Ponte - Pali

This commit is contained in:
Matteo Sonaglioni
2026-03-30 20:22:00 +02:00
parent 1f56b8c5d8
commit 8faf4e91b5
43 changed files with 1542 additions and 282 deletions

View File

@@ -3,11 +3,11 @@
[ext_resource type="PackedScene" uid="uid://bsyih4obfvlvd" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Rettilineo_F.fbx" id="1_kj78r"]
[ext_resource type="Script" uid="uid://byluxssk112ca" path="res://Scripts/info_chunk.gd" id="2_0vblt"]
[ext_resource type="Material" uid="uid://cabv225thcqi3" path="res://Materials/Grass2.tres" id="2_10hdy"]
[ext_resource type="Material" uid="uid://768v64kvq6ho" path="res://Materials/SentieroRotaie.tres" id="3_7qabg"]
[ext_resource type="Material" uid="uid://bjrb33qwp1p43" path="res://Materials/Grass3.tres" id="3_883gi"]
[ext_resource type="Material" uid="uid://0x17mj2v807r" path="res://Materials/Grass4.tres" id="4_0vblt"]
[ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="4_883gi"]
[ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="5_0vblt"]
[ext_resource type="Material" uid="uid://bqcdnwennt7m2" path="res://Materials/SottoRotaia2.tres" id="6_tval6"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="8_883gi"]
[ext_resource type="Texture2D" uid="uid://diocw7vrerh45" path="res://Assets/Textures/Texture_Train.png" id="9_0vblt"]
[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="11_tval6"]
@@ -52,9 +52,10 @@ shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/specular_size = 60.0
shader_parameter/specular_softness = 0.01
shader_parameter/specular_intensity_multiplier = 1.0000000475
shader_parameter/use_ghibli_glint = true
shader_parameter/glint_color = Color(1, 0.95, 0.85, 1)
shader_parameter/glint_intensity = 1.0
shader_parameter/glint_sharpness = 32.0
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
@@ -84,7 +85,7 @@ cast_shadow = 0
multimesh = SubResource("MultiMesh_amftp")
[node name="Chunk_014" parent="." index="3" unique_id=1732721251]
surface_material_override/0 = ExtResource("3_7qabg")
surface_material_override/0 = ExtResource("6_tval6")
[node name="Chunk_016" parent="." index="4" unique_id=1716938621]
surface_material_override/0 = ExtResource("4_883gi")