Revamp Chunk Rotaie - test risaie

This commit is contained in:
Matteo Sonaglioni
2026-03-16 19:30:32 +01:00
parent 461a08aa6d
commit 89a08abfb9
42 changed files with 1818 additions and 468 deletions

View File

@@ -1,9 +1,23 @@
[gd_resource type="StandardMaterial3D" format=3 uid="uid://768v64kvq6ho"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://768v64kvq6ho"]
[ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="1_maih5"]
[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_maih5"]
[resource]
albedo_color = Color(0.52536553, 0.3916154, 0.107899345, 1)
albedo_texture = ExtResource("1_maih5")
uv1_scale = Vector3(0.815, 0.7, 1)
uv1_offset = Vector3(-0.555, 0, 0)
render_priority = 0
shader = ExtResource("1_maih5")
shader_parameter/albedo_color = Color(0.42462158, 0.28316185, 0.14912051, 1)
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/gradient_start_y = 0.0
shader_parameter/gradient_end_y = 10.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/specular_size = 60.0
shader_parameter/specular_softness = 0.01
shader_parameter/specular_intensity_multiplier = 0.5
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0