[gd_resource type="ShaderMaterial" format=3 uid="uid://cb8qpausjnncx"] [ext_resource type="Shader" uid="uid://c7cwe7mbxco0l" path="res://Shaders/flower.gdshader" id="1_kuus5"] [ext_resource type="Texture2D" uid="uid://lutv5fsvi56n" path="res://Assets/Textures/flower.png" id="2_58uos"] [resource] render_priority = 0 shader = ExtResource("1_kuus5") shader_parameter/flower_texture = ExtResource("2_58uos") shader_parameter/flower_bendiness = 1.2 shader_parameter/sway_back = 0.499999988824 shader_parameter/light_steps = 3.0