add snow
This commit is contained in:
@@ -6,18 +6,29 @@
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[ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="3_eyx8o"]
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[ext_resource type="Texture2D" uid="uid://3ot7glyivagg" path="res://Assets/Textures/Texture_Sentiero.png" id="3_odndq"]
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[ext_resource type="Material" uid="uid://cufolpn48xxmv" path="res://Materials/Treno2.tres" id="4_2qt04"]
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[ext_resource type="Shader" uid="uid://e3teyipsokeg" path="res://Shaders/Grass_Test.gdshader" id="4_bp8uq"]
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[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="4_11318"]
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[ext_resource type="PackedScene" uid="uid://623itnb41wew" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_AngoloInterno.tscn" id="5_vxc6e"]
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[ext_resource type="Texture2D" uid="uid://32bpa4nk3av1" path="res://Assets/Textures/grass_round.png" id="5_xlq82"]
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[ext_resource type="PackedScene" uid="uid://sybnjir2d05" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_AngoloEsterno.tscn" id="6_8ms8u"]
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[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="7_8ttth"]
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[ext_resource type="PackedScene" uid="uid://bhcut7ndtdo2w" path="res://Assets/Test/SK_Mannequin.FBX" id="8_mhtt3"]
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[ext_resource type="Shader" uid="uid://co2jw3fnyc6aa" path="res://Shaders/tree_leaves.gdshader" id="8_raxwl"]
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[ext_resource type="PackedScene" uid="uid://y2yhcshxa0n" path="res://Scenes/Chunk_Scene/Orto/test_orto_small.tscn" id="9_8fc4d"]
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[ext_resource type="PackedScene" uid="uid://igbtt2ypx0ks" path="res://Scenes/Chunk_Scene/Prop/Staccionate.tscn" id="9_aqvmj"]
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[ext_resource type="Material" uid="uid://wkegx4a21x7u" path="res://Materials/Staccionata.tres" id="10_is3ra"]
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[ext_resource type="PackedScene" uid="uid://co3scydwgpvgc" path="res://Scenes/Chunk_Scene/Orto/test_orto_big.tscn" id="11_is3ra"]
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[ext_resource type="PackedScene" uid="uid://dutvq3oy1ni7c" path="res://Scenes/Chunk_Scene/House/House_XL_1.tscn" id="16_15ugy"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_e6du4"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_byjwq"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ofhgo"]
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resource_name = "Material"
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vertex_color_use_as_albedo = true
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@@ -56,22 +67,47 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_h7yuw")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gd3hq"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_15ugy"]
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albedo_color = Color(0.9811998, 0.8347986, 0.569528, 1)
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albedo_texture = ExtResource("3_odndq")
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uv1_scale = Vector3(1.845, 2.325, 1)
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uv1_offset = Vector3(-0.335, 0, 0)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_rhpq8"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vxc6e"]
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albedo_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_hq330"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_l2fy1"]
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render_priority = 0
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shader = ExtResource("4_11318")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_odndq"]
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render_priority = 0
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shader = ExtResource("4_bp8uq")
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shader = ExtResource("8_raxwl")
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shader_parameter/billboard_enabled = true
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shader_parameter/wind_enabled = true
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shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
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shader_parameter/alpha_texture = ExtResource("5_xlq82")
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shader_parameter/leaves_scale = 0.79
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shader_parameter/rotation_degrees = 180.0
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shader_parameter/texture_offset = Vector2(0, 0)
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shader_parameter/opacity = 1.0
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shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
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shader_parameter/height_min = 0.0
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shader_parameter/height_max = 5.0
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shader_parameter/shadow_intensity = 0.5
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@@ -82,11 +118,16 @@ shader_parameter/cast_shadow_strength = 0.6
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bp8uq"]
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render_priority = 0
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shader = ExtResource("4_bp8uq")
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shader = ExtResource("8_raxwl")
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shader_parameter/billboard_enabled = true
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shader_parameter/wind_enabled = true
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shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
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shader_parameter/alpha_texture = ExtResource("5_xlq82")
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shader_parameter/leaves_scale = 0.7
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shader_parameter/rotation_degrees = 180.0
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shader_parameter/texture_offset = Vector2(0, 0)
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shader_parameter/opacity = 1.0
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shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
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shader_parameter/height_min = 0.0
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shader_parameter/height_max = 5.0
