Files
tgcc/core/game_menu/arrow_button.gd
2026-05-14 22:31:37 +02:00

22 lines
444 B
GDScript

@tool
extends Control
@export var image: Texture:
set(value):
image = value
if is_inside_tree() and has_node("%Texture"):
$%Texture.texture = image
@export var flip_h: bool = false:
set(value):
flip_h = value
if is_inside_tree() and has_node("%Texture"):
if $%Texture != null:
$%Texture.flip_h = flip_h
func _ready():
if image != null and has_node("%Texture"):
$%Texture.texture = image
$%Texture.flip_h = flip_h