class_name ResearchPanel extends PanelContainer const RESEARCH_ROW_SCENE: PackedScene = preload("res://core/research/research_row.tscn") @onready var _title_label: Label = $ScrollContainer/VBoxContainer/TitleLabel @onready var _research_rows_container: VBoxContainer = $ScrollContainer/VBoxContainer/ResearchRows var _game_state: LevelGameState var _research_rows: Dictionary = {} func _ready() -> void: _game_state = find_parent("LevelGameState") if _game_state == null: push_error("ResearchPanel: Could not find LevelGameState parent") return _game_state.research_xp_changed.connect(_on_research_xp_changed) _game_state.research_level_up.connect(_on_research_level_up) _build_research_rows() _refresh_all() func _build_research_rows() -> void: for child in _research_rows_container.get_children(): child.queue_free() _research_rows.clear() if _game_state.research_catalogue: for research in _game_state.research_catalogue.get_all_research(): var row: ResearchRow = RESEARCH_ROW_SCENE.instantiate() _research_rows_container.add_child(row) row.setup(research) _research_rows[research.id] = row func _refresh_all() -> void: for row in _research_rows.values(): _refresh_row(row) func _refresh_row(row: ResearchRow) -> void: var research_id: StringName = row.get_research_id() var xp: BigNumber = _game_state.get_research_xp(research_id) var level: int = _game_state.get_research_level(research_id) var research: ResearchData = _game_state.research_catalogue.get_research_by_id(research_id) if research != null: var progress: float = research.get_xp_progress(xp) var multiplier: float = research.get_multiplier_for_level(level) var xp_current: BigNumber = xp.subtract(research.get_total_xp_for_level(level)) var xp_needed: BigNumber = research.get_xp_required_for_level_big(level + 1) row.update_display(level, progress, multiplier, xp_current, xp_needed) func _on_research_xp_changed(research_id: StringName, _new_xp: BigNumber) -> void: if _research_rows.has(research_id): _refresh_row(_research_rows[research_id]) func _on_research_level_up(research_id: StringName, _old_level: int, _new_level: int) -> void: if _research_rows.has(research_id): _refresh_row(_research_rows[research_id])