Files
tgcc/core/game_menu/collectible_ui.gd

20 lines
501 B
GDScript

extends Control
class_name CollectibleUI
var collectible_resource: CollectibleResource
@onready var texture_rect: TextureRect = $%CollectibleTexture
func setup(collectible: CollectibleResource) -> void:
collectible_resource = collectible
if collectible.image:
if !texture_rect:
texture_rect = $%CollectibleTexture
texture_rect.texture = collectible_resource.image
func unlock() -> void:
if !texture_rect:
texture_rect = $%CollectibleTexture
texture_rect.set_modulate(Color(1,1,1,1))