[gd_scene format=3 uid="uid://mj15bepbgy02"] [ext_resource type="PackedScene" uid="uid://bihrb0alp60a4" path="res://Assets/Meshes/House/House_M_1.fbx" id="1_kn6xl"] [ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://Materials/House.tres" id="2_duvf3"] [ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://Materials/House_Emissiv.tres" id="3_dyuxu"] [sub_resource type="Gradient" id="Gradient_n4qy2"] offsets = PackedFloat32Array(0.9980237, 1) colors = PackedColorArray(0, 0, 0, 0.5882353, 0, 0, 0, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_0x3ja"] gradient = SubResource("Gradient_n4qy2") fill = 2 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(0.9017094, 0.12820514) [node name="HouseTest_4" unique_id=1800412522 instance=ExtResource("1_kn6xl")] [node name="Cube_451" parent="." index="0" unique_id=1159728623] surface_material_override/0 = ExtResource("2_duvf3") surface_material_override/1 = ExtResource("3_dyuxu") [node name="Shadow" type="Decal" parent="." index="1" unique_id=30846848] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.059038162, 0, 0) size = Vector3(11, 0.5, 11) texture_albedo = SubResource("GradientTexture2D_0x3ja")