30 lines
612 B
GDScript
30 lines
612 B
GDScript
extends Control
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@onready var tabs: Array[GameMenuTab] = [$%Tab1, $%Tab2, $%Tab3]
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func _ready() -> void:
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for tab: GameMenuTab in tabs:
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tab.on_tab_selected.connect(on_tab_pressed)
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on_tab_pressed(0, true)
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func on_tab_pressed(index: int, disable_animation: bool = false) -> void:
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if BookAPI.is_busy() and not disable_animation:
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return
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for tab in tabs:
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if tab.index == index:
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if disable_animation:
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tab.select_without_animation()
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else:
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tab.select()
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else:
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if disable_animation:
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tab.deselect_without_animation()
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else:
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tab.deselect()
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BookAPI.go_to_page((index + 1) * 2)
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