Files
idle/core/research/research_panel.gd
2026-04-15 12:01:28 +02:00

61 lines
2.2 KiB
GDScript

class_name ResearchPanel
extends PanelContainer
const RESEARCH_ROW_SCENE: PackedScene = preload("res://core/research/research_row.tscn")
@onready var _title_label: Label = $ScrollContainer/VBoxContainer/TitleLabel
@onready var _research_rows_container: VBoxContainer = $ScrollContainer/VBoxContainer/ResearchRows
var _game_state: LevelGameState
var _research_rows: Dictionary = {}
func _ready() -> void:
_game_state = find_parent("LevelGameState")
if _game_state == null:
push_error("ResearchPanel: Could not find LevelGameState parent")
return
_game_state.research_xp_changed.connect(_on_research_xp_changed)
_game_state.research_level_up.connect(_on_research_level_up)
_build_research_rows()
_refresh_all()
func _build_research_rows() -> void:
for child in _research_rows_container.get_children():
child.queue_free()
_research_rows.clear()
if _game_state.research_catalogue:
for research in _game_state.research_catalogue.get_all_research():
var row: ResearchRow = RESEARCH_ROW_SCENE.instantiate()
_research_rows_container.add_child(row)
row.setup(research)
_research_rows[research.id] = row
func _refresh_all() -> void:
for row in _research_rows.values():
_refresh_row(row)
func _refresh_row(row: ResearchRow) -> void:
var research_id: StringName = row.get_research_id()
var xp: BigNumber = _game_state.get_research_xp(research_id)
var level: int = _game_state.get_research_level(research_id)
var research: ResearchData = _game_state.research_catalogue.get_research_by_id(research_id)
if research != null:
var progress: float = research.get_xp_progress(xp)
var multiplier: float = research.get_multiplier_for_level(level)
var xp_current: BigNumber = xp.subtract(research.get_total_xp_for_level(level))
var xp_needed: BigNumber = research.get_xp_required_for_level_big(level + 1)
row.update_display(level, progress, multiplier, xp_current, xp_needed)
func _on_research_xp_changed(research_id: StringName, _new_xp: BigNumber) -> void:
if _research_rows.has(research_id):
_refresh_row(_research_rows[research_id])
func _on_research_level_up(research_id: StringName, _old_level: int, _new_level: int) -> void:
if _research_rows.has(research_id):
_refresh_row(_research_rows[research_id])