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tgcc/core/ai/agents/racoon/ai_racoon.tscn

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[gd_scene format=3 uid="uid://dgpkoccwlypct"]
[ext_resource type="PackedScene" uid="uid://clx701xdwelgx" path="res://core/ai/agents/base/ai_base.tscn" id="1_seif5"]
[ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="2_c6y48"]
[ext_resource type="PackedScene" uid="uid://b3s7f6ntc8lua" path="res://core/ai/agents/racoon/Raccoon_rig.fbx" id="2_obtl0"]
[ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_x67t3"]
[node name="AiRacoon" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_seif5")]
anim_player = NodePath("Raccoon_rig/AnimationPlayer")
entity_type = 7
entity_name = "Racoon"
[node name="StateMachine" parent="." index="1" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
initial_state = NodePath("IdleState")
[node name="IdleState" type="Node" parent="StateMachine" index="0" unique_id=445061494]
script = ExtResource("2_c6y48")
state_id = &"idle"
next_state_id = &"patrol"
animation_name = "Raccoon_Idle"
[node name="PatrolState" type="Node" parent="StateMachine" index="1" unique_id=1096336671]
script = ExtResource("3_x67t3")
state_id = &"patrol"
next_state_id = &"idle"
animation_name = "Raccoon_walk"
exit_on_action_finished = true
[node name="Raccoon_rig" parent="." index="3" unique_id=338211330 instance=ExtResource("2_obtl0")]
[node name="Skeleton3D" parent="Raccoon_rig/Rig_Raccoon" parent_id_path=PackedInt32Array(338211330, 590893883) index="0" unique_id=1830599374]
bones/1/position = Vector3(2.0224038e-08, 0.20926544, 0.2908604)
bones/1/rotation = Quaternion(0.12769087, -0.6954821, -0.12769023, 0.69548184)
bones/1/scale = Vector3(1, 0.99999994, 0.99999994)
bones/2/position = Vector3(0.12958723, 0.07514775, -1.15517205e-08)
bones/2/rotation = Quaternion(-8.768937e-08, -9.441525e-08, -0.59041584, 0.8070993)
bones/2/scale = Vector3(0.99999994, 1, 1)
bones/3/position = Vector3(0.22119753, 0.0069588325, 4.8590223e-08)
bones/3/rotation = Quaternion(4.7472064e-08, -1.1799982e-07, 0.017411917, 0.9998484)
bones/3/scale = Vector3(1, 0.99999994, 1)
bones/4/position = Vector3(0.19968472, -0.07484539, -3.6076216e-08)
bones/4/rotation = Quaternion(5.3009783e-09, 1.2681039e-07, 0.30337906, 0.95286995)
bones/4/scale = Vector3(0.9999999, 0.9999999, 1)
bones/5/position = Vector3(-1.6408816e-08, -2.420219e-08, 7.257661e-15)
bones/5/rotation = Quaternion(5.51443e-16, 1.517952e-14, 4.7269896e-08, 1)
bones/5/scale = Vector3(1.0000001, 1, 1)
bones/7/position = Vector3(0.103939, -0.07868026, 2.3476135e-08)
bones/7/rotation = Quaternion(9.0738554e-09, -1.3033788e-07, -0.40028542, 0.91639054)
bones/7/scale = Vector3(1, 1, 1)
bones/9/position = Vector3(0.11748607, -0.13258429, 0.069675714)
bones/9/rotation = Quaternion(0.0004671751, -0.00044618634, -0.7121794, 0.7019972)
bones/9/scale = Vector3(1, 1, 1)
bones/10/position = Vector3(0.12467117, -0.0022201955, -2.8368248e-08)
bones/10/rotation = Quaternion(5.363282e-08, 1.05591454e-07, 0.037125982, 0.9993106)