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shader_parameter/shadow_intensity = 0.5
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@@ -97,11 +138,16 @@ shader_parameter/cast_shadow_strength = 0.6
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_xlq82"]
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render_priority = 0
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shader = ExtResource("4_bp8uq")
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shader = ExtResource("8_raxwl")
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shader_parameter/billboard_enabled = true
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shader_parameter/wind_enabled = true
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shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
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shader_parameter/alpha_texture = ExtResource("5_xlq82")
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shader_parameter/leaves_scale = 0.7
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shader_parameter/rotation_degrees = 180.0
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shader_parameter/texture_offset = Vector2(0, 0)
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shader_parameter/opacity = 1.0
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shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
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shader_parameter/height_min = 0.0
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shader_parameter/height_max = 5.0
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shader_parameter/shadow_intensity = 0.5
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@@ -152,11 +198,16 @@ shadow_mesh = SubResource("ArrayMesh_gwoio")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gpw8b"]
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render_priority = 0
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shader = ExtResource("4_bp8uq")
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shader = ExtResource("8_raxwl")
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shader_parameter/billboard_enabled = true
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shader_parameter/wind_enabled = true
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shader_parameter/base_color = Color(0.43529412, 0.4627451, 0.08235294, 1)
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shader_parameter/alpha_texture = ExtResource("5_xlq82")
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shader_parameter/leaves_scale = 0.555
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shader_parameter/rotation_degrees = 180.0
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shader_parameter/texture_offset = Vector2(0, 0)
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shader_parameter/opacity = 1.0
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shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
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shader_parameter/height_min = 0.0
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shader_parameter/height_max = 5.0
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shader_parameter/shadow_intensity = 0.5
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@@ -183,30 +234,36 @@ ovest = true
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[node name="Chunk_002" parent="." index="0" unique_id=1455965802]
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transform = Transform3D(8.198544e-06, -100, -4.371139e-06, 0, -4.371139e-06, 100, -108.593, -7.54979e-06, -3.3001182e-13, 0, 0.041, -0.84952193)
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material_override = ExtResource("2_xlq82")
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material_overlay = SubResource("ShaderMaterial_e6du4")
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[node name="Chunk_005" type="MeshInstance3D" parent="." index="1" unique_id=345649136]
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transform = Transform3D(1.1920928e-05, -67.78416, -1.4901162e-05, -2.980232e-06, -8.080501e-06, 100, -99.99999, -4.0402506e-06, 0, 2.9563882, -0.023516655, -2.513685)
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material_override = ExtResource("2_xlq82")
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material_overlay = SubResource("ShaderMaterial_byjwq")
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mesh = SubResource("ArrayMesh_s4u17")
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skeleton = NodePath("")
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[node name="Chunk_007" type="MeshInstance3D" parent="." index="2" unique_id=1021549662]
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transform = Transform3D(19.377419, 2.072737, 8.354379e-07, -5.7840185e-07, -4.407152e-06, 100, 1.0881187, -36.91172, -1.4877721e-05, 2.7383292, 0, 6.3970623)
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material_override = ExtResource("2_xlq82")
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material_overlay = SubResource("ShaderMaterial_gd3hq")
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mesh = SubResource("ArrayMesh_s4u17")
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skeleton = NodePath("")
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[node name="Chunk_006" type="MeshInstance3D" parent="." index="3" unique_id=1766076384]
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transform = Transform3D(-70.80811, 6.212535e-06, 3.821371e-13, 0, -3.1062675e-06, 100.00001, 6.1902415e-06, 71.06311, 4.371139e-06, 2.4387622, -0.023403406, 0.024760723)
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material_override = SubResource("StandardMaterial3D_15ugy")
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material_overlay = SubResource("ShaderMaterial_rhpq8")
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mesh = SubResource("ArrayMesh_s4u17")
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skeleton = NodePath("")
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[node name="Chunk_004" parent="." index="4" unique_id=2103650482]
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material_override = SubResource("StandardMaterial3D_vxc6e")
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material_overlay = SubResource("ShaderMaterial_hq330")
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[node name="Chunk_038" parent="." index="5" unique_id=476922148]
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material_override = ExtResource("2_xlq82")
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material_overlay = SubResource("ShaderMaterial_l2fy1")
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[node name="Cube_016" parent="." index="6" unique_id=117542775]
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visible = false
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