revamp texture - test new roof

This commit is contained in:
Matteo Sonaglioni
2026-03-15 14:50:32 +01:00
parent a72211db45
commit 89a3bd1872
19 changed files with 186 additions and 49 deletions

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@@ -0,0 +1,44 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bihrb0alp60a4"
path="res://.godot/imported/HouseTest_4.fbx-c931264b038a0bd591ce003be8145292.scn"
[deps]
source_file="res://Assets/Meshes/House/HouseTest_4.fbx"
dest_files=["res://.godot/imported/HouseTest_4.fbx-c931264b038a0bd591ce003be8145292.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=true
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
fbx/importer=0
fbx/allow_geometry_helper_nodes=false
fbx/embedded_image_handling=1
fbx/naming_version=2

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@@ -1,4 +1,4 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cit5uciejjoou"] [gd_resource type="StandardMaterial3D" format=3 uid="uid://cit5uciejjoou"]
[resource] [resource]
albedo_color = Color(2.9841065e-06, 0.57592344, 0.33145612, 1) albedo_color = Color(0.26704487, 0.7575455, 0.30803806, 1)

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@@ -1,14 +1,12 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://b2lg2y1k7grmo"] [gd_resource type="ShaderMaterial" format=3 uid="uid://b2lg2y1k7grmo"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_yna88"] [ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_yna88"]
[ext_resource type="Texture2D" uid="uid://cy7kh4dvdd34v" path="res://Assets/Textures/tree_bark.png" id="2_ssxga"]
[resource] [resource]
render_priority = 0 render_priority = 0
shader = ExtResource("1_yna88") shader = ExtResource("1_yna88")
shader_parameter/albedo_color = Color(0.76525277, 0.97499627, 0.42436218, 1) shader_parameter/albedo_color = Color(0.46921068, 0.28503138, 0.05139889, 1)
shader_parameter/albedo_texture = ExtResource("2_ssxga") shader_parameter/use_texture = false
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1) shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0 shader_parameter/palette_shift_y = 0.0
shader_parameter/light_steps = 3.0 shader_parameter/light_steps = 3.0

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@@ -0,0 +1,9 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://768v64kvq6ho"]
[ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="1_maih5"]
[resource]
albedo_color = Color(0.52536553, 0.3916154, 0.107899345, 1)
albedo_texture = ExtResource("1_maih5")
uv1_scale = Vector3(0.815, 0.7, 1)
uv1_offset = Vector3(-0.555, 0, 0)

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@@ -1,15 +1,14 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://wkegx4a21x7u"] [gd_resource type="ShaderMaterial" format=3 uid="uid://wkegx4a21x7u"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_k6owx"] [ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_k6owx"]
[ext_resource type="Texture2D" uid="uid://cy7kh4dvdd34v" path="res://Assets/Textures/tree_bark.png" id="2_dqabp"]
[resource] [resource]
render_priority = 0 render_priority = 0
shader = ExtResource("1_k6owx") shader = ExtResource("1_k6owx")
shader_parameter/albedo_color = Color(0.6105919, 0.5885208, 0.012471255, 1) shader_parameter/albedo_color = Color(0.41427386, 0.22169134, 0.039388184, 1)
shader_parameter/albedo_texture = ExtResource("2_dqabp")
shader_parameter/use_texture = true shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3) shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/light_steps = 3.0 shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1 shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1) shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)

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@@ -1,7 +1,4 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://d1xcve6aswe3d"] [gd_resource type="StandardMaterial3D" format=3 uid="uid://d1xcve6aswe3d"]
[ext_resource type="Texture2D" uid="uid://dqo0nreyp8ylw" path="res://Assets/Textures/imgonline-com-ua-TextureSeamless-EWbtVlmKsqR.png" id="1_t7dy0"]
[resource] [resource]
albedo_color = Color(0.9811998, 0.8347986, 0.569528, 1) albedo_color = Color(0.4964038, 0.3703512, 0.09901195, 1)
albedo_texture = ExtResource("1_t7dy0")