bones/10/scale = Vector3(1, 1, 1)
bones/11/position = Vector3(0.16112469, 0.046494268, -0.006244522)
bones/11/rotation = Quaternion(-0.0120373955, -0.007822201, 0.46056247, 0.8875113)
bones/11/scale = Vector3(1.0000001, 0.99999994, 1)
bones/13/position = Vector3(0.117486075, -0.1325843, -0.0696799)
bones/13/rotation = Quaternion(0.0004971096, -0.00088223023, -0.7120875, 0.70209)
bones/13/scale = Vector3(0.9999999, 0.9999999, 1)
bones/14/position = Vector3(0.12467118, -0.0022202404, -3.56783e-08)
bones/14/rotation = Quaternion(5.3701754e-08, 1.05572354e-07, 0.037125997, 0.9993106)
bones/14/scale = Vector3(1.0000001, 1.0000001, 1)
bones/15/position = Vector3(0.16112465, 0.04649423, 0.0062444974)
bones/15/rotation = Quaternion(0.016517976, 0.014013659, 0.46007556, 0.88761556)
bones/15/scale = Vector3(0.9999999, 0.9999999, 1)
bones/17/position = Vector3(0.04661899, 0.17346847, -1.18498086e-07)
bones/17/rotation = Quaternion(2.770023e-07, 3.177246e-07, 0.99957025, -0.029315341)
bones/17/scale = Vector3(1.000003, 1, 1)
bones/18/position = Vector3(0.14637275, -0.04410621, -9.865532e-08)
bones/18/rotation = Quaternion(-2.6851015e-07, -5.1783097e-08, -0.38697308, 0.92209107)
bones/18/scale = Vector3(1, 0.99999994, 1)
bones/19/position = Vector3(0.14074759, 0.012081423, -1.07438225e-07)
bones/19/rotation = Quaternion(-5.266017e-08, 3.9203155e-07, -0.22906616, 0.9734109)
bones/19/scale = Vector3(0.99999994, 1.0000001, 1)
bones/21/position = Vector3(0.08406017, 0.07054766, -0.046703663)
bones/21/rotation = Quaternion(2.472915e-07, 4.2034915e-07, 0.9653872, -0.26082113)
bones/21/scale = Vector3(0.99999994, 1.0000001, 1)
bones/22/position = Vector3(0.18519638, 0.014841081, -0.03856185)
bones/22/rotation = Quaternion(-1.04219914e-07, 2.4218835e-07, -0.36804387, 0.92980844)
bones/23/position = Vector3(0.09934621, 0.042793605, -0.011642947)
bones/23/rotation = Quaternion(0.00024863242, 5.0840557e-05, 0.45848417, 0.88870263)
bones/23/scale = Vector3(1, 0.9999999, 1)
bones/24/position = Vector3(0.10396489, 0.016853496, -0.010173391)
bones/24/rotation = Quaternion(9.3242754e-08, 2.4390525e-07, 0.5472883, 0.83694416)
bones/24/scale = Vector3(1.0000001, 1.0000001, 1)
bones/26/position = Vector3(0.08406015, 0.07054774, 0.046699274)
bones/26/rotation = Quaternion(2.1619995e-07, 5.3543306e-07, 0.96538764, -0.2608197)
bones/26/scale = Vector3(0.99999994, 1.0000001, 1)
bones/27/position = Vector3(0.18519638, 0.014841113, 0.038561605)
bones/27/rotation = Quaternion(-1.0420509e-07, 2.4219113e-07, -0.36804387, 0.92980844)
bones/27/scale = Vector3(1, 0.9999999, 1)
bones/28/position = Vector3(0.09934621, 0.04279366, 0.011642782)
bones/28/rotation = Quaternion(-0.00015323279, -7.909327e-05, 0.45790946, 0.8889988)
bones/28/scale = Vector3(0.9999999, 0.9999999, 1)
bones/29/position = Vector3(0.10396492, 0.01685347, 0.0101733515)
bones/29/rotation = Quaternion(6.860365e-08, 2.2637091e-07, 0.5472883, 0.83694416)
bones/29/scale = Vector3(1.0000001, 1, 1)
[editable path="Raccoon_rig"]