add 3d train in train_selector
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@@ -3,6 +3,7 @@ extends VBoxContainer
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@onready var color_pickers: Array[TrainColorPicker] = [$%ColorPicker1, $%ColorPicker2, $%ColorPicker3, $%ColorPicker4, $%ColorPicker5, $%ColorPicker6]
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@onready var left_arrow: ArrowButton = $%ArrowButtonLeft
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@onready var right_arrow: ArrowButton = $%ArrowButtonRight
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@onready var treno: Node3D = $TrainViewportContainer/SubViewport/Treno
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var selected_color: Color
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var selected_color_index: int = 0
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@@ -12,28 +13,40 @@ func _ready() -> void:
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color_picker.pressed.connect(_on_color_selected.bind(color_picker))
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color_picker.deselect()
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selected_color = color_pickers[0].color
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color_pickers[0].select()
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_set_selected_color(0)
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left_arrow.pressed.connect(_select_prev_color)
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right_arrow.pressed.connect(_select_next_color)
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func _on_color_selected(selected_color_picker: TrainColorPicker) -> void:
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func _process(delta: float) -> void:
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if treno:
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treno.rotation_degrees.y += 30.0 * delta
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func _set_selected_color(index: int) -> void:
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for i in range(color_pickers.size()):
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if color_pickers[i].color == selected_color_picker.color:
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selected_color_picker.select()
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if i == index:
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color_pickers[i].select()
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selected_color_index = i
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selected_color = color_pickers[i].color
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_apply_train_color(selected_color)
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else:
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color_pickers[i].deselect()
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func _on_color_selected(selected_color_picker: TrainColorPicker) -> void:
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for i in range(color_pickers.size()):
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if color_pickers[i] == selected_color_picker:
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_set_selected_color(i)
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break
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func _select_prev_color() -> void:
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for color_picker in color_pickers:
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color_picker.deselect()
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selected_color_index = (selected_color_index - 1 + color_pickers.size()) % color_pickers.size()
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color_pickers[selected_color_index].select()
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var next_index = (selected_color_index - 1 + color_pickers.size()) % color_pickers.size()
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_set_selected_color(next_index)
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func _select_next_color() -> void:
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for color_picker in color_pickers:
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color_picker.deselect()
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selected_color_index = (selected_color_index + 1) % color_pickers.size()
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color_pickers[selected_color_index].select()
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var next_index = (selected_color_index + 1) % color_pickers.size()
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_set_selected_color(next_index)
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func _apply_train_color(color: Color) -> void:
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var mat: ShaderMaterial = load("res://tgcc/train/Color1_train.tres")
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if mat:
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mat.set_shader_parameter("albedo_color", color)
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@@ -1,7 +1,6 @@
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[gd_scene format=3 uid="uid://bh1kxsp5jyxfx"]
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[ext_resource type="Script" uid="uid://8k1msabobhks" path="res://core/game_menu/train_selector.gd" id="1_puip6"]
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[ext_resource type="Texture2D" uid="uid://cqvani6n2h3fw" path="res://core/game_menu/assets/page_1/train_texture.png" id="1_wfiis"]
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[ext_resource type="Texture2D" uid="uid://bjqp8kmb5y7px" path="res://core/game_menu/assets/page_1/chooseyourtrain_text.png" id="2_cfvtr"]
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[ext_resource type="PackedScene" uid="uid://dm3skv22c60tm" path="res://core/game_menu/arrow_button.tscn" id="2_puip6"]
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[ext_resource type="PackedScene" uid="uid://ch1st1oryjoio" path="res://core/game_menu/color_picker.tscn" id="3_i2rs1"]
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@@ -11,6 +10,7 @@
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[ext_resource type="Texture2D" uid="uid://cryqbi1av2x1c" path="res://core/game_menu/assets/page_1/customizecolor.png" id="7_d1sdr"]
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[ext_resource type="Texture2D" uid="uid://d4l5ih723j3md" path="res://core/game_menu/assets/page_1/customizecolor-2.png" id="8_tuh6m"]
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[ext_resource type="PackedScene" uid="uid://dxun0jk5t0n6" path="res://core/tween/container_tween.tscn" id="10_i2rs1"]
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[ext_resource type="PackedScene" uid="uid://otptvwer4par" path="res://tgcc/train/train.tscn" id="11_train"]
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[node name="TrainSelector" type="VBoxContainer" unique_id=1039769375]
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offset_right = 625.0
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@@ -27,10 +27,25 @@ stretch_mode = 3
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custom_minimum_size = Vector2(0, 30)
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layout_mode = 2
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[node name="TrainTexture" type="TextureRect" parent="." unique_id=1674220600]
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[node name="TrainViewportContainer" type="SubViewportContainer" parent="." unique_id=1674220600]
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custom_minimum_size = Vector2(0, 180)
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layout_mode = 2
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texture = ExtResource("1_wfiis")
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stretch_mode = 3
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stretch = true
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[node name="SubViewport" type="SubViewport" parent="TrainViewportContainer" unique_id=1674220601]
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transparent_bg = true
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handle_input_locally = false
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size = Vector2i(660, 180)
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render_target_update_mode = 4
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[node name="Camera3D" type="Camera3D" parent="TrainViewportContainer/SubViewport" unique_id=1674220602]
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transform = Transform3D(0.707107, -0.353553, 0.612372, 0, 0.866025, 0.5, -0.707107, -0.353553, 0.612372, 6, 4, 6)
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current = true
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="TrainViewportContainer/SubViewport" unique_id=1674220604]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 5, 0)
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[node name="Treno" parent="TrainViewportContainer/SubViewport" unique_id=1674220603 instance=ExtResource("11_train")]
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[node name="HBoxContainer2" type="HBoxContainer" parent="." unique_id=607833319]
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layout_mode = 2
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