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@@ -10,7 +10,7 @@ shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1) shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("2_4d6mx") shader_parameter/alpha_texture = ExtResource("2_4d6mx")
shader_parameter/leaves_scale = 1.0 shader_parameter/leaves_scale = 0.5
shader_parameter/rotation_degrees = 180.0 shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0) shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0 shader_parameter/opacity = 1.0
@@ -20,5 +20,5 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5 shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425 shader_parameter/random_mix = 0.010000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6

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@@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://0uakvynj7hyp" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Curva_1.fbx" id="1_rsn8b"] [ext_resource type="PackedScene" uid="uid://0uakvynj7hyp" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Curva_1.fbx" id="1_rsn8b"]
[ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="2_024mu"] [ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="2_024mu"]
[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_nw560"] [ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_nw560"]
[ext_resource type="Material" uid="uid://d1xcve6aswe3d" path="res://Materials/TrainChunk.tres" id="3_one63"] [ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="4_nw560"]
[ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="4_one63"] [ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="4_one63"]
[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="5_nw560"] [ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="5_nw560"]
@@ -12,6 +12,12 @@ render_priority = 0
shader = ExtResource("2_nw560") shader = ExtResource("2_nw560")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1) shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_stvfq"]
albedo_color = Color(0.9811998, 0.8347986, 0.569528, 1)
albedo_texture = ExtResource("4_nw560")
uv1_scale = Vector3(1.225, 1, 1)
uv1_offset = Vector3(-0.29, 0, 0)
[sub_resource type="BoxShape3D" id="BoxShape3D_024mu"] [sub_resource type="BoxShape3D" id="BoxShape3D_024mu"]
size = Vector3(20, 10, 20) size = Vector3(20, 10, 20)
@@ -20,7 +26,7 @@ size = Vector3(20, 10, 20)
[node name="Chunk_052" parent="." index="0" unique_id=2099348783] [node name="Chunk_052" parent="." index="0" unique_id=2099348783]
material_overlay = SubResource("ShaderMaterial_stvfq") material_overlay = SubResource("ShaderMaterial_stvfq")
surface_material_override/0 = ExtResource("2_024mu") surface_material_override/0 = ExtResource("2_024mu")
surface_material_override/1 = ExtResource("3_one63") surface_material_override/1 = SubResource("StandardMaterial3D_stvfq")
[node name="Punto_1" type="Marker3D" parent="." index="1" unique_id=663165533] [node name="Punto_1" type="Marker3D" parent="." index="1" unique_id=663165533]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.939285, 0.6703129, 19.927612) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -29.939285, 0.6703129, 19.927612)

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@@ -3,8 +3,8 @@
[ext_resource type="PackedScene" uid="uid://cm1x7327vhq8o" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Rettilineo_1.fbx" id="1_h6p6r"] [ext_resource type="PackedScene" uid="uid://cm1x7327vhq8o" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Rettilineo_1.fbx" id="1_h6p6r"]
[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_x2uag"] [ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_x2uag"]
[ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="3_x2uag"] [ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="3_x2uag"]
[ext_resource type="Material" uid="uid://d1xcve6aswe3d" path="res://Materials/TrainChunk.tres" id="4_0tij7"]
[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="4_dqurx"] [ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="4_dqurx"]
[ext_resource type="Material" uid="uid://768v64kvq6ho" path="res://Materials/SentieroRotaie.tres" id="4_x2uag"]
[ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="5_x2uag"] [ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="5_x2uag"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0tij7"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_0tij7"]
@@ -20,7 +20,7 @@ size = Vector3(20, 10, 20)
[node name="Chunk" parent="." index="0" unique_id=1906873929] [node name="Chunk" parent="." index="0" unique_id=1906873929]
material_overlay = SubResource("ShaderMaterial_0tij7") material_overlay = SubResource("ShaderMaterial_0tij7")
surface_material_override/0 = ExtResource("3_x2uag") surface_material_override/0 = ExtResource("3_x2uag")
surface_material_override/1 = ExtResource("4_0tij7") surface_material_override/1 = ExtResource("4_x2uag")
[node name="Punto_1" type="Marker3D" parent="." index="1" unique_id=62151851] [node name="Punto_1" type="Marker3D" parent="." index="1" unique_id=62151851]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4648037, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4648037, 0)
@@ -54,3 +54,5 @@ transform = Transform3D(0.33330128, 0, 0, 0, 1, 0, 0, 0, 1.4944624, -7.5, 0.2, -
[node name="Grass2" parent="." index="10" unique_id=1915624606 instance=ExtResource("5_x2uag")] [node name="Grass2" parent="." index="10" unique_id=1915624606 instance=ExtResource("5_x2uag")]
transform = Transform3D(0.33330128, 0, 0, 0, 1, 0, 0, 0, 1.4944624, 7.5, 0.2, -0.208) transform = Transform3D(0.33330128, 0, 0, 0, 1, 0, 0, 0, 1.4944624, 7.5, 0.2, -0.208)
[editable path="Grass"]

