This commit is contained in:
Matteo Sonaglioni
2026-03-13 18:35:50 +01:00
parent 6e11a95a3e
commit 44252ec5e6
27 changed files with 623 additions and 94 deletions

View File

@@ -6,7 +6,7 @@ alpha_scissor_threshold = 0.0
alpha_antialiasing_mode = 0
shading_mode = 0
disable_ambient_light = true
albedo_color = Color(0.6745098, 0.91764706, 0.9372549, 1)
albedo_color = Color(0.4745098, 0.69411767, 0.7607843, 0.7411765)
billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1

21
Materials/Snow.tres Normal file
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@@ -0,0 +1,21 @@
[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://c0hckftuuyag0"]
[sub_resource type="Gradient" id="Gradient_l1dl0"]
offsets = PackedFloat32Array(0, 0.4854651, 1)
colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_kjb07"]
gradient = SubResource("Gradient_l1dl0")
[resource]
particle_flag_align_y = true
emission_shape_scale = Vector3(50, 10, 50)
emission_shape = 3
emission_box_extents = Vector3(1, 1, 1)
direction = Vector3(0, -1, 0)
spread = 0.0
initial_velocity_min = 2.5
initial_velocity_max = 5.0
gravity = Vector3(0, -2, 0)
scale_max = 10.0
color_ramp = SubResource("GradientTexture1D_kjb07")

View File

@@ -1,15 +1,20 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://cudoptcrtgl7u"]
[ext_resource type="Shader" uid="uid://e3teyipsokeg" path="res://Shaders/Grass_Test.gdshader" id="1_528a5"]
[ext_resource type="Shader" uid="uid://co2jw3fnyc6aa" path="res://Shaders/tree_leaves.gdshader" id="1_528a5"]
[ext_resource type="Texture2D" uid="uid://32bpa4nk3av1" path="res://Assets/Textures/grass_round.png" id="2_4d6mx"]
[resource]
render_priority = 0
shader = ExtResource("1_528a5")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.19607843, 0.6117647, 0.26666668, 1)
shader_parameter/alpha_texture = ExtResource("2_4d6mx")
shader_parameter/leaves_scale = 1.0
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
shader_parameter/height_min = 0.0
shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.5

View File

@@ -8,12 +8,13 @@ render_priority = 0
shader = ExtResource("1_2uy3m")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.8963595, 0.48646247, 0.64866394, 1)
shader_parameter/base_color = Color(0.9549616, 0.54784274, 0.71385026, 1)
shader_parameter/alpha_texture = ExtResource("2_2uy3m")
shader_parameter/leaves_scale = 1.375
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
shader_parameter/height_min = 6.0
shader_parameter/height_max = 9.26
shader_parameter/shadow_intensity = 0.8270000392825