# VNAsset Fast CLI pipeline for visual novel image asset generation. Drop-in replacement for the ComfyUI workflow loop: generate base character sprites with SDXL, then batch-edit variants (expressions, outfits) with Qwen Image Edit — all in one warm session, no node-graph overhead. ## Hardware Built for **AMD Strix Halo** (Ryzen AI Max 395 Pro, Radeon 8060S, 128 GB unified memory). Also works on discrete AMD GPUs with ROCm. NVIDIA support is untested but should work if you swap the torch backend. The 128 GB unified memory means VRAM is effectively unlimited (up to ~96 GB allocatable to GPU). The bottleneck is **GPU compute throughput**, not memory capacity — model offloading is pointless, everything stays resident. ## Install ```bash git clone vnassets cd vnassets # Create venv (Python 3.12 required for ROCm torch compatibility) python3.12 -m venv .venv source .venv/bin/activate # Install ROCm PyTorch (adjust index URL for your ROCm version) pip install torch --index-url https://download.pytorch.org/whl/rocm7.2 # Install the rest pip install -e . ``` ### Models Symlink your ComfyUI models into `models/`: ```bash cd models ln -s /path/to/ComfyUI/models/checkpoints/novaAnimeXL_ilV190.safetensors . ln -s /path/to/ComfyUI/models/diffusion_models/qwen_image_edit_2509_fp8_e4m3fn.safetensors . ln -s /path/to/ComfyUI/models/loras/Qwen-Image-Edit-2509-Lightning-4steps-V1.0-bf16.safetensors . ``` The Qwen VAE and text encoder are downloaded automatically from HuggingFace Hub on first use (`Qwen/Qwen-Image` and `Qwen/Qwen2.5-VL-7B-Instruct`). No symlinks needed for those. Or place the actual files there — the tool just reads whatever safetensors you point it at. ## Usage ### Generate (SDXL text-to-image) ```bash vnasset generate \ --checkpoint models/novaAnimeXL_ilV190.safetensors \ --prompt "1girl, solo, red hair, glasses, blue eyes, white crop top, standing, portrait" \ --negative-prompt "deformed, ugly, bad quality, lowres" \ --steps 20 \ --seed 42 \ --output output/character_base.png ``` | Option | Default | Description | |--------|---------|-------------| | `--checkpoint` | (required) | Path to SDXL `.safetensors` | | `--prompt` | (required) | Positive prompt | | `--negative-prompt` | `""` | Negative prompt | | `--width` | `1024` | Image width | | `--height` | `1024` | Image height | | `--steps` | `20` | Inference steps | | `--cfg` | `4.5` | CFG scale | | `--seed` | `random` | RNG seed (integer or `random`) | | `--output` | `output.png` | Output path | | `--raw` | `false` | Disable Compel prompt weighting (fall back to plain diffusers encoding) | ### Edit (Qwen Image Edit) ```bash vnasset edit \ --model models/qwen_image_edit_2509_fp8_e4m3fn.safetensors \ --input character_base.png \ --prompt "make her smile happily" \ --steps 4 --cfg 1.0 \ --lora models/Qwen-Image-Edit-2509-Lightning-4steps-V1.0-bf16.safetensors \ --output character_happy.png ``` | Option | Default | Description | |--------|---------|-------------| | `--model` | (required) | Path to Qwen Image Edit `.safetensors` (FP8) | | `--input` | (required) | Input image to edit | | `--prompt` | (required) | Edit instruction | | `--steps` | `20` | Inference steps (`4` with Lightning LoRA) | | `--cfg` | `4.0` | CFG scale (`1.0` with Lightning LoRA) | | `--seed` | `random` | RNG seed | | `--lora` | (none) | Path to LoRA `.safetensors` | | `--output` | `output.png` | Output path | **Turbo mode:** Use the Lightning 4-step LoRA with `--steps 4 --cfg 1.0` to cut inference time proportionally. The LoRA is fused into the transformer at load time, so there is no per-step LoRA overhead. ### Output Each generation produces: - `{output}.png` — the image - `{output}.json` — metadata (prompt, seed, model path, timing, resolution) Directories in `--output` are created automatically. ### Session (persistent models) For multi-call workflows, use `VnAssetsSession` to keep models loaded in GPU memory between operations. Models are loaded eagerly at construction: ```python from vnassets import VnAssetsSession with VnAssetsSession( sdxl_checkpoint="models/novaAnimeXL.safetensors", edit_model="models/qwen_image_edit.safetensors", edit_lora="models/lightning-4steps.safetensors", ) as vna: vna.generate("1girl, red