="PackedScene" uid="uid://l3inky72a783" path="res://tgcc/chunk/prop/well/stone/well_stone.tscn" id="12_kkc6w"]
[ext_resource type="PackedScene" uid="uid://cn2n7ehlt6hya" path="res://tgcc/chunk/prop/empty.tscn" id="13_45od3"]
[ext_resource type="PackedScene" uid="uid://cff8d3fy3cd6b" path="res://tgcc/chunk/prop/well/wood/well_wood.tscn" id="15_2hsar"]
[ext_resource type="PackedScene" uid="uid://be1px5nxfr4hs" path="res://tgcc/chunk/prop/scarecrow/scarecrow.tscn" id="16_gable"]
[ext_resource type="PackedScene" uid="uid://chhdorj82bkus" path="res://tgcc/chunk/prop/scarecrow/scarecrow2.tscn" id="17_a0gn5"]
[ext_resource type="PackedScene" uid="uid://dn2b3f3nr6btn" path="res://tgcc/chunk/prop/scarecrow/scarecrow3.tscn" id="18_e3c12"]
[sub_resource type="PlaneMesh" id="PlaneMesh_uf7g8"] [sub_resource type="PlaneMesh" id="PlaneMesh_uf7g8"]
size = Vector2(1, 1) size = Vector2(1, 1)
@@ -869,18 +862,3 @@ transform = Transform3D(-0.99722904, 0.034301233, -0.06601266, 0.034376215, 0.99
[node name="Bambù20" parent="rice" index="135" unique_id=790042848 instance=ExtResource("11_7lasv")] [node name="Bambù20" parent="rice" index="135" unique_id=790042848 instance=ExtResource("11_7lasv")]
transform = Transform3D(-0.92917824, 0.06943477, 0.363052, 0.08790589, 0.9955283, 0.0345845, -0.3590272, 0.06404955, -0.9311271, -1.6899307, 0, 3.5738397) transform = Transform3D(-0.92917824, 0.06943477, 0.363052, 0.08790589, 0.9955283, 0.0345845, -0.3590272, 0.06404955, -0.9311271, -1.6899307, 0, 3.5738397)
[node name="Prop1" type="Marker3D" parent="." index="7" unique_id=362853951]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8943415, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("13_45od3"), ExtResource("12_kkc6w"), ExtResource("15_2hsar")])
[node name="Prop2" type="Marker3D" parent="." index="8" unique_id=1556303512]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -6.009877, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("16_gable"), ExtResource("17_a0gn5"), ExtResource("18_e3c12"), ExtResource("13_45od3")])
[node name="Prop3" type="Marker3D" parent="." index="9" unique_id=1117362414]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 6.1461954, 0.35683155, 0.043001175)
script = ExtResource("12_keqgb")
available_props = Array[PackedScene]([ExtResource("16_gable"), ExtResource("17_a0gn5"), ExtResource("18_e3c12"), ExtResource("13_45od3")])

View File

@@ -1,16 +0,0 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"]
[ext_resource type="Shader" uid="uid://dw42rl0af5h1m" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"]
[resource]
render_priority = 0
shader = ExtResource("1_yqmqd")
shader_parameter/colore_vetro = Color(0.4, 0.7, 0.9, 0.4)
shader_parameter/colore_bordo = Color(1, 1, 1, 0.8)
shader_parameter/spessore_bordo = 2.5
shader_parameter/dimensione_riflesso = 0.05
shader_parameter/intensita_riflesso = 2.0
shader_parameter/usa_strisce = true
shader_parameter/colore_strisce = Color(1, 1, 1, 0.3)
shader_parameter/densita_strisce = 6.0
shader_parameter/spessore_strisce = 0.2

