extends Control @onready var play_button: Control = $%PlayButton @onready var resume_button: Control = $%ResumeButton func _on_resume_button_on_button_pressed() -> void: GameState.resume_game() func _on_save_button_on_button_pressed() -> void: GameState.save_game() func _on_quit_button_on_button_pressed() -> void: GameState.quit_game()