[gd_scene format=3 uid="uid://b763gpdwtsvcx"] [ext_resource type="PackedScene" uid="uid://cqmo40jjmjgnu" path="res://Assets/Meshes/House/House_C_1.fbx" id="1_44kb2"] [ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_e8hdj"] [ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://Materials/House.tres" id="3_17pds"] [ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://Materials/House_Emissiv.tres" id="4_fb30b"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_h1s1p"] render_priority = 0 shader = ExtResource("2_e8hdj") shader_parameter/snow_color = Color(0.95, 0.98, 1, 1) [node name="House_C_1" unique_id=377881388 instance=ExtResource("1_44kb2")] [node name="Cube_330" parent="." index="0" unique_id=1850477868] material_overlay = SubResource("ShaderMaterial_h1s1p") surface_material_override/0 = ExtResource("3_17pds") surface_material_override/1 = ExtResource("4_fb30b")