Ponte - Pali

This commit is contained in:
Matteo Sonaglioni
2026-03-30 20:22:00 +02:00
parent 1f56b8c5d8
commit 8faf4e91b5
43 changed files with 1542 additions and 282 deletions

View File

@@ -13,27 +13,6 @@
[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="12_rrcoc"]
[ext_resource type="PackedScene" uid="uid://cjk04it47rqn4" path="res://Scenes/Chunk_Scene/House/house_c_3.tscn" id="12_wr3vc"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sqcol"]
render_priority = 0
shader = ExtResource("3_wr3vc")
shader_parameter/albedo_color = Color(0.16470589, 0.50980395, 0.21960784, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fim7w"]
render_priority = 0
shader = ExtResource("7_wr3vc")
@@ -132,14 +111,35 @@ shadow_mesh = SubResource("ArrayMesh_7ona5")
[sub_resource type="BoxShape3D" id="BoxShape3D_lunjj"]
size = Vector3(20, 10, 20)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_sqcol"]
render_priority = 0
shader = ExtResource("3_wr3vc")
shader_parameter/albedo_color = Color(0.16470589, 0.50980395, 0.21960784, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
[node name="Chunk_C_E_1" unique_id=1874739368 instance=ExtResource("1_jpp2r")]
script = ExtResource("2_02kkq")
nord = true
est = true
ovest = true
[node name="Chunk_026" parent="." index="0" unique_id=1559745184]
material_override = SubResource("ShaderMaterial_sqcol")
[node name="Argini_002" parent="." index="0" unique_id=613643969]
visible = false
[node name="Chunk_C_L_1" parent="." index="1" unique_id=47126446 instance=ExtResource("6_4h5ax")]
nord = true
@@ -221,4 +221,10 @@ transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 1.15
[node name="House_C_3" parent="." index="14" unique_id=1014653774 instance=ExtResource("12_wr3vc")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, -1.2958329)
[node name="Chunk_026" parent="." index="15" unique_id=1248878438]
material_override = SubResource("ShaderMaterial_sqcol")
[node name="Water_001" parent="." index="16" unique_id=1186322604]
visible = false
[editable path="Chunk_C_L_1"]