Improve prestige and add ascension as currency

This commit is contained in:
2026-04-14 00:10:57 +02:00
parent 9d10ccb8dc
commit 0e8c682ae7
18 changed files with 294 additions and 61 deletions

View File

@@ -17,6 +17,7 @@
[ext_resource type="PackedScene" uid="uid://cf01wvy3f17i" path="res://docs/gyms/tiny_sword/buildings/forestry/forestry.tscn" id="11_pyqyw"]
[ext_resource type="Resource" uid="uid://bgsk8h4w80h45" path="res://docs/gyms/tiny_sword/currencies/wood.tres" id="12_l6a68"]
[ext_resource type="PackedScene" uid="uid://rejxvjwybkll" path="res://sandbox/tiny_swords/Terrain/Resources/Wood/Trees/tree_1.tscn" id="14_0cs5o"]
[ext_resource type="Resource" uid="uid://bfrb0ayrljac2" path="res://docs/gyms/tiny_sword/currencies/ascension.tres" id="15_ascension"]
[node name="TinySwords" type="Node" unique_id=498237642]
@@ -115,9 +116,17 @@ offset_bottom = 125.0
currency = ExtResource("12_l6a68")
game_state = NodePath("../..")
[node name="AscensionCurrencyTile" parent="LevelGameState/UI" unique_id=5000000001 node_paths=PackedStringArray("game_state") instance=ExtResource("7_0cs5o")]
layout_mode = 0
offset_top = 125.0
offset_right = 160.0
offset_bottom = 156.0
currency = ExtResource("15_ascension")
game_state = NodePath("../..")
[node name="GoalsDebugUI" parent="LevelGameState/UI" unique_id=1494700185 instance=ExtResource("10_qifrv")]
layout_mode = 1
offset_left = 1067.0
offset_top = 817.0
offset_left = 1275.0
offset_top = 4.0
offset_right = 1913.0
offset_bottom = 1076.0
offset_bottom = 263.0