hair", output="base.png") vna.edit("base.png", "make her smile", output="happy.png") vna.edit("base.png", "make her sad", output="sad.png") ``` Either model can be omitted (`None`) for single-model sessions. Properties: - `vna.has_sdxl` / `vna.has_qwen` — check which models are loaded - `vna.load_time_s` — total session construction time - `vna.close()` — manual cleanup (automatic with `with`) The standalone `vnasset generate` and `vnasset edit` CLI commands are thin wrappers around a one-shot session — same API, backwards compatible. ## Architecture ``` ┌─────────────────────────────────────────────────────────────┐ │ VnAssetsSession │ │ │ │ ┌──────────┐ ┌──────────┐ ┌──────────┐ ┌──────────┐ │ │ │ SDXL │ │ Qwen │ │ Qwen VL │ │ Qwen │ │ │ │ UNet │ │ Transf. │ │ 7B TE │ │ VAE │ │ │ │ (~3.5GB) │ │ (~20GB) │ │ (~14GB) │ │ (~1GB) │ │ │ └──────────┘ └──────────┘ └──────────┘ └──────────┘ │ │ │ │ │ │ │ │ ▼ │ │ │ │ │ ┌─────────┐ │ │ │ │ │ │ Generate│ │ │ │ │ │ │ │──────────┼───────────────┼──────────────┤ │ │ │ │ base.png │ │ │ │ │ └─────────┘ │ │ │ │ │ │ ▼ ▼ ▼ │ │ │ ┌──────────────────────────────────────┐ │ │ └──────────► Edit Phase │ │ │ │ base.png + prompts[] → variants[] │ │ │ └──────────────────────────────────────┘ │ │ │ │ │ ▼ │ │ ┌──────────────────┐ │ │ │ base.png │ │ │ │ happy.png │ │ │ │ sad.png │ │ │ │ angry.png │ │ │ └──────────────────┘ │ └─────────────────────────────────────────────────────────────┘ ``` The Qwen transformer is loaded FP8 → BF16 at construction using `init_empty_weights` + incremental conversion to keep peak memory manageable (20B parameters: 20 GB FP8 on disk, ~40 GB BF16 at runtime). All models fit comfortably in 128 GB unified memory — no offloading, no swapping. SDXL and Qwen use **separate VAEs** with different latent spaces. The SDXL checkpoint bundles its own VAE; Qwen uses `Qwen/Qwen-Image` VAE from HuggingFace. Both coexist in the same session without conflict. ## Data Flow ### Generate Phase ``` prompt text ──► Compel (SDXL CLIPs) ──► conditioning ──┐ ├──► SDXL UNet (N steps) ──► latent ──► SDXL VAE decode ──► image noise + latent ─────────────────────────────────────────┘ ``` ### Edit Phase ``` input image ──► Qwen VAE encode ──► latent ──┐ │ prompt text ──► Qwen VL 7B TE ──► conditioning┤ ├──► Qwen Transformer (N steps) ──► latent ──► Qwen VAE decode ──► image input image ──► Qwen VL 7B TE ──► visual tok.┘ ``` The text encoder handles both text conditioning and visual token encoding from the input image. ### Turbo vs Normal Mode | Parameter | Normal | Turbo (Lightning LoRA) | |-----------|--------|------------------------| | Steps | 20 | 4 | | CFG | 4.0 | 1.0 | | LoRA | none | Lightning-4steps (fused at load) | | Sampler | Flow Match Euler | Flow Match Euler | ## Performance Hardware: **AMD Strix Halo** (Ryzen AI Max 395 Pro, Radeon 8060S, 128 GB), bfloat16, `novaAnimeXL_ilV190.safetensors`. ### Generate (SDXL) | Resolution | Steps | Load (s) | Inference (s) | Total (s) | |-----------|-------|----------|---------------|-----------| | 1024×1024 | 20 | ~2.5 | ~29 | ~31 | Per-step breakdown (1024×1024): - Step 1 (warmup): ~1.3–1.6s - Steps 2–20 (steady): ~1.0–1.3s each - VAE decode included in final step Compel prompt weighting adds ~0.4s encoding overhead — negligible. ### Edit (Qwen Image Edit, 4-step Lightning LoRA) | Attention | Steps | Load (s) | Inference (s) | Total (s) | |-----------|-------|----------|---------------|-----------| | Matmul fallback | 4 | ~28 | ~87 | ~115 | | Flash attention | 4 | ~31 | ~53 | ~84 | Per-step breakdown (1024×1024, flash attention): - Step 1: ~0.3s (prefill/encoding) - Steps 2–4: ~1.6 → ~5.1 → ~7.0s (transformer + VAE) Flash attention (`TORCH_ROCM_AOTRITON_ENABLE_EXPERIMENTAL=1`) cuts edit inference by **1.63×**. SDXL generate is unaffected (uses its own attention processor, not SDPA). ### Session (persistent models) | Phase | Wall (s) | Notes | |-------|----------|-------| | Session load | ~28 | SDXL + Qwen transformer + VAE + TE + LoRA fuse | | Generate | ~31 | SDXL 20-step, 1024×1024 | | Edit (turbo) | ~87 / ~54 | Matmul / flash attention | | **Total (2 ops)** | **~146 / ~118** | One session load amortized | With a session, each additional edit saves one model-load round trip (~28s). 