View File

@@ -1,65 +0,0 @@
shader_type spatial;
// cull_disabled permette di vedere il vetro da entrambi i lati (utile se è un singolo piano)
// depth_draw_opaque evita bug visivi di sovrapposizione tra oggetti trasparenti
render_mode blend_mix, depth_draw_opaque, cull_disabled, shadows_disabled;
uniform vec4 colore_vetro : source_color = vec4(0.4, 0.7, 0.9, 0.4);
// --- EFFETTO BORDO (FRESNEL) ---
uniform vec4 colore_bordo : source_color = vec4(1.0, 1.0, 1.0, 0.8);
uniform float spessore_bordo : hint_range(0.0, 10.0) = 2.5;
// --- RIFLESSO DEL SOLE (SPECULAR) ---
uniform float dimensione_riflesso : hint_range(0.0, 1.0) = 0.05;
uniform float intensita_riflesso : hint_range(0.0, 5.0) = 2.0;
// --- STRISCE DIAGONALI (Opzionali, in stile Anime) ---
uniform bool usa_strisce = true;
uniform vec4 colore_strisce : source_color = vec4(1.0, 1.0, 1.0, 0.3);
uniform float densita_strisce : hint_range(0.0, 20.0) = 6.0;
uniform float spessore_strisce : hint_range(0.0, 1.0) = 0.2;
void fragment() {
// 1. Calcoliamo il Fresnel (l'angolo di visuale rispetto alla normale del vetro)
float fresnel = 1.0 - clamp(dot(NORMAL, VIEW), 0.0, 1.0);
// Applichiamo una curva "a gradino" (smoothstep) per renderlo in stile Toon (netto)
float toon_fresnel = smoothstep(0.4, 0.45, pow(fresnel, spessore_bordo));
// 2. Calcoliamo le strisce diagonali
float strisce = 0.0;
if (usa_strisce) {
// Crea linee diagonali basate sulle coordinate UV
float pattern = fract((UV.x + UV.y) * densita_strisce);
strisce = step(1.0 - spessore_strisce, pattern);
}
// 3. Mescoliamo i colori
vec3 colore_finale = mix(colore_vetro.rgb, colore_strisce.rgb, strisce * colore_strisce.a);
colore_finale = mix(colore_finale, colore_bordo.rgb, toon_fresnel);
// 4. L'opacità aumenta sui bordi e sulle strisce
float alpha_finale = colore_vetro.a;
alpha_finale = max(alpha_finale, strisce * colore_strisce.a);
alpha_finale = max(alpha_finale, toon_fresnel * colore_bordo.a);
ALBEDO = colore_finale;
ALPHA = clamp(alpha_finale, 0.0, 1.0);
}
void light() {
// --- RIFLESSO TAGLIENTE DEL SOLE ---
// Calcoliamo dove la luce colpisce il vetro rispetto alla telecamera
vec3 half_vector = normalize(VIEW + LIGHT);
float spec_dot = max(dot(NORMAL, half_vector), 0.0);
// Taglio netto per renderlo stile Toon (invece di una sfumatura realistica)
float spec_toon = smoothstep(1.0 - dimensione_riflesso - 0.01, 1.0 - dimensione_riflesso, spec_dot);
// Luce Diffusa standard (piatta, ideale per il toon)
float diff_dot = max(dot(NORMAL, LIGHT), 0.0);
DIFFUSE_LIGHT += LIGHT_COLOR * ALBEDO * diff_dot * ATTENUATION;
// Aggiungiamo il riflesso speculare, moltiplicato per il colore della luce (così al tramonto è arancione!)
SPECULAR_LIGHT += LIGHT_COLOR * spec_toon * intensita_riflesso * ATTENUATION;
}

View File

@@ -1 +0,0 @@
uid://dw42rl0af5h1m

View File

@@ -5,7 +5,7 @@
[resource] [resource]
render_priority = 0 render_priority = 0
shader = ExtResource("1_vresk") shader = ExtResource("1_vresk")
shader_parameter/albedo_color = Color(0.79855084, 0.6236654, 0.12806374, 1) shader_parameter/albedo_color = Color(0.48413807, 0.37183177, 0.06357419, 1)
shader_parameter/use_texture = true shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1) shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0 shader_parameter/palette_shift_y = 0.0

View File

@@ -16,7 +16,7 @@ shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1) shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0 shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = false shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1) shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0 shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0 shader_parameter/glint_sharpness = 32.0

Binary file not shown.

View File

@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cg7uflsb2i6ne"
path="res://.godot/imported/Climax1.fbx-9b9155ea182f3dd72c214967d792819b.scn"
[deps]
source_file="res://tgcc/chunk/prop/climax/Climax1.fbx"
dest_files=["res://.godot/imported/Climax1.fbx-9b9155ea182f3dd72c214967d792819b.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

Binary file not shown.

View File

@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cwp628nomm6ha"
path="res://.godot/imported/Climax2.fbx-40270dfb4e624e6a5571edeecf83a72c.scn"
[deps]
source_file="res://tgcc/chunk/prop/climax/Climax2.fbx"
dest_files=["res://.godot/imported/Climax2.fbx-40270dfb4e624e6a5571edeecf83a72c.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

View File

@@ -1,101 +0,0 @@
[gd_scene format=3 uid="uid://cqsp8pai6vw22"]
[ext_resource type="PackedScene" uid="uid://cg7uflsb2i6ne" path="res://tgcc/chunk/prop/climax/Climax1.fbx" id="1_nwuw7"]
[ext_resource type="Material" uid="uid://d4vsl672lwv7" path="res://tgcc/chunk/material/rocks2.tres" id="2_4fwq4"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_nhw2c"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_iswk2"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.27450982, 0.07450981, 0.0627451, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4fwq4"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.16078432, 0.16078432, 0.14509805, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mkhd8"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.07058824, 0.07058824, 0.05882353, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_omht8"]
render_priority = 0
shader = ExtResource("2_nhw2c")
shader_parameter/albedo_color = Color(0.22560775, 0.11085694, 0.011946052, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 1.5
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="Climax1" unique_id=550260579 instance=ExtResource("1_nwuw7")]
transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 0, 0, 0)
[node name="Climax1" parent="." index="0" unique_id=767839486]
surface_material_override/0 = ExtResource("2_4fwq4")
surface_material_override/1 = SubResource("ShaderMaterial_iswk2")
surface_material_override/2 = SubResource("ShaderMaterial_4fwq4")
surface_material_override/3 = SubResource("ShaderMaterial_mkhd8")
[node name="Wood" parent="." index="1" unique_id=733616168]
surface_material_override/0 = SubResource("ShaderMaterial_omht8")

View File

@@ -1,81 +0,0 @@
[gd_scene format=3 uid="uid://bklpig8fmtajl"]
[ext_resource type="PackedScene" uid="uid://cwp628nomm6ha" path="res://tgcc/chunk/prop/climax/Climax2.fbx" id="1_ne5e5"]
[ext_resource type="Material" uid="uid://cn20mp8ep3yxu" path="res://tgcc/chunk/material/wires.tres" id="2_1wkfs"]
[ext_resource type="Material" uid="uid://o31kp0jm07q3" path="res://tgcc/chunk/material/rocks.tres" id="2_k5n4y"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="4_mg6bi"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmph7"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.2730324, 0.07571889, 0.061361544, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mg6bi"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.15983945, 0.15983495, 0.14455321, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pmvmt"]
render_priority = 0
shader = ExtResource("4_mg6bi")
shader_parameter/albedo_color = Color(0.06964318, 0.06964233, 0.060149997, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="Climax2" unique_id=801526857 instance=ExtResource("1_ne5e5")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
[node name="Climax2" parent="." index="0" unique_id=1222631639]
surface_material_override/0 = ExtResource("2_k5n4y")
surface_material_override/1 = SubResource("ShaderMaterial_pmph7")
surface_material_override/2 = SubResource("ShaderMaterial_mg6bi")
surface_material_override/3 = SubResource("ShaderMaterial_pmvmt")
[node name="wallsupport" parent="." index="1" unique_id=1089897955]
surface_material_override/0 = ExtResource("2_1wkfs")

View File

@@ -1,3 +0,0 @@
[gd_scene format=3 uid="uid://cn2n7ehlt6hya"]
[node name="Empty" type="Node3D" unique_id=1197211154]

