[gd_resource type="ShaderMaterial" format=3 uid="uid://b1ej1sak6omli"]

[ext_resource type="Shader" uid="uid://co2jw3fnyc6aa" path="res://Shaders/tree_leaves.gdshader" id="1_2uy3m"]
[ext_resource type="Texture2D" uid="uid://b7sqjhecpoyoh" path="res://Assets/Textures/Leaf_Test.png" id="2_2uy3m"]

[resource]
render_priority = 0
shader = ExtResource("1_2uy3m")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.2, 0.6, 0.3, 1)
shader_parameter/alpha_texture = ExtResource("2_2uy3m")
shader_parameter/leaves_scale = 1.375
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/height_min = 6.0
shader_parameter/height_max = 9.26
shader_parameter/shadow_intensity = 0.8270000392825
shader_parameter/highlight_intensity = 0.0
shader_parameter/light_steps = 10.0
shader_parameter/random_mix = 0.0
shader_parameter/cast_shadow_strength = 0.0
