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orzo/docs/museums/dialogic/raptor_showcase.gd

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GDScript

extends Node2D
@export var start_timeline: DialogicTimeline
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
Dialogic.start(start_timeline)
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass