add snow
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@@ -2,16 +2,23 @@
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[ext_resource type="PackedScene" uid="uid://0uakvynj7hyp" path="res://Assets/Meshes/Chunk/Rotaie/Chunk_Curva_1.fbx" id="1_rsn8b"]
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[ext_resource type="Material" uid="uid://cit5uciejjoou" path="res://Materials/Grass_Chunk.tres" id="2_024mu"]
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[ext_resource type="Shader" uid="uid://do0tct77dfhef" path="res://Shaders/snow.gdshader" id="2_nw560"]
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[ext_resource type="Material" uid="uid://d1xcve6aswe3d" path="res://Materials/TrainChunk.tres" id="3_one63"]
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[ext_resource type="PackedScene" uid="uid://jj15telqu3rp" path="res://Scenes/Test/Grass_Test.tscn" id="4_one63"]
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[ext_resource type="PackedScene" uid="uid://bfvtlpkcnbgke" path="res://Scenes/Chunk_Scene/BordiSentiero/Bordi_sentiero_Rettilineo.tscn" id="5_nw560"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_stvfq"]
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render_priority = 0
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shader = ExtResource("2_nw560")
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shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_024mu"]
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size = Vector3(20, 10, 20)
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[node name="Chunk_Curva_1" unique_id=1316208881 instance=ExtResource("1_rsn8b")]
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[node name="Chunk_052" parent="." index="0" unique_id=2099348783]
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material_overlay = SubResource("ShaderMaterial_stvfq")
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surface_material_override/0 = ExtResource("2_024mu")
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surface_material_override/1 = ExtResource("3_one63")
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