Files
tgcc-artest/Scenes/Chunk_Scene/House/House_M_1.tscn
2026-03-21 21:45:52 +01:00

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[gd_scene format=3 uid="uid://mj15bepbgy02"]
[ext_resource type="PackedScene" uid="uid://bihrb0alp60a4" path="res://Assets/Meshes/House/House_M_1.fbx" id="1_kn6xl"]
[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://Materials/House.tres" id="2_duvf3"]
[ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://Materials/House_Emissiv.tres" id="3_dyuxu"]
[sub_resource type="Gradient" id="Gradient_n4qy2"]
offsets = PackedFloat32Array(0.9980237, 1)
colors = PackedColorArray(0, 0, 0, 0.5882353, 0, 0, 0, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_0x3ja"]
gradient = SubResource("Gradient_n4qy2")
fill = 2
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.9017094, 0.12820514)
[node name="HouseTest_4" unique_id=1800412522 instance=ExtResource("1_kn6xl")]
[node name="Cube_451" parent="." index="0" unique_id=1159728623]
surface_material_override/0 = ExtResource("2_duvf3")
surface_material_override/1 = ExtResource("3_dyuxu")
[node name="Shadow" type="Decal" parent="." index="1" unique_id=30846848]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.059038162, 0, 0)
size = Vector3(11, 0.5, 11)
texture_albedo = SubResource("GradientTexture2D_0x3ja")