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lddc/project.godot
2026-11-04 14:13:04 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="lddc"
run/main_scene="res://scenes/Main.tscn"
config/features=PackedStringArray("4.6", "GL Compatibility")
config/icon="res://icon.svg"
[audio]
buses/default_bus_layout="uid://de2evqqag5qan"
driver/enable_input=true
[display]
window/size/viewport_width=400
window/size/viewport_height=500
window/size/always_on_top=true
window/stretch/mode="canvas_items"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"