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@@ -11,7 +11,7 @@ shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1) shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("3_d2h5c") shader_parameter/alpha_texture = ExtResource("3_d2h5c")
shader_parameter/leaves_scale = 0.5 shader_parameter/leaves_scale = 0.275
shader_parameter/rotation_degrees = 0.0 shader_parameter/rotation_degrees = 0.0
shader_parameter/texture_offset = Vector2(0, 0) shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0 shader_parameter/opacity = 1.0
@@ -21,7 +21,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.730000034675 shader_parameter/shadow_intensity = 0.730000034675
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.182000008645 shader_parameter/random_mix = 0.10000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"] [sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"]

View File

@@ -11,7 +11,7 @@ shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1) shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("3_i8eq2") shader_parameter/alpha_texture = ExtResource("3_i8eq2")
shader_parameter/leaves_scale = 0.5 shader_parameter/leaves_scale = 0.26
shader_parameter/rotation_degrees = 0.0 shader_parameter/rotation_degrees = 0.0
shader_parameter/texture_offset = Vector2(0, 0) shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0 shader_parameter/opacity = 1.0
@@ -21,7 +21,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.730000034675 shader_parameter/shadow_intensity = 0.730000034675
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.182000008645 shader_parameter/random_mix = 0.10000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"] [sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"]

View File

@@ -11,7 +11,7 @@ shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1) shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("3_2lnj1") shader_parameter/alpha_texture = ExtResource("3_2lnj1")
shader_parameter/leaves_scale = 0.5 shader_parameter/leaves_scale = 0.29
shader_parameter/rotation_degrees = 0.0 shader_parameter/rotation_degrees = 0.0
shader_parameter/texture_offset = Vector2(0, 0) shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0 shader_parameter/opacity = 1.0
@@ -21,7 +21,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.730000034675 shader_parameter/shadow_intensity = 0.730000034675
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.182000008645 shader_parameter/random_mix = 0.10000000475
shader_parameter/cast_shadow_strength = 1.0 shader_parameter/cast_shadow_strength = 1.0
[sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"] [sub_resource type="PlaneMesh" id="PlaneMesh_x5qqn"]

