[gd_scene format=3 uid="uid://ceqxsqfiotm5j"] [ext_resource type="PackedScene" uid="uid://mvh2v6v72stt" path="res://core/ai/agents/human/ai_human.tscn" id="1_l2y7m"] [ext_resource type="Script" uid="uid://bngfthvt04ivv" path="res://core/ai/framework/patrol_state.gd" id="3_2oda6"] [ext_resource type="Script" uid="uid://d3hy70ec8vqo5" path="res://core/ai/framework/run_animation_state.gd" id="4_2oda6"] [node name="AiFarmer" unique_id=1228675528 instance=ExtResource("1_l2y7m")] [node name="StateMachine" parent="." index="3" unique_id=1286404264 node_paths=PackedStringArray("initial_state")] initial_state = NodePath("GatherState") [node name="PatrolState" type="Node" parent="StateMachine" index="0" unique_id=930272128] script = ExtResource("3_2oda6") state_id = &"patrol" next_state_id = &"gather" animation_name = "custom/walking" exit_on_action_finished = true [node name="GatherState" type="Node" parent="StateMachine" index="1" unique_id=48091671] script = ExtResource("4_2oda6") state_id = &"gather" next_state_id = &"patrol" animation_name = "custom/gather" exit_on_animation_finished = true [editable path="HumanMannequin"]