[gd_resource type="ShaderMaterial" format=3 uid="uid://b2lg2y1k7grmo"]

[ext_resource type="Shader" uid="uid://c0dy1aqj1b4q3" path="res://Shaders/trunk_shader.gdshader" id="1_yna88"]

[resource]
render_priority = 0
shader = ExtResource("1_yna88")
shader_parameter/albedo_color = Color(0.46921068, 0.28503138, 0.05139889, 1)
shader_parameter/use_texture = false
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/palette_shift_y = 0.0
shader_parameter/light_steps = 3.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/emission_color = Color(0, 0, 0, 1)
shader_parameter/emission_energy = 0.0
