[gd_scene format=3 uid="uid://btljgq47ug1g5"] [ext_resource type="Shader" uid="uid://ch7g8q4utqci8" path="res://Shaders/Wind.gdshader" id="1_ceua7"] [sub_resource type="TubeTrailMesh" id="TubeTrailMesh_d85b2"] custom_aabb = AABB(20, 20, 20, 0, 0, 0) radius = 0.04 section_length = 0.5 [sub_resource type="ShaderMaterial" id="ShaderMaterial_uwdnm"] render_priority = 0 shader = ExtResource("1_ceua7") shader_parameter/color = Color(1, 1, 1, 0.40392157) shader_parameter/fade_time = 5.0 shader_parameter/time_scale = 3.0 shader_parameter/wave_amplitude = 0.1 shader_parameter/wave_frequency = 1.0 shader_parameter/wave_length = 2.0 shader_parameter/wave_count = 3.0 shader_parameter/loop_radius = 0.0 shader_parameter/loop_count = 0.0 [node name="MeshInstance3D" type="MeshInstance3D" unique_id=202410879] transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, -0.9999999, 0, 0.9999999, -4.3711385e-08, 0, 0, 0) mesh = SubResource("TubeTrailMesh_d85b2") surface_material_override/0 = SubResource("ShaderMaterial_uwdnm")