Ponte - Pali
This commit is contained in:
@@ -25,7 +25,6 @@ transform = Transform3D(-0.85, 0, -1.2834644e-07, 0, 0.85, 0, 1.2834644e-07, 0,
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[node name="polySurface3708_002" parent="." index="0" unique_id=1525054251]
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transform = Transform3D(99.99998, 0, 0, 0, -4.3711375e-06, 99.99999, 0, -99.99997, -4.3711384e-06, 0, 1.5, 0)
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visible = false
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material_overlay = SubResource("ShaderMaterial_tvivt")
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cast_shadow = 0
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surface_material_override/0 = ExtResource("2_crne2")
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@@ -130,6 +129,7 @@ surface_material_override/0 = SubResource("StandardMaterial3D_crne2")
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[node name="MeshInstance3D16" type="MeshInstance3D" parent="." index="20" unique_id=378179696]
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transform = Transform3D(3.1700006, 0, 0, 0, 3.1700006, 0, 0, 0, 16.415005, -3.5393626e-08, 1.9236344, 0.23440138)
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visible = false
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mesh = SubResource("BoxMesh_dbt0l")
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[node name="OmniLight3D" type="OmniLight3D" parent="." index="21" unique_id=1693942993]
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@@ -2,6 +2,7 @@
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[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_ysg1u"]
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[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_0y2rr"]
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[ext_resource type="PackedScene" uid="uid://chtkmym4f8l5n" path="res://Scenes/Chunk_Rotaie/Prop/sotto_rotaia.tscn" id="3_duyun"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_m6haf"]
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render_priority = 0
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@@ -17,9 +18,10 @@ shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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@@ -45,9 +47,10 @@ shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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@@ -56,6 +59,48 @@ render_priority = 0
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shader = ExtResource("2_0y2rr")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_32tn1"]
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render_priority = 0
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shader = ExtResource("1_ysg1u")
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shader_parameter/albedo_color = Color(0.2593505, 0.31085664, 0.31944266, 1)
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shader_parameter/use_texture = true
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/palette_shift_y = 0.0
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shader_parameter/gradient_start_y = 0.0
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shader_parameter/gradient_end_y = 10.0
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shader_parameter/light_steps = 3.0
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shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_2fir7"]
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render_priority = 0
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shader = ExtResource("1_ysg1u")
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shader_parameter/albedo_color = Color(0.05786048, 0.07707336, 0.08002914, 1)
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shader_parameter/use_texture = true
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/palette_shift_y = 0.0
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shader_parameter/gradient_start_y = 0.0
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shader_parameter/gradient_end_y = 10.0
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shader_parameter/light_steps = 3.0
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shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_pp4r2"]
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render_priority = 0
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shader = ExtResource("1_ysg1u")
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@@ -70,9 +115,10 @@ shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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@@ -98,9 +144,10 @@ shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/use_ghibli_glint = true
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shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
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shader_parameter/glint_intensity = 1.0
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shader_parameter/glint_sharpness = 32.0
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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@@ -109,29 +156,6 @@ render_priority = 0
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shader = ExtResource("2_0y2rr")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_5u2u8"]
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render_priority = 0
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shader = ExtResource("1_ysg1u")
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shader_parameter/albedo_color = Color(0.22494644, 0.08867701, 0.01631488, 1)
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shader_parameter/use_texture = false
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/palette_shift_y = 0.0
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shader_parameter/gradient_start_y = 0.0
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shader_parameter/gradient_end_y = 10.0
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shader_parameter/light_steps = 3.0
