[gd_resource type="ShaderMaterial" format=3 uid="uid://cudoptcrtgl7u"] [ext_resource type="Shader" uid="uid://e3teyipsokeg" path="res://Shaders/Grass_Test.gdshader" id="1_528a5"] [ext_resource type="Texture2D" uid="uid://32bpa4nk3av1" path="res://Assets/Textures/grass_round.png" id="2_4d6mx"] [resource] render_priority = 0 shader = ExtResource("1_528a5") shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1) shader_parameter/alpha_texture = ExtResource("2_4d6mx") shader_parameter/leaves_scale = 1.0 shader_parameter/rotation_degrees = 180.0 shader_parameter/height_min = 0.0 shader_parameter/height_max = 5.0 shader_parameter/shadow_intensity = 0.5 shader_parameter/highlight_intensity = 0.0 shader_parameter/light_steps = 10.0 shader_parameter/random_mix = 0.3230000153425 shader_parameter/cast_shadow_strength = 0.6