add cloud shadow - godrays

This commit is contained in:
Matteo Sonaglioni
2026-03-11 18:51:31 +01:00
parent 47380d3137
commit 609b70a114
44 changed files with 532 additions and 157 deletions

26
Materials/GodRays.tres Normal file
View File

@@ -0,0 +1,26 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://cwbxvmtih5wsc"]
[ext_resource type="Shader" uid="uid://dkmdtejrbks8n" path="res://Shaders/godrays.gdshader" id="1_pbkwa"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_xa3jw"]
noise_type = 3
seed = 4
frequency = 0.0096
metadata/_preview_in_3d_space_ = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_eyx0r"]
noise = SubResource("FastNoiseLite_xa3jw")
seamless = true
[resource]
render_priority = 0
shader = ExtResource("1_pbkwa")
shader_parameter/noise_texture = SubResource("NoiseTexture2D_eyx0r")
shader_parameter/ray_color = Color(1, 0.9, 0.7, 1)
shader_parameter/base_alpha = 1.0
shader_parameter/noise_stretching = 1.4890000232275
shader_parameter/noise_scale = 0.18500000552762
shader_parameter/scrolling_speed = Vector2(0, 0.05)
shader_parameter/depth_softness = 1.0
shader_parameter/edge_fade_power = 2.0
shader_parameter/intensity_multiplier = 0.5330000253175