improve lighting - grass shader
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@@ -18,6 +18,7 @@
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[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="15_u5vqi"]
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[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://Scenes/Test/Tree_V1.tscn" id="16_w82ua"]
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[ext_resource type="PackedScene" uid="uid://mj15bepbgy02" path="res://Scenes/house_test_4.tscn" id="17_r7got"]
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[ext_resource type="PackedScene" uid="uid://4iye3qapad4y" path="res://Scenes/Test/Colonnina_Blockout.tscn" id="19_jqp0n"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xt73x"]
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render_priority = 0
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@@ -100,6 +101,12 @@ shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/rim_color = Color(1, 1, 1, 1)
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shader_parameter/rim_size = 0.4
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shader_parameter/rim_softness = 0.05
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shader_parameter/rim_intensity = 1.0
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shader_parameter/rim_spread = 0.5
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shader_parameter/rim_ambient = 0.1
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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@@ -432,6 +439,9 @@ transform = Transform3D(1.1937449, 0, 1.0893248, 0, 1.768, 0, -1.210361, 0, 1.07
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[node name="HouseTest_4" parent="." index="40" unique_id=1727780766 instance=ExtResource("17_r7got")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.7327065, 0, 5.388262)
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[node name="ArtTest3" parent="." index="41" unique_id=143340255 instance=ExtResource("19_jqp0n")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5760078, 4.7683716e-07, 1.1974034)
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[editable path="Grass4"]
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[editable path="Grass2"]
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[editable path="Grass6"]
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