11 lines
282 B
GDScript
11 lines
282 B
GDScript
extends Control
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@onready var settings_menu: Control = $%SettingsMenu
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func _on_play_button_on_button_pressed() -> void:
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SceneManager.change_scene(SceneConfig.SceneName.GAME)
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func _on_settings_button_on_button_pressed() -> void:
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$%SettingsMenu.visible = !$%SettingsMenu.visible
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