This commit is contained in:
Matteo Sonaglioni
2026-03-13 18:35:50 +01:00
parent 6e11a95a3e
commit 44252ec5e6
27 changed files with 623 additions and 94 deletions

View File

@@ -1,16 +1,21 @@
[gd_scene format=3 uid="uid://bfvtlpkcnbgke"]
[ext_resource type="PackedScene" uid="uid://c75bi7f6infu6" path="res://Assets/Meshes/Chunk/Prop/Test_BordiSentiero.fbx" id="1_dvg25"]
[ext_resource type="Shader" uid="uid://e3teyipsokeg" path="res://Shaders/Grass_Test.gdshader" id="2_oq3do"]
[ext_resource type="Shader" uid="uid://co2jw3fnyc6aa" path="res://Shaders/tree_leaves.gdshader" id="2_try56"]
[ext_resource type="Texture2D" uid="uid://b7sqjhecpoyoh" path="res://Assets/Textures/Leaf_Test.png" id="3_2lnj1"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ta3rv"]
render_priority = 0
shader = ExtResource("2_oq3do")
shader = ExtResource("2_try56")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.28235295, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("3_2lnj1")
shader_parameter/leaves_scale = 0.5
shader_parameter/rotation_degrees = 0.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
shader_parameter/height_min = 0.0
shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.730000034675
@@ -30,11 +35,16 @@ buffer = PackedFloat32Array(0.087661915, 3.790419e-09, -0.99715424, 0.88056636,
[sub_resource type="ShaderMaterial" id="ShaderMaterial_dvg25"]
render_priority = 0
shader = ExtResource("2_oq3do")
shader = ExtResource("2_try56")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.3882353, 0.52156866, 0.20784314, 1)
shader_parameter/alpha_texture = ExtResource("3_2lnj1")
shader_parameter/leaves_scale = 0.5
shader_parameter/rotation_degrees = 0.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
shader_parameter/height_min = 0.0
shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.730000034675
@@ -51,17 +61,17 @@ buffer = PackedFloat32Array(-0.058212023, -7.000112e-09, 0.9993061, -3.6334105,
[node name="Test_BordiSentiero" unique_id=1395614268 instance=ExtResource("1_dvg25")]
[node name="Cube_016" parent="." index="0" unique_id=2097058885]
[node name="Cube_016" parent="." index="0" unique_id=825065805]
visible = false
cast_shadow = 0
[node name="Cube_017" parent="." index="1" unique_id=191613435]
[node name="Cube_017" parent="." index="1" unique_id=1633646904]
visible = false
[node name="Cube_019" parent="." index="2" unique_id=919907353]
[node name="Cube_019" parent="." index="2" unique_id=2064303696]
visible = false
[node name="Cube_020" parent="." index="3" unique_id=1585266842]
[node name="Cube_020" parent="." index="3" unique_id=2115761534]
visible = false
[node name="MultiMeshInstance3D" type="MultiMeshInstance3D" parent="." index="4" unique_id=1748438133]