Files
tgcc/core/game_menu/photo.gd
2026-05-14 22:31:37 +02:00

17 lines
436 B
GDScript

extends Control
class_name Photo
@onready var texture_rect: TextureRect = $%PhotoTexture
func setup(texture: Texture) -> void:
if texture:
if !texture_rect:
texture_rect = $%PhotoTexture
texture_rect.texture = texture
func _on_gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
GameState.on_photo_highlighted.emit(texture_rect.texture)