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shader_parameter/step_softness = 0.1
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shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
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shader_parameter/shadow_offset = 0.0
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shader_parameter/cast_shadow_strength = 0.6
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shader_parameter/specular_size = 60.0
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shader_parameter/specular_softness = 0.01
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shader_parameter/specular_intensity_multiplier = 0.5
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shader_parameter/emission_color = Color(0, 0, 0, 1)
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shader_parameter/emission_energy = 0.0
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[sub_resource type="BoxMesh" id="BoxMesh_m6haf"]
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size = Vector3(3.705, 0.2, 1.92)
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[node name="Rotaie2" type="Node3D" unique_id=1464572050]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=1040579890]
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@@ -146,6 +170,174 @@ material_override = SubResource("ShaderMaterial_fttrp")
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material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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[node name="MeshInstance3D29" type="MeshInstance3D" parent="." unique_id=972203462]
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transform = Transform3D(1.3440716, 0, 0, 0, 0.18446521, 0, 0, 0, 1, 0.7, 0.2967139, 0)
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material_override = SubResource("ShaderMaterial_fttrp")
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material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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[node name="MeshInstance3D30" type="MeshInstance3D" parent="." unique_id=534956212]
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transform = Transform3D(1.3440716, 0, 0, 0, 0.18446521, 0, 0, 0, 1, 0.7, 0.14930958, 0)
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material_override = SubResource("ShaderMaterial_fttrp")
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material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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[node name="MeshInstance3D31" type="MeshInstance3D" parent="." unique_id=1127044398]
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transform = Transform3D(1.3440716, 0, 0, 0, 0.18446521, 0, 0, 0, 1, -0.70179665, 0.2967139, 0)
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material_override = SubResource("ShaderMaterial_fttrp")
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material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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[node name="MeshInstance3D32" type="MeshInstance3D" parent="." unique_id=1718686790]
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transform = Transform3D(1.3440716, 0, 0, 0, 0.18446521, 0, 0, 0, 1, -0.70179665, 0.14930958, 0)
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material_override = SubResource("ShaderMaterial_fttrp")
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material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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[node name="MeshInstance3D5" type="MeshInstance3D" parent="." unique_id=1744460445]
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transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, 0.8160427, 0.1301653, -0.5273058)
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material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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[node name="MeshInstance3D6" type="MeshInstance3D" parent="." unique_id=2007944812]
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||||
transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, 0.8160427, 0.1301653, 0.5172506)
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material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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[node name="MeshInstance3D9" type="MeshInstance3D" parent="." unique_id=1697384362]
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||||
transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, 0.8674324, 0.1301653, 0.5172506)
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material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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mesh = SubResource("BoxMesh_w0ibq")
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||||
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[node name="MeshInstance3D10" type="MeshInstance3D" parent="." unique_id=431110500]
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transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, 0.8674324, 0.1301653, -0.5275448)
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material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D13" type="MeshInstance3D" parent="." unique_id=1419756949]
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||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, 0.9053791, 0.15145324, -0.5275448)
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material_override = SubResource("ShaderMaterial_2fir7")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D14" type="MeshInstance3D" parent="." unique_id=836312176]
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||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, 0.9053791, 0.15145324, 0.516802)
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||||
material_override = SubResource("ShaderMaterial_2fir7")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D23" type="MeshInstance3D" parent="." unique_id=216159373]
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||||
transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, -0.5802297, 0.1301653, -0.5273058)
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||||
material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D24" type="MeshInstance3D" parent="." unique_id=1125706500]
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||||
transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, -0.5802297, 0.1301653, 0.5172506)
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||||
material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D25" type="MeshInstance3D" parent="." unique_id=1529264862]
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||||
transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, -0.52884, 0.1301653, 0.5172506)
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||||
material_override = SubResource("ShaderMaterial_32tn1")
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||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
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||||
mesh = SubResource("BoxMesh_w0ibq")
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||||
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||||
[node name="MeshInstance3D26" type="MeshInstance3D" parent="." unique_id=1483426319]
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||||
transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, -0.52884, 0.1301653, -0.5275448)
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||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D27" type="MeshInstance3D" parent="." unique_id=1155155966]
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||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, -0.4908933, 0.15145324, -0.5275448)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D28" type="MeshInstance3D" parent="." unique_id=1025538095]
|
||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, -0.4908933, 0.15145324, 0.516802)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D17" type="MeshInstance3D" parent="." unique_id=903185813]
|
||||
transform = Transform3D(-0.30081582, 0, -6.2546524e-09, 0, 1, 0, 2.6298155e-08, 0, -0.071544886, 0.584427, 0.1301653, 0.5169515)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D18" type="MeshInstance3D" parent="." unique_id=78468043]
|
||||
transform = Transform3D(1.3149077e-08, 1, -6.2546524e-09, 0.30081582, -4.371139e-08, 0, -1.1495288e-15, -8.742278e-08, -0.071544886, 0.5330373, 0.1301653, 0.5169515)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D19" type="MeshInstance3D" parent="." unique_id=1534665872]
|
||||
transform = Transform3D(1.31490765e-08, 0.19476303, -1.7878531e-09, 0.30081576, -8.5133625e-09, 0, -1.1495287e-15, -1.7026725e-08, -0.020450655, 0.4950906, 0.15145324, 0.5174001)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D20" type="MeshInstance3D" parent="." unique_id=1077677339]
|
||||
transform = Transform3D(-0.30081582, 0, -6.2546524e-09, 0, 1, 0, 2.6298155e-08, 0, -0.071544886, 0.584427, 0.1301653, -0.5278452)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D21" type="MeshInstance3D" parent="." unique_id=1726245505]
|
||||
transform = Transform3D(1.3149077e-08, 1, -6.2546524e-09, 0.30081582, -4.371139e-08, 0, -1.1495288e-15, -8.742278e-08, -0.071544886, 0.5330373, 0.1301653, -0.5278452)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D22" type="MeshInstance3D" parent="." unique_id=1489345313]
|
||||
transform = Transform3D(1.31490765e-08, 0.19476303, -1.7878531e-09, 0.30081576, -8.5133625e-09, 0, -1.1495287e-15, -1.7026725e-08, -0.020450655, 0.4950906, 0.15145324, -0.5273966)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D15" type="MeshInstance3D" parent="." unique_id=619499450]
|
||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, -0.9026205, 0.15145324, -0.5275448)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D16" type="MeshInstance3D" parent="." unique_id=1236305650]
|
||||
transform = Transform3D(-1.31490765e-08, -0.19476303, 0, 0.3008158, -8.513363e-09, 0, 0, 0, 0.020450655, -0.9026205, 0.15145324, 0.516802)
|
||||
material_override = SubResource("ShaderMaterial_2fir7")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D11" type="MeshInstance3D" parent="." unique_id=1626419312]
|
||||
transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, -0.856239, 0.1301653, 0.5172506)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D12" type="MeshInstance3D" parent="." unique_id=790464593]
|
||||
transform = Transform3D(-1.3149077e-08, -1, 0, 0.30081582, -4.371139e-08, 0, 0, 0, 0.071544886, -0.856239, 0.1301653, -0.5275448)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D7" type="MeshInstance3D" parent="." unique_id=1020601401]
|
||||
transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, -0.82941407, 0.1301653, -0.5273058)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D8" type="MeshInstance3D" parent="." unique_id=1220705480]
|
||||
transform = Transform3D(0.30081582, 0, 0, 0, 1, 0, 0, 0, 0.071544886, -0.82941407, 0.1301653, 0.5172506)
|
||||
material_override = SubResource("ShaderMaterial_32tn1")
|
||||
material_overlay = SubResource("ShaderMaterial_hb1ej")
|
||||
mesh = SubResource("BoxMesh_w0ibq")
|
||||
|
||||
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=170245195]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0.5)
|
||||
material_override = SubResource("ShaderMaterial_pp4r2")
|
||||
@@ -158,7 +350,5 @@ material_override = SubResource("ShaderMaterial_x2uev")
|
||||
material_overlay = SubResource("ShaderMaterial_qv8m2")
|
||||
mesh = SubResource("BoxMesh_ysg1u")
|
||||
|
||||
[node name="MeshInstance3D5" type="MeshInstance3D" parent="." unique_id=1376217081]
|
||||
visible = false
|
||||
material_override = SubResource("ShaderMaterial_5u2u8")
|
||||
mesh = SubResource("BoxMesh_m6haf")
|
||||
[node name="SottoRotaia" parent="." unique_id=1965004457 instance=ExtResource("3_duyun")]
|
||||
transform = Transform3D(-4.0398803e-08, 0, 1.6058998, 0, 1.6117952, 0, -0.92421687, 0, -7.019611e-08, 0, -0.1780675, 0)
|
||||
|
||||
Reference in New Issue
Block a user