Files
tgcc/core/game_menu/option_menu.gd
2026-05-14 22:31:37 +02:00

37 lines
740 B
GDScript

extends Control
@onready var play_button: Control = $%PlayButton
@onready var resume_button: Control = $%ResumeButton
func _ready() -> void:
GameState.on_game_paused.connect(_on_game_paused)
GameState.on_game_resumed.connect(_on_game_resumed)
resume_button.hide()
func _on_game_paused() -> void:
play_button.hide()
resume_button.show()
func _on_game_resumed() -> void:
play_button.show()
resume_button.hide()
func _on_play_button_on_button_pressed() -> void:
pass # Replace with function body.
func _on_resume_button_on_button_pressed() -> void:
GameState.resume_game()
func _on_save_button_on_button_pressed() -> void:
GameState.save_game()
func _on_quit_button_on_button_pressed() -> void:
GameState.quit_game()