View File

@@ -17,7 +17,7 @@
[ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="9_aqvmj"] [ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="9_aqvmj"]
[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="10_is3ra"] [ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="10_is3ra"]
[ext_resource type="PackedScene" uid="uid://co3scydwgpvgc" path="res://Scenes/Chunk_Scene/Orto/test_orto_big.tscn" id="11_is3ra"] [ext_resource type="PackedScene" uid="uid://co3scydwgpvgc" path="res://Scenes/Chunk_Scene/Orto/test_orto_big.tscn" id="11_is3ra"]
[ext_resource type="PackedScene" uid="uid://dutvq3oy1ni7c" path="res://Scenes/Chunk_Scene/House/House_XL_1.tscn" id="16_15ugy"] [ext_resource type="PackedScene" uid="uid://mj15bepbgy02" path="res://Scenes/house_test_4.tscn" id="18_26pld"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_e6du4"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_e6du4"]
render_priority = 0 render_priority = 0
@@ -84,7 +84,7 @@ shader = ExtResource("4_11318")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1) shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vxc6e"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vxc6e"]
albedo_color = Color(0.19607843, 0.6117647, 0.26666668, 1) albedo_color = Color(0.22937799, 0.73066276, 0.31752524, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hq330"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_hq330"]
render_priority = 0 render_priority = 0
@@ -133,7 +133,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5 shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425 shader_parameter/random_mix = 0.0530000025175
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xlq82"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xlq82"]
@@ -356,7 +356,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.16766357, 0, 8.473844)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.168, 0, -5.1774583) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.168, 0, -5.1774583)
[node name="Test_Orto_Small" parent="." index="32" unique_id=1422441497 instance=ExtResource("9_8fc4d")] [node name="Test_Orto_Small" parent="." index="32" unique_id=1422441497 instance=ExtResource("9_8fc4d")]
transform = Transform3D(1.1251189, 0, 0, 0, 1, 0, 0, 0, 1.181135, -5.7598686, 0.028647423, 5.7964163) transform = Transform3D(1.1251189, 0, 0, 0, 1, 0, 0, 0, 1.181135, -5.7598686, 0.12304258, 5.7964163)
[node name="MSH_Staccionate2" parent="." index="33" unique_id=118332436 instance=ExtResource("9_aqvmj")] [node name="MSH_Staccionate2" parent="." index="33" unique_id=118332436 instance=ExtResource("9_aqvmj")]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0.75776386, 0, 9.171503) transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0.75776386, 0, 9.171503)
@@ -425,7 +425,7 @@ skeleton = NodePath("")
root_node = NodePath("../../MSH_Staccionate2") root_node = NodePath("../../MSH_Staccionate2")
[node name="Test_Orto_Big" parent="." index="34" unique_id=381322647 instance=ExtResource("11_is3ra")] [node name="Test_Orto_Big" parent="." index="34" unique_id=381322647 instance=ExtResource("11_is3ra")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.047774076, 0, -6.50916) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.047774076, 0.22578478, -6.50916)
[node name="MultiMeshInstance3D3" type="MultiMeshInstance3D" parent="Test_Orto_Big" index="14" unique_id=648845638] [node name="MultiMeshInstance3D3" type="MultiMeshInstance3D" parent="Test_Orto_Big" index="14" unique_id=648845638]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.8394834, 0, 0.85241556, -0.089152336) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.8394834, 0, 0.85241556, -0.089152336)
@@ -433,8 +433,8 @@ material_override = SubResource("ShaderMaterial_gpw8b")
cast_shadow = 0 cast_shadow = 0
multimesh = SubResource("MultiMesh_6bpc0") multimesh = SubResource("MultiMesh_6bpc0")
[node name="House_XL_1" parent="." index="35" unique_id=297136650 instance=ExtResource("16_15ugy")] [node name="HouseTest_4" parent="." index="35" unique_id=1727780766 instance=ExtResource("18_26pld")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.126238, 0, 5.834319) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.123956, 0, 5.567298)
[editable path="Grass4"] [editable path="Grass4"]
[editable path="Grass2"] [editable path="Grass2"]