5 edits save 112s. Flash attention adds a further 1.6× multiplier on inference. See [`docs/stats.md`](docs/stats.md) for detailed per-run breakdowns. ## Technical Notes ### bfloat16 required on RDNA 3.5 `float16` causes GPU kernel crashes (segfault) on the Radeon 8060S. The tool uses `bfloat16` internally. This is transparent to the user. ### FP8 → BF16 conversion The Qwen Image Edit model ships as FP8 (`fp8_e4m3fn`). It is converted to BF16 at load time using `init_empty_weights` + incremental tensor conversion to keep peak memory manageable. RDNA 3.5 WMMA supports FP8 compute, but PyTorch ROCm FP8 support is not yet mature enough to compute in FP8 — upcast to BF16 is the safe path and still fits in 128 GB. ### Attention backends Two attention paths, selected automatically: | Path | When | Performance | |------|------|-------------| | **Flash attention** | `TORCH_ROCM_AOTRITON_ENABLE_EXPERIMENTAL=1` set | 1.63× faster edits | | **Matmul fallback** | Default (env var not set) | Stable, slower | SDXL always uses a custom `AttnProcessor` (direct QKV matmul) regardless of the env var — its attention path is separate from the Qwen SDPA dispatch. The flash attention toggle only affects the Qwen transformer and text encoder. ```bash # Enable flash attention for the session TORCH_ROCM_AOTRITON_ENABLE_EXPERIMENTAL=1 vnasset edit ... ``` ### ROCm torch version Tested with `torch 2.11.0+rocm7.2`. Newer ROCm nightlies (2.13+, 2.14+) may cause GPU crashes. If you encounter segfaults, try matching this version. ### LoRA loading Lightning LoRA is loaded via `diffusers` native `load_lora_weights()` and fused into the transformer with `fuse_lora()` at session construction. The fusion takes ~1.5s and happens once — the turbo/normal switch is then just a steps+CFG change with no per-step LoRA overhead. ## Prompt Syntax VNAsset supports **ComfyUI-style prompt weighting** via the `compel` library. ### Weighting | Syntax | Effect | |--------|--------| | `(word)` | Boost ×1.1 | | `(word:1.5)` | Boost ×1.5 | | `(word:0.6)` | De-emphasize ×0.6 | | `[word]` | De-emphasize ×0.9 (shorthand) | | `\(word\)` | Literal parentheses (escaped) | ```bash vnasset generate \ --checkpoint models/novaAnimeXL_ilV190.safetensors \ --prompt "(masterpiece:1.2), 1girl, (red hair:1.3), blue eyes, [glasses]" \ --negative-prompt "(bad quality, worst quality:1.4)" \ --steps 20 --seed 42 ``` ### BREAK (condition chunking) Split the prompt into independent conditioning chunks with `BREAK`: ```bash vnasset generate \ --prompt "1girl, red hair, standing BREAK blue sky, cherry blossoms" \ --steps 20 --seed 42 ``` Use `--raw` to bypass weighting and fall back to plain diffusers encoding. ## Current State | Feature | Status | |---------|--------| | `vnasset generate` | ✅ Working | | `vnasset edit` | ✅ Working | | `VnAssetsSession` (persistent models) | ✅ Working | | Compel prompt weighting + BREAK | ✅ Working | | Lightning LoRA fuse-at-load | ✅ Working | | Flash attention (experimental) | ✅ Working | | Metadata JSON output | ✅ Working | | `vnasset pipeline` (batch YAML config) | 🚧 Planned | | `vnasset serve` (daemon/HTTP API) | 🚧 Planned | | `torch.compile` on UNet | 🚧 Planned | | Batch edit loop (shared VAE encode) | 🚧 Planned | ## Future Improvements - **Pipeline batch mode** — `vnasset pipeline --config pipeline.yaml` for generate + multiple edits in one session from a YAML config file. - **`torch.compile` on UNet** — the UNet forward is identical each step; ROCm's `torch.compile` support is maturing and could cut per-step time significantly. - **Shared encode optimization** — for N edit variants of the same input image, run VAE encode and VL visual token encoding once, then only text-encode and denoise per variant. - **Self-contained torch wheel** — bundle the known-working torch wheel file in the project (`wheels/torch-2.11.0+rocm7.2-cp312-cp312-linux_x86_64.whl`) so the install is reproducible without depending on PyTorch's nightly index availability or a ComfyUI installation. - **`vnasset serve`** — lightweight daemon with Unix socket or HTTP API for integrating VNAsset into external tools. - **Background removal** — green-screen trim and transparency pass for post-processing sprites.