Files
tgcc/core/main_menu/main_menu.gd

11 lines
282 B
GDScript

extends Control
@onready var settings_menu: Control = $%SettingsMenu
func _on_play_button_on_button_pressed() -> void:
SceneManager.change_scene(SceneConfig.SceneName.GAME)
func _on_settings_button_on_button_pressed() -> void:
$%SettingsMenu.visible = !$%SettingsMenu.visible