[gd_scene format=3 uid="uid://btljgq47ug1g5"]

[ext_resource type="Shader" uid="uid://ch7g8q4utqci8" path="res://Scenes/Wind.gdshader" id="1_ceua7"]

[sub_resource type="TubeTrailMesh" id="TubeTrailMesh_d85b2"]
custom_aabb = AABB(20, 20, 20, 0, 0, 0)
radius = 0.04
section_length = 0.5

[sub_resource type="ShaderMaterial" id="ShaderMaterial_uwdnm"]
render_priority = 0
shader = ExtResource("1_ceua7")
shader_parameter/color = Color(1, 1, 1, 0.40392157)
shader_parameter/fade_time = 5.0
shader_parameter/time_scale = 3.0
shader_parameter/wave_amplitude = 0.1
shader_parameter/wave_frequency = 1.0
shader_parameter/wave_length = 2.0
shader_parameter/wave_count = 3.0
shader_parameter/loop_radius = 0.0
shader_parameter/loop_count = 0.0

[node name="MeshInstance3D" type="MeshInstance3D" unique_id=202410879]
transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, -0.9999999, 0, 0.9999999, -4.3711385e-08, 0, 0, 0)
mesh = SubResource("TubeTrailMesh_d85b2")
surface_material_override/0 = SubResource("ShaderMaterial_uwdnm")
