add new models and rig and handle multiple navigation region

This commit is contained in:
2026-06-19 23:05:14 +02:00
parent 5dd8f8092c
commit 196a238f5c
29 changed files with 27553 additions and 60 deletions

View File

@@ -0,0 +1,18 @@
extends State
var starting_speed: float
func enter() -> void:
super.enter()
run_animation()
agent.navigate_to_random_point()
starting_speed = agent.speed
agent.speed = agent.speed * 1.5
func physics_update(_delta) -> void:
if agent.nav_agent.is_navigation_finished():
transitioned.emit(self, get_next_state())
func exit() -> void:
agent.speed = starting_speed
super.exit()