View File

@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dc8so4s7hv8wl"
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[ext_resource type="Material" uid="uid://xrxl0d5h6f6s" path="res://tgcc/chunk/material/sign.tres" id="1_311s2"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_lyxmq"]
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shader_type spatial;
// cull_disabled permette di vedere la tenda da entrambi i lati
render_mode diffuse_toon, specular_disabled, ambient_light_disabled, cull_disabled, depth_draw_opaque;
group_uniforms Albedo_Settings;
uniform vec4 albedo_color : source_color = vec4(1.0);
uniform sampler2D albedo_texture : source_color, filter_nearest;
uniform bool use_texture = true;
uniform vec2 uv_scale = vec2(1.0, 1.0);
uniform float palette_shift_y : hint_range(0.0, 1.0) = 0.0;
uniform float alpha_scissor_threshold : hint_range(0.0, 1.0) = 0.5;
group_uniforms Kanji_Decal_Settings;
uniform sampler2D kanji_texture : source_color, filter_nearest;
uniform bool use_kanji = true;
uniform vec4 kanji_color : source_color = vec4(1.0); // Cambia il colore del Kanji qui
uniform vec2 kanji_scale = vec2(1.0, 1.0);
uniform vec2 kanji_offset = vec2(0.0, 0.0);
group_uniforms Height_Gradient;
global uniform vec4 global_gradient_color_top;
global uniform vec4 global_gradient_color_bot;
global uniform float global_gradient_intensity;
uniform float gradient_start_y = 0.0;
uniform float gradient_end_y = 10.0;
group_uniforms Toon_Lighting;
uniform float light_steps : hint_range(1.0, 10.0, 1.0) = 3.0;
uniform float step_softness : hint_range(0.01, 1.0) = 0.1;
uniform vec4 shadow_color : source_color = vec4(0.4, 0.4, 0.6, 1.0);
uniform float shadow_offset : hint_range(-1.0, 1.0) = 0.0;
uniform float cast_shadow_strength : hint_range(0.0, 1.0) = 0.6;
group_uniforms Ghibli_Directional_Glint;
uniform bool use_ghibli_glint = true;
uniform vec4 glint_color : source_color = vec4(1.0, 0.95, 0.85, 1.0);
uniform float glint_intensity : hint_range(0.0, 10.0) = 1.0;
uniform float glint_sharpness : hint_range(1.0, 128.0) = 32.0;
group_uniforms Emission_Settings;
uniform vec4 emission_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);
uniform float emission_energy : hint_range(0.0, 16.0) = 0.0;
group_uniforms Wind_Settings;
uniform float wind_speed = 2.0;
uniform float wind_strength = 0.15;
uniform float wind_frequency = 3.0;
varying float world_y;
void vertex() {
// Calcolo per il gradiente d'altezza
world_y = (MODEL_MATRIX * vec4(VERTEX, 1.0)).y;
// Maschera vento: tiene ferma la parte alta (UV.y = 0) e muove la bassa
float mask = pow(UV.y, 1.5);
// Onda del vento con asincronia basata sulla posizione nel mondo
float wave = sin(TIME * wind_speed + VERTEX.x * wind_frequency + NODE_POSITION_WORLD.x);
VERTEX.z += wave * wind_strength * mask;
VERTEX.y += abs(wave) * (wind_strength * 0.4) * mask;
}
void fragment() {
// UV base per il tessuto
vec2 final_uv = (UV * uv_scale) + vec2(0.0, palette_shift_y);
vec4 tex = texture(albedo_texture, final_uv);
vec3 base_color = albedo_color.rgb;
if (use_texture) base_color *= tex.rgb;
// LOGICA KANJI
if (use_kanji) {
// Calcolo coordinate per centrare e scalare il kanji
vec2 kanji_uv = (UV - vec2(0.5) - kanji_offset) / kanji_scale + vec2(0.5);
if (kanji_uv.x >= 0.0 && kanji_uv.x <= 1.0 && kanji_uv.y >= 0.0 && kanji_uv.y <= 1.0) {
vec4 kanji_tex = texture(kanji_texture, kanji_uv);
// Applichiamo il colore scelto e l'alpha del PNG
vec3 kanji_final_rgb = kanji_tex.rgb * kanji_color.rgb;
base_color = mix(base_color, kanji_final_rgb, kanji_tex.a * kanji_color.a);
}
}
// Applicazione Gradiente Mondiale
float grad_factor = smoothstep(gradient_start_y, gradient_end_y, world_y);
vec3 current_gradient_color = mix(global_gradient_color_bot.rgb, global_gradient_color_top.rgb, grad_factor);
base_color = mix(base_color, current_gradient_color, global_gradient_intensity);
ALBEDO = base_color;
EMISSION = emission_color.rgb * emission_energy;
// Gestione Trasparenza Stoffa
if (use_texture) {
ALPHA = tex.a * albedo_color.a;
ALPHA_SCISSOR_THRESHOLD = alpha_scissor_threshold;
}
}
void light() {
float shadow_factor = mix(1.0 - cast_shadow_strength, 1.0, ATTENUATION);
float cutoff_mask = smoothstep(0.0, 0.1, ATTENUATION);
float n_dot_l = dot(NORMAL, LIGHT);
// Effetto Dither per ombre morbide ma stilizzate
float dither = fract(sin(dot(FRAGCOORD.xy, vec2(12.9898, 78.233))) * 43758.5453);
float intensity = (clamp(n_dot_l, 0.0, 1.0) * shadow_factor) + (dither - 0.5) * 0.02;
float raw_step = (intensity + shadow_offset) * light_steps;
float lower_step = floor(raw_step);
float fract_step = fract(raw_step);
float soft_lerp = smoothstep(0.5 - step_softness, 0.5 + step_softness, fract_step);
float stepped_intensity = (lower_step + soft_lerp) / light_steps;
vec3 light_color_final = mix(shadow_color.rgb, vec3(1.1), clamp(stepped_intensity, 0.0, 1.0));
DIFFUSE_LIGHT += (light_color_final * LIGHT_COLOR) * cutoff_mask;
// Glint direzionale stile Ghibli
if (use_ghibli_glint) {
float glint_raw = pow(max(0.0, n_dot_l), glint_sharpness);
float glint_mask = smoothstep(0.5 - step_softness*0.5, 0.5 + step_softness*0.5, glint_raw);
glint_mask *= smoothstep(0.0, 0.1, n_dot_l);
vec3 extra_sun_glint = glint_mask * glint_color.rgb * LIGHT_COLOR * glint_intensity * ATTENUATION;
DIFFUSE_LIGHT += extra_sun_glint;
}
}

