[gd_resource type="ShaderMaterial" format=3 uid="uid://b6hcjwe0eglcm"]

[ext_resource type="Shader" uid="uid://408vhi5dh77y" path="res://Shaders/tree_leaves_1.gdshader" id="1_hnnmo"]
[ext_resource type="Texture2D" uid="uid://3cj462y71s5w" path="res://Assets/Textures/leaf_alpha.png" id="2_ll40k"]

[resource]
render_priority = 0
shader = ExtResource("1_hnnmo")
shader_parameter/color = Color(1, 0.49411765, 0.56078434, 1)
shader_parameter/alpha = ExtResource("2_ll40k")
shader_parameter/leaves_scale = 1.5
shader_parameter/leaf_bend_amount = 0.7
shader_parameter/light_steps = 5.0
