polish god ray
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@@ -20,13 +20,13 @@ render_priority = 0
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shader = ExtResource("1_qxph4")
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shader = ExtResource("1_qxph4")
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_kavln")
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_kavln")
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shader_parameter/ray_color = Color(1, 0.78431374, 0.27058825, 1)
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shader_parameter/ray_color = Color(1, 0.78431374, 0.27058825, 1)
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shader_parameter/base_alpha = 1.0
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shader_parameter/base_alpha = 0.150000007125
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shader_parameter/noise_stretching = 3.17200010317
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shader_parameter/noise_stretching = 3.000000095
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shader_parameter/noise_scale = 1.0
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shader_parameter/noise_scale = 1.0
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shader_parameter/scrolling_speed = Vector2(0, 0.15)
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shader_parameter/scrolling_speed = Vector2(0, 0.15)
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shader_parameter/depth_softness = 1.0
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shader_parameter/depth_softness = 1.0
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shader_parameter/edge_fade_power = 2.0
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shader_parameter/edge_fade_power = 2.0
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shader_parameter/intensity_multiplier = 0.5330000253175
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shader_parameter/intensity_multiplier = 0.50000002375
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[node name="GodRay" type="Node3D" unique_id=1679441931]
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[node name="GodRay" type="Node3D" unique_id=1679441931]
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script = ExtResource("2_v3yr3")
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script = ExtResource("2_v3yr3")
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