View File

@@ -16,7 +16,7 @@
[ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="14_sg641"] [ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="14_sg641"]
[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="15_u5vqi"] [ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="15_u5vqi"]
[ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://Scenes/Test/Tree_V1.tscn" id="16_w82ua"] [ext_resource type="PackedScene" uid="uid://d12t04rs47jq3" path="res://Scenes/Test/Tree_V1.tscn" id="16_w82ua"]
[ext_resource type="PackedScene" uid="uid://dutvq3oy1ni7c" path="res://Scenes/Chunk_Scene/House/House_XL_1.tscn" id="17_j3hnw"] [ext_resource type="PackedScene" uid="uid://mj15bepbgy02" path="res://Scenes/house_test_4.tscn" id="17_r7got"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xt73x"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xt73x"]
render_priority = 0 render_priority = 0
@@ -112,7 +112,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5 shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425 shader_parameter/random_mix = 0.010000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bp8uq"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_bp8uq"]
@@ -132,7 +132,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5 shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425 shader_parameter/random_mix = 0.010000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="ShaderMaterial" id="ShaderMaterial_xlq82"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_xlq82"]
@@ -152,7 +152,7 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5 shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0 shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0 shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425 shader_parameter/random_mix = 0.010000000475
shader_parameter/cast_shadow_strength = 0.6 shader_parameter/cast_shadow_strength = 0.6
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ac5is"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ac5is"]
@@ -390,30 +390,30 @@ skeleton = NodePath("")
[node name="AnimationPlayer" parent="MSH_Staccionate2" index="13" unique_id=929358565] [node name="AnimationPlayer" parent="MSH_Staccionate2" index="13" unique_id=929358565]
root_node = NodePath("../../MSH_Staccionate2") root_node = NodePath("../../MSH_Staccionate2")
[node name="House_XL_1" parent="." index="33" unique_id=297136650 instance=ExtResource("17_j3hnw")] [node name="TreeTest3" parent="." index="33" unique_id=838519336 instance=ExtResource("16_w82ua")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.126238, 0, 5.834319)
[node name="TreeTest3" parent="." index="34" unique_id=838519336 instance=ExtResource("16_w82ua")]
transform = Transform3D(1.7, 0, 0, 0, 1.7, 0, 0, 0, 1.7, -3.6622314, 0, 3.5609741) transform = Transform3D(1.7, 0, 0, 0, 1.7, 0, 0, 0, 1.7, -3.6622314, 0, 3.5609741)
[node name="TreeTest9" parent="." index="35" unique_id=1006041337 instance=ExtResource("16_w82ua")] [node name="TreeTest9" parent="." index="34" unique_id=1006041337 instance=ExtResource("16_w82ua")]
transform = Transform3D(-0.28119546, 0, -1.6765828, 0, 1.7000003, 0, 1.6765828, 0, -0.28119546, -7.0600586, 0, 6.015869) transform = Transform3D(-0.28119546, 0, -1.6765828, 0, 1.7000003, 0, 1.6765828, 0, -0.28119546, -7.0600586, 0, 6.015869)
[node name="TreeTest4" parent="." index="36" unique_id=47639112 instance=ExtResource("16_w82ua")] [node name="TreeTest4" parent="." index="35" unique_id=47639112 instance=ExtResource("16_w82ua")]
transform = Transform3D(0.97529876, 0, -1.3924055, 0, 1.7000003, 0, 1.3924055, 0, 0.97529876, -6, 0, -6) transform = Transform3D(0.97529876, 0, -1.3924055, 0, 1.7000003, 0, 1.3924055, 0, 0.97529876, -6, 0, -6)
[node name="TreeTest5" parent="." index="37" unique_id=905854037 instance=ExtResource("16_w82ua")] [node name="TreeTest5" parent="." index="36" unique_id=905854037 instance=ExtResource("16_w82ua")]
transform = Transform3D(1.7, 0, 0, 0, 1.7, 0, 0, 0, 1.7, 0, 0, -6) transform = Transform3D(1.7, 0, 0, 0, 1.7, 0, 0, 0, 1.7, 0, 0, -6)
[node name="TreeTest6" parent="." index="38" unique_id=591576332 instance=ExtResource("16_w82ua")] [node name="TreeTest6" parent="." index="37" unique_id=591576332 instance=ExtResource("16_w82ua")]
transform = Transform3D(1.5321528, 0, 0.7365521, 0, 1.7000003, 0, -0.7365521, 0, 1.5321528, 6, 0, -5) transform = Transform3D(1.5321528, 0, 0.7365521, 0, 1.7000003, 0, -0.7365521, 0, 1.5321528, 6, 0, -5)
[node name="TreeTest7" parent="." index="39" unique_id=124591746 instance=ExtResource("16_w82ua")] [node name="TreeTest7" parent="." index="38" unique_id=124591746 instance=ExtResource("16_w82ua")]
transform = Transform3D(1.5184779, 0, 0.7643459, 0, 2.2099998, 0, -0.7643459, 0, 1.5184779, 4, 0, -9) transform = Transform3D(1.5184779, 0, 0.7643459, 0, 2.2099998, 0, -0.7643459, 0, 1.5184779, 4, 0, -9)
[node name="TreeTest8" parent="." index="40" unique_id=1044651283 instance=ExtResource("16_w82ua")] [node name="TreeTest8" parent="." index="39" unique_id=1044651283 instance=ExtResource("16_w82ua")]
transform = Transform3D(1.1937449, 0, 1.0893248, 0, 1.768, 0, -1.210361, 0, 1.0743704, -2, 0, -9) transform = Transform3D(1.1937449, 0, 1.0893248, 0, 1.768, 0, -1.210361, 0, 1.0743704, -2, 0, -9)
[node name="HouseTest_4" parent="." index="40" unique_id=1727780766 instance=ExtResource("17_r7got")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.7327065, 0, 5.388262)
[editable path="Grass4"] [editable path="Grass4"]
[editable path="Grass2"] [editable path="Grass2"]
[editable path="Grass6"] [editable path="Grass6"]

