61 lines
2.2 KiB
GDScript
61 lines
2.2 KiB
GDScript
class_name ResearchPanel
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extends PanelContainer
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const RESEARCH_ROW_SCENE: PackedScene = preload("res://core/research/research_row.tscn")
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@onready var _title_label: Label = $ScrollContainer/VBoxContainer/TitleLabel
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@onready var _research_rows_container: VBoxContainer = $ScrollContainer/VBoxContainer/ResearchRows
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var _game_state: LevelGameState
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var _research_rows: Dictionary = {}
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func _ready() -> void:
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_game_state = find_parent("LevelGameState")
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if _game_state == null:
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push_error("ResearchPanel: Could not find LevelGameState parent")
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return
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_game_state.research_xp_changed.connect(_on_research_xp_changed)
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_game_state.research_level_up.connect(_on_research_level_up)
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_build_research_rows()
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_refresh_all()
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func _build_research_rows() -> void:
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for child in _research_rows_container.get_children():
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child.queue_free()
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_research_rows.clear()
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if _game_state.research_catalogue:
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for research in _game_state.research_catalogue.get_all_research():
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var row: ResearchRow = RESEARCH_ROW_SCENE.instantiate()
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_research_rows_container.add_child(row)
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row.setup(research)
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_research_rows[research.id] = row
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func _refresh_all() -> void:
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for row in _research_rows.values():
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_refresh_row(row)
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func _refresh_row(row: ResearchRow) -> void:
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var research_id: StringName = row.get_research_id()
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var xp: BigNumber = _game_state.get_research_xp(research_id)
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var level: int = _game_state.get_research_level(research_id)
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var research: ResearchData = _game_state.research_catalogue.get_research_by_id(research_id)
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if research != null:
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var progress: float = research.get_xp_progress(xp)
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var multiplier: float = research.get_multiplier_for_level(level)
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var xp_current: BigNumber = xp.subtract(research.get_total_xp_for_level(level))
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var xp_needed: BigNumber = research.get_xp_required_for_level_big(level + 1)
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row.update_display(level, progress, multiplier, xp_current, xp_needed)
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func _on_research_xp_changed(research_id: StringName, _new_xp: BigNumber) -> void:
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if _research_rows.has(research_id):
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_refresh_row(_research_rows[research_id])
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func _on_research_level_up(research_id: StringName, _old_level: int, _new_level: int) -> void:
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if _research_rows.has(research_id):
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_refresh_row(_research_rows[research_id])
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