[gd_resource type="ShaderMaterial" format=3 uid="uid://c4sw6s6vcu431"] [ext_resource type="Shader" uid="uid://cjratw2ndyu8x" path="res://Shaders/grass_leaves.gdshader" id="1_hutir"] [ext_resource type="Texture2D" uid="uid://3cj462y71s5w" path="res://Assets/Textures/leaf_alpha.png" id="2_kxwmg"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_xa3jw"] noise_type = 3 seed = 1 metadata/_preview_in_3d_space_ = true [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_0rbw3"] noise = SubResource("FastNoiseLite_xa3jw") seamless = true [resource] render_priority = 0 shader = ExtResource("1_hutir") shader_parameter/billboard_enabled = true shader_parameter/wind_enabled = false shader_parameter/base_color = Color(0, 0.42567098, 0.98564714, 1) shader_parameter/alpha_texture = ExtResource("2_kxwmg") shader_parameter/leaves_scale = 0.17 shader_parameter/rotation_degrees = 180.0 shader_parameter/texture_offset = Vector2(0, 0) shader_parameter/opacity = 1.0 shader_parameter/color_variance_noise = SubResource("NoiseTexture2D_0rbw3") shader_parameter/variance_scale = 2.0 shader_parameter/variance_color = Color(0.49298257, 0.16776106, 0.99999994, 1) shader_parameter/variance_intensity = 0.4 shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1) shader_parameter/height_min = 2.38 shader_parameter/height_max = 5.0 shader_parameter/shadow_intensity = 0.5 shader_parameter/highlight_intensity = 0.0 shader_parameter/light_steps = 10.0 shader_parameter/random_mix = 0.0 shader_parameter/cast_shadow_strength = 0.6