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@@ -1 +0,0 @@
uid://dy4ole5evc7n2

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@@ -1,34 +0,0 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://dj7impnueaobw"]
[ext_resource type="Shader" uid="uid://dy4ole5evc7n2" path="res://tgcc/chunk/prop/tenda noren/tenda.gdshader" id="1_8cm6p"]
[ext_resource type="Texture2D" uid="uid://ct5baskpya3or" path="res://tgcc/chunk/prop/tenda noren/kanji1.png" id="2_phvpu"]
[resource]
render_priority = 0
shader = ExtResource("1_8cm6p")
shader_parameter/albedo_color = Color(0.16862746, 0.28627452, 0.4392157, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/alpha_scissor_threshold = 0.5
shader_parameter/kanji_texture = ExtResource("2_phvpu")
shader_parameter/use_kanji = true
shader_parameter/kanji_color = Color(1, 1, 1, 1)
shader_parameter/kanji_scale = Vector2(1, 0.5)
shader_parameter/kanji_offset = Vector2(0.5, -0.15)
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
shader_parameter/wind_speed = 0.5
shader_parameter/wind_strength = 0.001
shader_parameter/wind_frequency = 0.0

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@@ -1,44 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b2y4b430kc0pa"
path="res://.godot/imported/plant_02.fbx-2682c5037466c1771a77bd62c256634d.scn"
[deps]
source_file="res://tgcc/chunk/prop/tree/plant_01/plant_02.fbx"
dest_files=["res://.godot/imported/plant_02.fbx-2682c5037466c1771a77bd62c256634d.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

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@@ -1,31 +0,0 @@
[gd_scene format=3 uid="uid://bcrdp38i8jje2"]
[ext_resource type="PackedScene" uid="uid://b2y4b430kc0pa" path="res://tgcc/chunk/prop/tree/plant_01/plant_02.fbx" id="1_0km6n"]
[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="2_73ofc"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ntj7x"]
render_priority = 0
shader = ExtResource("2_73ofc")
shader_parameter/albedo_color = Color(0.15434057, 0.22669825, 0.09923548, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="plant_02" unique_id=44002098 instance=ExtResource("1_0km6n")]
[node name="Plant_02" parent="." index="0" unique_id=1987775046]
cast_shadow = 0
surface_material_override/0 = SubResource("ShaderMaterial_ntj7x")

View File

@@ -4,12 +4,12 @@ importer="scene"
importer_version=1 importer_version=1
type="PackedScene" type="PackedScene"
uid="uid://e1an0215p6k2" uid="uid://e1an0215p6k2"
path="res://.godot/imported/tree_01.fbx-d2d6903285e753a45a20790332fdf05d.scn" path="res://.godot/imported/tree_01.fbx-09d8f2abdaa94f18fdf3067d2b6d6c48.scn"
[deps] [deps]
source_file="res://tgcc/chunk/prop/tree/tree_01/tree_01.fbx" source_file="res://tgcc/chunk/prop/tree/tree_01.fbx"
dest_files=["res://.godot/imported/tree_01.fbx-d2d6903285e753a45a20790332fdf05d.scn"] dest_files=["res://.godot/imported/tree_01.fbx-09d8f2abdaa94f18fdf3067d2b6d6c48.scn"]
[params] [params]

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