Files
tgcc/tgcc/chunk/material/glass.tres
m.sonaglioni cd3a40287c Bug fixes and polishing
Co-authored-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
Co-committed-by: m.sonaglioni <m.sonaglioni@jmpgames.it>
2026-06-05 13:46:28 +00:00

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[gd_resource type="ShaderMaterial" format=3 uid="uid://lt21ti7jo8yj"]
[ext_resource type="Shader" uid="uid://dw42rl0af5h1m" path="res://tgcc/chunk/material/script/glass.gdshader" id="1_yqmqd"]
[resource]
render_priority = 0
shader = ExtResource("1_yqmqd")
shader_parameter/colore_vetro = Color(0.4, 0.69803923, 0.9019608, 0.11372549)
shader_parameter/colore_bordo = Color(1, 1, 1, 0.8)
shader_parameter/spessore_bordo = 2.5
shader_parameter/dimensione_riflesso = 0.05
shader_parameter/intensita_riflesso = 2.0
shader_parameter/usa_strisce = true
shader_parameter/colore_strisce = Color(1, 1, 1, 0.3)
shader_parameter/densita_strisce = 6.0
shader_parameter/spessore_strisce = 0.2