View File

@@ -93,8 +93,9 @@ tonemap_mode = 2
tonemap_exposure = 1.2 tonemap_exposure = 1.2
ssil_enabled = true ssil_enabled = true
glow_enabled = true glow_enabled = true
glow_normalized = true glow_intensity = 0.4
glow_bloom = 0.35 glow_strength = 0.8
glow_bloom = 1.0
fog_enabled = true fog_enabled = true
fog_mode = 1 fog_mode = 1
fog_density = 0.25 fog_density = 0.25
@@ -737,10 +738,9 @@ shader_parameter/transition_softness = 0.3
[node name="DemoForest" type="Node3D" unique_id=265279494 node_paths=PackedStringArray("nodo_polvere", "particelle_lucciole", "particelle_vento", "bottone_neve", "bottone_nevicata", "overlay_nebbia_schermo", "particelle_neve")] [node name="DemoForest" type="Node3D" unique_id=265279494 node_paths=PackedStringArray("nodo_polvere", "particelle_lucciole", "particelle_vento", "bottone_neve", "bottone_nevicata", "overlay_nebbia_schermo", "particelle_neve")]
script = ExtResource("1_cr3ar") script = ExtResource("1_cr3ar")
color_pomeriggio = Color(0.9999996, 0.6887105, 0.42199263, 1)
color_notte = Color(0.18353948, 0.18552834, 0.48496485, 1) color_notte = Color(0.18353948, 0.18552834, 0.48496485, 1)
sky_horizon_mattina = Color(0.18031025, 0.35056397, 0.5027117, 1) sky_horizon_mattina = Color(0.18031025, 0.35056397, 0.5027117, 1)
sky_horizon_pomeriggio = Color(0.58704865, 0.36022854, 0.09941775, 1) sky_horizon_pomeriggio = Color(0.46011674, 0.27727094, 0.0674034, 1)
energia_luce_notte = 1.0 energia_luce_notte = 1.0
materiale_nebbia = ExtResource("2_4xv0h") materiale_nebbia = ExtResource("2_4xv0h")
materiale_pioggia_gocce = ExtResource("3_l1dl0") materiale_pioggia_gocce = ExtResource("3_l1dl0")

File diff suppressed because one or more lines are too long

16
Scenes/house_test_4.tscn Normal file
View File

@@ -0,0 +1,16 @@
[gd_scene format=3 uid="uid://mj15bepbgy02"]
[ext_resource type="PackedScene" uid="uid://bihrb0alp60a4" path="res://Assets/Meshes/House/HouseTest_4.fbx" id="1_03u1s"]
[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://Materials/House.tres" id="2_n4qy2"]
[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="3_n4qy2"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0x3ja"]
render_priority = 0
shader = ExtResource("3_n4qy2")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
[node name="HouseTest_4" unique_id=462882013 instance=ExtResource("1_03u1s")]
[node name="Cube_008" parent="." index="0" unique_id=2087805025]
material_override = ExtResource("2_n4qy2")
material_overlay = SubResource("ShaderMaterial_0x3ja")