extends Control @export var main_menu_scene: PackedScene @export var display_time: float = 2.0 @export var fade_in_time: float = 0.5 @onready var logo: Sprite2D = $ColorRect/JMPLogo func _ready() -> void: logo.modulate.a = 0.0 await get_tree().create_timer(fade_in_time).timeout var tween := create_tween() tween.tween_property(logo, "modulate:a", 1.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT) await get_tree().create_timer(display_time).timeout #tween = create_tween() #tween.tween_property(logo, "modulate:a", 0.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT) SceneManager.change_scene_with_standard_fade(SceneConfig.SceneName.MAIN_MENU, 0.5)