Add Procedural Map

This commit is contained in:
Matteo Sonaglioni
2026-03-11 13:05:36 +01:00
parent f7b334b21c
commit 47380d3137
29 changed files with 1568 additions and 179 deletions

View File

@@ -1,15 +1,13 @@
[gd_scene format=3 uid="uid://djceu7hj8lpha"]
[ext_resource type="PackedScene" uid="uid://cm1x7327vhq8o" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Rettilineo_1.fbx" id="1_h6p6r"]
[ext_resource type="Script" uid="uid://byluxssk112ca" path="res://Test_Procedurale/info_chunk.gd" id="2_dqurx"]
[ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="3_x2uag"]
[ext_resource type="Material" uid="uid://d1xcve6aswe3d" path="res://Materials/TrainChunk.tres" id="4_0tij7"]
[sub_resource type="BoxShape3D" id="BoxShape3D_h6p6r"]
size = Vector3(20, 10, 20)
[node name="Chunk_Rettilineo_1" unique_id=916054224 instance=ExtResource("1_h6p6r")]
script = ExtResource("2_dqurx")
tipo_chunk = 1
nord = true
sud = true
[node name="Chunk" parent="." index="0" unique_id=1906873929]
surface_material_override/0 = ExtResource("3_x2uag")
@@ -17,3 +15,9 @@ surface_material_override/1 = ExtResource("4_0tij7")
[node name="Punto_1" type="Marker3D" parent="." index="1" unique_id=62151851]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4648037, 0)
[node name="StaticBody3D" type="StaticBody3D" parent="." index="2" unique_id=1342112232]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0" unique_id=2091067381]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
shape = SubResource("BoxShape3D_h6p6r")