revamp texture - test new roof

This commit is contained in:
Matteo Sonaglioni
2026-03-15 14:50:32 +01:00
parent a72211db45
commit 89a3bd1872
19 changed files with 186 additions and 49 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cit5uciejjoou"]
[resource]
albedo_color = Color(2.9841065e-06, 0.57592344, 0.33145612, 1)
albedo_color = Color(0.26704487, 0.7575455, 0.30803806, 1)

View File

@@ -1,14 +1,12 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://b2lg2y1k7grmo"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_yna88"]
[ext_resource type="Texture2D" uid="uid://cy7kh4dvdd34v" path="res://Assets/Textures/tree_bark.png" id="2_ssxga"]
[resource]
render_priority = 0
shader = ExtResource("1_yna88")
shader_parameter/albedo_color = Color(0.76525277, 0.97499627, 0.42436218, 1)
shader_parameter/albedo_texture = ExtResource("2_ssxga")
shader_parameter/use_texture = true
shader_parameter/albedo_color = Color(0.46921068, 0.28503138, 0.05139889, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/light_steps = 3.0

View File

@@ -0,0 +1,9 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://768v64kvq6ho"]
[ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="1_maih5"]
[resource]
albedo_color = Color(0.52536553, 0.3916154, 0.107899345, 1)
albedo_texture = ExtResource("1_maih5")
uv1_scale = Vector3(0.815, 0.7, 1)
uv1_offset = Vector3(-0.555, 0, 0)

View File

@@ -1,15 +1,14 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://wkegx4a21x7u"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_k6owx"]
[ext_resource type="Texture2D" uid="uid://cy7kh4dvdd34v" path="res://Assets/Textures/tree_bark.png" id="2_dqabp"]
[resource]
render_priority = 0
shader = ExtResource("1_k6owx")
shader_parameter/albedo_color = Color(0.6105919, 0.5885208, 0.012471255, 1)
shader_parameter/albedo_texture = ExtResource("2_dqabp")
shader_parameter/albedo_color = Color(0.41427386, 0.22169134, 0.039388184, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(3, 3)
shader_parameter/palette_shift_y = 0.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)

View File

@@ -1,7 +1,4 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://d1xcve6aswe3d"]
[ext_resource type="Texture2D" uid="uid://dqo0nreyp8ylw" path="res://Assets/Textures/imgonline-com-ua-TextureSeamless-EWbtVlmKsqR.png" id="1_t7dy0"]
[resource]
albedo_color = Color(0.9811998, 0.8347986, 0.569528, 1)
albedo_texture = ExtResource("1_t7dy0")
albedo_color = Color(0.4964038, 0.3703512, 0.09901195, 1)

View File

@@ -10,7 +10,7 @@ shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("2_4d6mx")
shader_parameter/leaves_scale = 1.0
shader_parameter/leaves_scale = 0.5
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
@@ -20,5 +20,5 @@ shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5
shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.3230000153425
shader_parameter/random_mix = 0.010000000475
shader_parameter/cast_shadow_strength = 0.6